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[o] Random Questions for Testers - Page 6

Forum Index > SC2 General
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theuser
Profile Joined June 2008
Romania176 Posts
February 18 2010 15:17 GMT
#101
On February 18 2010 21:24 lavion wrote:
hi i would like to know whether sc2 is graphically demanding, will a low-mid range lap top run it?


I'm playing on a Core 2 duo 2 ghz laptop, with 4 gb ram, ati hd 4330 (512 ram) and it moves perfectly at 1280 with high details. I didn't try higher resolutions yet.

SC2 eats a lot of RAM, pc shows me 3 gb USED while in game.

Hope this helps you!
FaZiNaTe
Profile Joined August 2009
Germany290 Posts
February 18 2010 15:18 GMT
#102
Are Hotkeys customizable?


Hotkeys at german version are

QWER ASDF YXCV

For every race its pretty damn good
twitch.com/fazinate
theuser
Profile Joined June 2008
Romania176 Posts
February 18 2010 15:21 GMT
#103
I can't stand V for overlord and Y for relay point., why not the old O and R? (R is used now for queen making more larvae)
PredY
Profile Joined September 2009
Czech Republic1731 Posts
February 18 2010 15:35 GMT
#104
On February 19 2010 00:08 FrozenArbiter wrote:
Show nested quote +
On February 19 2010 00:05 Garrl wrote:
i have a question. What's up with "XXX was revealed" or smth like that. it shows you your enemy buildings and units for example. i think it's pretty dumb. anyone have any experience with that


It happens when you lose all your worker-producing buildings (hatcheries, Nexuses, Command Centres) and goes away when you rebuild one. It's to stop idiotic spamming of pylons across the map to piss off your opponent.

I'm not sure how quick it is now... isn't it like almost instant? I don't like that.


i don't like the thing when you lose a CC (f.e) but you still have money and scvs to build new one you get revealed + when you play elimination race.
really dumb. hopefully someone can suggest them to change it.
http://www.twitch.tv/czelpredy
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2010-02-18 16:35:38
February 18 2010 16:34 GMT
#105
On February 19 2010 00:35 PredY wrote:
Show nested quote +
On February 19 2010 00:08 FrozenArbiter wrote:
On February 19 2010 00:05 Garrl wrote:
i have a question. What's up with "XXX was revealed" or smth like that. it shows you your enemy buildings and units for example. i think it's pretty dumb. anyone have any experience with that


It happens when you lose all your worker-producing buildings (hatcheries, Nexuses, Command Centres) and goes away when you rebuild one. It's to stop idiotic spamming of pylons across the map to piss off your opponent.

I'm not sure how quick it is now... isn't it like almost instant? I don't like that.


i don't like the thing when you lose a CC (f.e) but you still have money and scvs to build new one you get revealed + when you play elimination race.
really dumb. hopefully someone can suggest them to change it.

You don't get revealed instantly and the counter stops as soon as you start building a new one. This will effect the outcome in ~1/1000000 games, I only saw one of them in Starcraft and in that game I would say that it would have been fair for the terran to win instead of the toss. The terran left when the toss only had one pylon and he had a whole base, since he couldn't find the pylon while the toss carrier army was picking off his units.
SoleSteeler
Profile Joined April 2003
Canada5472 Posts
February 18 2010 16:37 GMT
#106
So I went 4-1 in the practice games, 8-2 (computer crash) in the placement games, so I'm in the platinum division. Artosis is #1 with like 80 games played, ROFL! (something like 58-23)

I'm randoming completely; only got Protoss once in 15 games.
rANDY
Profile Blog Joined November 2005
United Kingdom748 Posts
February 18 2010 16:39 GMT
#107
im in platinum #6, anyone know what the different numbers mean?
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
February 18 2010 16:44 GMT
#108
On February 19 2010 01:39 no_re wrote:
im in platinum #6, anyone know what the different numbers mean?

There are multiple platinum groups so many people can say they are #1
hifriend
Profile Blog Joined June 2009
China7935 Posts
February 18 2010 17:01 GMT
#109
W8 so you kill someones CC/nex/hatch and get instant maphack? Wow this will make for a great competitive game lol..
520
Profile Blog Joined April 2009
United States2822 Posts
February 18 2010 17:03 GMT
#110
On February 19 2010 02:01 hifriend wrote:
W8 so you kill someones CC/nex/hatch and get instant maphack? Wow this will make for a great competitive game lol..

You have to kill every one of their town halls to reveal any other buildings they have made (like hiding Extractors or Pylons in order to stay alive when they've clearly lost.) Sure, there are games where one building has made a difference, but those are one-in-a-million occurrences, but the amount of fucktards you'll see on Battle.Net that decide to hide Pylons after a lost game are far more common than that.
Writer
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
February 18 2010 17:06 GMT
#111
Artosis is #1 with like 80 games played, ROFL! (something like 58-23)

(As of this moment, Artosis is #1 in Division 7), considering it placed me 7th in that division just for going 8-2, I wouldn't praise the accuracy of the ladder after only a day
3.
crabapple
Profile Blog Joined June 2008
United States397 Posts
Last Edited: 2010-02-18 19:13:45
February 18 2010 18:15 GMT
#112
i remember seeing time cost for virtually everything, building units, buildings, researching.

question

when you use the nexus's ability that speeds it up, does the time value display adjust also or stay the same?
konstantin
Profile Joined September 2007
Mexico45 Posts
February 18 2010 18:20 GMT
#113
The action icon area is 5x3 and I guess it would fit perfectly on the left side of the keyboard
qwert
asdfg
zxcvb

I believe someone has done it on W3, is it possible to make it so in SC2B?
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
February 18 2010 18:21 GMT
#114
hey testers I have made a guide for everyone to be able to stream. with perfect quality.

[Guide]Streaming SC2 Beta

The guide is meant for SC2 Beta+Pro Caster, and I covered most of the errors that you might encounter while using it as well. I'll be adding more as I hear from the current users who are using Pro Caster already.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
ilDottore
Profile Joined February 2010
Sweden4 Posts
February 18 2010 18:24 GMT
#115
On February 18 2010 18:19 Hyde wrote:
Show nested quote +
On February 18 2010 17:46 dbergan wrote:
On February 18 2010 13:18 Nightmarjoo wrote:
Do f-keys work like in bw? Is it still f 2-4 or do I need to find my f1 key?


F1 selects idle worker... that's all I've noticed so far.

I'm not sure if I like that, I guess I could get use to it. What I don't like so far about SC2 is the fact that it tells you your workers are under attack, I wish they would remove that.

Show nested quote +
On February 18 2010 18:18 minus_human wrote:
Why the heck does everyone play Zerg?

Because they're imba? haha joking, I don't know I heard someone on the stream say everyone was protoss? Could be wrong.

Question - Does the new Protoss speed up ability only apply to one building at a time or is it an AoE? Can each nexus do it or are you limited to one use?
Can someone use it when they're building the colossus and tell me how much faster it actually builds?


The Colossus buildtime is ca 54sec without chrono boost (the nexus speed-ability) and ca 37 sec with chrono boost. Although chrono boost itself lasts only around 23sec so you have to do it twice.
PredY
Profile Joined September 2009
Czech Republic1731 Posts
February 18 2010 18:57 GMT
#116
question

i've seen that ghosts shoot even though they are cloaked. can anyone actually confirm if it gives warning to the opponent, or is it the same as in bw when you get attacked by DT and when you check your whole control group is gone
http://www.twitch.tv/czelpredy
years
Profile Blog Joined December 2009
Costa Rica216 Posts
February 18 2010 19:02 GMT
#117
so in sc2 t>p z>p?
"Member of Hyuk Hyuk Hyuk Cafe! He's the next Jaedong, baby!" Through high and low, bisu boy, through high and low.
Skaff
Profile Joined February 2010
United States240 Posts
February 18 2010 19:03 GMT
#118
On February 19 2010 03:57 PredY wrote:
question

i've seen that ghosts shoot even though they are cloaked. can anyone actually confirm if it gives warning to the opponent, or is it the same as in bw when you get attacked by DT and when you check your whole control group is gone


DT's really only wiped out a bunch of stuff in BW because it would not ping the mini map if they killed units in one swing. Ghost... could never do that before . However, ghost look pretty badass in sc2.
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
February 18 2010 19:09 GMT
#119
do they know how many servers there are, or ranked ladders and stuff?

i see platinum and gold leagues, but dunno how many of them are there?
I am not good with quotes
crabapple
Profile Blog Joined June 2008
United States397 Posts
Last Edited: 2010-02-18 19:14:59
February 18 2010 19:10 GMT
#120
question

is the pylon radius more circular now, or is it still like sc1 where it was pretty much square, with a circle visual

can you just move larvae around the hatchery where you want? relying on a bug for only moving them to the left was dumb so i imagine they took that out. i tihnk it would be an ok idea to be able to control larvae movement - it adds that "little edge" factor.
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