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Day[9].tv Daily - Page 667

Forum Index > SC2 General
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Flight
Profile Joined August 2010
Brazil163 Posts
October 27 2010 00:07 GMT
#13321
I emailed him suggesting a funday monday where you turn on the clock and you can only attack when the minute is an even number (retreat if odd number). But I think the e-mail will get lost in a sea of messages...
ilmman
Profile Joined September 2010
364 Posts
October 27 2010 00:11 GMT
#13322
Yer I also emailed him to suggest to play a game where you told your opponent exactly what you are doing.. what you are making and when/where you are harassing.. but no lost sea
StuBob
Profile Joined March 2010
United States373 Posts
October 27 2010 00:13 GMT
#13323
On October 27 2010 07:25 Belgo wrote:
Show nested quote +
On October 27 2010 07:16 Paer wrote:
On October 27 2010 05:39 StuBob wrote:
On October 27 2010 03:36 Paer wrote:
Wasn't #203 supposed to be "A Day in Sean Plotts life"?

That's what I thought too -,-

Has Sean said why it was delayed, or when it comes out? I really look forward to this!



He answered this last night : x

What did he say?
I play RANDOM!
Nienordir
Profile Joined October 2010
98 Posts
Last Edited: 2010-10-27 00:38:51
October 27 2010 00:35 GMT
#13324
On October 27 2010 09:07 Mafarazzo wrote:
I emailed him suggesting a funday monday where you turn on the clock and you can only attack when the minute is an even number (retreat if odd number). But I think the e-mail will get lost in a sea of messages...

Don't know about that. You look at the clock and think "Great! I can attack now!" but by the time you reach the enemies base you have to retreat. Maybe some different timer like gas mined or when the music starts to play (with endless looping disabled) or even better supply based, that could be really funny..A banshee shows up kills a few of your workers and drops your supply from 34 to 25, now your supply is even (2x/200) and you HAVE to make an attack, even if you only have scvs left. xD

Or attack patterns based on traffic rules..you're only allowed to engage if your army is on the right side of the junction or you're not allowed to run away if you're on the left side. xD

Personally I would like to see a crazy funday monday like:

You're only allowed to place one production/tech/cc building inside the visible area of your screen. (for zerg this would mean no larva inject, since they only need hatcheries) With good placement you might be able to squeeze 2/3 buildings inside your main, but then you have to place them somewhere else. (like close to your nat, another main or the center of the map, or at the ramp of your enemy) That could be really funny especially in 4v4 or on small maps like steppes of war.. xD

edit: Well zerg should be allowed to make a pool, since you can't spread creep until lair..therefore zerg would lose since the creep of the hatch doesn't expand fast enough..
KillerPlague
Profile Joined June 2010
United States1386 Posts
October 27 2010 00:42 GMT
#13325
On October 27 2010 09:13 StuBob wrote:
Show nested quote +
On October 27 2010 07:25 Belgo wrote:
On October 27 2010 07:16 Paer wrote:
On October 27 2010 05:39 StuBob wrote:
On October 27 2010 03:36 Paer wrote:
Wasn't #203 supposed to be "A Day in Sean Plotts life"?

That's what I thought too -,-

Has Sean said why it was delayed, or when it comes out? I really look forward to this!



He answered this last night : x

What did he say?


episode 220-230. hes in no rush and wants to do it right after things slow down a bit for him.
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
Moorderer
Profile Joined October 2010
Portugal2 Posts
Last Edited: 2010-10-27 00:57:36
October 27 2010 00:56 GMT
#13326
[image loading]

[image loading]


Hey, I wasn't the one forcing Artosis to have that look on his face nor Tasteless to look in that direction!

On a more serious note, thanks alot for this great show Day[9], you rock, keep schooling us all please. \m/
Robstickle
Profile Joined April 2010
Great Britain406 Posts
October 27 2010 01:07 GMT
#13327
I love bliptv, it will merrily load the adverts in any browser of my choosing but load FundayMonday pt1? Nahh of course not.
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
October 27 2010 01:07 GMT
#13328
Maybe we should start a separate Funday Munday Suggestion Thread.

Sevryn
Profile Joined September 2010
698 Posts
October 27 2010 01:53 GMT
#13329
sexy dance was sexy

User was warned for this post
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
October 27 2010 01:58 GMT
#13330
On October 27 2010 10:07 Defacer wrote:
Maybe we should start a separate Funday Munday Suggestion Thread.




Or not ... . Not sure why that got deleted.
Flight
Profile Joined August 2010
Brazil163 Posts
October 27 2010 02:01 GMT
#13331
I created the thread to suggest new things to Funday Monday, but it was closed. The mod said "pm or email him" and I even had it explained in the OP that doing so would be worthless

Well, we gonna have to post suggestions here. Or maybe its time for Day[9] to have his own website so we can post about these things there?
Shakes
Profile Joined April 2010
Australia557 Posts
October 27 2010 02:02 GMT
#13332
Oh man someone better be recording Day9 dancing during the pre-game.
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
October 27 2010 02:04 GMT
#13333
On October 27 2010 11:01 Mafarazzo wrote:
I created the thread to suggest new things to Funday Monday, but it was closed. The mod said "pm or email him" and I even had it explained in the OP that doing so would be worthless

Well, we gonna have to post suggestions here. Or maybe its time for Day[9] to have his own website so we can post about these things there?


That's a shame.

I'll just repost in here, in the hopes that it actually happens.

200 ONLY

Players can only attack once they reach 200 supply. Once they reach 200 supply they can no longer produce any additional units or structures.

Meant to encourage crazy macro and thoughtful unit compositions.
HydroXy
Profile Joined May 2010
United States513 Posts
Last Edited: 2010-10-27 02:06:59
October 27 2010 02:04 GMT
#13334
What's the full song name of that awesome 3-second clip he played?
Edit: Walking on Air - Kerli, for others who wondered (and to spite Day9, who refused to tell us o.o)
Toads
Profile Blog Joined February 2009
Canada1795 Posts
October 27 2010 02:05 GMT
#13335
I hope he will choose my replay :D
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
Baarn
Profile Joined April 2010
United States2702 Posts
October 27 2010 02:11 GMT
#13336
TROMPETS!!!
There's no S in KT. :P
Khaymus
Profile Blog Joined June 2008
United States750 Posts
October 27 2010 02:12 GMT
#13337
Does anyone know how much money he ended up making from that whole donate to Day9 deal on Reddit?
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
Neo21803
Profile Joined April 2010
United States26 Posts
October 27 2010 02:12 GMT
#13338
What was the song with trumpets that he played??? It's so funny!
There is no spoone - The Matricks
HollowLord
Profile Blog Joined August 2010
United States3862 Posts
October 27 2010 02:14 GMT
#13339
What was the song playing where he put up the overlay because he "couldn't show his face"? That song was niiiiiice.
dota 2 stream #noskill #feed #noob twitch.tv/dmcredgrave
Ryalnos
Profile Joined July 2010
United States1946 Posts
October 27 2010 02:31 GMT
#13340
On October 27 2010 11:04 Defacer wrote:
Show nested quote +
On October 27 2010 11:01 Mafarazzo wrote:
I created the thread to suggest new things to Funday Monday, but it was closed. The mod said "pm or email him" and I even had it explained in the OP that doing so would be worthless

Well, we gonna have to post suggestions here. Or maybe its time for Day[9] to have his own website so we can post about these things there?


That's a shame.

I'll just repost in here, in the hopes that it actually happens.

200 ONLY

Players can only attack once they reach 200 supply. Once they reach 200 supply they can no longer produce any additional units or structures.

Meant to encourage crazy macro and thoughtful unit compositions.


I assume you mean that after you hit 200 supply you must end the game with that 200 supply or lose (as you can't retrain)?
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