• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:09
CET 21:09
KST 05:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)11Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Spontaneous hotkey change zerg Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/ I would like to say something about StarCraft BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Awesome Games Done Quick 2026! Mechabellum Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1965 users

[o] Random Questions for Testers - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 16 Next All
Floydian
Profile Blog Joined March 2009
United Kingdom374 Posts
February 19 2010 16:35 GMT
#161
Can a MULE be used on gas?
How long does a MULE last?

Can you get points with custom matches? Or can they only be gained through the matchmaking system? The reason I ask is to do with the whole rematch thing, say on iccup where the opponent asks for a rematch, is that even possible now?
ParanoiaDHerO
Profile Joined July 2009
United States183 Posts
February 19 2010 16:36 GMT
#162
a Mule lasts 60 seconds, no gas. No points for custom, no rematch ability in BETA that I know of.
Floydian
Profile Blog Joined March 2009
United Kingdom374 Posts
February 19 2010 16:37 GMT
#163
Ty for the speedy reply!
ParanoiaDHerO
Profile Joined July 2009
United States183 Posts
February 19 2010 16:37 GMT
#164
np
AnEsotericMan
Profile Joined August 2009
United States12 Posts
February 19 2010 17:07 GMT
#165
From SC2Armory's gameguide it looks like upgrades might play even a slightly larger role than in BW. Zealots go from 16 to 28 damage, Colossi get +2 armor/shields per upgrade, etc. Has anyone tried out Flash style timing pushes? Want to comment on the benefits of upgrading compared to BW? Are tech routes like Colossi (as opposed to, say, HT) more attractive if you're up on upgrades? Even if the +2s were typos, still curious.

Also, with the "bonus damage" system, as opposed to BW's explosive/concussive system, weapon upgrades make units more well-rounded in SC2. In BW weapon upgrades give Dragoons +1 damage against small(going from 10 to 13), +2 damage against large(20 to 26.) Immortals get +2 damage against light(20 to 26), +2 damage against armored(50 to 56.) Do you feel like counters get somewhat softer as time goes on? Or is this small difference largely negligible compared to the blobs of unit mixture found lategame.

I'm guessing that basic upgrades are one of the last things you think about with a shiny new game, but the Zealots and Colossi really got me wondering. Thanks for your time!
cuteFayth
Profile Joined January 2006
Canada1167 Posts
February 19 2010 17:39 GMT
#166
Anybody knows how the ladder system works? it seems when you're top 8 of a division "end tournament qualifying positions" how do you move up to another league/division??
Rickilicious
Profile Joined July 2009
United States220 Posts
Last Edited: 2010-02-19 17:53:42
February 19 2010 17:41 GMT
#167
Believe a mule lasts 90 seconds.

Are tech routes like Colossi (as opposed to, say, HT) more attractive if you're up on upgrades?

Yes they are, however, they have slightly different roles obviously. But upgrades work WONDERS. I almost think things die too quickly tbh. 12 reapers can take out a CC/Nex/Hatch in prolly 4-5 throws each, which aint that long =p

Do you feel like counters get somewhat softer as time goes on?

TBH, it depends on the counter for me, or maybe I just haven't experienced it enough. But if you see a marauder on a stalker with the marauder at +2 weapon, that stalkers get wtfpwned, like it's not fair, and god forbid the marauder uses stim. That's just one example I've seen from my teammate getting rolled lol.

Or is this small difference largely negligible compared to the blobs of unit mixture found lategame.

Just wanted to separate the questions. Sometimes your build calls for upgrades or sometimes you just forget. But atm, it's hard to play against someone of very equal caliber, meaning if someone goes upgrades they have a distinct advantage, if they didn't already. And I haven't checked the numbers, but if yours are correct then there's your reason why.

Blob of units yes, however, say you're on Protoss and you have +2 ground and +1 armor, your army is going to consist of stalkers zealots and maybe colossus/ht. They're all getting the bonus. They're all pizzlepooning.
Doug Righteous
251
Profile Blog Joined March 2008
United States1401 Posts
February 19 2010 17:48 GMT
#168
On February 20 2010 01:35 Floydian wrote:
Can a MULE be used on gas?
How long does a MULE last?


I'd also like to know moer about the MULE. Since its on a timer, what the max amount of minerals it actually brings in? You can tell Terran is already going to be a very upper-skill driven race when the Protoss 'macro mechanic' is a one button press that increases research/build times by 50%, whereas Terran's 'macro mechanic' is only beneficial provided you can macro and spend additonal resources. It really seems like it pales in comparison to Zerg's additional larva and Protoss' speed boost, but I guess the reactor attachments make up for this.
"If you can chill..........then chill."
PredY
Profile Joined September 2009
Czech Republic1731 Posts
Last Edited: 2010-02-19 17:56:59
February 19 2010 17:56 GMT
#169
nvm
http://www.twitch.tv/czelpredy
moochu
Profile Joined August 2009
Australia374 Posts
February 19 2010 17:56 GMT
#170
Anybody know if pro teams have gotten their hands on some keys and early impressions from pro players?
andrewlt
Profile Joined August 2009
United States7702 Posts
February 19 2010 18:02 GMT
#171
On February 20 2010 02:41 Rickilicious wrote:

Just wanted to separate the questions. Sometimes your build calls for upgrades or sometimes you just forget. But atm, it's hard to play against someone of very equal caliber, meaning if someone goes upgrades they have a distinct advantage, if they didn't already. And I haven't checked the numbers, but if yours are correct then there's your reason why.

Blob of units yes, however, say you're on Protoss and you have +2 ground and +1 armor, your army is going to consist of stalkers zealots and maybe colossus/ht. They're all getting the bonus. They're all pizzlepooning.



I think it's because the damage bonus sometimes doesn't get upgraded. I remember the protoss air units don't. The Phoenix gets a bonus against light and the void ray against armored but the bonus doesn't get upgraded, just the base. The Immortal and Stalker, however, gets their bonus damage upgraded alongside their base.
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2010-02-19 18:09:27
February 19 2010 18:07 GMT
#172
I've seen alot of micro from watching P's play..but can someone tell me if they've experienced any micro elements from T/Z's?

Can concussive mines be used similiar to mines in SC1, where you sort of throw them ahead of your sieged tanks when being assaulted from the front? Letting maruader/marines act as a meatshield.
"trash micro but win - its marine" MC commentary during HSC 4
AnEsotericMan
Profile Joined August 2009
United States12 Posts
February 19 2010 18:17 GMT
#173
So the damage bonus is upgraded on some units? The armory didn't have those stats, should mean that counters won't get softer with upgrades (on those units, anyway.) Thanks for the info, guys!
Jarvs
Profile Joined December 2009
Australia639 Posts
February 19 2010 18:32 GMT
#174
After watching several streams it seems like people bypass the tanks and go thors. Do thors just outshine tanks in nearly every situation where a tank would be useful?
psychopat
Profile Joined October 2009
Canada417 Posts
February 19 2010 19:01 GMT
#175
I was watching a 2v2 and the guys figured out that you could use the Protoss speed-up ability on your teammate's Hatch in order for him to get a ridiculously early Queen. Is this as crazily imbalanced as it seems or does it screw over the toss enough to even out with the zerg's gain?

I also noticed in a game that it seemed like a computer player took over for a guy that disconnected. Is that right? If so, how good is that AI?
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
February 19 2010 19:07 GMT
#176
On February 20 2010 02:48 251 wrote:
Show nested quote +
On February 20 2010 01:35 Floydian wrote:
Can a MULE be used on gas?
How long does a MULE last?


I'd also like to know moer about the MULE. Since its on a timer, what the max amount of minerals it actually brings in? You can tell Terran is already going to be a very upper-skill driven race when the Protoss 'macro mechanic' is a one button press that increases research/build times by 50%, whereas Terran's 'macro mechanic' is only beneficial provided you can macro and spend additonal resources. It really seems like it pales in comparison to Zerg's additional larva and Protoss' speed boost, but I guess the reactor attachments make up for this.


waiting for this question to be answered as well.
onmach
Profile Blog Joined March 2009
United States1241 Posts
February 19 2010 19:09 GMT
#177
Wow I didn't realize upgrades did so much at the later level. Ultralisks get 4 per upgrade level, nearly doubling its base damage. That's ridiculous. I'm so trying that when I get home.
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
February 19 2010 19:20 GMT
#178
The mule brings in 270 minerals over its lifespan (tested on near and far patches), and can't be used on gas. The protoss macro mechanic is a lot harder to use effectively.
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
MorroW
Profile Joined August 2008
Sweden3522 Posts
February 19 2010 19:29 GMT
#179
where can i read hp/dmg type/size about units? just seen cost of units
Progamerpls no copy pasterino
MorroW
Profile Joined August 2008
Sweden3522 Posts
February 19 2010 19:31 GMT
#180
On February 20 2010 03:32 Jarvs wrote:
After watching several streams it seems like people bypass the tanks and go thors. Do thors just outshine tanks in nearly every situation where a tank would be useful?


i belive tanks r stronger for harassment along with dropships (source: battle report 4^^)
Progamerpls no copy pasterino
Prev 1 7 8 9 10 11 16 Next All
Please log in or register to reply.
Live Events Refresh
IPSL
20:00
Ro4 Set 2
DragOn vs Sziky
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 179
Railgan 92
SC2Nice 72
StarCraft: Brood War
Dewaltoss 113
ZZZero.O 65
Dota 2
420jenkins330
LuMiX1
League of Legends
KnowMe177
Counter-Strike
fl0m6941
pashabiceps1848
Heroes of the Storm
Liquid`Hasu510
Khaldor248
Other Games
FrodaN5329
Grubby4331
Liquid`RaSZi3097
B2W.Neo942
Beastyqt626
Harstem405
mouzStarbuck307
trigger257
ArmadaUGS212
Ketroc20
Organizations
Other Games
gamesdonequick4463
EGCTV986
StarCraft 2
angryscii 43
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• HeavenSC 2
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• HerbMon 31
• 80smullet 23
• Airneanach10
• Michael_bg 6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• HappyZerGling89
League of Legends
• Nemesis4052
Other Games
• imaqtpie2333
• Shiphtur450
Upcoming Events
Replay Cast
12h 51m
Wardi Open
17h 51m
Monday Night Weeklies
20h 51m
WardiTV Invitational
1d 15h
WardiTV Invitational
2 days
The PondCast
3 days
OSC
3 days
OSC
4 days
All Star Teams
5 days
INnoVation vs soO
sOs vs Scarlett
uThermal 2v2 Circuit
5 days
[ Show More ]
All Star Teams
6 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
6 days
OSC
6 days
Liquipedia Results

Completed

Proleague 2026-01-10
Big Gabe Cup #3
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
Proleague 2026-01-11
OSC Championship Season 13
Underdog Cup #3
NA Kuram Kup
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.