ESL TV Starcraft 2 Pro-Invite Cup - Page 12
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HolydaKing
21253 Posts
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Perseverance
Japan2800 Posts
On March 20 2010 03:46 DeMusliM wrote: i think every terran goes through a phase (1game) where he goes mass hellions vs hydras, and although in theory it should kinda work, it just doesn't, Hellions attack annimation is far too slow - by the time they get off 1 attack they are more or less dead. In that case, my hat goes off to the zerg for realizing this. A good thing for me to learn I suppose. Looks like I know who I am rooting for. | ||
thOr6136
Slovenia1774 Posts
On March 20 2010 03:47 DeMusliM wrote: I just wanna see a terran beat dimaga ! :D This! | ||
HolydaKing
21253 Posts
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frequency
Australia1901 Posts
On March 20 2010 03:50 HolydaKing wrote: Isn't that desert oasis aka the worst map? fixed! | ||
MorroW
Sweden3522 Posts
On March 20 2010 03:50 HolydaKing wrote: Isn't that desert oasis aka the worst terran map? ye it is thats why were seeing this most desperate terran rush in the game, plus the distances r close lucifernn is very smart gamer, he use this strat on right map, but its allin ^^ | ||
HolydaKing
21253 Posts
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Khalleb
Canada1909 Posts
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Perseverance
Japan2800 Posts
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rjT.
Italy295 Posts
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LaLuSh
Sweden2358 Posts
On March 20 2010 03:52 MorroW wrote: ye it is thats why were seeing this most desperate terran rush in the game, plus the distances r close lucifernn is very smart gamer, he use this strat on right map, but its allin ^^ He all-ins on every map. But yea, his all-ins are "smart". | ||
thOr6136
Slovenia1774 Posts
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MorroW
Sweden3522 Posts
On March 20 2010 03:55 LaLuSh wrote: He all-ins on every map. But yea, his all-ins are "smart". well hes way smarter than dimaga who masses hydra vs hellion and dont even suspect banshee rush on desert oasis -.- | ||
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Kiante
Australia7069 Posts
On March 20 2010 03:55 LaLuSh wrote: He all-ins on every map. But yea, his all-ins are "smart". so true. It kind of pains me to see these 4 rax constant pressure into gg builds. So helpless if the rush gets fought off because your tech is sooooo bad. But i guess if it works...why not | ||
cyclone25
Romania3344 Posts
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Dacendoran
United States825 Posts
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rjT.
Italy295 Posts
On March 20 2010 04:00 cyclone25 wrote: So how do you know the terran is going banshees, other than guessing? Scouting is hard, since the ramp is blocked, and ovies don't have any speed till lair. Going spore crawlers without scouting the banshees, is risky because he can marine/marauder push you -_- dude zergs are imba | ||
JoSo
Sweden47 Posts
Or does anyone have a better suggestion? | ||
MorroW
Sweden3522 Posts
On March 20 2010 04:00 cyclone25 wrote: So how do you know the terran is going banshees, other than guessing? Scouting is hard, since the ramp is blocked, and ovies don't have any speed till lair. Going spore crawlers without scouting the banshees, is risky because he can marine/marauder push you -_- he just need to get lair relatively fast, the distance will allow him to survive against any attack easily he can just pool,hatch,queen,lair,baneling nest,hydra nest and he will survive against anything obviously he should just do this tech tree if he scouts no expo from t with the lings u can just peak into the terran base with the overlord if he wanted, 1 marine or something by then by the wallin, no chance to kill it before it gets out again | ||
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Liquid`Jinro
Sweden33719 Posts
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