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platinum isn't that good? - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 17 18 19 Next All
micronesia
Profile Blog Joined July 2006
United States24753 Posts
April 29 2010 17:30 GMT
#41
Lol what's with that poll in the OP??

Maybe I don't agree with any of those choices at all?
ModeratorThere are animal crackers for people and there are people crackers for animals.
ColorsOfRainbow
Profile Joined February 2010
Germany354 Posts
April 29 2010 17:31 GMT
#42
just LESS players in platin
olof
Profile Joined July 2009
Sweden254 Posts
April 29 2010 17:31 GMT
#43
I remember reading they were adding Practice league (for less than copper players) and Pro league above Platinum. I cannot find it anymore through google, but I'm guessing it was on one of either starcraft2.com or battle.net. I read it while looking for information in how to move between leagues.

I'd also like to remind you that Blizzard generally isn't that good at the whole competetive ladder thing. They managed to pretty much destroy it in Wc3 with their 1.14 patch. After ten games you could face progamers, but the top10 of the ladder was the players that played the most games. (read up on ELL or whatever they called it if you're interested)
hi man O_O
Mr.E
Profile Blog Joined March 2009
United States434 Posts
Last Edited: 2010-04-29 17:32:40
April 29 2010 17:32 GMT
#44
Should probably put this issue into petition form. There have been countless posts on TL and elsewhere (including some extensive ones by me) saying the top level leagues should not be on the list of leagues that can be directly placed into(placement matches don't say enough about skill), and the skew from high-level to low level leagues should be drastic compared to the current distribution. Right now placing platinum means pretty much nothing to anyone who isn't a new player. The league placements themselves should hold a lot of meaning. When you have to be top 3 in your division to be considered good(please don't correct this its an arbitrary number) theres a problem.
Looking for top-tier practice partners, especially Z; PM me
Rekiv
Profile Joined April 2010
Great Britain27 Posts
Last Edited: 2010-04-29 17:33:44
April 29 2010 17:32 GMT
#45
There should be less Platinum divisions thus making it harder to get promoted. Let's say there are 100 of each league from copper to gold but only 20 platinum divisions for example, when all 20 platinum leagues get saturated it will be harder to get into. Hence only the better players can advance and if you are currently in platinum it would also be easier to get demoted as the level of competition for the top league would be greater.

Option 2 could be just having the platinum leagues consist of only 20 players instead of 50 or 100 (can't remember what the max per league is)
Rotodyne
Profile Blog Joined July 2005
United States2263 Posts
April 29 2010 17:34 GMT
#46
Should the leagues just be based on percentage?
Like Plat is top 10%
Gold is the next 20%
Silver is the next 30%
Copper and Bronze are the remaining?
I can only play starcraft when I am shit canned. IPXZERG is a god.
HelloSon
Profile Joined April 2010
United States456 Posts
April 29 2010 17:35 GMT
#47
On April 30 2010 02:31 ColorsOfRainbow wrote:
just LESS players in platin

this will never work because of how the placement matches are structured. the solution is either to add another rank or change the structure of how you are placed via placement matches.
yo
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
April 29 2010 17:36 GMT
#48
On April 30 2010 02:34 Rotodyne wrote:
Should the leagues just be based on percentage?
Like Plat is top 10%
Gold is the next 20%
Silver is the next 30%
Copper and Bronze are the remaining?

Plat should be top 5% at most.
Rotodyne
Profile Blog Joined July 2005
United States2263 Posts
Last Edited: 2010-04-29 17:38:39
April 29 2010 17:38 GMT
#49
On April 30 2010 02:36 Mastermind wrote:
Show nested quote +
On April 30 2010 02:34 Rotodyne wrote:
Should the leagues just be based on percentage?
Like Plat is top 10%
Gold is the next 20%
Silver is the next 30%
Copper and Bronze are the remaining?

Plat should be top 5% at most.

I agree
I can only play starcraft when I am shit canned. IPXZERG is a god.
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
April 29 2010 17:39 GMT
#50
On April 30 2010 02:36 Mastermind wrote:
Show nested quote +
On April 30 2010 02:34 Rotodyne wrote:
Should the leagues just be based on percentage?
Like Plat is top 10%
Gold is the next 20%
Silver is the next 30%
Copper and Bronze are the remaining?

Plat should be top 5% at most.

Blizzard must implement this now.
jstar
Profile Joined April 2010
Canada568 Posts
April 29 2010 17:39 GMT
#51

Plat should be top 5% at most.


Depends on the general SC population. A top 0.5% in WoW for example, simply means you're not retarded.

But I do agree the skill variation from bottom plat to top plat is probably bigger than copper to gold.
DuneBug
Profile Joined April 2010
United States668 Posts
April 29 2010 17:41 GMT
#52
i have nothing but anecdotal evidence to back this up but it seems like if you start your placement matches very early after a wipe you're more likely to be placed in platinum (with a good score), since it is relatively unsaturated.

When I did my placement matches later even if I went 5-0 i'd end up in silver or gold. Some of it might depend on the opponents... Obviously if you placement match against 5 copper/bronze/silver players your score's not going to be very good.

But i'd also agree that you shouldn't be placed into platinum, but I also don't think it'd make much difference. Platinum skill seems to equal: I don't die to stupid cheeses, I know what units counter what and proper build orders. That's all you can really ask for from a corporate managed ladder.

An invite only ladder might be cool, but who would manage it? Seems like it'd just be automated that if you got to the top echelon of platinum you were moved into the 'pro' ladder.
TIME TO SAY GOODNIGHT BRO!
nodule
Profile Joined February 2008
Canada931 Posts
April 29 2010 17:43 GMT
#53
Once more people are playing the game, this will even out.
olof
Profile Joined July 2009
Sweden254 Posts
April 29 2010 17:43 GMT
#54
http://starcraft.wikia.com/wiki/File:Leagues_SC2_Game1.jpg
I'm not sure if this is official. Someone might be able to help me find it on battle.net.

Discussions are held if the Pro league is only invitational and what it will mean.
I'm still very suspicious.
hi man O_O
daywiss
Profile Joined March 2010
United States83 Posts
April 29 2010 17:44 GMT
#55
if there was a fixed number of platinum divisions that were proportional to total active players, that would make sense. as the population of players increases a new platinum division could be added.

of course we dont know if thats the way it works now, but i think my friend is in like platinum division 77, which means theres at least 7700 players in platinum out of what, 15000+ active players?

thats like half of the players in platinum, if each division has 100 players.
Takkara
Profile Blog Joined April 2010
United States2503 Posts
Last Edited: 2010-04-29 17:47:37
April 29 2010 17:46 GMT
#56
I thought it was clearly established that the leagues ARE percentage based. With only the top 5-10% in Platinum. I just think that people vastly underestimate the interest in this game and even the size of the Beta.

Data:
"Launched in 1998 for PC, the original Starcraft has sold over 11 million copies worldwide, Sams said." (http://www.edge-online.com/news/blizzard-confirms-one-frontline-release-09)

Let's assume it sells have that much, so 5.5 million copies worldwide, which would be underselling it, I'd think. Let's say a fifth of those people play enough games to even place in 1v1. That's about 1 million people. The top 5-10% of that is about 50,000-100,000 players in Platinum.

That's why it seems like there's so much refuse in Platinum, because there will be. If for no other reason than the people at the bottom will artificially raise people at the top. Copper/bronze being a catch-all for the bottom 50% will be really really uncompetitive. But, yeah, because of just the sheer number of people that'll take up spots in the bottom leagues (even if they go inactive or never play), people will artificially be pushed upwards.

Edit:
On April 30 2010 02:44 daywiss wrote:
if there was a fixed number of platinum divisions that were proportional to total active players, that would make sense. as the population of players increases a new platinum division could be added.

of course we dont know if thats the way it works now, but i think my friend is in like platinum division 77, which means theres at least 7700 players in platinum out of what, 15000+ active players?

thats like half of the players in platinum, if each division has 100 players.


There were 15,000 players listed as active on Battle.net last night when I logged on. I'm not sure if that's just US servers or global. But that's just for last night. Battle.net is pretty saturated with accounts at the moment. And a lot of them are people that play 5 placement matches and then play custom games or just give up.
Gee gee gee gee baby baby baby
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
April 29 2010 17:46 GMT
#57
I think that a two fold approach should happen. 1 there should be a league above platinum for pro level players, 2 you should never be allowed to place higher than Gold rank. This way the highly skilled players will quickly rank out of gold into Plat or the pro league, and the above average players can populate gold league.
i-bonjwa
Ecael
Profile Joined February 2008
United States6703 Posts
Last Edited: 2010-04-29 17:51:22
April 29 2010 17:47 GMT
#58
Why does everyone seem to think that in a beta of this nature, there won't be a great skill distinction? Being an invite based beta, we have a ton of well known SC1 players getting in somehow, we have TL-goers (and therefore, probably more competitive than most) doing anything they can to get their hands on a key. Then we have people from WoW and people who just randomly got a facebook contest key. If we were to be able to determine each players' skill properly then plot it out, we'll probably be seeing multiple peaks, probably rather far off from one another too.

Honestly I feel like this is something that will be addressed with more players entering. As long as Blizzard has a relatively sane standard for dropping people from leagues and there is a healthy amount of players. That said, not placing directly into Plat is an alright idea even if it just makes Gold the current Plat, if it suits peoples' ideas of having Plat as the highest rank.

That said, what is it that the OP is really asking for? Even though the thread started talking about a gap of levels within Plat, people quickly changed that to about the amount of players that should be in Plat. How does that really solve anything? Like the no placement into Plat idea, you are just having other leagues serve as what Plat is currently (apparently), a league with a great gap of skills because you can place in. I can't help but feel that people just want Plat to be more exclusive as to have greater bragging rights to be in Plat.
Feefee
Profile Joined November 2009
Canada556 Posts
April 29 2010 17:48 GMT
#59
Totally agree with the op! Battle.net right now feels like an amp that only goes to 10.. imagine if it went to 11!
jstar
Profile Joined April 2010
Canada568 Posts
April 29 2010 17:49 GMT
#60
On April 30 2010 02:46 SichuanPanda wrote:
I think that a two fold approach should happen. 1 there should be a league above platinum for pro level players, 2 you should never be allowed to place higher than Gold rank. This way the highly skilled players will quickly rank out of gold into Plat or the pro league, and the above average players can populate gold league.


I agree with this. In the 5 placement matches I've faced 5 total noobs before and easily got placed in Plat, or facing 1 or 2 very impressive players and got placed in gold. It seems that anyone could very easily be placed in Plat if they got lucky and faced 5 noobs in all 5 matches.
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