• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:46
CET 12:46
KST 20:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League64Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Rollback Netcode in Brood War Do we even care about balance? [Recap] 0-6 Defeat for Mong's Team Bot on ladder Young Players Tournament Announced by SOOP
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7920 users

Nexus has time warp ability, Obelisk out of game - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 8 9 10 Next All
Broodie
Profile Blog Joined May 2008
Canada832 Posts
February 11 2010 21:30 GMT
#41
lol seriously though, mess off with protoss and start with zerg, lol blizzard is so excited to add mystical features to protoss theyre forgetting that it's about all 3 races
SilentLiquid.Broodie - Author of Tango Terminal, Ophilia RE, Cajun Quandary, & The Beneath
Toads
Profile Blog Joined February 2009
Canada1795 Posts
February 11 2010 21:43 GMT
#42
Pretty nice but did thia affect all building ? or only 1 you choose ?
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
WoodenSpider
Profile Joined April 2008
United States85 Posts
February 11 2010 21:53 GMT
#43
The best part about this is it changes Protoss macro mechanics from exponential to linear, like Zerg and Terran.

I forget which thread it was, but some guy pointed out that protoss get ridiculously overpowered late game with proton charge (he had graphs and stuff), this gives more interesting strategy and makes the game balanced.
Great Idea Blizz!
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-02-11 22:14:14
February 11 2010 22:13 GMT
#44
On February 12 2010 06:53 WoodenSpider wrote:
The best part about this is it changes Protoss macro mechanics from exponential to linear, like Zerg and Terran.

I forget which thread it was, but some guy pointed out that protoss get ridiculously overpowered late game with proton charge (he had graphs and stuff), this gives more interesting strategy and makes the game balanced.
Great Idea Blizz!

That was Demosquid and a bunch of people proved he was wrong (even though he had pretty graphs and stuff).
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
February 11 2010 22:21 GMT
#45
This is a great idea, but as others have said, there cant be a range limit on the ability, otherwise some of the interesting possibilities get taken out, like fast proxy's. The ability also needs to be able to work on the nexus itself, so that probe production can be increased. But this does seem to be a step in the right direction.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
February 11 2010 22:37 GMT
#46
Definitely interesting, and will open up some very interesting and complex builds, I definitely like it.
IceCube
Profile Blog Joined June 2009
Croatia1403 Posts
February 11 2010 22:42 GMT
#47
Interesting stuff. Guess when beta starts all of lucky ones who gets to play it will be toss.
PvP ftw :p
Forever Vulture.. :(
Mazar
Profile Blog Joined May 2008
United States135 Posts
February 11 2010 22:44 GMT
#48
On February 12 2010 05:12 Archerofaiur wrote:
You guys do realize that Protoss already have faster unit production (Warpgates).


They changed that at the last Blizzcon so units would take longer to spawn from warping in opposed to building them.
Peanut Butter
Archerofaiur
Profile Joined August 2008
United States4101 Posts
February 11 2010 22:48 GMT
#49
On February 12 2010 07:44 Mazar wrote:
Show nested quote +
On February 12 2010 05:12 Archerofaiur wrote:
You guys do realize that Protoss already have faster unit production (Warpgates).


They changed that at the last Blizzcon so units would take longer to spawn from warping in opposed to building them.


So Warp-In now takes longer than regular production?


Source?
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
February 11 2010 22:56 GMT
#50
If that change is true, the Starcraft Wiki definitely never caught it.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Toads
Profile Blog Joined February 2009
Canada1795 Posts
February 11 2010 22:58 GMT
#51
Imo, it will be hard to zerg to deal with that because with his Psyonic Storm, zerg will lose a lot of unit and will take some time to regain it, but for toss if zerg made to kill his army it will not take some time to get a big ball of unit and crush zerg.
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
Mohdoo
Profile Joined August 2007
United States15743 Posts
February 11 2010 22:59 GMT
#52
What I am wondering is exactly HOW much faster it makes stuff research. A super quick +1 zealot push against Zerg would be downright murder.
jaybrundage
Profile Joined December 2009
United States3921 Posts
February 11 2010 23:03 GMT
#53
This sounds really cool im looking foward to it. Can you say PROBE RUSH XD
The more you sweat in training, the less you bleed in battle.
Knee_of_Justice
Profile Joined October 2009
United States388 Posts
February 11 2010 23:17 GMT
#54
On February 12 2010 07:59 Mohdoo wrote:
What I am wondering is exactly HOW much faster it makes stuff research. A super quick +1 zealot push against Zerg would be downright murder.


1998: Zerg rush

2???: Protoss rush???
Protoss Tactical Guide: http://www.sc2armory.com/forums/topic/7903
DeCoup
Profile Joined September 2006
Australia1933 Posts
February 12 2010 00:06 GMT
#55
This is a very good and interesting macro mechanic.
Loosing an expansion (especially in early game) would be a lot more devastating for a Protoss macro wise, (tho no more than Terran) however this mechanic is a lot less susceptible to harass than the Obelisk would have been or the Queen is.

I would argue that Protoss do not need a mineral or gas income mechanic at all. Why would that give them a disadvantage compared to Zerg and Terran? All you need to do is change unit/building costs for Protoss so that not having this ability is non issue.

I would also argue that no energy tension is required for this mechanic and that there is no problem with this being the ONLY ability the Nexus has. Who says every race needs energy tension for their macro mechanic? The tension for the Protoss mechanic comes in the form of ability targeting. Your choice to target a production facility for increased production, or a tech building for faster tech is a huge tactical decision to make and is very situational to the play at hand. To further emphasise this once you have decided Tech for example which Tech building you choose is a further important tactical choice.

This ability may also have some good meta-game implications. Assuming there is a visual effect over effected buildings you could for example Cast it on your Twilight council to misdirect your opponent into thinking you are Teching Charge or Blink and then create a Robo Bay and produce Colossus at a proxy location to throw off your opponents counter build. Trading a military or tech advantage for build misinformation.

I will be interested to see if this can be used to further increase the warp-in speed of a warp-gate or if it only effects Gateways, Stargate and Robo Facility. I am also interested to see how early this ability can be accessed. I assume it will be a Cyber core unlock.

1 more thing... try not to assume imba... If there were was no way to tweak the ability for balance it would not be in the game. Just makes you look silly.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Archerofaiur
Profile Joined August 2008
United States4101 Posts
February 12 2010 01:29 GMT
#56
I would like to have a moment of silence for our fallen friend.

[image loading]



R.I.P. Obelisk

We hardly knew ye.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
KeSPA_Wannabe
Profile Blog Joined October 2009
United States36 Posts
February 12 2010 01:41 GMT
#57
On February 12 2010 04:50 Lobbo wrote:
source? thanks for that.

"Protoss can out-research the other two, or quickly build units if they have the large amount of resources needed... " taken from a dude on the forums. This sounds awesome. For those who missmacro.


And even better for those you macro well
Too bad I'm one of the few Koreans who didn't manage to inherit StarCraft genes from my parents...
NotJack
Profile Joined December 2009
United States737 Posts
February 12 2010 01:47 GMT
#58
Protoss getting all Zergy in SC2
deth
Profile Blog Joined August 2009
Australia1757 Posts
February 12 2010 02:43 GMT
#59
Totally just gonna be using this for mass probe production, if the nexus can target itself :D
Spawkuring
Profile Joined July 2008
United States755 Posts
February 12 2010 02:51 GMT
#60
On February 12 2010 10:29 Archerofaiur wrote:
I would like to have a moment of silence for our fallen friend.

[image loading]



R.I.P. Obelisk

We hardly knew ye.


Now now, we'll probably still see in the editor and Protoss campaign. Although something tells me that it'll be used for Tower Defense maps.
Prev 1 2 3 4 5 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
19:00
Weekly #152 (SHIN Mod Edition)
ByuN vs PercivalLIVE!
herO vs Shameless
CranKy Ducklings173
SHIN 27
CranKy Ducklings SOOP12
LiquipediaDiscussion
FEL
19:00
ScienceCraft - Day 2
IndyStarCraft 322
RotterdaM274
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 412
IndyStarCraft 322
RotterdaM 274
SHIN 27
Classic 6
StarCraft: Brood War
Britney 45229
Shuttle 13346
Bisu 2682
BeSt 1290
firebathero 1035
Horang2 898
FanTaSy 752
Hyuk 569
EffOrt 295
Stork 266
[ Show more ]
Mind 201
Last 156
Light 124
Killer 112
ggaemo 90
Hyun 90
Pusan 74
Movie 65
Bonyth 63
Barracks 50
Mong 41
ToSsGirL 35
Shinee 33
Bale 29
Sexy 29
scan(afreeca) 26
Aegong 25
sorry 23
Hm[arnc] 22
zelot 21
Noble 16
yabsab 16
soO 13
Shine 11
Sacsri 10
Dota 2
Gorgc15111
XcaliburYe139
Counter-Strike
allub325
x6flipin286
Other Games
singsing1390
B2W.Neo1376
DeMusliM32
Organizations
Counter-Strike
PGL16043
Other Games
gamesdonequick1294
StarCraft: Brood War
UltimateBattle 13
lovetv 8
[ Show 12 non-featured ]
StarCraft 2
• LUISG 42
• Adnapsc2 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1942
• WagamamaTV417
Upcoming Events
Replay Cast
11h 14m
WardiTV Weekly
1d
IntoTheTV X SOOP
1d 23h
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
5 days
GSL
5 days
Epic.LAN
5 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.