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Why I am excited about being a Zerg in HotS - Page 3

Forum Index > StarCraft 2 HotS
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Spyridon
Profile Joined April 2010
United States997 Posts
February 12 2013 03:37 GMT
#41
On February 12 2013 10:26 NKexquisite wrote:
Show nested quote +
On February 12 2013 00:57 rustypipe wrote:
Everything I've seen is just the same crap different pile. I can't even see how people get excited about this? Am I way out to left field here? but the way I see it is nothing has changed!? nothing. Zerg is still stuck more so then ever in turtle mode till tier 3, and every game is the same.

Typical Zerg game:

Step 1 - Defend the plethora of all-in's, and mid game push's / horas tactics by EVERY OTHER RACE with as minimal losses as possible
Step 2 - Rage that you can't do any early game horas due to crappy map design, sim city capabilities of the other races, and new early defenses which make it impossible
Step 3 - Hold off till super army / Tier 3 then go try and win, I put the word try as Skytoss is so redonkulous at the moment its a total crap shoot.

Rinse and repeat EVERY GAME.

The only exclusion to this is ZvZ but even that gets dull after a while as its the same song and dance there as well.




Probably hasn't even played the beta.


Sadly there's a lot of that going around... People who don't play the beta shouldn't be commenting on the HotS balance... Yet they are the ones arguing more than anyone else.
EuroRabbit
Profile Joined November 2011
United States39 Posts
February 12 2013 03:40 GMT
#42
From what Ive seen any all in from toss off 2 base + either voids or immortals + time warp spell = GG in ZvP. Voids are so good now, and hydras just are not out in time to kill or do damage to the harassing voids.

I really wish blizz would just put hydras back to T1 already and/or give them either speed or range from the start, then they might actually be used in the game at a high level or at all really. As of right now they come out to late in the game to do any real damage vs toss for being greedy early in the game by only making 2 zelots, 2 sent and 2-4 voids while chronoing out upgrades and collos/immo while sitting behind a wall.

Plus putting hydra T1 might actually change the meta game ZvZ so we dont see every single game coming down to a microless battle between mutas at one persons 3rd. ZvZ games are usually lost based on how efficiently you trade ling/bain @ 3rds along with trying to cancel/kill their expand. Just seems like a silly way to play ZvZ, there is so much more potential for the matchup.
Just enjoying the trees :)
shin_toss
Profile Joined May 2010
Philippines2589 Posts
February 12 2013 03:40 GMT
#43
hmm Zerg being the hardest race in WoL... hmmm lol
AKMU / IU
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
February 12 2013 03:56 GMT
#44
thanks for the optimism ==;
| Idra | YuGiOh | Leenock | Coca |
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