Patch 7 Notes - Page 6
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SCC-Faust
United States3736 Posts
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Razamataz
Canada135 Posts
I love you Blizzard! | ||
Sc1pio
United States823 Posts
Banshee buff is a bit odd, as is the HT nerf. Overall, decent patch, but a couple of questionable decisions. | ||
Perseverance
Japan2800 Posts
Static D buff will create a lot of cool new strategies but banshee buff? Really? ![]() | ||
mOnion
United States5657 Posts
On March 31 2010 04:17 TheComeback wrote: are you kidding? templar > collosus since the collo nerf uh, no? situational, but i still prefer robo builds because the counters are hard counters. the colossus didnt even get nerfed that badly T_T | ||
Captain Peabody
United States3099 Posts
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Hapahauli
United States9305 Posts
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silver_fox
Canada243 Posts
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Rice
United States1332 Posts
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onmach
United States1241 Posts
However the spine crawler change is very interesting. Not as good against roaches, but better against everything else. Still only 2 shots lings though. | ||
squ1d
United States178 Posts
That's the only way it makes sense to nerf Protoss even more, and at the same time buff banshees. | ||
CharlieMurphy
United States22895 Posts
thor + Anti-Air damage has been decreased from 10+6 light to 8+4 light. + Anti-Air attack now deals splash damage in a 0.5 radius. so instead of 64 damage to a single target at 9 range, it now does 48 damage at 9 range in a splash radius. so essentially 2-3 thors can shutdown any amount of mutas now. | ||
MorroW
Sweden3522 Posts
im afraid banshees r growing too strong tho | ||
Glider
United States1353 Posts
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StriverzG
United States115 Posts
On March 31 2010 04:19 kilika wrote: cmon stop complaining bout banshee buff, 10 hp isn't going to make a huge difference. It's a big difference when you have a group of banshees. HT nerf will def help Terrans in late game. | ||
CharlieMurphy
United States22895 Posts
On March 31 2010 04:21 MorroW wrote: awesome patch! liked every single thing about it I hope you are joking | ||
FarbrorAbavna
Sweden4856 Posts
/irony | ||
Slunk
Germany768 Posts
1) Banshee deals the most fucking damage in the game allready, you dont need to buff it. 2) This roach upgrade is a total waste now. Like who has even the time to burrow roaches during the battle? | ||
Karas
United States230 Posts
As a P player I can understand blizzard not wanting psi storm to be the only toss weapon in the arsenal against mid/late game terran. Now with the nerf toss may need a buff elsewhere to compensate, but that remains to be seen. The static defense buff was a good one, especially for the spine crawler. Though I wonder if they went a little overboard with the turret. It went from doing 10 dmg per attack against muta in SCI to doing 24 dmg in SCII (does anyone know if its attack speed is the same?) That seems like a large increase in power. The thor change seems solid. It should be better against muta and carriers now (I'm curious to see how well the splash damage affects interceptors). The banshee buff seems a bit strange, no one is complaining about the weakness of that unit right now. | ||
WiljushkA
Serbia1416 Posts
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