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Mouse Acceleration? - Page 2

Forum Index > SC2 General
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prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2010-06-18 06:01:08
June 18 2010 05:59 GMT
#21
On June 18 2010 14:56 ProHellZerg wrote:
prodiG, are you sure it's okay to delete those "SmoothMouseXCurve" and "SmoothMouseYCurve" registry files in Windows 7? Wouldn't that disable the whole mouse? O_o

I've done it at least fifty times. If you're feeling paranoid, export them to your desktop before you delete them from the registry

EDIT: you'll need to reboot for the changes to take effect
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
-HellZerg-
Profile Blog Joined July 2009
United States409 Posts
Last Edited: 2010-06-18 06:14:25
June 18 2010 06:08 GMT
#22
Well prodiG, I know that I didn't have to delete those since I used "MarkC_Windows7_MouseFix," but I did it anyways to make sure there's zero mouse acceleration. Thanks.
We are what we repeatedly do; excellence, then, is not an act, but a habit. - Aristotle
Chaoz
Profile Joined March 2010
United States507 Posts
June 18 2010 06:16 GMT
#23
I used the MarkC method, but never deleted the registry file in Win7. Will it affect anything?
MavercK
Profile Joined March 2010
Australia2181 Posts
June 18 2010 06:24 GMT
#24
mouse accel is bad. not just because people here say it is. but because it's unpredictable.

the speed of the mouse is dictated by how your moving the mouse. quick sharp movements crank the speed way up, while small precise movements crank it way down.

just think about trying to predict "oh i need to move my mouse to there. mouse accel is on so i need to think about how fast i move my mouse there so i dont overshoot it"

whereas with it off you just move your mouse there and it's fine. because the speed is consistent forever.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-06-18 06:26:02
June 18 2010 06:25 GMT
#25
On June 18 2010 15:16 Chaoz wrote:
I used the MarkC method, but never deleted the registry file in Win7. Will it affect anything?


it's really not that big of a deal. if your paranoid you can always save the mouse folder to your desktop and restore the reg key later if your computer breaks.
but i seriously doubt it.

like with anything to do with computers. if you can backup and easily restore the settings later. there should be nothing stopping you from fiddling with them.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
-HellZerg-
Profile Blog Joined July 2009
United States409 Posts
June 18 2010 06:27 GMT
#26
Chaoz, deleting those registry files didn't affect my computer anything.
We are what we repeatedly do; excellence, then, is not an act, but a habit. - Aristotle
makoplux
Profile Joined April 2010
88 Posts
June 18 2010 06:34 GMT
#27
Does anyone know if windows 7 has built in mouse acceleration? I've turned off "enhance pointer precision" in the mouse options but I know that windows XP also required a registry fix. Do I need something like that for windows 7?
who is john galt?
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
June 18 2010 06:40 GMT
#28
On June 18 2010 15:34 makopluxx wrote:
Does anyone know if windows 7 has built in mouse acceleration? I've turned off "enhance pointer precision" in the mouse options but I know that windows XP also required a registry fix. Do I need something like that for windows 7?

yes it does.

also:
as far as i know, all of the accel fixes you can download simply set the values of those two registry files to zero
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Chaoz
Profile Joined March 2010
United States507 Posts
June 18 2010 06:44 GMT
#29
So I used mouse move recorder from MarkC. It seems pretty normal when I'm on the desktop, only a few reds and greens. When I try it in Sc2, it's all over the place so I guess mouse accel is still on. Any ideas on what's going on?
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
June 18 2010 06:48 GMT
#30
only game you need mouse accel in is quake and unreal
savior did nothing wrong
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
June 18 2010 06:50 GMT
#31
On June 18 2010 15:48 EleanorRIgby wrote:
only game you need mouse accel in is quake and unreal

uhh... no...

those are both games you need your mouse gestures to reflect exactly the same thing in game every time, missing a flick rail / shock combo can mean a win or a loss
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
KillerPlague
Profile Joined June 2010
United States1386 Posts
June 18 2010 06:50 GMT
#32
what is the benefit of turning off "enhance pointer precision"
that seems counter intuitive so if someone could please provide a brief explanation..
i really want to enhance my mouse control as well as keyboard use during the beta hiatus so thanks in advance for your info
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
Crazyeyes
Profile Blog Joined March 2008
Canada1342 Posts
June 18 2010 06:52 GMT
#33
Just... read the thread. It's really all been explained. It's not even two full pages of reading, either. :D

Basically, it makes your movements more reliable.
WeeEEeeEEEeeEEEeeeEEee!!
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
June 18 2010 06:55 GMT
#34
On June 18 2010 15:50 KillerPlague wrote:
what is the benefit of turning off "enhance pointer precision"
that seems counter intuitive so if someone could please provide a brief explanation..
i really want to enhance my mouse control as well as keyboard use during the beta hiatus so thanks in advance for your info

the mouse behaves a lot more consistently with it off in windows.

for those of you wondering any of the technical information, esreality always seems to blow anything i find on teamliquid out of the water: http://www.esreality.com/index.php?a=post&id=1846538

These guys know what they're talking about, if you want to see gaming hardware/software (especially mice) tested by the most anal and OCD gamers that's the place to go.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
tarsier
Profile Joined May 2010
United Kingdom223 Posts
June 18 2010 07:56 GMT
#35
mouse acceleration is terrible.

i don't think you can get used to it because at some point you will want to move your sacrifice control for speed, which is totally screwed up when the cursor moves varied distances per mouse movement.

with acceleration it's just harder to get consistent aim... this is why most players, espectially players with an FPS background, will have it off 100% of the time.


personally, having played FPS's since UT99, looking for the mouse acceleration button in the game properties is the first thing i do in a new game.
nyshak
Profile Joined May 2010
Germany132 Posts
June 18 2010 08:15 GMT
#36
On June 18 2010 14:56 ProHellZerg wrote:
prodiG, are you sure it's okay to delete those "SmoothMouseXCurve" and "SmoothMouseYCurve" registry files in Windows 7? Wouldn't that disable the whole mouse? O_o


Just turn of mouse acceleration "enhance pointer precision". Its not necessary to install some kind of registry fix under windows 7.
B-)
kzn
Profile Blog Joined June 2007
United States1218 Posts
June 18 2010 08:19 GMT
#37
In a vacuum, mouse acceleration is better on than off.

But we dont live or play in a vacuum, the amount of time it would take to train muscle memory to a level that it managed perfect accuracy with mouse acceleration would be astonishing.

For a rare few who never noticed it until way, way too late, its better to leave it on. If you're not already like top 0.5% in whatever it is you want to do with a mouse, though, you should turn it off.
Like a G6
Kow
Profile Joined May 2010
United States32 Posts
June 18 2010 08:33 GMT
#38
I'd like to add that MacOSX can not natively turn off mouse acceleration. I used to play dota on a Mac and I had to bear with having mouse acceleration. Turning the mouse acceleration to max helped make the movement more consistent, but there's no way to actually turn off or even down the acceleration curve, which is the real problem with the acceleration on it. It has the weirdest acceleration curve I've ever experienced. If I were to try to land right on a point on, say, my desktop, I would almost always either land too close or too far. Moving too slowly would not move it fast enough and moving it too quickly would overshoot.

zuqbu
Profile Blog Joined January 2007
Germany797 Posts
June 18 2010 08:55 GMT
#39
On June 18 2010 17:33 Kow wrote:
I'd like to add that MacOSX can not natively turn off mouse acceleration. I used to play dota on a Mac and I had to bear with having mouse acceleration. Turning the mouse acceleration to max helped make the movement more consistent, but there's no way to actually turn off or even down the acceleration curve, which is the real problem with the acceleration on it. It has the weirdest acceleration curve I've ever experienced. If I were to try to land right on a point on, say, my desktop, I would almost always either land too close or too far. Moving too slowly would not move it fast enough and moving it too quickly would overshoot.



it's even worse. even shareware drivers (steermouse + usb overdrive) who claim to fix it can't turn it off. the only thing that works reliable is controllermate. check this thread how to get rid of mac os x mouse accel.
o_O
inTheMood
Profile Joined April 2010
Norway128 Posts
June 18 2010 09:10 GMT
#40
I've been playing WITH mouse acceleration all my life. Didn't even know you could turn it off. Makes me feel kinda stupid, but I've never been a pro-gamer or anything like that.

Looking forward to get home and try some BO maps with mouse acc off.

ps: just turned it off on my computer at work (no, I'm not gaming here) and it feels kinda weird. Guess I need a few hours practice before it feels right again. Thanks for bumping this thread again
hoborg
DIMAGA | Ret | mOOnGLaDe | Hero | White-Ra | DRG | Dragon | Snute
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