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Active: 1439 users

Standard vs. Grid vs. Classic (hot keys)

Forum Index > SC2 General
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trueaspects
Profile Joined February 2010
United States36 Posts
April 22 2010 21:00 GMT
#1
From what i've seen there is a left handed version for both standard and Grid, but im mainly concerned about the right hand.

So standard seems to be the default that we have all been playing with. Grid seems to create a 5x5 grid that is a button for everything on the bottom right. this 5x5 grid is customizable for any set of buttons but the defaults are "qwert, asdfg, zxcvb" Specific keys aren't customizable for instance changing "e" for probes to "z" or something. Although maybe the classic puts probes back to "p".

My question to everyone: what will you use and why?

Also what do you think the pros/majority will use and why?
CruS
Profile Joined March 2010
Sweden218 Posts
April 22 2010 21:01 GMT
#2
standard for me. I get used to everything.
Pros will use what is allowed in leagues, if everything is allowed, I'd guess most will use standard!
Whoever fears suffering, is already suffering from what he fears.
zTz
Profile Blog Joined February 2003
United States476 Posts
Last Edited: 2010-04-22 21:02:31
April 22 2010 21:02 GMT
#3
I like the way they have it already, no more reaching across the keyboard lol
where's the rants n flames section?
icesolo
Profile Joined April 2010
Australia34 Posts
April 22 2010 21:05 GMT
#4
Ive noticed that you can CTRL+F5 - F6 - F7 - F8 to "save" screen locations, and obviously recall by pushing F5 - F6 - F7 - F8..

Is this a new feature from the Patch 9 ?
BelowTheLights
Profile Joined April 2010
Australia1 Post
April 22 2010 21:08 GMT
#5
On April 23 2010 06:05 icesolo wrote:
Ive noticed that you can CTRL+F5 - F6 - F7 - F8 to "save" screen locations, and obviously recall by pushing F5 - F6 - F7 - F8..

Is this a new feature from the Patch 9 ?


Yes.
CagedMind
Profile Joined February 2010
United States506 Posts
April 22 2010 21:09 GMT
#6
Wait they don't have custom yet?
your micro has been depleted
trueaspects
Profile Joined February 2010
United States36 Posts
April 22 2010 21:13 GMT
#7
On April 23 2010 06:09 CagedMind wrote:
Wait they don't have custom yet?


you mean everything being fully customizable? no they don't

its grid vs. standard and other keys that can be changed but nothing relating to gameplay, other then saving hotgroups Control + etc.
DJay_
Profile Joined February 2010
United States103 Posts
April 22 2010 21:14 GMT
#8
im already used to standard i see no reason to change now
trueaspects
Profile Joined February 2010
United States36 Posts
April 22 2010 21:22 GMT
#9
for all the new players, it would easier to have them use grid, instead of memorizing all keys. wondering if we take the time to adapt, if it'll be more effective?
Punk
Profile Joined April 2010
United States35 Posts
April 22 2010 21:31 GMT
#10
On April 23 2010 06:22 trueaspects wrote:
for all the new players, it would easier to have them use grid, instead of memorizing all keys. wondering if we take the time to adapt, if it'll be more effective?


I think grid is better for random players too.
Leeto
Profile Joined August 2007
United States1320 Posts
April 22 2010 21:53 GMT
#11
Unless grid is your thing, it's not that much of an advantage. The standard is pretty intuitive, and is easily accessible with the left hand. Even if you play random, after 2 or 3 games with each race you should be familiar with the hotkeys.
PanzerDragoon
Profile Joined March 2010
United States822 Posts
April 22 2010 21:57 GMT
#12
Grid would have been a nice advantage in BW but with everything on the left side now it really doesn't make a difference.
G4MR
Profile Blog Joined February 2010
United States371 Posts
April 22 2010 21:59 GMT
#13
You mean a 5x3 ?
www.G4MR.net personal blog!
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
Last Edited: 2010-04-22 22:03:15
April 22 2010 22:02 GMT
#14
I wanted to change to grid, but thinking of it, I don't know where what is on the grid, and the standard keys are pretty good.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2010-04-22 22:04:36
April 22 2010 22:03 GMT
#15
I prefer my own custom grid, much more convenient than the standard grid:

Make Buildings:
Q = Basic Building
W = Advanced Buildings
QQ = Make Supply Depot
QW = Make Barrack
QE = Make Refinery
WQ = Make Factory
WW = Make Star Port

Make Units from Barracks
Q=Marine
W=Marauder
E=Reaper
R=Ghost

CommandCenter
Q=Make SCV
W=Call down Mule
E=Scan

Unit Abilities for Ghost
Q=Snipe
W=EMP
E=Cloak
R=Decloak
etc.
CagedMind
Profile Joined February 2010
United States506 Posts
April 22 2010 22:27 GMT
#16
Where was the thread on custom hotkey program.
your micro has been depleted
imperator-xy
Profile Blog Joined March 2009
Germany1377 Posts
April 22 2010 22:30 GMT
#17
grid is standard in the german version so i got used to it and will use it in the future, unless its restricted in leagues

i hated people using qwer at wc3 though
semantics
Profile Blog Joined November 2009
10040 Posts
August 07 2010 03:57 GMT
#18
I'm changing over from what was standard to grid because i'm playing random not because i don't have a main race or anything just because i want achievements and playing random gets me playing all the races and fills up playing random so it just gets achievements faster.

But currently i'm making the transition and only played like 10 games with grid and i feel completely awkward using t for a move and positional crap my old habits are strong enough with each race but grid seems more efficient haha.
Moa
Profile Blog Joined July 2010
United States790 Posts
August 07 2010 05:34 GMT
#19
Grid, its just easy. I've always played RTS games with grid keys and pick up the keys very quickly that way.
^O^
Anxiety
Profile Blog Joined May 2010
United States650 Posts
August 07 2010 05:39 GMT
#20
I came directly from BW to SC2, so i use classic. apparently most people use grid+standard. The only problem ive had with this is that in campaign "vikings" and "wraiths" are both use w as the hotkey, and viking is 1st in the auto select, so i have to use manually click on wraiths, but thats fine.
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4416 Posts
August 07 2010 10:58 GMT
#21
classic
https://www.youtube.com/watch?v=e7PvoI6gvQs
Orzabal
Profile Joined December 2009
France287 Posts
August 07 2010 12:48 GMT
#22
I prefer grid. But I was a BW player, so I use standart. M for Muta was to far away
kaji
Profile Joined August 2010
United States35 Posts
August 07 2010 12:50 GMT
#23
I widely prefer grid. Really just use whatever is most comfortable for you, using a certain set of keybinds isn't going to make you a better player.
hibonicus
Profile Joined December 2009
Russian Federation22 Posts
August 07 2010 12:56 GMT
#24
Standard only
Wire
Profile Joined July 2009
United States494 Posts
August 07 2010 12:58 GMT
#25
I assume that the default is standard, in which case I believe most if not all beta users will be using standard, since it was the only available option at the time.

I think its pretty intuitive, although pressing "e" for pylon did throw me off a bit lol but it's pretty easy to get use to regardless
"You sacced your ovie, which is great, but then you didn't watch it die, which is bad :("
carwashguy
Profile Joined June 2009
United States175 Posts
Last Edited: 2010-08-07 13:55:19
August 07 2010 13:55 GMT
#26
Grid: only because it keeps your hand from changing positions. Who wants to go all the way to "I" for Immortals, "O" for Observers, or "P" for Pheonixes. That shit is difficult to accurately touch type (without looking) when in a high-paced game! Grid makes it dead simple.
onmach
Profile Blog Joined March 2009
United States1241 Posts
August 07 2010 14:03 GMT
#27
I've been using the standard because I've been assuming that grid won't work right with zerg. If I'm not mistaken, both create drone and select larvae are on the same key, so at the beginning of the game you are spamming select larvae, if you are in grid form it will make a drone if you aren't careful. And I can't think of a way around that. If it weren't for that I would be grid right now, as it is obviously superior in every other way.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
August 07 2010 14:07 GMT
#28
Best is custom set keys. Thanks to SC2tools this is even possible ;P

Especially for abilities it is important that I set them on the keys that are easily accessible by my standard hand positioning (for like 10 finger typing).

So while I have A and S for Attack and Stop I use D, F, G, E and R for almost 95% of the abilities.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Toun
Profile Joined March 2010
Sweden59 Posts
August 07 2010 14:11 GMT
#29
Using standard, got long fingers so no problem with reaching everything.
wait wut?
Thall
Profile Blog Joined August 2009
Switzerland214 Posts
August 07 2010 14:59 GMT
#30
using grid, used to it due to my wc3 days and since i played a lot of FPS and some WoW( yes, shame on me! ) it just feels right to have my hand placed there
This strategy is made of balls ! - Nick "Tasteless" Plott, during GSL cast
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4416 Posts
August 07 2010 15:13 GMT
#31
On April 23 2010 06:05 icesolo wrote:
Ive noticed that you can CTRL+F5 - F6 - F7 - F8 to "save" screen locations, and obviously recall by pushing F5 - F6 - F7 - F8..

Is this a new feature from the Patch 9 ?

lol no wonder it didn't work for me ive been trying to use shift f5-f8
https://www.youtube.com/watch?v=e7PvoI6gvQs
EggPuppet
Profile Joined August 2010
26 Posts
August 07 2010 22:44 GMT
#32
I have a question about this - are players allowed to use grid keys in tournaments like the upcoming GomTV tourney?

I'm used to the default keys, but I'm thinking of relearning grid just because a few buttons are on the right side of the keyboard, like [i]mmortals.
TheThinkingGamer
Profile Joined August 2010
United States48 Posts
August 07 2010 22:52 GMT
#33
I actually made a video in regards to Grid, it's aimed mainly at the beginning level player to help them get the hang of hotkeys.

FreNzypAnts
Profile Joined August 2010
Netherlands8 Posts
August 18 2010 11:20 GMT
#34
So, I guess it isn't possible to move the icons in the grid like it was in WC3 (warkeys tool), as I see everyone struggeling with the misplaced attack key?
I use standard layout myself, while I really want to use grid, but the placement of the icons in the grid makes no sense to me and is too much different from what I already am used to.

Any solutions available? And would these solutions be allowed on tournaments?

Think the keys and icon positions in grid should be totaly customizable from within the game itself, as the keys are already different for everybody.
The standard grid layout will make sense to some people while it doesn't for others.
kzn
Profile Blog Joined June 2007
United States1218 Posts
August 18 2010 11:51 GMT
#35
Standard is clearly designed from the point of view of having the most commonly hit keys easiest to hit, which makes it the best for players who play a single race. There is very little I could actually improve about Standard, at least for Protoss.

For Random players or players who play a combination of races, Grid is probably slightly better, depending on your memory.
Like a G6
zimms
Profile Joined November 2009
Austria561 Posts
August 18 2010 12:01 GMT
#36
I was wondering whether i should try grid and use 5-X for units, so i wouldn't have any troubles with T-attack move. Maybe production buildings on 1-4 could improve the macro.

Yet i still didn't try this. I guess because i'm too lazy to adapt, since it really feels weird if you have to change your hotkey usage. Standard just feels so natural to me as a broodwar player.
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
August 18 2010 12:12 GMT
#37
On August 07 2010 21:58 Wire wrote:
I assume that the default is standard, in which case I believe most if not all beta users will be using standard, since it was the only available option at the time.


No, I used grid from day 1 of the Beta (actually day 6 or so when I got my key ^^).
Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
August 18 2010 12:19 GMT
#38
There's a huge downside to grid for zergs:

The select larvae and spawn drone hotkeys are the same meaning that you can't spam select larvae.

Anyone remember accidentally building 6 scourge in Brood War?
I
FuryX
Profile Joined April 2010
Australia495 Posts
August 18 2010 12:22 GMT
#39
Standard.
CuChullain
Profile Joined February 2010
Switzerland85 Posts
June 05 2011 00:02 GMT
#40
What do Pros actually use?
Mortal
Profile Blog Joined November 2010
2943 Posts
Last Edited: 2011-06-05 00:07:21
June 05 2011 00:05 GMT
#41
On June 05 2011 09:02 CuChullain wrote:
What do Pros actually use?


: / go necro go necro go. pros use whatever they think is best (tyler completely redid his binds)

The universe created an audience for itself.
CuChullain
Profile Joined February 2010
Switzerland85 Posts
June 05 2011 10:34 GMT
#42
Thx. I really don't know what i should do now^^
I'm using standard (english client) and play protoss and i'm pretty fine with this hotkeys but for example Immortal (i) and sometimes i'm not sure if it's just habit.
So i think about trying out grid, i did also, but it's hard to switch to another set^^
Indrium
Profile Joined November 2010
United States2236 Posts
June 05 2011 11:44 GMT
#43
This thread was very confusing until I saw the date. ^^

I tried redoing my hotkeys and I just can't. Too used to them.
FenneK
Profile Joined November 2010
France1231 Posts
June 05 2011 12:30 GMT
#44
Standard, no way am I relearning.
good luck have batman
Scape
Profile Joined June 2011
United States10 Posts
June 05 2011 12:44 GMT
#45
I use grid, and my only gripe is that the attack hotkey (T) is so awkward, especially if I'm moving units hotkeyed to 1. I actually find it so annoying I may switch to standard, especially now that I have a strong racial preference (Protoss).
We will do what we must, be we do it for Aiur, not you.
Termit
Profile Joined December 2010
Sweden3466 Posts
June 05 2011 12:51 GMT
#46
standard with some tweaks... so custom that is n_n
( ̄。 ̄)~zzz ◕ ◡ ◕
sansalvador
Profile Joined December 2010
Austria308 Posts
Last Edited: 2011-06-05 16:45:54
June 05 2011 16:45 GMT
#47
I use grid, since it makes perfect sense in my head. The other standard hotkeys force me to constantly look at the keyboard since I lose orientation if I don't. With grid I don't have to move my hand.

€dit: Why no poll?
Scape
Profile Joined June 2011
United States10 Posts
June 05 2011 21:38 GMT
#48
Speaking of all this, I was wondering if using custom shortcuts is legal in tournaments? I don't want to develop muscle memory for shortcuts if I'll have to abandon them once I reach a certain level of play.
We will do what we must, be we do it for Aiur, not you.
kcbgoku
Profile Joined March 2011
Poland156 Posts
December 16 2011 14:41 GMT
#49
      There is a warning about bumping this thread, but I guess it's better to bump this one than create second one about the same thing.

      It has been over a year sice sc2 came out, and over 6 months since a last post here, so I'm curious how does it look nowadays.
There are plenty of usefull hotkeys which are uncomfortable to press sometimes, so why not change them?
If it's allowed now, I see no reason to not customize at least few of them, even for pro players.
I know you might got used to a standard config, but I'm sure custom hotkeys are slightly more efficient and comfortable than standard after short period of time using them.

      I'm not certain but I assume that most of players keep their hand somewhere under 1-5 or 4-7, so pressing something like ctrl+F5 to create a camera location or shift+P to queue patrol command is not really comfortable at all, for me personally it's impossible to do that without pressing right ctrl/shift or making very weird body movements :S
These examples are ofc ones of the most troublesome, no matter if you play on standard/grid or classic settings.
Even the units/structures commands could be more efficient and comfortable than in any of "standard" profiles.
E.g.
If you play with grid settings, T as attack is quite annoying.
P as patrol on standard, if you play mostly in 1-5 area, P is far from your hand.


      Don't get me wrong I'm not saying you can't play efficiently with classic/standard/grid settings or that they suck, but it's pretty intuitive that compacted hotkeys are simply better than scattered.

It's obvious that moving your hand from lets say A to shift+P takes less time than doing it from A to shift+R(e.g.)

I know you might say that those time differences don't matter, but if you think about it, in sc2 every split second matters.
And guess what 150 apm is 0,4 second for one action, so if moving your hand to press P after A takes 0,2s(this is pretty fast) and you can reduce it to 0 than I think it matters.
Your level of play is irrelevant in this case. From bronze looking at keybord, through diamond sometimes missing keys to pros who know keyboard inside out, I think it's worth to change some of them.

       Ofc perfect setup would be - you never press 2 hotkeys in a row with one finger. That is impossible, so we should figure out the closest possible setup.

Now I want to ask you:
Are custom settings allowed everywhere nowadays?

Poll: What hotkeys setup do you use?

Grid (36)
 
41%

Custom (31)
 
36%

Standard (17)
 
20%

Classic (3)
 
3%

87 total votes

Your vote: What hotkeys setup do you use?

(Vote): Standard
(Vote): Grid
(Vote): Classic
(Vote): Custom

ToastieNL
Profile Blog Joined July 2010
Netherlands845 Posts
December 16 2011 14:47 GMT
#50
Standard with some costumizations
Why necro this, so many threads already
Zerg lategame is imbalanced as shit. Also: "Protoss is really strong recently. Perhaps, it's time for there to be some changes for Terran." -MMA. Even MMA asks for buffs. Srsly Blizzard. Srsly.
SgtCoDFish
Profile Blog Joined July 2010
United Kingdom1520 Posts
December 16 2011 14:58 GMT
#51
Standard with a few customisations (control groups 9 and 0 are mapped to my side mouse buttons). I've wanted to remap things like Melee attack, ling speed, infestation pit, ovie speed, patrol for a while, but never got round to it.
ShotgunMike
Profile Joined May 2011
Sweden241 Posts
December 16 2011 14:59 GMT
#52
Ok, so that was a bump..

I use standard with some customizations;
Alternative hotkeys; § (left of 1 on my Swedish keybord) for 9 and "," for 0 (for easier access to these control groups).
Also changed the "Jump between bases" (Backspace as standard) to Space for easy access, just bump the thumb.

When I used the "backspace method" for queen inject above settings allowed for quicker inject through closeness between 0 (alt: ",", where my queens where grouped), Space for jumping between bases and "v" for inject.
Hot_Bid: "B10" - ThorZain: "BINGO" - Naniwa: "Apologize! ¤%#¤#&¤% Terran IMBA"
MasterVelVet
Profile Joined August 2010
Belgium132 Posts
December 16 2011 15:02 GMT
#53
Grid with attack move and move command swapped.
kcbgoku
Profile Joined March 2011
Poland156 Posts
December 16 2011 15:11 GMT
#54
How is it in tourneys then, I know Stephano plays with custom hotkeys, but does every tournament allow this now?
KevinIX
Profile Joined October 2009
United States2472 Posts
December 16 2011 15:13 GMT
#55
The problem with grid is that it places too much strain on my pinky. It's slower, less accurate, and more easily exhausted. I use standard with a few adjustments.
Liquid FIGHTING!!!
kcbgoku
Profile Joined March 2011
Poland156 Posts
December 16 2011 15:19 GMT
#56
On December 17 2011 00:13 KevinIX wrote:
The problem with grid is that it places too much strain on my pinky. It's slower, less accurate, and more easily exhausted. I use standard with a few adjustments.


Your pinky? I guess it depends where you keep your hand while playing.
XenoX101
Profile Joined February 2011
Australia729 Posts
December 16 2011 15:45 GMT
#57
Grid is the future, it's the most efficient hot key setup, there are a few problems with both creating and detonating banelings being the same hotkey, and select larva + drones being the same hotkey, but if you can get used to these few contentious areas it is unarguably faster to keep your hand in the one spot than it is to jump around the keyboard for hotkeys.
Alexj
Profile Blog Joined July 2010
Ukraine440 Posts
December 16 2011 17:30 GMT
#58
I use heavily customized setup, some day I will describe it in my blog

It started with using ~12345ZXCV for groups
More GGs, more skill
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
December 16 2011 17:31 GMT
#59
On December 17 2011 00:13 KevinIX wrote:
The problem with grid is that it places too much strain on my pinky. It's slower, less accurate, and more easily exhausted. I use standard with a few adjustments.


Its really good for people with shorter fingers/smaller hands (grid that is). Though I use 0 for my forges so I guess its kind of a moot point now beyond me having muscle memory for everything on grid.

I guess using your pinky for basically every spell in the game is the problem you have?
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
December 16 2011 17:37 GMT
#60
I use classic, muscle memory prevents me from changing anything.

I would use grid if I didn't, because I played a lot...a lot of WC3 and that's second best. But I have totally memorized the BW hotkeys and am so used to doing things in BW that one way, so it was actually harder for me to play the game on the new "standard" SC2 hotkeys.

Tons of my games as protoss (random user) where I selected my nexus, hit P, split probes...then realized no fucking probe queued.

I think after the 20th game I just went RAAAAAAAAAAGGEEEE and went back to classic.

Farauders :D
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
jaelerin
Profile Joined October 2010
United States36 Posts
December 16 2011 21:58 GMT
#61
I remapped quite a few keys, but based mostly on the Default settings.

I used the following guidelines (I play Terran)

1. Nothing further right than 7, Y, H, B
2. groups 8 9 0 are ` q w - these are special units, tanks, army
This helped me a ton, since my bldgs are 1-5, which I used in SC I and never got over.
2. If the research grants an ability with a key to use it, the research is the same key (stim, yamato cannon)
3. If the research helps one unit, the research is that unit's construction key (combat shields, conc shells, etc)
4. Attack research is A, Defense is D (infantry and vehicles). Alternate attack and defense is S, F (turrets, air)

For my (horrible) offracing as Protoss, I had to change the warp prism's mode change to E,D to match the Viking & Tank mode changes.
Cyx.
Profile Joined November 2010
Canada806 Posts
December 16 2011 22:07 GMT
#62
On April 23 2010 06:08 BelowTheLights wrote:
Show nested quote +
On April 23 2010 06:05 icesolo wrote:
Ive noticed that you can CTRL+F5 - F6 - F7 - F8 to "save" screen locations, and obviously recall by pushing F5 - F6 - F7 - F8..

Is this a new feature from the Patch 9 ?


Yes.

Pretty sure this has been around for a long long time? Camera hotkeys are nothing new. I've rebound mine to SHIFT + F1 - F2 - F3 - F4. Easier to reach and super useful. Other than that I use a mouse button instead of backspace for my base camera to inject and standard otherwise.
Sajaki
Profile Joined June 2011
Canada1135 Posts
Last Edited: 2012-01-03 02:00:45
December 16 2011 22:12 GMT
#63
On December 17 2011 07:07 Cyx. wrote:
Show nested quote +
On April 23 2010 06:08 BelowTheLights wrote:
On April 23 2010 06:05 icesolo wrote:
Ive noticed that you can CTRL+F5 - F6 - F7 - F8 to "save" screen locations, and obviously recall by pushing F5 - F6 - F7 - F8..

Is this a new feature from the Patch 9 ?


Yes.

Pretty sure this has been around for a long long time? Camera hotkeys are nothing new. I've rebound mine to SHIFT + F1 - F2 - F3 - F4. Easier to reach and super useful. Other than that I use a mouse button instead of backspace for my base camera to inject and standard otherwise.


the post u are quoting is from april 2010...

On topic: I use a grid standard hybrid setup, using b and v for build and advanced build, f1-f4 for base locations, have warp remapped to t (right below 5 which is robo/sg/barracks/queen1). Some unit hotkeys are grid and some (ex tank medivac) are completely custom (A).
edit edit: Recently switched to standard ^____^ Now i dont know the Toss hotkeys = ), and have only adjusted to T =)
Inno pls...
Surir
Profile Joined August 2010
Germany1 Post
Last Edited: 2012-09-24 11:04:59
September 24 2012 11:04 GMT
#64
enykie
Profile Joined January 2011
Germany64 Posts
Last Edited: 2012-09-24 12:11:09
September 24 2012 12:10 GMT
#65
Im using Grid because, it easy to get into, the hotkeys are the same for all races and its intuitive.
But you have to use 4 and 5 as army hotkeys, then it fits perfect with T as Attackmove, imo. Then you dont need to move your fingers to control 2 armys with attackmove.
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
Last Edited: 2012-09-24 12:52:41
September 24 2012 12:52 GMT
#66
i use a hybrid between grid and standard.. i use grid for everything but attack stop patrol etc are all in the standard keys cause im already used to A to attack and stuff also burrow and cloak are on the standard keys other than that its all grid everything in the buildings and skills
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Ljas
Profile Joined July 2012
Finland725 Posts
September 24 2012 12:53 GMT
#67
Sweet necro, Surir. And first post, too!
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