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Starcraft Scientist - Page 2
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Pholon
Netherlands6142 Posts
gogogo. | ||
Volshok
United States349 Posts
On April 06 2010 22:02 Pholon wrote: LP crew, move out and bring him back to me, alive. gogogo. I still have nightmares. Good videos though, I sadly haven't used ghosts in anything other then TvP, I'll have to man up and try it. | ||
ExileStrife
United States170 Posts
-- And to just reaffirm a point about some of them actually being cool, the xel'naga tower trick actually seems easy to pull off and would be quite useful. | ||
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NonY
8748 Posts
On April 06 2010 19:51 Tamerlane wrote: 50 shots in 2 seconds means 25 clicks/sec...I have never been able to do more than 12 in a second (not an average, a peak), I doubt it's humanely possible to reach 20 and 15/sec over a few seconds would require a LOT of practice (and probably a major carpian tunnel problem) zealing's wording might be a bit ambiguous. In order to queue 50 shots going off within 2 seconds of each other, the 50 commands can be given to units that are out of range so that their travel time provides sufficient opportunity to give all 50 commands before any command is completed. | ||
Kare
Norway786 Posts
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qrs
United States3637 Posts
On April 07 2010 02:12 ExileStrife wrote: Very cool stuff, but the hunter seeker "flank" was pretty stupid and felt more like a "hey guys put a siege tank behind a bunker then you can defend forever!" strategy you'd see on a cereal box rather than a cool micro trick. Well, it's obvious when you stop to think about it, but it's the sort of thing that might not occur to everyone in the first place. | ||
arnold(soTa)
Sweden352 Posts
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Toburk
Canada7 Posts
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Lemure
189 Posts
On April 07 2010 04:24 Toburk wrote: During the Nydus network video the AI ghost used snipe on the Nydus worm, does this work for all zerg buildings? If so would four ghosts just be able to snipe a hatchery down? Nope can't snipe buildings. | ||
Windblade
United States161 Posts
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TwilightStar
United States649 Posts
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Raelcun
United States3747 Posts
On April 07 2010 04:24 Toburk wrote: During the Nydus network video the AI ghost used snipe on the Nydus worm, does this work for all zerg buildings? If so would four ghosts just be able to snipe a hatchery down? Nydus worms are technically a unit the Nydus networks are the building it's confusing. | ||
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Chill
Calgary25962 Posts
Helions have the same properties as sentries btw. | ||
sob3k
United States7572 Posts
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ReketSomething
United States6012 Posts
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TieN.nS)
United States2131 Posts
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Mentat
Canada74 Posts
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Savio
United States1850 Posts
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Wr3k
Canada2533 Posts
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Whiplash
United States2928 Posts
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