• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:30
CET 00:30
KST 08:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT7Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0224LiuLi Cup: 2025 Grand Finals (Feb 10-16)44Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker15
StarCraft 2
General
Weekly Cups (Feb 9-15): herO doubles up ByuL: The Forgotten Master of ZvT SpeCial on The Tasteless Podcast Nexon's StarCraft game could be FPS, led by UMS maker How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
Master Swan Open (Global Bronze-Master 2) LiuLi Cup: 2025 Grand Finals (Feb 10-16) WardiTV Team League Season 10 PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
Gypsy to Korea Ladder maps - how we can make blizz update them? TvZ is the most complete match up Brood War inspired Terran vs Zerg cinematic – feed Which units you wish saw more use in the game?
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
Nintendo Switch Thread ZeroSpace Megathread Corso Formazione Insegnanti Yoga What Game makes you happy and stress free? Diablo 2 thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
Formula 1 Discussion TL MMA Pick'em Pool 2013 2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Search For Meaning in Vi…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2120 users

Nexus has time warp ability, Obelisk out of game - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 8 9 10 Next All
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
February 11 2010 20:20 GMT
#21
On February 12 2010 05:18 Malingo wrote:
energy tension is no longer an issue. Good work blizzard!
I think some one mentioned something almost exactly like this on one of the threads a few weeks back. This either means that Blizzard reads these forums much more thoroughly then I thought they did and learns from them or there was a leak/freak coincidence.
Apparently this has been a common suggestion because I suggested this ability for the obelisk last August and Archer suggested it for the obelisk in '08.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
BlackYoshi
Profile Joined June 2009
United States84 Posts
February 11 2010 20:21 GMT
#22
That doesn't increase speed


that increases strategic opportunities by being able to warp in any spot (proxies and such)
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
February 11 2010 20:26 GMT
#23
This also creates an interesting competition with terran macro mechanics. Economy or fast tech vs. economy or intel. The new protoss threats this introduces may have just made comsat a lot more valuable.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
0neder
Profile Joined July 2009
United States3733 Posts
February 11 2010 20:29 GMT
#24
I like this a lot if it's not cooldown based and you can save up. Otherwise, it's bad but still better than proton charge.
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
February 11 2010 20:43 GMT
#25
To be honest, I am not sure how much I like this. On one hand, it does have interesting implications as far as build orders are concerned and makes the Nexus a lot more important of a structure. Plus, in a sense, it does increase the amount of macromanagement involved since you will want to maximise the speed at which units are produced. Infact, the amount of multitasking required to maintain optimal production seems to scale with how big your production is. Plus, it also has more potential uses then the Obelisk.

On the other, however, I am not certain if it is a good idea to have the mechanic completely seperate from resource gathering. It could be that I am just not used to the idea yet. But Terran and Zerg both have mechanics (MULE and Spawn Mutant Larva) that have potential affects on mining. The Protoss currently do not have anything like that.

I do not know. I can see the potential, but I am worried if the lack of mining implications will have negative consenquences.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
Kyouya
Profile Joined January 2008
Mexico318 Posts
February 11 2010 20:48 GMT
#26
Protoss produce and research faster wow. That makes the races even more diverse.
Strike First, Strike Hard, Show No Mercy.
Forty-two
Profile Joined July 2009
United States8 Posts
February 11 2010 20:49 GMT
#27
On February 12 2010 05:43 Tom Phoenix wrote:
I do not know. I can see the potential, but I am worried if the lack of mining implications will have negative consenquences.


Presumably you can increase the probe production out of the nexus.
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
February 11 2010 20:54 GMT
#28
On February 12 2010 05:49 Forty-two wrote:
Show nested quote +
On February 12 2010 05:43 Tom Phoenix wrote:
I do not know. I can see the potential, but I am worried if the lack of mining implications will have negative consenquences.


Presumably you can increase the probe production out of the nexus.


Oh. Wow, I did not think of that. When you put it in those terms, it seems a lot more appealing. Plus, it seems to affect all aspects of macromanagement and provides for a lot of tensions between the options.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
February 11 2010 20:57 GMT
#29
So the Nexus can increase production / upgrade speed of anything? Sounds amazing!
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
February 11 2010 20:58 GMT
#30
At first sight seems imba o.o
The zerg needs some imba-sounding/epic/easily abusable abilities or units too TT.TT
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
February 11 2010 20:59 GMT
#31
It's like a weaker spawn larva when it comes to economy/army production. Faster tech makes up for it though.

I like it though, it looks a lot better than proton charge, more choice to be made.
Bankai - Correlation does not imply causation
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
February 11 2010 21:01 GMT
#32
On February 12 2010 05:58 Abenson wrote:
At first sight seems imba o.o
The zerg needs some imba-sounding/epic/easily abusable abilities or units too TT.TT
With the queen the zerg could instantly start production of 14 mutalisks off of two hatcheries. Does that sound epic enough? :s
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-02-11 21:02:23
February 11 2010 21:01 GMT
#33
On February 12 2010 05:20 Tsagacity wrote:
Show nested quote +
On February 12 2010 05:18 Malingo wrote:
energy tension is no longer an issue. Good work blizzard!
I think some one mentioned something almost exactly like this on one of the threads a few weeks back. This either means that Blizzard reads these forums much more thoroughly then I thought they did and learns from them or there was a leak/freak coincidence.
Apparently this has been a common suggestion because I suggested this ability for the obelisk last August and Archer suggested it for the obelisk in '08.



Obelisk wasnt around in '08 but yah it was in my second thesis. I even think some people might have floated similar ideas before that even.



Needless to say its a very old idea from the beginning of the Macro Revolution.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Spawkuring
Profile Joined July 2008
United States755 Posts
February 11 2010 21:01 GMT
#34
I like the concept of it because it further differentiates the races more. Before, the Terran and Protoss mechanics were very similar to each other with Zerg being the only original one, but now we have a unique function for every race. I look forward to the ridiculous DT rushes that are sure to come from this thing.
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
February 11 2010 21:03 GMT
#35
aprovallllll
brood war for life, brood war forever
cerebralz
Profile Joined August 2009
United States443 Posts
February 11 2010 21:04 GMT
#36
Absolutely love this idea. I also seconded this idea a while back in a previous forum. It makes sense for protoss in every way. When beta starts we'll find out if it needs tweaking or an extra research to activate, but in all, i'm very hopeful for good results. It fulfills all the requirements of what a macro mechanic should be. Makes it easier to pump buildings which will increase production. Extra use for speeding tech timing. Doesn't penalize you a ton for NOT using it. Gives you a distinct timing advantage for using it while being distinct from the other two mechanics.

All the macro mechanics eventually equate to timing somehow. Whether it is to gain "X" minerals to gain an "Y" army at "Z" time in the game. Or gain "X" larvae to get drones to get your "Y" army at "Z" time. Or increase building and research time by "X" to get "Y" army at "Z" time. It's a different way to get to "Z" but distinct and enjoyable for each race.
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
February 11 2010 21:10 GMT
#37
On February 12 2010 06:01 Tsagacity wrote:
Show nested quote +
On February 12 2010 05:58 Abenson wrote:
At first sight seems imba o.o
The zerg needs some imba-sounding/epic/easily abusable abilities or units too TT.TT
With the queen the zerg could instantly start production of 14 mutalisks off of two hatcheries. Does that sound epic enough? :s


Yes, yes it does Or instantly saturate the natural or the third. Really looking forward to it.

On February 12 2010 06:01 Spawkuring wrote:
I look forward to the ridiculous DT rushes that are sure to come from this thing.


About the DT rush, it's not going to come out that much faster, does it? I mean, you still have to build the tech buildings to climb the tech tree and they can't be sped up?
Bankai - Correlation does not imply causation
Spawkuring
Profile Joined July 2008
United States755 Posts
February 11 2010 21:14 GMT
#38
On February 12 2010 06:10 NeoLearner wrote:
Show nested quote +
On February 12 2010 06:01 Tsagacity wrote:
On February 12 2010 05:58 Abenson wrote:
At first sight seems imba o.o
The zerg needs some imba-sounding/epic/easily abusable abilities or units too TT.TT
With the queen the zerg could instantly start production of 14 mutalisks off of two hatcheries. Does that sound epic enough? :s


Yes, yes it does Or instantly saturate the natural or the third. Really looking forward to it.

Show nested quote +
On February 12 2010 06:01 Spawkuring wrote:
I look forward to the ridiculous DT rushes that are sure to come from this thing.


About the DT rush, it's not going to come out that much faster, does it? I mean, you still have to build the tech buildings to climb the tech tree and they can't be sped up?


Ahh, I didn't realize that it doesn't speed up building production. Still, I can see people abuse it in order to cheese. It will be pretty fun I imagine.
onmach
Profile Blog Joined March 2009
United States1241 Posts
February 11 2010 21:15 GMT
#39
The only worry I have is that protoss bases will all be one big tight blob so that any building that might need to be rushed can be. Still, not bad. This is actually a very clever idea. I think this is better than mule now, in fact.

If you scout and see a particular advanced building next to the nexus you'll have some small indication of what build they might be running.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2010-02-11 21:28:09
February 11 2010 21:27 GMT
#40
Sup? From a December thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=108753

Nexus spell: Speed Warp by SWPIGWANG
Increase the speed where the target building builds, builds units and research upgrades by 20%. It lasts 25 seconds and has a cooldown of 30 seconds and its effect is shown graphically with a beam channeling power from the nexus to the target. The spell has a range of 14 tiles. Can target the nexus itself.


Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Prev 1 2 3 4 5 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 475
SteadfastSC 314
goblin 17
StarCraft: Brood War
Artosis 445
nyoken 68
Purpose 22
Dota 2
monkeys_forever206
Counter-Strike
Foxcn409
Other Games
summit1g10476
tarik_tv4016
shahzam570
C9.Mang0241
Maynarde98
Trikslyr65
KnowMe42
Organizations
Other Games
BasetradeTV24
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 89
• musti20045 27
• davetesta2
• Migwel
• sooper7s
• AfreecaTV YouTube
• mYiSmile10
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21204
League of Legends
• TFBlade1458
Other Games
• imaqtpie1779
• Shiphtur257
Upcoming Events
PiGosaur Cup
1h 30m
Replay Cast
9h 30m
WardiTV Winter Champion…
12h 30m
Replay Cast
1d
PiG Sty Festival
1d 9h
Maru vs Bunny
Classic vs SHIN
The PondCast
1d 10h
KCM Race Survival
1d 10h
WardiTV Winter Champion…
1d 12h
OSC
1d 12h
Replay Cast
2 days
[ Show More ]
PiG Sty Festival
2 days
Clem vs Percival
Zoun vs Solar
Epic.LAN
2 days
Replay Cast
3 days
PiG Sty Festival
3 days
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
3 days
Epic.LAN
3 days
Replay Cast
4 days
PiG Sty Festival
4 days
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
4 days
Replay Cast
5 days
Replay Cast
5 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
6 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

C-League Week 31
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PiG Sty Festival 7.0
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.