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Different aspect ratio same Screen - Page 4

Forum Index > SC2 General
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Orpheos
Profile Joined April 2010
United States1663 Posts
April 29 2010 18:57 GMT
#61
On February 20 2010 11:54 Wuselmops wrote:
i already posted this in the other thread:

[image loading]


good thing im getting a widescreen
BladeRunner
Profile Blog Joined February 2010
United States407 Posts
April 29 2010 19:14 GMT
#62
I've actually been thinking about this a lot lately, since I heard Day9 say something along the lines of he almost never looks at the main screen, spending a huge majority of his time staring at the minimap or top right HUD.

On a widescreen, your eye has to travel farther to bounce back and forth between those two, and since the distance it higher, shouldn't it in theory be more difficult to watch all 3 at once by peripheral vision?

I find I spend too much time looking at the main screen so I'm considering running in a window to test how it is in 4:3
painprophet
Profile Joined July 2010
Romania33 Posts
July 26 2010 08:07 GMT
#63
On April 30 2010 04:14 BladeRunner wrote:
I've actually been thinking about this a lot lately, since I heard Day9 say something along the lines of he almost never looks at the main screen, spending a huge majority of his time staring at the minimap or top right HUD.

On a widescreen, your eye has to travel farther to bounce back and forth between those two, and since the distance it higher, shouldn't it in theory be more difficult to watch all 3 at once by peripheral vision?

I find I spend too much time looking at the main screen so I'm considering running in a window to test how it is in 4:3


It is true what you are saying about the eyes traveling distance but on the other hand you have other disadvantages:

- when microing your army back and forth in a battle, the bigger the screen the less need for scrolling, which means you can focus more on moving your units and less on scrolling the screen. if you are moving your army up & down then there's no difference but if you are moving your army left & right the difference will be huge.

- before engaging in a battle, being able to see more of the landscape will allow you to better position your army
Lemure
Profile Joined March 2010
189 Posts
Last Edited: 2010-07-26 08:14:55
July 26 2010 08:14 GMT
#64
You can still have 16: 9 aspect ratio playing on a non widescreen monitor, just use windowed no border mode in a 16: 9 aspect ratio like 1280x720.
In1t4themoney
Profile Joined April 2010
Germany77 Posts
July 26 2010 08:30 GMT
#65
On July 26 2010 17:14 Lemure wrote:
You can still have 16: 9 aspect ratio playing on a non widescreen monitor, just use windowed no border mode in a 16: 9 aspect ratio like 1280x720.



would you further describe this one please? i cant choose a resolution in windowed(fullscreen) or windowed... in windowed mode u cant scroll sideways because the mouse goes over the edges!?



2nd Question: Does the resolution cause different mouse movement speeds in x and y direction?
asdfghjkl
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
July 26 2010 08:33 GMT
#66
Not a bad bump, considering SC2 is coming out tomorrow, and I missed this thread the first time around, apparently.

16:10 is at a clear advantage...Good thing I've got a 16:10 monitor >:|
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
Piski
Profile Blog Joined April 2010
Finland3461 Posts
July 26 2010 11:32 GMT
#67
I was about that "omg why this was bumped" but I guess it's ok.
Still glad I play on 1920x1080
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