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HoTS auto Mining usage - Page 2

Forum Index > StarCraft 2 HotS
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Natalya
Profile Joined December 2011
Belgium287 Posts
Last Edited: 2013-02-17 09:54:00
February 17 2013 09:53 GMT
#21
On February 17 2013 18:37 iky43210 wrote:
leave it on. Id be able to queue a team game, make some tea and maybe grab some ceral and return with just enough to make another CC


Lol, you made my day ser :D

Edit : Ninja page 2
NVRLand
Profile Joined March 2012
Sweden203 Posts
February 17 2013 10:29 GMT
#22
I'm considering turning it off cause I'm getting sooo annoyed by the worker who goes to the backside of the mineral line on some maps...
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
Last Edited: 2013-02-17 10:34:47
February 17 2013 10:34 GMT
#23
I fucking hate that one miner that always goes around to the back....

EDIT: As others have clearly pointed out as well^^.
hellokitty[hk]
Profile Joined June 2009
United States1309 Posts
February 17 2013 11:01 GMT
#24
I leave it on so that when I get back with food I can build a pool immediately.
People are imbeciles, lucky thing god made cats.
Dirkinity
Profile Joined November 2012
Germany409 Posts
February 17 2013 11:30 GMT
#25
I think even the best split is not as fast as automining.
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
February 17 2013 12:09 GMT
#26
Leave it on, so that it matters less if i tab in a little late.
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
February 17 2013 12:13 GMT
#27
On February 17 2013 19:29 NVRLand wrote:
I'm considering turning it off cause I'm getting sooo annoyed by the worker who goes to the backside of the mineral line on some maps...

Haha yes, that is quite annoying.
Try reassigning it quickly.
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
Rokevo
Profile Joined September 2009
Finland1033 Posts
February 17 2013 12:31 GMT
#28
On. For some reason at the start of every hots game my screen freezes for 1 sec(doesn't happen in wol for me), its already obnoxious since it delays my first drone.

And as others have said, its just faster to have it on.
virpi
Profile Blog Joined August 2009
Germany3599 Posts
February 17 2013 12:36 GMT
#29
On February 17 2013 17:21 Supah wrote:
I keep it on because sometimes I end up alt tabbing and being late to the game

pretty much this.
first we make expand, then we defense it.
ZenithM
Profile Joined February 2011
France15952 Posts
February 17 2013 12:44 GMT
#30
After much testing, you lose time (so...minerals) if you manually split like the old days.
So leave it enabled, and mineral stack afterwards.
Grapefruit
Profile Joined November 2010
Germany439 Posts
February 17 2013 12:59 GMT
#31
Turning it of would be stupid. Even though it doesn't split the workers, it starts before you can even react. Be the time you make your first worker and would box the rest of them they're almost at the minerals.
Starcraft 2 is funny, everybody picks the race, which he considers to be the weakest. ¯\_(ツ)_/¯
MateShade
Profile Joined July 2011
Australia736 Posts
February 17 2013 13:16 GMT
#32
Lag so turn it on
Stingart
Profile Joined July 2011
122 Posts
February 17 2013 13:20 GMT
#33
Building my barracks @ 1:34 instead of 1:37 on a fast day? Oh yeah, i'm never going to turn it off. I do notice that on some maps there is 1 worker that will go behind the mineral line, so i always micro that one.
llIH
Profile Joined June 2011
Norway2147 Posts
February 17 2013 13:26 GMT
#34
Interesting. I leave mine on.
Scootaloo SC2
Profile Blog Joined March 2011
United States122 Posts
February 17 2013 13:52 GMT
#35
I leave it on, because I never played enough to learn how to optimally split workers at the beginning of the game. There's that, plus the fact that it's a band-aid over the larger problem of potentially not seeing the first few seconds of your game due to lag (seriously, why don't they don't they have a 3-2-1 countdown inside the game after both players are connected and ready?).

I suppose it's good to hear that manual splitting can still be more optimal, as that means there's a reason to turn off automatic mining at the start of the game eventually.
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
February 17 2013 13:54 GMT
#36
I leave it on, sometimes I lag at the start so I make my first worker at like 0:03, imagine mining after that.
I will never ever play Mech against Protoss. - MVP
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
February 17 2013 14:00 GMT
#37
On here, because I lagg 3 seconds at the start of every game since patch 1.5 (wol). Very good pc + awesome internet... Blizzard..
marcjpb
Profile Joined September 2010
Canada64 Posts
February 17 2013 14:04 GMT
#38

I leave it on because I am lazy and they are many area i need to improve that will have a much bigger impact then the 5-10 extra mineral I will get from doing the split myself. I do rally / pair my works during the 1st few minutes of the game though mostly because i dont have anything to do beside make an OL.
And you know what else grinds my gears? You America! Fuck you! - Peter Griffin
Chronos.
Profile Joined February 2012
United States805 Posts
February 17 2013 14:16 GMT
#39
I'd personally prefer just having a timer in-game before it becomes un-paused because I don't like automation, but since I have lag I just leave it on.

Splittings not a big deal, but I do kinda wish there weren't the numbers over your town center....
ROFLOLLER
Profile Joined September 2010
Poland65 Posts
February 17 2013 14:51 GMT
#40
I have 2-3 sec delay every game. Its amazing option for me.
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