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On February 19 2010 04:03 Skaff wrote:Show nested quote +On February 19 2010 03:57 PredY wrote:question i've seen that ghosts shoot even though they are cloaked. can anyone actually confirm if it gives warning to the opponent, or is it the same as in bw when you get attacked by DT and when you check your whole control group is gone  DT's really only wiped out a bunch of stuff in BW because it would not ping the mini map if they killed units in one swing. Ghost... could never do that before  . However, ghost look pretty badass in sc2.
i see.. would like someone to post on this anyway
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On February 19 2010 03:15 crabapple wrote: i remember seeing time cost for virtually everything, building units, buildings, researching.
question
when you use the nexus's ability that speeds it up, does the time value display adjust also or stay the same?
No adjustment
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Question: Ghost/Nukes.. more easily used? I believe I heard someone who was streaming say that it was easier to get nukes in sc2 than in bw.
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On February 19 2010 05:07 The-Dom wrote: Question: Ghost/Nukes.. more easily used? I believe I heard someone who was streaming say that it was easier to get nukes in sc2 than in bw. i don't have beta but i believe getting nukes is much easier now and they are really cheap but they do less damage than in sc1. you need 3 in order to kill a CC/nexus/hatch
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can anyway comment on cloacked ghosts, when attacking, whther the enemy get the warning message about being under attack or not. thx
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I saw in a stream that the US side of the beta already had 1500 users online, does the European version come close?
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Atm there are 2.7k users online in Europe.
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Upon death, do stalkers liquefy into glistening pools of blue goop while simultaneously announcing a death knell of beeps and boops?
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Can the same account be active on EU / Asia and US servers at the same time (not looking for speculative answers)?
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On February 19 2010 05:07 The-Dom wrote: Question: Ghost/Nukes.. more easily used? I believe I heard someone who was streaming say that it was easier to get nukes in sc2 than in bw.
Idk about how easy they are to get, but from watching they launch incredibly fast. Like 1/4 or less of the time as they take to launch in BW.
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When playing with the warp gates:
Do you need to place a unit on the battlefield before it starts training another? If no, how many units can you stack up in the gate for a mass drop? Can you place a rally point to have it auto-warp?
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I have a question. Can I use a friend's account? Say he gets his key and tells me his account login and password, will the thing try to make sure it's his computer or something? I tried to do some research and I'm getting mixed answers.
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On February 19 2010 08:08 Djzapz wrote: I have a question. Can I use a friend's account? Say he gets his key and tells me his account, will the thing try to make sure it's his computer or something? I tried to do some research and I'm getting mixed answers.
The answer is yes, not at the same time or it kicks someone. I'm not sure how it works regarding different regions (see my question above)
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On February 19 2010 08:09 PokePill wrote:Show nested quote +On February 19 2010 08:08 Djzapz wrote: I have a question. Can I use a friend's account? Say he gets his key and tells me his account, will the thing try to make sure it's his computer or something? I tried to do some research and I'm getting mixed answers. The answer is yes, not at the same time or it kicks someone. I'm not sure how it works regarding different regions (see my question above) He's worried there might be some kind of system to ban shared accounts -_-... and I'm trying not to be too pushy.
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I'd like to know the difference in viewable screen area between 16 : 9 and 16 : 10 monitors. Anyone with a 16:10 monitor willing to take a few screens at a 16 : 10 and a 16 : 9 resolution?
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On February 19 2010 08:18 HalfAmazing wrote: I'd like to know the difference in viewable screen area between 16 : 9 and 16 : 10 monitors. Anyone with a 16:10 monitor willing to take a few screens at a 16 : 10 and a 16 : 9 resolution? I don't have the beta so I can't post screenshots, but Blizzard have said that people with a widescreen will have a small increase in viewable area over 4:3 users. Based on this I would say that 16 has more viewable area than 16:10, altho it would be so small a difference that it is not really relevant.
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Yeah you would assume so, but you can also render everything a little disproportionately so there's no difference between 16 : 9 and 16 : 10. I'd really like to see some different screenshots. I'm getting a new monitor, and this is quite important to me. I'd prefer 16 : 9, but not if it (slighty) hinders me in SC II.
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if you temp mind control a worker with the infestor, can you build stuff? that'd be sweet if you could and then build shit with their money.
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On February 19 2010 08:05 Krolinkos wrote: When playing with the warp gates:
Do you need to place a unit on the battlefield before it starts training another? If no, how many units can you stack up in the gate for a mass drop? Can you place a rally point to have it auto-warp?
Warpgates are Gateways that warp in their units rather than have them exit from the Warpgate itself. Say you want to build a Zealot, you'd select the Warpgate, hit Z, then left-click a spot in a psi-matrix field (the field Pylon/Warp Prisms generate) is available and the Zealot will warp in. They have a cooldown, i.e., once you create a unit from it, you have to wait out it's cooldown before creating another one; you can't queue.
And no, there is no autowarp/rally for Warpgates.
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I'm not sure if its just me, but when players click on the ground, the green pointer thing is starting to really annoy me. I think it lasts too long like if a player would tell a unit to move, there would be at least 4 green pointer things at the screen because it takes so long to disappear. Is this annoying when playing?
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