On April 08 2010 02:35 WorkersOfTheWorld wrote:
I'm annoyed by people who think this maraudercraft style of play is fun.
I'm annoyed by people who think this maraudercraft style of play is fun.
agree
marauder is zero fun ...
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Art_of_Kill
Zaire1232 Posts
On April 08 2010 02:35 WorkersOfTheWorld wrote: Show nested quote + On April 08 2010 02:33 Dx Fx wrote: i'm dead serious annoyed by the people who wanna sc1 with new graphics... I'm annoyed by people who think this maraudercraft style of play is fun. agree marauder is zero fun ... | ||
suejak
Japan545 Posts
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ZenDeX
Philippines2916 Posts
Marauder Concussive Shells now require an upgrade." Close this shit temporarily. On April 07 2010 21:30 2SCV1cup wrote: This guy wins.so lets make slow 50-50 upgrade or something with short time which will prevent early game rushes but wont hurt late game balance and factory/starport units | ||
aTnClouD
Italy2428 Posts
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Ryuu314
United States12679 Posts
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teekesselchen
Germany886 Posts
On April 08 2010 02:45 iG.ClouD wrote: If marauders are nerfed and no buff is given to siege tanks or marines i swear i'm gonna switch race. We make them because they are our only option, not because they are OP. Marines got nerfed too much and playing with that many marauders doesn't favor terran at all. Please stick to Terra, I start feeling lonely amongst those Zergs ![]() | ||
suejak
Japan545 Posts
On April 08 2010 02:45 iG.ClouD wrote: If marauders are nerfed and no buff is given to siege tanks or marines i swear i'm gonna switch race. We make them because they are our only option, not because they are OP. Marines got nerfed too much and playing with that many marauders doesn't favor terran at all. Oh gawwwwd. Shut up already. As a terran, I'm proudly lettin' you know that we have a shit ton of choices. | ||
MorroW
Sweden3522 Posts
On April 08 2010 03:47 T33K3SS3LCH3N wrote: Show nested quote + On April 08 2010 02:45 iG.ClouD wrote: If marauders are nerfed and no buff is given to siege tanks or marines i swear i'm gonna switch race. We make them because they are our only option, not because they are OP. Marines got nerfed too much and playing with that many marauders doesn't favor terran at all. Please stick to Terra, I start feeling lonely amongst those Zergs ![]() i think we can close this topic now cloud got what he wanted. tanks r better and rines do +25% dmg vs roach now which imo is the biggest change in patch 8 for me ^^ | ||
Sad[Panda]
United States458 Posts
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BlasiuS
United States2405 Posts
On April 08 2010 02:45 iG.ClouD wrote: If marauders are nerfed and no buff is given to siege tanks or marines i swear i'm gonna switch race. We make them because they are our only option, not because they are OP. Marines got nerfed too much and playing with that many marauders doesn't favor terran at all. well marauders were nerfed but siege tanks were buffed. happy now? | ||
xnub
Canada610 Posts
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splcer
United States166 Posts
On April 04 2010 19:06 sleeepy wrote: Before you consider nerfing marauders, realize that without maruaders terrans have nothing. maybe agaiinst z but tvp i rarely even get marauders i go rine banshee and tvt i go viking sige tank i dislike marauders because there boring 1st gold | ||
suejak
Japan545 Posts
On April 08 2010 06:11 xnub wrote: Well this patch solves nothing can still do the rush just pushed back 80 sec no big deal. Marauders still counter everything from the warpgate so all Terrans will still make is marauders guess your out of luck marines. no more MMM just Marauder Medvacs Ghost MMG ! Huh? 80 seconds is a long fucking time. Late-game marauder-medivac are no problem at all for PvT -- just takes templars/sentries and a solid ground army of any kind. | ||
DreamShake
Peru120 Posts
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Ryuu314
United States12679 Posts
On April 08 2010 07:09 DreamShake wrote: They should've nerfed Immortal damage vs Armored.. Its ridiculous I really dont' think they should. Immortals' super-high damage are the only reason why Protoss can even survive Marauder and Roach pushes. Without the 50 damage output from Immortals, Protoss would get crushed every time Terran or Zerg a-move with Marauders and Roaches. | ||
xnub
Canada610 Posts
On April 08 2010 07:04 suejak wrote: Show nested quote + On April 08 2010 06:11 xnub wrote: Well this patch solves nothing can still do the rush just pushed back 80 sec no big deal. Marauders still counter everything from the warpgate so all Terrans will still make is marauders guess your out of luck marines. no more MMM just Marauder Medvacs Ghost MMG ! Huh? 80 seconds is a long fucking time. Late-game marauder-medivac are no problem at all for PvT -- just takes templars/sentries and a solid ground army of any kind. can still do the same rush as before and win /shrug you have 2 less marauders but you still rape them cause you still get the slow. And the problem never was late game marauders medvac ghost. it was the omg i will just spawn all marauders and use only that to rape you at start. still same thing. Marauders still have no early game counter from the warpgate and terran still only spam marauder cause marines are a waste. Didn't solve or help the MMM mix still just marauders. | ||
FREEloss_ca
Canada603 Posts
Marauders hard counter: Hellions Tanks Thors Vikings | ||
Musoeun
United States4324 Posts
I can't figure out whether this is a problem of unit composition - a P trying to use a little of everything instead of focusing on something - or what, but it's seriously ugly to watch. (And yes, this is after this new patch with the "nerf". | ||
DM20
Canada544 Posts
On April 08 2010 10:53 FREEloss_ca wrote: They hardcounter too many units. TvT is an abomination of a matchup. Marauders hard counter: Hellions Tanks Thors Vikings anyone who goes only marauder tvt gets shit on by banshees hard. | ||
nitdkim
1264 Posts
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