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[January] SC2 General Discussion - Page 3

Forum Index > SC2 General
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Signus
Profile Joined February 2009
United States269 Posts
Last Edited: 2010-01-10 14:27:07
January 10 2010 14:25 GMT
#41
Probably doesn't deserve it's own topic, so I'll link it here.

http://aperturegames.com/listnews.php?story=starcraft-ii-keyboard-announced
[image loading]


Looks sort of funny and I don't think most people would give up the keyboard they are used to just for an SC2 branded one. I think it's interesting though, especially since I'm thinking about grabbing a new keyboard at some point.
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
January 10 2010 14:27 GMT
#42
On January 10 2010 23:25 Signus wrote:
Probably doesn't deserve it's own topic, so I'll link it here.

http://aperturegames.com/listnews.php?story=starcraft-ii-keyboard-announced
[image loading]


Looks sort of funny and I don't think most people would give up the keyboard they are used to just for an SC2 branded one. I think it's interesting though, especially since I'm thinking about grabbing a new keyboard at some point.


Did they really misspell protoss?
Signus
Profile Joined February 2009
United States269 Posts
January 10 2010 14:31 GMT
#43
On January 10 2010 23:27 inReacH wrote:
Show nested quote +
On January 10 2010 23:25 Signus wrote:
Probably doesn't deserve it's own topic, so I'll link it here.

http://aperturegames.com/listnews.php?story=starcraft-ii-keyboard-announced
[image loading]


Looks sort of funny and I don't think most people would give up the keyboard they are used to just for an SC2 branded one. I think it's interesting though, especially since I'm thinking about grabbing a new keyboard at some point.


Did they really misspell protoss?


Hahaha, I didn't even notice that.
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
Last Edited: 2010-01-10 14:40:23
January 10 2010 14:39 GMT
#44
On January 08 2010 04:52 Ahzz wrote:
Show nested quote +
On January 08 2010 03:25 Tsagacity wrote:
There's a small thing about beta on the Korean forums, probably not a big deal but it would be nice to get a real translation: http://forums.battle.net/thread.html?topicId=22418941795&sid=3005

From google translate:
I’m Glad you like this, click Reply and Dad I’m sorry, who pulled ...
Beta testing started 1 or 2 Date not yet determined.

Debates since the first opened ... Until now
Give an answer to this question, I think the most difficult time.

As soon as I’m delighted to tell you I hope that, at times.
Seriously.

I'm getting so desperate that I'm actually hyped up even for something like this.


I got another translation..

Is the answer writing and in the mind click to the minutes when it will do regret but…
Beta test start one or, date of issue still did not become the decision.
When initially opening the debate room from,… Until now
the reply regarding this question the drill being taken up and the appear bedspread to be being most difficult.
Me it will inform as a quickly glad mind and the time which is drill possibility will come and.
>>and the clincher..
+ Show Spoiler +
With truth bedspread.
shin ken
Profile Blog Joined October 2009
Germany614 Posts
January 10 2010 19:13 GMT
#45
Question: Will it be possible to pitch unitsounds in the editor?

Do you think this case falls under the golden "It is be possible to [...] in the SC2-editor? Yes, it is."-rule?
Jenia6109
Profile Blog Joined December 2008
Russian Federation1613 Posts
January 10 2010 19:17 GMT
#46
On January 11 2010 04:13 shin ken wrote:
Question: Will it be possible to pitch unitsounds in the editor?

Do you think this case falls under the golden "It is be possible to [...] in the SC2-editor? Yes, it is."-rule?

Is it possible to make Starcraft 3 in SC2 editor?
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
Hammurabi_br
Profile Joined December 2009
Brazil5 Posts
Last Edited: 2010-01-11 12:18:13
January 11 2010 12:17 GMT
#47
There's one piece missing in the Zerg army in the SC2, and this piece is a dynamic unit, or Spellcaster.
As we know, this unit should be the Infestor, but no one use it in the G-Star games, at least not in the gameplays that I've seen.
In Protoss army we can mix Hightemplars and Disruptors, to block the enemy and destroy his army with PsiStorm, just to show one example of dynamic use of spellcasters, and how it make one army more dynamic.
So, where is this dynamism in zerg army? All that you can do is use the Queen to spawn larvae, mass units and attack.
So, what you guys think about it?
shin ken
Profile Blog Joined October 2009
Germany614 Posts
January 11 2010 23:20 GMT
#48
I think you forget the overseer? I don't have watched replays but it seems to be a very dynamic unit besides the investor.
Rob Air Guitar
Profile Joined April 2009
United Kingdom32 Posts
January 12 2010 02:18 GMT
#49
the investor? is that a zerg banker?
Stop whining about MBS
shin ken
Profile Blog Joined October 2009
Germany614 Posts
Last Edited: 2010-01-12 11:27:08
January 12 2010 11:25 GMT
#50
On January 12 2010 11:18 Rob Air Guitar wrote:
the investor? is that a zerg banker?


Yep. He jeopardizes the enemy economy with risky sub-prime lending! It's a very powerful unit!
789
Profile Joined October 2009
United States959 Posts
Last Edited: 2010-01-12 17:51:17
January 12 2010 17:36 GMT
#51
Hey, zergs need checking accounts too.

On January 12 2010 20:25 shin ken wrote:
Show nested quote +
On January 12 2010 11:18 Rob Air Guitar wrote:
the investor? is that a zerg banker?


Yep. He jeopardizes the enemy economy with risky sub-prime lending! It's a very powerful unit!


And this is pretty damn funny.
Member of Hyuk Hyuk Hyuk Cafe! He's the next Jaedong, baby!
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
January 12 2010 21:44 GMT
#52
I seriously think that the infestor needs one of the brood war spells, either Dark swarm or plague, and some new one. I just cant see them getting much use if the only thing they can do is move underground and control enemy units briefly.

I mean, what if infestors could cast plague, wait till the enemy's health runs down, then infest one of the group so that the infested unit could wipe out the entire weakened group? Different enough from Brood War (no dark swarm), yet actually useful. Imagine sneaking an infestor into an expansion, Plaguing the drones, scvs, probes, then having them all kill each other. tell me that wouldnt be fun to do.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
January 13 2010 03:11 GMT
#53
OMG I have been so patient this whole time but I am just getting hella antsy for this game now. There hasn't been any good new info in way too long just a keyboard no one will buy because they couldn't even spell "Protoss". At least give us another battle report...
789
Profile Joined October 2009
United States959 Posts
Last Edited: 2010-01-13 03:40:43
January 13 2010 03:39 GMT
#54
IIRC the Queen gets a spell like plague ... i think it was called razor plague. This could be dated information though. Then again, most likely the queen will just be sitting in base. I think the temporary mind control on the infestor will be really powerful against someone who doesn't pay enough attention or has no detection.

Edit: ooooh nos. I spilled my beer.
Member of Hyuk Hyuk Hyuk Cafe! He's the next Jaedong, baby!
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
January 13 2010 04:08 GMT
#55
I think the keyboard was designed to have the buttons only contain 6 characters. Hence, the last 's' in protoss had to be dropped. Maybe?
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
January 13 2010 15:35 GMT
#56
I don't think any of Infestor's spells will be as powerful as Defiler's because with new pathing and new limit of units selected at once (255?) it will be much easier to manage zerg army on any battlefield... so Dark Swarm and Plague won't be needed to balance things as much as they do in BW?
wwww
ghermination
Profile Blog Joined April 2008
United States2851 Posts
January 13 2010 15:56 GMT
#57
Starcraft 2 will probably be out by the time Fermi is released.
U Gotta Skate.
Polygamy
Profile Joined January 2010
Austria1114 Posts
January 13 2010 20:23 GMT
#58
I am guessing November 2010...
The Beta will most likely come out some time in late spring seeing as there has not been any notable announcements in some time ...
After the Beta comes out they have to take some time to fix the bugs.
November is also the best time for sales considering the Christmas market. It does not seem that many anticipated video game release come out "just in time for summer".
Broodie
Profile Blog Joined May 2008
Canada832 Posts
January 13 2010 23:08 GMT
#59
I'm not even going to speculate beta, and I'm not going near guessing when the game is coming out..
people have been doing this for 2 years and the only thing we have is 4 battle reports, a couple game vids and a small amount of leaked gameplay, this is taking saoooo longgggg x(

I wish blizzard would just entertain us a little bit, with modern warfare 2, Infinity ward hired a guy just to entertain the world with the tiniest tidbits of info but it was substantial enough to keep everyone on edge about the game, why can't blizzard just release vids?!
SilentLiquid.Broodie - Author of Tango Terminal, Ophilia RE, Cajun Quandary, & The Beneath
old times sake
Profile Blog Joined November 2009
165 Posts
January 14 2010 00:42 GMT
#60
I would like to know whether they are really going to make the beta about finishing the multiplayer to SC standards. The War3 beta was a big disappointment, and I'm worried that the beta will be more about finding hardware issues than making sure SC2's multi is good for good players and on track to stand the test of time like SC. I think it's possible, but only if that's really a goal. Is the beta with this goal? Is it being organized to accomplish this goal? Or is it going to end with a game not much better than when it started much like War3's beta? In other words, are they going to release SC2 with a basically unfinished multiplayer and subject us to years worth of overhauling patches followed up by an expansion that finally makes the multiplayer a good bit better (but still nothing like SC), or are they really going for the gusto here like SC fans are obviously hoping?
Lol it's so funny watching the level of posting deteriorate so rapidly when supporters of this decision are confronted with such nefarious things as REASONS. --fanatacist
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