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Patch 9 Discussion - Page 52

Forum Index > SC2 General
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Prev 1 50 51 52 53 54 55 Next
Kiarip
Profile Joined August 2008
United States1835 Posts
April 23 2010 07:01 GMT
#1021
On April 23 2010 15:02 innoby wrote:
doesn't fucking matter anymore I'm done blizzard fucking doesn't care that zerg is HORRIBLY broken....fuck it

No realistic counter for early game air, nerf the roach until fucking hell what's the point a barely armored unit that hits hard but still takes the + to armored damage? Hell a fucking zergling (even though it's DPS is total shit right now) is as good if not better than a roach if you plop down for the + carapace....

ROACHES CAN'T EVEN FUCKING COUNTER ZERGLINGS.....

arguably the weakest unit in the game and roaches can't even counter zerglings, not to mention both races have not one but TWO counters to the roach....fuck just take the bitch out of the fucking game increase ling damage and leave hydra at fucking T2

Hell while we are at it, three races is OP remove two buff the third and we'll have a fair and balanced game then...



I hope that by "broken" you don't mean that they're underpowered, because Zerg is really really strong.
delnaci
Profile Joined April 2010
2 Posts
April 23 2010 07:03 GMT
#1022
The new Terran scan animation is god awful.. It's incredibly obstructive to the person being scanned.
dudeman001
Profile Blog Joined February 2010
United States2412 Posts
April 23 2010 07:12 GMT
#1023
On April 23 2010 15:36 innoby wrote:
ROACHES, with their straight HIGH damage are supposed to counter light units, like Zealots, like Zerglings Like, marines....and to make up for this "benefit" supposedly the other races were given + armor damage units like the marauder and the Stalker (yes the stalker is considered a tier for tier counter to the roach) and in turn it should in THEORY be a unit composition battle for the first one and a half tiers....

With zerg having a slight advantage with the roach. Then everyone and their brother screamed "THE ROACH IS OP NERF IT" and blizzard said "fuck the zerg" and nerfed it's regen rate, the zerg were fine with this they made up for it by using baneling/roach/ling for the first tier and a half, then people cried "THE ROACH IS OP NERF IT" and blizzard did, reducing the armor of an "armored unit" to 1 which means marines now do 7 damage to it (14 to the roaches 16 when taken in attack time) and well marauders can rape a 2 roaches toe to toe. And because a tier 2 sneak attack roach maneuver, usually aimed at minerals was OP'd so blizzard went and nerfed the roach move speed when burrowed...never mind the simple fact that this is a GAMBLE and a 350/350 ability the single most expensive ability in the game....so now you can't even roll in and hit the mins then roll out before a detector can be MADE.

Again people screamed "ZERG IS OP NERF THEM" not really even having any specifics, so blizzard did, and nerfed the queen's movement speed to the point that if Zerg FE'd AND build 2 queens to defend against the MAYBE POSSIBLE AIR RUSH they couldn't guard their natural with 300 mins worth of units that die REALLY FUCKING FAST to 100 mins worth of units.

Yeah this game is over for the zerg, Every work around a zerg comes up with is nerfed into oblivion, so fuck it, it's over for the zerg player. GG Toss and Terran, but ESP the Terran, you won. Zerg is out of the running. Never mind that it took A FUCKING DECADE FOR ONE ZERG PLAYER TO DOMINATE BW. Never mind that he has to play a PERFECT GAME AGAINST TERRAN. Jaedong was the messiah for the zerg, now our era is over. He was too good, and blizzard had to nerf the entire goddamn race to prevent him from winning ever again.


GG I'm done with SC2, it's over I refuse to play terran and thus this game is no fun for me.


lol. Is Blizzard, Blizzard Entertainment, creator of some of the greatest games of all time, going to release the sequel to its (in many's opinion) best RTS game ever WITHOUT it being balanced? No mi amigo, they're not going to make that mistake. Gambles occur all the time in both SC1 and SC2. Rushing vulture drop against a protoss, think of the cost for that: 150/100 starport, 50/50 control tower, 100/100 dropship, 300 min for vultures... and if protoss gets a glimpse of it and stops it, all of those resources went to nothing.

If you're worried about getting air rushed, scout better. Sac an overlord if you have to (definitely get overlord speed). Just because Terran was nearly forced to make turrets in every TvZ in Brood War doesn't mean that Starcraft II will play out the same way. Maybe it's the Zerg's turn to protect itself from the skies via static defense.

The game isn't over. It's far from it. Remember this is beta. Remember every move Blizzard makes is for a reason. Will they mess up with a patch? I'd say they have and they still will. But don't lose faith because units are losing some of their edge. As long as the fix it in the end, which they will, Starcraft II will be a great game.
Sup.
HDstarcraft
Profile Blog Joined May 2009
United States577 Posts
April 23 2010 07:13 GMT
#1024
Just wondering, is Europe/Asia still operating on patch 8?
YouTube.com/HDstarcraft
BG1
Profile Blog Joined January 2005
Canada1550 Posts
April 23 2010 07:16 GMT
#1025
On April 23 2010 16:13 HDstarcraft wrote:
Just wondering, is Europe/Asia still operating on patch 8?



Not the best timing for your invitational eh. Hopefully they'll fix this shit really soon.
There was once a dream that was Esports. You could only whisper it. Anything more than a whisper and it would vanish... Now is the time to make that dream a reality!
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 23 2010 07:16 GMT
#1026
I didn't get to load the patch yet and it says that the servers will be down at 7 PM CET.

I surely hope they fix all this crap they produced in the US version of the patch until then.
If you have a good reason to disagree with the above, please tell me. Thank you.
Jugan
Profile Blog Joined July 2009
United States1566 Posts
April 23 2010 07:52 GMT
#1027
I just lost an SCV to a probe because....

Apparently you can no longer stop an SCV from working by hitting "escape" or right-clicking off. You can only do it by hitting "T" for halT.

It was really fun watching my SCV die to a probe.
Even a Savior couldn't fix all problems. www.twitch.tv/xJugan
s2pid_loser
Profile Joined March 2010
United States699 Posts
April 23 2010 08:04 GMT
#1028
has ne one else noticed the portraits section

other than the fact that u need to win ladders to get better portraits

at the very bottom, there are 2 new portraits, the spectre, and the merc marine

they look pretty damn cool
im assuming they'll show up in the campaign


just really neat to see it there
Et Ducit Mundum Per Luce
Tristy
Profile Joined April 2010
Norway172 Posts
April 23 2010 08:58 GMT
#1029
On April 23 2010 03:50 kxr1der wrote:
So ZvT just got harder with the marauder buff, great I had enough trouble with that already.

On the other hand Infestor got buffed so can easly handle blobs now and Thors.
"Choose life!"
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
April 23 2010 09:03 GMT
#1030
On April 23 2010 16:52 Jugan wrote:
I just lost an SCV to a probe because....

Apparently you can no longer stop an SCV from working by hitting "escape" or right-clicking off. You can only do it by hitting "T" for halT.

It was really fun watching my SCV die to a probe.


Ouch, that's going to suck.

I'm still waiting for the patch over here in Europe, they said they're doing a maintenence at 7PM tonight. -.-
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Grettin
Profile Joined April 2010
42381 Posts
April 23 2010 09:05 GMT
#1031
On April 23 2010 18:03 Qikz wrote:
Show nested quote +
On April 23 2010 16:52 Jugan wrote:
I just lost an SCV to a probe because....

Apparently you can no longer stop an SCV from working by hitting "escape" or right-clicking off. You can only do it by hitting "T" for halT.

It was really fun watching my SCV die to a probe.


Ouch, that's going to suck.

I'm still waiting for the patch over here in Europe, they said they're doing a maintenence at 7PM tonight. -.-


Same here, and hopefully fixed patch aswell. Cba doing placement matches against 10-13zerglings or so after couple minutes.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Kegs.aus
Profile Joined March 2010
Australia133 Posts
April 23 2010 09:05 GMT
#1032
Still can't even log in....can use other people's accounts but not my own.
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
April 23 2010 09:06 GMT
#1033
On April 23 2010 18:05 Grettin wrote:
Show nested quote +
On April 23 2010 18:03 Qikz wrote:
On April 23 2010 16:52 Jugan wrote:
I just lost an SCV to a probe because....

Apparently you can no longer stop an SCV from working by hitting "escape" or right-clicking off. You can only do it by hitting "T" for halT.

It was really fun watching my SCV die to a probe.


Ouch, that's going to suck.

I'm still waiting for the patch over here in Europe, they said they're doing a maintenence at 7PM tonight. -.-


Same here, and hopefully fixed patch aswell. Cba doing placement matches against 10-13zerglings or so after couple minutes.


Could be why they're delaying it for us maybe?
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
April 23 2010 09:07 GMT
#1034
On April 23 2010 03:50 kxr1der wrote:
So ZvT just got harder with the marauder buff, great I had enough trouble with that already.

Dunno bout you, but I found out that ZvX is now pretty easy.
God Bless
Glider
Profile Blog Joined December 2005
United States1353 Posts
Last Edited: 2010-04-23 09:09:45
April 23 2010 09:07 GMT
#1035
Like I posted in the other thread:

I hate the whole cancel egg going back to larva thing. Zerg is already the most flexible race, they have full production facility for EVERYTHING, they should at least lose larva as the cost of a bad building decision. BW had this feature for 10 years, there is no problem.

Now they are even more flexible. T and P has a harder time tricking the already flexible zerg to build the wrong units. In broodwar, lets say you FE into fake zealot rush so zerg goes mutas, but you secretly building 2 stargate sairs. This is a good move, you gain advantage and control by having sairs against zerg's first muta force. Toss would have advantage but it's not a game ender... since Z, even after been tricked, can switch quickly back to hydra/lurker thanks to its flexibility.

But with this whole larva thing, z is now super flexible..can make last sec changes and suffer little cost. Lets say toss hides robo and colosis carefully, zerg builds roaches and hydras, an overlord sees the robo last sec, now z can easily cancel all eggs and bam 8 mutas comes out instead. Zerg pays almost no price for the bad choice of making roaches and hydras first. It just feels.. dirty and wrong.

Worse yet think of the role on rushes, now zerg can always cheese super early ling rush and have a drone scout ahead, if he finds you in the closest spot, or if u doing a macro build that is not prepared for it, zerg will just continue to let the lings finish and rape you. If you are far or is walling up/early gate, zerg can simply cancel lings and make drones instead, at very little loss to its economy... Zerg is now taking almost no risk in doing super cheesy rushes...

oh and of course there is this extra larva problem to deal with . meh.
Swe_Daniel
Profile Joined February 2010
Sweden25 Posts
April 23 2010 09:47 GMT
#1036
Anyone knows more exact what happens to the ScrapStation natural? I'd love to see how blizz solved it!
MorroW
Profile Joined August 2008
Sweden3522 Posts
April 23 2010 09:49 GMT
#1037
i thought it was gonna be 7 in the morning t.t why do they have it so late
is us fucked up too, did that loop stop for u?
Progamerpls no copy pasterino
KrUtiAL
Profile Joined April 2010
United States41 Posts
April 23 2010 09:56 GMT
#1038
Yesssssssssssssss.. Now zerg has a way to deal with immortals collossi and thors
eSen1a
Profile Blog Joined March 2010
Australia1058 Posts
April 23 2010 10:01 GMT
#1039
anyone else still cant connect to battlenet?
StriverzG
Profile Joined March 2010
United States115 Posts
Last Edited: 2010-04-23 10:07:34
April 23 2010 10:07 GMT
#1040
Working fine for me, US EAST.

New content patch is awesome. Big leap.

Sun Tzu once said..
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