• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:15
CET 21:15
KST 05:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
SC2 AI Tournament 2026 WardiTV Winter Cup OSC Season 13 World Championship uThermal 2v2 Circuit WardiTV Mondays
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
BW General Discussion I would like to say something about StarCraft StarCraft & BroodWar Campaign Speedrun Quest BGH Auto Balance -> http://bghmmr.eu/ Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Awesome Games Done Quick 2026! Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1254 users

[o] Random Questions for Testers - Page 10

Forum Index > SC2 General
Post a Reply
Prev 1 8 9 10 11 12 16 Next All
kyama
Profile Blog Joined June 2009
United States118 Posts
Last Edited: 2010-02-19 19:43:41
February 19 2010 19:35 GMT
#181
On February 18 2010 18:19 Hyde wrote:
Show nested quote +
On February 18 2010 17:46 dbergan wrote:
On February 18 2010 13:18 Nightmarjoo wrote:
Do f-keys work like in bw? Is it still f 2-4 or do I need to find my f1 key?


F1 selects idle worker... that's all I've noticed so far.

I'm not sure if I like that, I guess I could get use to it. What I don't like so far about SC2 is the fact that it tells you your workers are under attack, I wish they would remove that.

Show nested quote +
On February 18 2010 18:18 minus_human wrote:
Why the heck does everyone play Zerg?

Because they're imba? haha joking, I don't know I heard someone on the stream say everyone was protoss? Could be wrong.

Question - Does the new Protoss speed up ability only apply to one building at a time or is it an AoE? Can each nexus do it or are you limited to one use?
Can someone use it when they're building the colossus and tell me how much faster it actually builds?



I don't understand, why do you want to remove a good thing. It's more advanced now, if your forces are under attack it tells you and if your workers are under attack it tells you. I rather it be like that then how it was before.
Let them hate, So as long as they fear...
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
February 19 2010 20:06 GMT
#182
On February 20 2010 04:20 ShadowDrgn wrote:
The mule brings in 270 minerals over its lifespan (tested on near and far patches), and can't be used on gas. The protoss macro mechanic is a lot harder to use effectively.


Thanks for the answer. I don't understand why one should choose between 270 min over time versus a free supply, unless you want to produce like 2 marines 5 seconds earlier.
N3rV[Green]
Profile Blog Joined August 2009
United States1935 Posts
February 19 2010 20:22 GMT
#183
I just saw louder doing a few games in a row with lots of sentry walling use to guard vs early rushes to great effect, have more people started doing nifty funnels vs early lings/lots and such?
Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong.
starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
February 19 2010 20:54 GMT
#184
some hotkeys are different like siege mode and key to make units like marine is A not M and probe is E not P. The graphics are fine/easy to handle though i prefer the lower graphic detail settings because it's more like my 2 fav games sc1 and cs1.6. woo~

My ID has a lot of games on it because we share it with 3 people now and so far I've only played the same person in 5 or so occasions which makes me think a lot of people are playing which is good imo.

Games are actually pretty short... My SC1 games were usually 7-15 minutes on iccup at B with the occasional long game every 5 or so games. SC2 seems faster paced and people are just overall bad right now so winning with the first couple attacking units is pretty easy with some micro. I think the micro is a little weird to get used to though because of how fluid and "smart" the units are. it's not a bad thing, but something that is just different and must be accounted for.... it makes "out microing" someone a lot more difficult than it was in sc1 because units tend to auto surround which say in zvz was something a zerg would skillfully have to do with positioning their units prior to the fight and making adjustments after engaging them. That's kinda out of the window for the most part. you can still dance though.
repomaniak
Profile Joined January 2009
Poland324 Posts
February 19 2010 21:22 GMT
#185
marauder have 10 dmg+ 10 vs armored
immortal with that imba shield lowering every damage to 10

how much shield will imortal lose from one hit? 10? 20?

with +1 upgrade maruder? 10? 11? 21?
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
February 19 2010 21:28 GMT
#186
On February 20 2010 06:22 repomaniak wrote:
marauder have 10 dmg+ 10 vs armored
immortal with that imba shield lowering every damage to 10

how much shield will imortal lose from one hit? 10? 20?

with +1 upgrade maruder? 10? 11? 21?

10, it always takes 10dmg on it's shields.

However if you get to it's normal armor then it would take 20, 21 dmg etc.. as usual.
Don't hate the player - Hate the game
zee
Profile Joined January 2010
201 Posts
Last Edited: 2010-02-19 21:47:35
February 19 2010 21:47 GMT
#187
what speed are games mostly played on? fast or faster? because according to my friend replays start playing at "fast" not "faster".
[X]Ken_D
Profile Blog Joined May 2005
United States4650 Posts
Last Edited: 2010-02-19 22:03:42
February 19 2010 22:02 GMT
#188
Is it possible to watch replays without being in the beta? ex. someone only download the client from sites such as fileplanet
[X]Domain - I just do the website. Nothing more.
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
February 19 2010 22:10 GMT
#189
On February 20 2010 07:02 [X]Ken_D wrote:
Is it possible to watch replays without being in the beta? ex. someone only download the client from sites such as fileplanet
As far as I can tell you have to login before you can do anything at all with the beta.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Tiamat
Profile Joined February 2003
United States498 Posts
February 19 2010 22:15 GMT
#190
A Few quick Q's and requests..

a) How is the salvage ability? It would figure free bunkers would make Terran impossible to rush early game, but i have not seen alot of people use/abuse this ability. Why would you NOT want a free bunker or two early game?

b) Free Supply - How does this work, does a supply depot drop from the sky or do you have to click on a supply depot to double its supply. Can you use this ability on the same depot over and over? Interesting idea, I heard the MULE pays for the CC in one use, could players forgo building depots and instead build multiple CCs to get more and more MULES?

c) Planetary Fortress - Is it good enough to warrant not upgrading to the Orbital Command? I am assuming its still stuck in place when upgraded? On another note, can you use the MULE ability while the CC is in the Air? (assuming you cant)

d) Corrupters - Are these units worthwhile, (thinking ZvZ here) Does it still have the ability to turn the enemy ship/overlord into a turret and if so can the turret fire at ground units?

e) Gold Minerals - Does these expansions "break the game" meaning that the first person to successfully secure the base pretty much wins due to the faster income?
oob
Profile Blog Joined June 2008
Sweden630 Posts
February 19 2010 22:24 GMT
#191
Is it possible to micro the Hellions much like you micro vultures? Does they work like vultures in harrassment and such?
Happiest man on earth
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2010-02-19 22:33:23
February 19 2010 22:33 GMT
#192
On February 20 2010 07:15 Tiamat wrote:
A Few quick Q's and requests..

a) How is the salvage ability? It would figure free bunkers would make Terran impossible to rush early game, but i have not seen alot of people use/abuse this ability. Why would you NOT want a free bunker or two early game?

b) Free Supply - How does this work, does a supply depot drop from the sky or do you have to click on a supply depot to double its supply. Can you use this ability on the same depot over and over? Interesting idea, I heard the MULE pays for the CC in one use, could players forgo building depots and instead build multiple CCs to get more and more MULES?

c) Planetary Fortress - Is it good enough to warrant not upgrading to the Orbital Command? I am assuming its still stuck in place when upgraded? On another note, can you use the MULE ability while the CC is in the Air? (assuming you cant)

d) Corrupters - Are these units worthwhile, (thinking ZvZ here) Does it still have the ability to turn the enemy ship/overlord into a turret and if so can the turret fire at ground units?

e) Gold Minerals - Does these expansions "break the game" meaning that the first person to successfully secure the base pretty much wins due to the faster income?


1.) I haven't even noticed salvage

2.) I don't really use this, I pretty much exclusively use orbital command for mule's//scans. Once you use it on a supply depo, it is permanent. You can't add supplies to a depo more than once (just tested).

3.) Probably entirely situational. You can't use any CC abilities while it is lifted off.

4.) I haven't seen them used but it's still got the ability to corrupt units killed by it to the turret. It also has a spell ( didn't know till I saw it ingame ) 75 energy that causes a building to to production for 8(i think) seconds.

5.) No, there's a lot more to the game than that
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2010-02-19 22:36:36
February 19 2010 22:35 GMT
#193
On February 20 2010 06:47 zee wrote:
what speed are games mostly played on? fast or faster? because according to my friend replays start playing at "fast" not "faster".


Faster

On February 20 2010 07:24 wolfy4033 wrote:
Is it possible to micro the Hellions much like you micro vultures? Does they work like vultures in harrassment and such?


I don't believe so, it felt much different than the vulture. Reapers (with speed upgrd) felt much more like vultures in terms of micro.
oob
Profile Blog Joined June 2008
Sweden630 Posts
February 19 2010 22:42 GMT
#194
On February 20 2010 07:35 GGTeMpLaR wrote:
Show nested quote +
On February 20 2010 06:47 zee wrote:
what speed are games mostly played on? fast or faster? because according to my friend replays start playing at "fast" not "faster".


Faster

Show nested quote +
On February 20 2010 07:24 wolfy4033 wrote:
Is it possible to micro the Hellions much like you micro vultures? Does they work like vultures in harrassment and such?


I don't believe so, it felt much different than the vulture. Reapers (with speed upgrd) felt much more like vultures in terms of micro.


So are hellions useful for anything? I mean, when would one rather get a hellion than.. I dunno, something else :X

Perhaps a lil too soon to know exactly I guess, but I really like the Hellion
Happiest man on earth
shin ken
Profile Blog Joined October 2009
Germany612 Posts
February 19 2010 22:42 GMT
#195
How is Battlecruiser vs. Void Ray balance? Battlecruisers are nerved vs. previous builds, so are they still a strong unit or not?

The one game I saw Cruisers vs. Rays, BCs were very effective (blast some void rays with yamatos - "pull back" micro the rest). Is this representive or are Void Rays still the hard counter vs. Battle Cruisers?
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
February 19 2010 22:54 GMT
#196
On February 20 2010 07:42 wolfy4033 wrote:
Show nested quote +
On February 20 2010 07:35 GGTeMpLaR wrote:
On February 20 2010 06:47 zee wrote:
what speed are games mostly played on? fast or faster? because according to my friend replays start playing at "fast" not "faster".


Faster

On February 20 2010 07:24 wolfy4033 wrote:
Is it possible to micro the Hellions much like you micro vultures? Does they work like vultures in harrassment and such?


I don't believe so, it felt much different than the vulture. Reapers (with speed upgrd) felt much more like vultures in terms of micro.


So are hellions useful for anything? I mean, when would one rather get a hellion than.. I dunno, something else :X

Perhaps a lil too soon to know exactly I guess, but I really like the Hellion


Oh it's definitely useful, mostly for eating up zealots/zerglings or worker harass

but if you want to do the vulture-type micro I think the reaper is the unit (just my opinion/experiences)
zee
Profile Joined January 2010
201 Posts
February 19 2010 22:56 GMT
#197
Is defensive matrix in the game? because battle cruisers had it before and now they removed all abilities from it except yamato -_--
oob
Profile Blog Joined June 2008
Sweden630 Posts
February 19 2010 22:58 GMT
#198
On February 20 2010 07:54 GGTeMpLaR wrote:
Show nested quote +
On February 20 2010 07:42 wolfy4033 wrote:
On February 20 2010 07:35 GGTeMpLaR wrote:
On February 20 2010 06:47 zee wrote:
what speed are games mostly played on? fast or faster? because according to my friend replays start playing at "fast" not "faster".


Faster

On February 20 2010 07:24 wolfy4033 wrote:
Is it possible to micro the Hellions much like you micro vultures? Does they work like vultures in harrassment and such?


I don't believe so, it felt much different than the vulture. Reapers (with speed upgrd) felt much more like vultures in terms of micro.


So are hellions useful for anything? I mean, when would one rather get a hellion than.. I dunno, something else :X

Perhaps a lil too soon to know exactly I guess, but I really like the Hellion


Oh it's definitely useful, mostly for eating up zealots/zerglings or worker harass

but if you want to do the vulture-type micro I think the reaper is the unit (just my opinion/experiences)


Aight that sounds quite sweet aswell, thanks for the answers :D
Happiest man on earth
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
February 19 2010 23:01 GMT
#199
On February 20 2010 07:56 zee wrote:
Is defensive matrix in the game? because battle cruisers had it before and now they removed all abilities from it except yamato -_--


that's how it is now, BC's only have yamato cannon
zee
Profile Joined January 2010
201 Posts
February 20 2010 00:38 GMT
#200
thx. does cybergenetics always have the upgrade animation even when its not upgrading (the spinning thing on it)?
Prev 1 8 9 10 11 12 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 17h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 524
IndyStarCraft 153
UpATreeSC 124
JuggernautJason92
StarCraft: Brood War
Britney 29748
Shuttle 433
910 28
Dota 2
BananaSlamJamma311
League of Legends
C9.Mang0654
Counter-Strike
pashabiceps1699
fl0m1634
shoxiejesuss707
adren_tv127
Heroes of the Storm
Liquid`Hasu411
Other Games
Grubby4221
FrodaN3135
Liquid`RaSZi2077
Beastyqt794
JimRising 338
RotterdaM301
DeMusliM263
Fuzer 196
ArmadaUGS167
B2W.Neo165
Pyrionflax147
ToD141
Sick127
ZombieGrub9
Organizations
Other Games
gamesdonequick42622
BasetradeTV18
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• HappyZerGling 110
• Reevou 35
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• 80smullet 34
• FirePhoenix11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis2263
Other Games
• imaqtpie2204
• Shiphtur333
Upcoming Events
OSC
17h 46m
SOOP
2 days
SHIN vs GuMiho
Cure vs Creator
The PondCast
2 days
Sparkling Tuna Cup
3 days
IPSL
3 days
DragOn vs Sziky
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Liquipedia Results

Completed

Proleague 2026-01-06
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.