(im saying this as a zerg player, I know zerg is overpowered.)
btw; its good my video card didnt come in today I guess, since servers down, wouldnt be able to play =[
Forum Index > SC2 General |
Skyze
Canada2324 Posts
(im saying this as a zerg player, I know zerg is overpowered.) btw; its good my video card didnt come in today I guess, since servers down, wouldnt be able to play =[ | ||
Dark.Carnival
United States5095 Posts
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Dr.Frost
United States389 Posts
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freelander
Hungary4707 Posts
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UmmTheHobo
United States650 Posts
On March 26 2010 09:52 RexFTW wrote: Colossus * Thermal Lances damage decreased from 23 to 20. Yayyy now terran bio will squash protoss even harder! But wait! Since marine build time had been increased, that means less marines, which means collosi don't have to be so strong. Less marines also means Immortals become more viable, which rape marauders. Furthermore Ghosts have been nerfed so Immortals won't be completely destroyed by them :D EDIT: But dark templar nerf, wtf?? | ||
FSP.Siggy
Canada138 Posts
Hell, they need to do something spice DTs up. They're waaay too late in the game to have so little health. They should just give DTs an anti-air upgrade and solve Toss' AA problem. | ||
Wr3k
Canada2533 Posts
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freelander
Hungary4707 Posts
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LuckyFool
United States9015 Posts
On March 26 2010 09:47 FrozenArbiter wrote: I swear artosis is working with blizzard balancing department.ROFL@Dark Templar nerfing. They really hate DTs or something. | ||
LunarDestiny
United States4177 Posts
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Dr.Frost
United States389 Posts
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Unstable
Sweden64 Posts
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EGLzGaMeR
United States1867 Posts
also... baneling buff is insane O_O | ||
Jyvblamo
Canada13788 Posts
On March 26 2010 10:00 Dr.Frost wrote: I like that stalkers got the changed damage so they do a little more damage to everything, but why change their upgraded damage vs armored to make it weaker? That means now stalkers are even more weak vs armored than they were prior to this patch. (when upgraded of course) Blizzard is probably afraid that they would get too strong with blink later on. | ||
RedTerror
New Zealand742 Posts
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Two_DoWn
United States13684 Posts
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Icx
Belgium853 Posts
I'm not gonna theorize to much about what effect these changes this is gonna have, because most of them I didn't really expect, and I'll see how they turn out. But: The reactor nerf seems huge to me. banelings are better against everything, and stay the same against light units, I don't really get the reasoning behind this. If they had made it better against everything, worse against light I would have understood it, it seems a bit weird on first glance. I can already hear people whining about this, but imo is the reactor nerf a bigger deal in TvZ hellion openings. The stalker buff didn't surprise me, it had to happen. If the protoss spreads his army more out now (instead of the big attack move ball they all seems to be using) they will really lessen the effect of emp now imo because of the radius nerf. | ||
D10
Brazil3409 Posts
buff turrets ! | ||
Chen
United States6344 Posts
On March 26 2010 09:57 UmmTheHobo wrote: Show nested quote + On March 26 2010 09:52 RexFTW wrote: Colossus * Thermal Lances damage decreased from 23 to 20. Yayyy now terran bio will squash protoss even harder! But wait! Since marine build time had been increased, that means less marines, which means collosi don't have to be so strong. Less marines also means Immortals become more viable, which rape marauders. Furthermore Ghosts have been nerfed so Immortals won't be completely destroyed by them :D EDIT: But dark templar nerf, wtf?? immortals still get hard-countered by ghosts.... nerf on ghosts wont change that unless you are extremely good at spreading your immortals apart. EMP still does 100 shield, which is all the immortal has, not to mention ghosts are cheaper now. I find it extremely interesting that Blizzard felt like they needed to apply 5 more nerfs to the weakest race is SC2. and god that roach nerf was sooo needed. they used to recover HP faster than storm could deal damage >.> | ||
NET
United States703 Posts
On a side note, why kill DT's even more T_T... | ||
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