• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:26
CEST 06:26
KST 13:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection2Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th123Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League5Weekly Cups (May 11-17): Classic wins double1
StarCraft 2
General
The Death of Cheese: From a Professional Cheeser StarCraft II 5.0.16 PTR Patch Notes may 26th Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale TL.net Map Contest #22 - Voting & Ladder Map Selection Code S Season 2 (2026) - RO8 Preview
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
FlaShFTW vs A.Alm Grudge Match Event Data needed BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ? Soma's ASL Finals Review
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Dating: How's your luck? Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6364 users

Why You Shouldn't Cheese in Ladder - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 11 Next All
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-03-16 19:04:11
March 16 2010 18:39 GMT
#101
On March 17 2010 01:15 IdrA wrote:
Show nested quote +
On March 17 2010 01:06 CharlieMurphy wrote:
To add to what Chill said, I personally dislike this whole eco macro long game every person has copycat FE builds that SCBW's metagame has shifted into. The game has become somewhat stagnant because of this, to the point where their strategies are so perfected that they can deal with anything and respond to anything. This is partly the reason why (I believe, anyways) that there are so many new weird maps and map concepts. To keep the game fresh and keep players for just doing their 1 strategy that is safe on every LT clone map.

Whenever I see a pro like Fantasy getting fucking rushed so bad that he lifts off his base and almost cries I fucking cheer. When I saw Boxer bunker rush Yellow over and over to the point where he claims imbalance, I fucking loved it. 'Cheese' is great. And There is absolutely nothing wrong with doing it every game if you want to. If you are trying to be a great player then you should definitely practice any strategy to the point of exhaustion.


the reason the bw meta game shifted to that is that people like to win. cheese became more rare because its inherently luck based. doesnt matter how strategically genius you are, if they scout or guess what you're doing, and what you're doing is dependent on them not knowing what you're doing, you lose. you can know how good flash is, you can know exactly what hes gonna do, and hes still gonna beat you because hes just that fucking good. how people could prefer horang to flash given that, or how they fuckin love fantasy getting allined by a trash player because he didnt wall properly, is beyond me. not only is it gay, its bad for esports. ya cheese can be exciting (because of the luck/simplicity of it, its very obvious to a crowd that when proxy bbs gets scouted the game has reached a turning point. the climax is less clear in real games), but bad players winning, and luck based games, are not good for something that wants to be a real competition.

also, oddly enough, its largely bad players (the kind who are capable of winning because of these cheesy strategies) who defend it as some kind of strategical genius. for instance, someone who would ling allin a famous player and then post the replay of it while bragging about how they masterminded the strategical flow of the game.


Duh, to your first point. The game has evolved, like I said, where strategies are perfected to have that delicate adaptive balance between economic and rush defense.
Cheese isn't so much luck based as it is calculated risk based on the player's style or predicted strategy. Look at Luxury's stats for 4 and 5 pool 'cheese' versus pro gamers Luxury is 5-1
Wait, so you just said 'cheese' was inherently luck based, yet you go on to the next sentence to say "..or guess what you're doing", So guessing isn't luck based at all right? It's the same thing, a calculated risk. lol, obviously every strategy is going to be somewhat relying on the fact that they do not know what you are doing. If a player knew what the other player was doing 100% of the time then that is called a maphack. It doesn't make a difference if you are going for a early game timing attack, a rush, or a fake-double (any of which could be considered all-in against the absolute counter). Guess what happens when 2 programers have maphacks on? The game fucking breaks.
Dunno, what you're trying to point out about your jocking of Flash, but I assume you're trying to say that he is uncheesable? That is ridiculous. Granted, a veteran player has prepared contingency strategies to deal with 'cheese' in the event it happens, but that doesn't mean it's going to be enough 100% of the time.
You calling Jaedong a trash player? Because I was referring to the game on Holy World where he get's 4pooled.
Did you just say that 'Cheese' was bad for e-sports, or that sloppy panicked playing on defending 'cheese' is bad for esports? If it's the latter, then that just proves right there that 'cheese' is totally valid, people love to see how players are challenged under pressure.
And I agree with your last point. But your opinion that players who use a certain strategy to win because you don't deem it to your standards and calling it bad is absurd.

If you take a look at some of the info on that 4/5pool thread, you can see that 5pool's goal isn't even to win outright versus protoss, while 4pool versus terran is. Both can be considered 'cheese'.

As far as your inference of me I wouldn't expect anything less of you to call me bad and remove any credit where it is due. Oddly enough for me, I distinctly remember a chat where you said something along the lines of "US [toss] players don't even make fucking obs, and they wonder why I don't play them", because in that replay your buddy geoff didn't make a fucking obs and it cost him the game. Which btw, I consider that timing attack of zeal/immortal/sentry/etc to be a 'cheese', what the fuck do you have to say about that? And I would hardly call 12 or so lings with speed for early game map control, into mutalisk an all in ling cheese. To be honest I didn't even expect to rape him as bad as I did with just a dozen lings (I expected him to have at least some semblance of defense when he moved out, so I guess you can call that lucky that he was playing badly?) and I was hoping to do a decent amount of damage to put him back on the defensive so I could get my muta out, harass, and expand.
My game plan was NOT to win with nothing but lings like you whiners complained about.

PS- I dunno if you have a US beta account but I would really love to play you. I'll keep it manner if you can.
..and then I would, ya know, check em'. (Aka SpoR)
Elegy
Profile Blog Joined September 2009
United States1629 Posts
March 16 2010 18:41 GMT
#102
On March 17 2010 02:57 mnofstl007 wrote:
there is a lot of psychology that goes into cheesing especially in BO 3/5/7 series but even in ladder. I had a session where i played the same guy 4-5 times. After the first loss i decided to cheese and won. The next game i knew he was expecting cheese so i fast expo'ed and went hardcore turtle. IDK cheese is lame, but not to the point of where i would say no1 should do it, wins are wins. IDK if anything cheese leads to better builds which incorporate the ability to quickly defend/quickly and smoothly transition.


this imo hit in right on the head
Jonoman92
Profile Blog Joined September 2006
United States9109 Posts
March 16 2010 18:44 GMT
#103
Your OP is based on the assumption that all people playing the ladder care most about improving. Getting the immediate win outweighs long term gosuness for many.

And not all cheese wins off the bat. So practicing it allows one to practice their different transitions after their cheese has done a lot, some, or even no damage.
[uci] Fizik
Profile Blog Joined August 2009
United States263 Posts
March 16 2010 18:47 GMT
#104
Any competent player is capable of DEFENDING a cheese. Cheese has its trade offs and does not always win. Transitions out of cheeses into mid game are very important to understand. It took me many games to figure out an effective transition for PvZ out of early void ray or pheonix.

PvP is all about cheeses atm, and it comes down to every little bit of micro between two players in keeping your zeals alive and killing the opponent's zeals.

Defending against a 6 pool could just mean putting a forge down before your core and skipping gas for a bit later. Tight wall + 2-3 cannons = lots of dead zerglings.
Liquid'HerO fan for LIFE.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-03-16 19:02:53
March 16 2010 18:49 GMT
#105
Really the only problem with 'cheese' is that it's the most ambiguous vague term that people like to throw around anytime they disagree with a strategy (and by disagree I mean lose to ).

"OH NO HE MADE CANONS BEHIND MY MINERALS WHEN I WAS FAST EXPANDING LIKE A GREEDY BITCH. YOU FAGGOT CHEATER, DONT YOU KNOW THAT EVERYONE IS SUPPOSED TO FAST EXPAND, YOU, YOU NON CONFORMIST1!!!!"
..and then I would, ya know, check em'. (Aka SpoR)
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
March 16 2010 18:56 GMT
#106
I wish beta players would cheese more and actually abuse imbalances. They are there not to get better before the release strikes but to make the game more balanced.
fyyer
Profile Joined February 2010
United States145 Posts
March 16 2010 18:57 GMT
#107
On March 17 2010 03:49 CharlieMurphy wrote:
Really the only problem with 'cheese' is that it's the most ambiguous vague term that people like to throw around anytime they disagree with a strategy.

"OH NO HE MADE CANONS BEHIND MY MINERALS WHEN I WAS FAST EXPANDING LIKE A GREEDY BITCH. YOU FAGGOT CHEATER"


People just get caught up in the korean macro standard and in the process of wanting to become the best, think they should be emulating the best down to every last macro detail. I remember when Ret didn't want to re some dude on ICCUP because his build was "weird".

mTw-Tak3r from War3 is a good example of a good player who cheesed whenever he possibly could. The type of player that makes the game interesting again.
AmericanJesus
Profile Joined March 2010
United States10 Posts
March 16 2010 18:58 GMT
#108
How does one define a "better player"? Wins and losses? Technical skill? APM? Tourney victories? The premise itself is subjective. If cheese strats are effective, come up with an effective counter. When the Germans invaded Poland with the Blitzkrieg, the Allies didn't cry "OMG CHEEZ!" they got "roflstomped" as it were, pulled out of Europe and then dropshipped it after several years of coordinated harass supplied by US minerals, gas and factories .

Cheese and its effect on the game is only relevant if one strat is clearly dominant and makes the game unplayable for everyone. That hasn't happened yet, and when it does Blizz patches the game to correct it. To say therefore that Cheesers aren't any good and their wins are somehow invalid strikes me as sanctimonious. You can't tell someone they're having fun the wrong way.

Hate cheese? Don't get cheesed!
Jonoman92
Profile Blog Joined September 2006
United States9109 Posts
March 16 2010 18:58 GMT
#109
rofl, I very much agree wth CM's post. People throw the word cheese around WAY too much.

Also, [uci] Fizik and other people saying comptetent players can block cheese. They can block it but even at the highest levels pros lose to cheese. Just look at Nal_rA and his tricky rushes or Flash vs. Jaedong on HB ridge that one game.
DaRascal
Profile Joined March 2010
United Kingdom1 Post
March 16 2010 19:02 GMT
#110
If you get a reputation for throwing in the odd cheese build, imo you get the advantage early game. If i was to play standard player i basically know his BO before game starts and prob dont have to adapt for a suprise attack, putting me in the comfort zone. Cheese ftw :D
MMmmmmmmmm
Profile Joined May 2009
United States36 Posts
March 16 2010 19:06 GMT
#111
On March 17 2010 03:58 AmericanJesus wrote:
How does one define a "better player"? Wins and losses? Technical skill? APM? Tourney victories? The premise itself is subjective. If cheese strats are effective, come up with an effective counter. When the Germans invaded Poland with the Blitzkrieg, the Allies didn't cry "OMG CHEEZ!" they got "roflstomped" as it were, pulled out of Europe and then dropshipped it after several years of coordinated harass supplied by US minerals, gas and factories .


LMAO
-orb-
Profile Blog Joined September 2007
United States5770 Posts
March 16 2010 19:19 GMT
#112
In some ways I agree, in some I don't.

What you said, " If you can't beat a person straight-up you're the worse player, no matter what." is straight up wrong.

While I personally agree that to further advance your skills, playing standard will teach you faster/better than cheesing, you cannot make a blanket statement like this.

Am I to understand Yellow is a better player than Boxer because Boxer bunker rushed him 3 games in a row to win the finals?

The better player is the one that wins. Obviously in beta's current state that doesn't hold true because imbalance can play a large part in who wins, but in a balanced game, whoever wins is the better player in my opinion.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
cartoon]x
Profile Joined March 2010
United States606 Posts
Last Edited: 2010-03-16 19:35:17
March 16 2010 19:25 GMT
#113
I highly disagree. What you're calling luck is basically when you play on your opponents unpreparedness. The most famous generals in history have one thing in common: they have all mastered the art of surprise. The key is to use surprise, but not to entirely rely on it. In that case you're putting the game in your opponents hands. So don't play weak 'cheese' strategies, but discover good ones.
It is not enough to conquer; one must learn to seduce.
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
March 16 2010 19:26 GMT
#114
man this beta is doing amazing things to charlie's ego.. he fucking wins a game and suddenly he is calling out idra.. anyone EVER thought they'd see this day rofl?
JTPROG
Profile Blog Joined March 2010
United States254 Posts
Last Edited: 2010-03-16 19:28:35
March 16 2010 19:27 GMT
#115
On March 17 2010 04:19 -orb- wrote:
What you said, " If you can't beat a person straight-up you're the worse player, no matter what." is straight up wrong.

While I personally agree that to further advance your skills, playing standard will teach you faster/better than cheesing, you cannot make a blanket statement like this.

Am I to understand Yellow is a better player than Boxer because Boxer bunker rushed him 3 games in a row to win the finals?


What I meant was moreso "if you can never beat a person straight-up you're the worse player."

Which is straight up correct.

And who said Yellow was better than boxer? They didn't play straight-up so we don't know. Just because Boxer cheesed doesn't mean hes definitely worse, just means he cheesed that game. If he couldn't ever beat yellow in a straight-up game then yeah, he's worse. Being better and winning aren't necessarily correlated 100%.


inflowgaming.net
Tdelamay
Profile Joined October 2009
Canada548 Posts
March 16 2010 19:28 GMT
#116
Cheese is just another strategy. It is a high risk, high yield strategy. Starcraft is a strategy game, so there's no issue with using strategy, even if it's one that catches your opponent completely off-guard.
This road isn't leading anywhere...
Postaljester
Profile Joined December 2002
United States128 Posts
March 16 2010 19:30 GMT
#117
gotta mix in the cheese, be unpredictable and solid is all areas.

all is fair its only a video game you play online, try to enjoy it.
If you cant do something well, learn to enjoy doing it poorly
AmericanJesus
Profile Joined March 2010
United States10 Posts
March 16 2010 19:31 GMT
#118

The better player is the one that wins.



/Thread


This is a tactical wargame people. Cheese is just another kind of strategy. Stop it if you can.
JTPROG
Profile Blog Joined March 2010
United States254 Posts
March 16 2010 19:36 GMT
#119
On March 17 2010 04:31 AmericanJesus wrote:
Show nested quote +

The better player is the one that wins.



/Thread


This is a tactical wargame people. Cheese is just another kind of strategy. Stop it if you can.


If my 10 year old brother beat Flash with a new cheese strat, you would consider him the better player? k.
inflowgaming.net
cartoon]x
Profile Joined March 2010
United States606 Posts
Last Edited: 2010-03-16 19:41:33
March 16 2010 19:38 GMT
#120
Cheese is a meaningless derogatory word created by the autistic upper class players who prefer to obsessively perfect one specific kind of play. The same as any kind of manners; contrived rules which push conformity. There is nothing wrong with it, honestly the word annoys me as does any whiner who uses it.
It is not enough to conquer; one must learn to seduce.
Prev 1 4 5 6 7 8 11 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Enki Epic Series #9
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft763
ProTech302
RuFF_SC2 139
StarCraft: Brood War
GuemChi 5051
Rain 3608
Nal_rA 35
Bale 31
Noble 29
Icarus 5
League of Legends
JimRising 767
Counter-Strike
Coldzera 1775
Super Smash Bros
hungrybox361
Mew2King83
Other Games
C9.Mang0524
PiGStarcraft492
Maynarde147
minikerr8
Organizations
Other Games
gamesdonequick823
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH264
• Hupsaiya 83
• practicex 31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1249
• Nemesis1001
• Jankos557
Upcoming Events
Sparkling Tuna Cup
5h 34m
WardiTV Spring Champion…
6h 34m
Maestros of the Game
11h 4m
The PondCast
1d 5h
Kung Fu Cup
1d 6h
uThermal 2v2 Circuit
1d 10h
Maestros of the Game
1d 11h
Replay Cast
1d 19h
Replay Cast
2 days
WardiTV Spring Champion…
2 days
[ Show More ]
Maestros of the Game
2 days
Replay Cast
3 days
uThermal 2v2 Circuit
3 days
Maestros of the Game
3 days
Replay Cast
4 days
Solar vs Classic
uThermal 2v2 Circuit
4 days
GSL
5 days
herO vs Rogue
Maru vs Cure
Patches Events
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Replay Cast
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.