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Liquid`Jinro
Sweden33719 Posts
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PobTheCad
Australia893 Posts
without LAN , SC1 would not have taken off in korea how can net cafes support SC2? do they need a seperate license for each copy of the game on every computer? | ||
whyohwhy
60 Posts
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Elian
United States129 Posts
On August 29 2009 05:27 FrozenArbiter wrote: It should be pointed out that wanting to make more money isn't inherently bad, it's only bad that in the process they are hurting the quality of the game. Agreed. Hopefully a Steam-style offline mode is implemented. It is the only saving grace of this blinded by greed decision making. Because I don't think there is a single rationalization possible or defense as to how this enhances the user experience. They'll continue to try. I'm hoping the SC strength and wisdom of Korea can enforce some legitimacy out of this, and we'll get something akin to LAN without being online all the time. | ||
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TheYango
United States47024 Posts
On August 29 2009 12:33 Elian wrote: They'll continue to try. I'm hoping the SC strength and wisdom of Korea can enforce some legitimacy out of this, and we'll get something akin to LAN without being online all the time. After all these Kespa fiascos, I don't have much faith in the "wisdom" of Korean SC right now. | ||
Elian
United States129 Posts
On August 29 2009 13:17 TheYango wrote: After all these Kespa fiascos, I don't have much faith in the "wisdom" of Korean SC right now. Yeah, I suppose so. ![]() Still, it is an industry - I don't think, even if KESPA is ridiculous that Blizzard will entirely ignore the sport that has developed. It's obvious they need LAN in order to play it as they have, or a LAN workaround. Though, it will be interesting how KESPA Blizzard dynamics play out for the next generation. | ||
D10
Brazil3409 Posts
On August 29 2009 16:43 Elian wrote: Yeah, I suppose so. ![]() Still, it is an industry - I don't think, even if KESPA is ridiculous that Blizzard will entirely ignore the sport that has developed. It's obvious they need LAN in order to play it as they have, or a LAN workaround. Though, it will be interesting how KESPA Blizzard dynamics play out for the next generation. Hmmm I found an image that ilustrates how I think it will work. ![]() | ||
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