• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:03
CEST 16:03
KST 23:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting6[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 6-12): Four star herO65.0.15 Patch Balance Hotfix (2025-10-8)78Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition325.0.15 Balance Patch Notes (Live version)119
StarCraft 2
General
5.0.15 Patch Balance Hotfix (2025-10-8) Revisiting the game after10 years and wow it's bad TL.net Map Contest #21: Voting The New Patch Killed Mech! Ladder Impersonation (only maybe)
Tourneys
Crank Gathers Season 2: SC II Pro Teams LiuLi Cup - September 2025 Tournaments SC4ALL $6,000 Open LAN in Philadelphia Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
Map with fog of war removed for one player? BW caster Sayle BW General Discussion Pros React To: BarrackS + FlaSh Coaching vs SnOw After 20 seasons we have a lot of great maps
Tourneys
[ASL20] Semifinal A [ASL20] Semifinal B SC4ALL $1,500 Open Bracket LAN [Megathread] Daily Proleagues
Strategy
Relatively freeroll strategies Current Meta BW - ajfirecracker Strategy & Training Siegecraft - a new perspective
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Men's Fashion Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1898 users

platinum isn't that good? - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 17 18 19 Next All
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 29 2010 17:49 GMT
#61
Yea, I think the skill distribution should get better on release. As more people become familiar with the game, the skill cap will gradually increase.

I think we're just too used to the old ICCUP way of ranking where it was very hard to make it to blue ranks and above unless you're like top 1% of all players, which was a very high skill level. Keep in mind that certain strats like 1 base muta are still considered to be quite OP for certain matchups and abuse of these strats may be what's leading to the skill skewage. I mean, in many interviews, it's been suggested that Korean Zergs are showing dominance through turtling into muta strats, which have started to become more common in foreigner servers.
Diaspora
Profile Joined April 2010
United States140 Posts
April 29 2010 17:50 GMT
#62
It's just the beta, once the player pool increases so too will the level of skill, pushing the players who are mid level platinum in the beta somewhere around middle gold. Really no need to stress over it right now.
rbkl
Profile Joined March 2010
772 Posts
April 29 2010 17:52 GMT
#63
There will be 80% of people in copper if we reduce the number of plat players.
www.check6gaming.com // www.iugaming.com ** Indiana's Premier Gaming / Starcraft Community **
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
April 29 2010 17:52 GMT
#64
it should be more difficult , i got in to plat by just spamming roaches , i was in gold before i got my own key but i cant say im in the skill level as orb , haypro morrow etc. seems like there are TOO many in plat atm..
i dunno lol
Takkara
Profile Blog Joined April 2010
United States2503 Posts
April 29 2010 17:53 GMT
#65
On April 30 2010 02:50 Diaspora wrote:
It's just the beta, once the player pool increases so too will the level of skill, pushing the players who are mid level platinum in the beta somewhere around middle gold. Really no need to stress over it right now.


This belief is misguided. When the game is released, more people will play. More people playing = more people slated into Platinum. The only way the "bad" players in platinum get pushed out for "better" players is if there is somehow a gigantic group of really really good players that don't have beta at all. Which is certainly possible, but I don't know if it's true it's going to naturally correct as much as everyone thinks it will.

Full disclosure: I'm not in the conversation for platinum right now at all, I'm just reasoning through the math of it all to help explain how I understand the system for others to understand it better.
Gee gee gee gee baby baby baby
Ecael
Profile Joined February 2008
United States6703 Posts
Last Edited: 2010-04-29 17:56:47
April 29 2010 17:54 GMT
#66
On April 30 2010 02:49 jstar wrote:
Show nested quote +
On April 30 2010 02:46 SichuanPanda wrote:
I think that a two fold approach should happen. 1 there should be a league above platinum for pro level players, 2 you should never be allowed to place higher than Gold rank. This way the highly skilled players will quickly rank out of gold into Plat or the pro league, and the above average players can populate gold league.


I agree with this. In the 5 placement matches I've faced 5 total noobs before and easily got placed in Plat, or facing 1 or 2 very impressive players and got placed in gold. It seems that anyone could very easily be placed in Plat if they got lucky and faced 5 noobs in all 5 matches.

And you know what? The chances of you getting 5 noobs is fairly good. This is a beta, it isn't even an open beta, and the player pool is nowhere close to what retail will be. Even within this group there are further divisions. People who visit liquidpedia and get an alright sense of BOs will do alright randomly with just some basic skills. When I first started playing on my friends' account in Gold, I was winning left and right just because people don't know BOs. Come on. Give it time for people to actually learn things and for the amount of players as well as the skill range they represent to even out more.

On April 30 2010 02:53 Takkara wrote:
Show nested quote +
On April 30 2010 02:50 Diaspora wrote:
It's just the beta, once the player pool increases so too will the level of skill, pushing the players who are mid level platinum in the beta somewhere around middle gold. Really no need to stress over it right now.


This belief is misguided. When the game is released, more people will play. More people playing = more people slated into Platinum. The only way the "bad" players in platinum get pushed out for "better" players is if there is somehow a gigantic group of really really good players that don't have beta at all. Which is certainly possible, but I don't know if it's true it's going to naturally correct as much as everyone thinks it will.

Full disclosure: I'm not in the conversation for platinum right now at all, I'm just reasoning through the math of it all to help explain how I understand the system for others to understand it better.

That's also rather misguided, because you are assuming a fairly normal distribution of player levels. I'd say for us to look at icc ranks and get an idea for distribution, but honestly that doesn't have much meaning either in a new game. It takes time rather for such things to settle. Also, once you have a greater player pool, that difference in skill level will relatively easily observed by just plotting out the people at ranges of points, it wouldn't be too hard to implement a new league then if the concerns of the OP here is true.
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
April 29 2010 17:54 GMT
#67
Honestly, if you can sustain D+ on ICCUP, that's a pretty significant achievement when thinking about EVERY possible person who plays Starcraft. Most D+ players would thrash 95% of b.net players in 1v1s on reasonable maps. Now that we have Battle.net 2.0, EVERY SC2 player is in one place, so those D+ players really do deserve to be platinum, as they're still better than 95% of other players.

Therefore, time to go try to break 3k points! FIGHT FIGHT.
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
olof
Profile Joined July 2009
Sweden254 Posts
April 29 2010 17:55 GMT
#68
I'll just say it once more and then leave it.
There have been some screenshots floating around
*cough* http://starcraft.wikia.com/wiki/File:Leagues_SC2_Game1.jpg *cough*
which supposedly is from battle.net/blizz.
in which a pro league and a practice league is mentioned.
hi man O_O
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 29 2010 17:56 GMT
#69
They NEED more layers. Iccup had 14 layers of skill, and Iccup's skill gradient is much more condensed than battle.net's. They honestly need at LEAST ten layers in order to make the playing experience more accommodating.
monolith94
Profile Joined September 2009
United States47 Posts
April 29 2010 17:57 GMT
#70
Myth 2 had a great ranking system. I can remember trying so, so hard to get up another ranking...
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
April 29 2010 17:57 GMT
#71
Oh wow I forgot half my point,

So, I think the division system is completely reasonable right now. I have a friend who, honestly, is completely horrendous at RTS games. He was put into the copper division. However, there, he has great competition! It's amazing how often he messages me excited that he played a really epic, awesome, rewarding game. So, I'm curious if the silver/gold/bronze leaguers have a similar experience too! From what I've heard, it seems to be the case.

I'm delighted that there's going to be a pro-division, a division for ze giganerds among us.
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
Craton
Profile Blog Joined December 2009
United States17254 Posts
April 29 2010 17:57 GMT
#72
I got to plat with pure mechanics, build orders be damned.

I don't expect to see much change in the distribution from beta to release. I would like to see platinum be more narrow, though. Silver and Gold feel largely useless: if you're bad you're copper/bronze; if you're good you're plat. You might get stuck in silver/gold for a little bit if you e.g. lose to cheese, but plat is inevitable. You always seem to gain so much more than you lose at those ranks.
twitch.tv/cratonz
Feefee
Profile Joined November 2009
Canada556 Posts
April 29 2010 17:58 GMT
#73
On April 30 2010 02:54 Day[9] wrote:
Honestly, if you can sustain D+ on ICCUP, that's a pretty significant achievement when thinking about EVERY possible person who plays Starcraft. Most D+ players would thrash 95% of b.net players in 1v1s on reasonable maps. Now that we have Battle.net 2.0, EVERY SC2 player is in one place, so those D+ players really do deserve to be platinum, as they're still better than 95% of other players.

Therefore, time to go try to break 3k points! FIGHT FIGHT.


I'm glad you say that because that describes exactly my situation^^. And I felt bad being in plat.
olof
Profile Joined July 2009
Sweden254 Posts
April 29 2010 17:58 GMT
#74
On April 30 2010 02:57 Day[9] wrote:
I'm delighted that there's going to be a pro-division, a division for ze giganerds among us.

woo
Did you read my post or do you actually have some information about this? I'm trying to google it but can't find any source for it.
hi man O_O
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 29 2010 17:59 GMT
#75
On April 30 2010 02:57 Day[9] wrote:
Oh wow I forgot half my point,

So, I think the division system is completely reasonable right now. I have a friend who, honestly, is completely horrendous at RTS games. He was put into the copper division. However, there, he has great competition! It's amazing how often he messages me excited that he played a really epic, awesome, rewarding game. So, I'm curious if the silver/gold/bronze leaguers have a similar experience too! From what I've heard, it seems to be the case.

I'm delighted that there's going to be a pro-division, a division for ze giganerds among us.

Hmm I went to a ludum dare jam last weekend and the designers I met there were struggling a lot in the lower divisions and getting frustrated.
CurSeD
Profile Joined March 2009
Canada20 Posts
April 29 2010 18:01 GMT
#76
Agreed, I just entered beta and went straight up to plat with 5-0 in placement matches. Obviously I'm still a newb and will have an hard time there.
DragonDefonce
Profile Blog Joined April 2008
United States790 Posts
April 29 2010 18:04 GMT
#77
One thing I would like is to be placed for each race. I never play terran or zerg because I don't wanna drop down in rating and be faced with shitty players when I do play protoss. If i could be placed in plat when im playing toss and gold or silver with terran or zerg would be awesome.
Takkara
Profile Blog Joined April 2010
United States2503 Posts
April 29 2010 18:05 GMT
#78
A lot of people worry far far far too much about where you get placed coming out of placement matches. Cheese all you want for 5 matches to get Platinum. Then you play people that your cheese doesn't work on, you lose again and again and again until you drop down. Then you either adapt and improve, or you just go on cheesing until you fall low enough where it works 50% of the time.

Stop worrying about where you go after 5 games after a reset, of course it's a crapshoot. But likely, release ladders will run a LOT longer than the beta ones do, so reset placement won't come up very often at all. So worry more about where you end up after like 50 games, or 100, not where you end up after 5. Then talk about whether you think you ended up in the proper place for your skill level.

If you're not where you think you should be. Tell Blizzard. They're asking for feedback on this ladder mechanic.
Gee gee gee gee baby baby baby
CTStalker
Profile Blog Joined November 2004
Canada9720 Posts
April 29 2010 18:05 GMT
#79
it depends heavily on who you play during your placement matches. i ran into some tough opponents and got stuck in silver (lol), and I was a C SC player. i think it was primarily due to the reset, though. since then i've moved into gold and i'm cruising through the gold division
By the way, my name is Funk. I am not of your world
Setz3R
Profile Blog Joined March 2010
United States455 Posts
April 29 2010 18:06 GMT
#80
On April 30 2010 02:58 olof wrote:
Show nested quote +
On April 30 2010 02:57 Day[9] wrote:
I'm delighted that there's going to be a pro-division, a division for ze giganerds among us.

woo
Did you read my post or do you actually have some information about this? I'm trying to google it but can't find any source for it.


It's been confirmed a long time ago. I can't even remember the source, but you can use the search function on team liquid. Apparently, all the replays in the pro league will be uploaded online automatically. Etc etc...
twitch.tv/setz3r
Prev 1 2 3 4 5 6 17 18 19 Next All
Please log in or register to reply.
Live Events Refresh
OSC
12:00
King of the Hill #227
WardiTV685
IndyStarCraft 148
iHatsuTV 20
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Reynor 281
IndyStarCraft 148
LamboSC2 128
StarCraft: Brood War
Britney 25592
Hyuk 7053
Calm 6048
Rain 2888
Flash 2251
Mini 811
firebathero 773
Soma 723
Light 679
EffOrt 607
[ Show more ]
Stork 426
ZerO 400
Snow 359
Hyun 324
BeSt 316
PianO 288
Larva 245
hero 140
Soulkey 111
JYJ92
Rush 89
Mind 88
Mong 87
Pusan 79
Nal_rA 74
Barracks 62
Backho 56
Shinee 49
sorry 47
Sea.KH 43
zelot 42
Killer 34
sas.Sziky 33
Free 28
Movie 21
Aegong 20
yabsab 18
Terrorterran 9
scan(afreeca) 9
SilentControl 9
Dota 2
qojqva3609
XcaliburYe505
syndereN363
Counter-Strike
allub201
oskar127
Heroes of the Storm
XaKoH 72
Other Games
summit1g7053
singsing2299
olofmeister1290
B2W.Neo933
hiko729
DeMusliM342
Lowko278
crisheroes265
Mlord201
Sick175
Fuzer 110
Hui .109
ArmadaUGS37
Rex16
ZerO(Twitch)8
Organizations
StarCraft: Brood War
UltimateBattle 870
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1707
League of Legends
• TFBlade662
Upcoming Events
Wardi Open
20h 58m
CranKy Ducklings
1d 19h
Safe House 2
2 days
Sparkling Tuna Cup
2 days
Safe House 2
3 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.