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StarCraft 2 BETA Lags - Page 3

Forum Index > SC2 General
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Prev 1 2 3 4 Next All
Wilko
Profile Blog Joined August 2009
Germany470 Posts
March 10 2010 00:59 GMT
#41
I have the same problem here
Untill today i made 500 games and i had not a single problem up to now
But suddenly i get this 1-2 sec lags every 5 seconds and it makes the game unplayable for me
Bowser-
Profile Joined March 2009
Germany15 Posts
March 10 2010 01:03 GMT
#42
got this too, since this evening. played 200 games absolutely smooth and lagfree and now, the last ten games were hardly playable.
so i guess I'm not the only one having trouble with this? hope blizzard will fix it soon. cannot ladder like that.
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
March 10 2010 01:11 GMT
#43
i have the same problem
I am not good with quotes
Artrey
Profile Joined March 2010
Germany270 Posts
March 10 2010 01:21 GMT
#44
On March 09 2010 22:49 goszar wrote:
Its pretty funny to see that almost no one in this topic mentions lost packets. I guess there is no such thing in US/Western Europe countries
Usually such lags occur if you had a significant packet loss. It seems that Bnet 2.0 uses the same crappy netcode as SC1 and WC3, and this code cannot handle packet loss.
To verify, press Win-R, type "ping eu.battle.net -t", wait for few minutes, then press Ctrl-Break. More than 5% packet loss means huge lags, 2-3% means some lag.
You can't ping us.battle.net directly, so do the following: "tracert us.battle.net", find out the last IP address that allows ping (does not block ICMP traffic), and use that IP instead.


It rather sounds like a router with bad quality of service. So when someone else is using your connection and surfing the internet or some program does a check in the background, the router prioritizes that instead of the sc2 traffic which is therefor delayed.

If you want to simulate with ping packets, do not forget that a default ping packet is pretty small. You should increase the size with the -b option (calculate it depending on your bandwidth) and increase the default wait time accordingly (else it will display loss which is no real loss, just takes too long to transmit).


On the other hand I have seen it a few times now that my opponent lags for 2-5 second when a new unit of me finishes production. Oo
synapse
Profile Blog Joined January 2009
China13814 Posts
March 10 2010 01:33 GMT
#45
Maybe it's a BNET2.0 problem... or what SilverSeraphim mentioned about dust buildup in graphics cards. I clean out my graphics card pretty often for the reasons he gave.
:)
Socke
Profile Joined November 2002
Germany451 Posts
March 10 2010 02:30 GMT
#46
lag started today, not only for me but for many others in germany (or eu probably),
so it has to do with blizz eu server.

just hope they can fix it quickly
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
Last Edited: 2010-03-11 07:41:23
March 11 2010 07:41 GMT
#47
Still have this problem

makes me lose games
I ran cpu fan to check temps and nothing spiked.
Warturtle - DOTA 2 is KING
Perseverance
Profile Joined February 2010
Japan2800 Posts
March 11 2010 10:08 GMT
#48
On March 11 2010 16:41 dacthehork wrote:
Still have this problem

makes me lose games
I ran cpu fan to check temps and nothing spiked.



This exact thing happens to me sometimes, it's really annoying and I can't fix it.
<3 Moonbattles
jra64
Profile Joined November 2008
United States104 Posts
March 15 2010 09:17 GMT
#49
I'm having the exact same problem.

3.333 GHz
2.50 GB of RAM
ATI Radeon HD 2400 Series
Realtek HD Audio Output

Every 5 min or so skips for 2-8 seconds, loops sound. Happens even in replays. I tried the recommendation of going into the registry to find dirtycache file, but it wasn't there, am I doing something wrong?

For anyone wondering the minimum requirements are:

PC Minimum Requirements:
• Windows XP SP3/Vista SP1/Windows 7
• 2.2 Ghz Pentium IV or equivalent AMD Athlon processor
• 1 GB system RAM/1.5 GB for Vista and Windows 7
• 128 MB NVidia GeForce 6600 GT/ATI Radeon 9800 PRO video card
• 1024x768 minimum display resolution
• 4 GB free hard space (Beta)
• Broadband connection

-jra64
Marradron
Profile Blog Joined January 2009
Netherlands1586 Posts
March 15 2010 09:24 GMT
#50
someone said before to run as administrator. That helped him, might help you
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
March 15 2010 09:27 GMT
#51
I have a quiet shitty internet connection, and for me it lags for 1 second every 10 seconds.

With other games I usually dont get this, just have a quite big delay.
And all is illuminated.
Shauni
Profile Blog Joined July 2004
4077 Posts
March 24 2010 05:15 GMT
#52
same problem as the OP. I'm starting to think it's just a bug in the beta... Nobody have any solutions yet? The Battle.net thread didn't say much either.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
mitarn
Profile Joined March 2010
South Africa293 Posts
March 24 2010 16:29 GMT
#53
There are new Nvidia beta drivers out, maybe try them just incase. I have friends that have nearly the same thing and they also said they were SURE it wasn't HW lag. This seemed to solve it for them!
Check here : http://mitarn.wordpress.com/2010/03/24/new-nvidia-drivers-sc2-improvements/
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 24 2010 16:35 GMT
#54
On March 09 2010 22:08 GoDannY wrote:
Correct me if I'm mistaken, but I've stumbled a couple of weeks ago over a thread with a comparable issue in which somebody recommended to add

framecap=60

to the settings file in the Starcraft II Beta folder on MyDocuments.

For me that didnt work out, tough I had perfectly working hardware. I use Windows 7 so I finally decided to reinstall the whole client making sure I ran it "as Administrator". Worked out for me and since then it works flawless.

Hope it may helps


Yah the original thread can be found here:

http://forums.battle.net/thread.html?topicId=23307770702&sid=5000&pageNo=2

I did this, but my video card still goes wild whenever SC2 is open. I'm using an nVidia 8800 GTS
"We have unfinished business, I and he."
Play
Profile Blog Joined November 2007
Australia608 Posts
March 25 2010 12:39 GMT
#55
Mediocre.wolf feel free to add me
jmascis
xylon
Profile Joined October 2009
United States22 Posts
March 25 2010 21:39 GMT
#56
i don't know if this will help you or not but my computer was stuttering all the time and i fixed it by blowing the dust off my heat sinks. stopped pausing every 10 seconds now.
Wilko
Profile Blog Joined August 2009
Germany470 Posts
Last Edited: 2010-04-09 16:08:40
April 09 2010 16:07 GMT
#57
Does the lag strike again?
Since today i have this same spiky lag i had 4 weeks ago
Is it just me or does it lag for anyone else too?
ChoboOv
Profile Blog Joined October 2007
Canada126 Posts
April 09 2010 16:27 GMT
#58
What type of lag?

Try pressing ctrl + alt + f to show your current FPS. If your FPS is dropping low then it is your CPU that is overheating and is probably down clocking itself, There are a couple free programs to see how hot your CPU is getting that may also be the cause. If it isn't your FPS then it may be the network that you are on and you are just having bad network traffic.

Hope this helps.
Wilko
Profile Blog Joined August 2009
Germany470 Posts
Last Edited: 2010-04-09 17:45:45
April 09 2010 17:39 GMT
#59
Ok, i just checked the FPS and it doesn't drop
My CPU temperature and my network traffic are also fine
Some of my mates experience the same lag now
But somehow only my german mates are affected, maybe it's a regional problem regarding the server?

~edit~
The game freezes for 0.5-2 seconds and then runs with 6x speed untill it cought up
That happens frequently all 5-10 seconds
Johnny B
Profile Joined April 2009
United States76 Posts
April 09 2010 18:24 GMT
#60
I have the same problem. My housemate and I share an Internet connection, and he never gets the lag, so I don't think it's a problem with the Internet Service Provider. My theory was that it has something to do with loading a new graphic or sound. For example, when my second Overlord pops out, it could have a slightly different model during the 0.2 seconds it takes to "grow" to full size. Similarly, when you create a new unit for the first time, you may need to load a new sound--for example, "Thor is here."

+ Show Spoiler [My Favorite] +
Ka-BOOM BOOM BOOM BOOM BOOM BOOM BOOM BOOM BOOM BOOM BOOM BOOM baby!
My dad can beat your dad in StarCraft.
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