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Beta Balance Update #10 - Page 39

Forum Index > StarCraft 2 HotS
1835 CommentsPost a Reply
Prev 1 37 38 39 40 41 92 Next
Crawdad
Profile Joined September 2012
614 Posts
December 19 2012 07:15 GMT
#761
On December 19 2012 15:50 blade55555 wrote:
tempests do 80 damage to broods pretty sure that composition won't be back but mass mass mass infestor willb e


Corruptors.
A.Alm
Profile Joined September 2012
Sweden531 Posts
December 19 2012 07:18 GMT
#762
When will blizzard realize that they should try out shit with other units than the infestor?
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
December 19 2012 07:25 GMT
#763
all the passion iI regained with patch 8 is gone already. what the hell blizz.
The heart's eternal vow
Basique
Profile Joined July 2011
Korea (South)40 Posts
December 19 2012 07:29 GMT
#764
On December 19 2012 15:58 ClanRH.TV wrote:
Show nested quote +
On December 19 2012 15:45 Crawdad wrote:
I will say that BL/Infestor/Corruptor is now completely viable in PvZ.

Next patch: "We have given the old Vortex back to the Mothership, so that Protoss players can better combat Brood Lords in the late game."


Or next patch: we have stopped releasing patch notes because people continuously cry about every change the minute it comes out. They don't bother to wait a few weeks for the meta game to develop or to pay attention to changes that are being tested for the BETA unless they buff their race or nerf a race they are having problems against (probably b/c they misunderstand the matchup). TLDR: People have ZERO patience.


Most people just don't want to see the reign of the infestor back. It's not a balance question. It's just that they have the occasion to nerf heavily the infestor so it's not use that much anymore and buff everything else. That is even where they were going. But noooo, they have to change it back.
Keep it basique.
ClanRH.TV
Profile Joined July 2010
United States462 Posts
Last Edited: 2012-12-19 07:33:08
December 19 2012 07:29 GMT
#765
On December 19 2012 16:05 Wen_Jie wrote:
Show nested quote +
On December 19 2012 15:58 ClanRH.TV wrote:
On December 19 2012 15:45 Crawdad wrote:
I will say that BL/Infestor/Corruptor is now completely viable in PvZ.

Next patch: "We have given the old Vortex back to the Mothership, so that Protoss players can better combat Brood Lords in the late game."


Or next patch: we have stopped releasing patch notes because people continuously cry about every change the minute it comes out. They don't bother to wait a few weeks for the meta game to develop or to pay attention to changes that are being tested for the BETA unless they buff their race or nerf a race they are having problems against (probably b/c they misunderstand the matchup). TLDR: People have ZERO patience.


If we have to wait 'a few weeks' for obviously bad changes to be weeded out, then that's time wasted that could have been used on changes that could actually be good. Probably pushing the release date of this game back to 2018. I don't have *that* much patience.


I'm not sure if you realize this, but sometimes balance can't be absolutely determined in a couple days time. In bronze league and above, a thing called the "meta game" must develop and new strategies are often created which can turn the tides instantly. All of us aren't omnipotent like you so we are forced to have patience.

Edit: Damn...wasted 400th on that
"Don't take life too seriously because you'll never get out alive."
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 19 2012 07:34 GMT
#766
On December 19 2012 16:15 Crawdad wrote:
Show nested quote +
On December 19 2012 15:50 blade55555 wrote:
tempests do 80 damage to broods pretty sure that composition won't be back but mass mass mass infestor willb e


Corruptors.


voidrays, tempests/templar. Very very strong composition. If zerg is turtling to that deathball then toss will go to his deathball and will win (the ninja carrier buff is really good also voidrays wtf pwn corruptors now and tempests wtf pwn broodlords while templar storm/feedback).

Also again even with corruptors range 12 (or is it 15?) with tempests make it so corruptors can't attack into the army unless he fully commits in which toss can keep going back or just use his templar.
When I think of something else, something will go here
Wen_Jie
Profile Joined November 2012
Australia38 Posts
December 19 2012 07:36 GMT
#767
On December 19 2012 16:29 ClanRH.TV wrote:
Show nested quote +
On December 19 2012 16:05 Wen_Jie wrote:
On December 19 2012 15:58 ClanRH.TV wrote:
On December 19 2012 15:45 Crawdad wrote:
I will say that BL/Infestor/Corruptor is now completely viable in PvZ.

Next patch: "We have given the old Vortex back to the Mothership, so that Protoss players can better combat Brood Lords in the late game."


Or next patch: we have stopped releasing patch notes because people continuously cry about every change the minute it comes out. They don't bother to wait a few weeks for the meta game to develop or to pay attention to changes that are being tested for the BETA unless they buff their race or nerf a race they are having problems against (probably b/c they misunderstand the matchup). TLDR: People have ZERO patience.


If we have to wait 'a few weeks' for obviously bad changes to be weeded out, then that's time wasted that could have been used on changes that could actually be good. Probably pushing the release date of this game back to 2018. I don't have *that* much patience.


I'm not sure if you realize this, but sometimes balance can't be absolutely determined in a couple days time. In bronze league and above, a thing called the "meta game" must develop and new strategies are often created which can turn the tides instantly. All of us aren't omnipotent like you so we are forced to have patience.


Unless you have an explanation for how the infestor buff is actually a nerf in disguise, it's safe to say that you're wrong. This "Mete game" apparently shifts over months and even years, but the blizzard design team has to address current issues. It might be possible that battlecruiser, reaper, missile turret is actually a counter to infestors, but if we have to wait a year for it to start happening, then the game is hardly balanced in the meantime.
Rabiator
Profile Joined March 2010
Germany3948 Posts
December 19 2012 07:38 GMT
#768
On December 19 2012 16:15 Spacekyod wrote:
Jeez, from reading the comments this game just seems to be spiraling down in to a bigger and bigger mess.

I cant wait for "some random guy with a broken strat and clearly overpowered units" to win GSL and other tournaments ... should be fun to watch and might even be enough to put progamers on strike. (Yeah ... wont happen, but what else will wake up the devs?)
If you cant say what you're meaning, you can never mean what you're saying.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
December 19 2012 07:39 GMT
#769
Well I've played maybe 6 or 7 PvZ's since the patch and only a few of them have tried going Infestors, it seems possibly even stronger than WoL. After they land one on you It's not difficult at all to chain fungal, and the speed of the projective makes it pretty easy to land the initial fungal. Only blink stalkers have any chance of avoiding it really. I'll be trying some turtle into sky protoss stuff instead of 3 base timing attacks now I suppose, attacking into 10 range infestors is really tough.
Wen_Jie
Profile Joined November 2012
Australia38 Posts
December 19 2012 07:39 GMT
#770
On December 19 2012 16:34 blade55555 wrote:
Show nested quote +
On December 19 2012 16:15 Crawdad wrote:
On December 19 2012 15:50 blade55555 wrote:
tempests do 80 damage to broods pretty sure that composition won't be back but mass mass mass infestor willb e


Corruptors.


voidrays, tempests/templar. Very very strong composition. If zerg is turtling to that deathball then toss will go to his deathball and will win (the ninja carrier buff is really good also voidrays wtf pwn corruptors now and tempests wtf pwn broodlords while templar storm/feedback).

Also again even with corruptors range 12 (or is it 15?) with tempests make it so corruptors can't attack into the army unless he fully commits in which toss can keep going back or just use his templar.


Day9 once described (as a joke) zerg air vs protoss air as a game of "rock paper". Well, with the tempest and the new void ray, that might not be so ridiculous anymore.
willyallthewei
Profile Blog Joined October 2010
United States265 Posts
Last Edited: 2012-12-19 07:48:09
December 19 2012 07:45 GMT
#771
Banelings that fly.

That is the answer to mass Muta ZvZ. No seriously, a lair level upgrade that allows burrowed banelings explode out of the ground and up into the air to cause air splash damage.

Not only would this be a cool looking solution, but spectators would be so freaking ecstatic to see if the group of Mutas get caught underneath the banelings as they fly by.

You think i'm kidding but i'm not. Give them a higher splash radius when launching into the air, 3 burrowed banelings = 20 dead mutas that are stacked. Make it so as the banelings explode out the ground, they take .5 seconds or something in that area to gain enough altitude to detonate so that the muta player can instantly react and save a few of his muta/not lose all of them.
"never give up, never surrender"
nomyx
Profile Joined June 2012
United States2205 Posts
December 19 2012 07:50 GMT
#772
On December 19 2012 16:39 Dodgin wrote:
Well I've played maybe 6 or 7 PvZ's since the patch and only a few of them have tried going Infestors, it seems possibly even stronger than WoL. After they land one on you It's not difficult at all to chain fungal, and the speed of the projective makes it pretty easy to land the initial fungal. Only blink stalkers have any chance of avoiding it really. I'll be trying some turtle into sky protoss stuff instead of 3 base timing attacks now I suppose, attacking into 10 range infestors is really tough.


Now try to imagine TvZ, vikings have 9 range and now investors out range them...
Crawdad
Profile Joined September 2012
614 Posts
December 19 2012 07:54 GMT
#773
On December 19 2012 16:34 blade55555 wrote:
voidrays, tempests/templar. Very very strong composition. If zerg is turtling to that deathball then toss will go to his deathball and will win (the ninja carrier buff is really good also voidrays wtf pwn corruptors now and tempests wtf pwn broodlords while templar storm/feedback).


Actually, you're probably right. Most P players haven't yet realized how good Void Rays are.
InVerno
Profile Joined May 2011
258 Posts
December 19 2012 07:54 GMT
#774
What's the connection between Fungal from the FoW and Mayan prophecies?
ClanRH.TV
Profile Joined July 2010
United States462 Posts
December 19 2012 07:55 GMT
#775
On December 19 2012 16:36 Wen_Jie wrote:
Show nested quote +
On December 19 2012 16:29 ClanRH.TV wrote:
On December 19 2012 16:05 Wen_Jie wrote:
On December 19 2012 15:58 ClanRH.TV wrote:
On December 19 2012 15:45 Crawdad wrote:
I will say that BL/Infestor/Corruptor is now completely viable in PvZ.

Next patch: "We have given the old Vortex back to the Mothership, so that Protoss players can better combat Brood Lords in the late game."


Or next patch: we have stopped releasing patch notes because people continuously cry about every change the minute it comes out. They don't bother to wait a few weeks for the meta game to develop or to pay attention to changes that are being tested for the BETA unless they buff their race or nerf a race they are having problems against (probably b/c they misunderstand the matchup). TLDR: People have ZERO patience.


If we have to wait 'a few weeks' for obviously bad changes to be weeded out, then that's time wasted that could have been used on changes that could actually be good. Probably pushing the release date of this game back to 2018. I don't have *that* much patience.


I'm not sure if you realize this, but sometimes balance can't be absolutely determined in a couple days time. In bronze league and above, a thing called the "meta game" must develop and new strategies are often created which can turn the tides instantly. All of us aren't omnipotent like you so we are forced to have patience.


Unless you have an explanation for how the infestor buff is actually a nerf in disguise, it's safe to say that you're wrong. This "Mete game" apparently shifts over months and even years, but the blizzard design team has to address current issues. It might be possible that battlecruiser, reaper, missile turret is actually a counter to infestors, but if we have to wait a year for it to start happening, then the game is hardly balanced in the meantime.


Unless you can't read, you would know that Blizzard explicitly stated that this was a buff to the most recent state of the infestor.
"Don't take life too seriously because you'll never get out alive."
tMomiji
Profile Blog Joined July 2011
United States1115 Posts
December 19 2012 07:59 GMT
#776
...Wait what.

They buffed fungal growth.

...I'm sorry, please excuse me, my brain seems to be hemorrhaging.
"I wonder if there is a league below copper? If so, I would like to inhabit it." -TotalBiscuit "In the event of a sudden change in cabin pressure, ROOF FLIES OFF!" -George Carlin <3 HerO <3 Kiwikaki <3 MKP
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
Last Edited: 2012-12-19 08:08:09
December 19 2012 08:00 GMT
#777
On December 19 2012 16:25 PVJ wrote:
all the passion iI regained with patch 8 is gone already. what the hell blizz.


I second that.

It takes a lot to upset me. I'm upset, David Kim and disappointed.

There is nothing to a turtle T or P can do to stop a mid game mass infestor/swarm host transition from mass muta pin.
Not even forward widow mine positioning/marine/ghost/tank (standard US Army defensive composition used in Cold war)

If blizzard's internal testing team have some kind of counter unit comp that can deal with this, they should post if now.
or I'm done with this game.
Cauterize the area
gronnelg
Profile Joined December 2010
Norway354 Posts
December 19 2012 08:00 GMT
#778
On December 19 2012 16:54 Crawdad wrote:
Show nested quote +
On December 19 2012 16:34 blade55555 wrote:
voidrays, tempests/templar. Very very strong composition. If zerg is turtling to that deathball then toss will go to his deathball and will win (the ninja carrier buff is really good also voidrays wtf pwn corruptors now and tempests wtf pwn broodlords while templar storm/feedback).


Actually, you're probably right. Most P players haven't yet realized how good Void Rays are.

Have you guys had any experience with mass voidray timings? Like, old school noob tactic. Is that viable with the current voidrays?
Lulzez || My stream: http://www.twitch.tv/gronnelg
Wen_Jie
Profile Joined November 2012
Australia38 Posts
December 19 2012 08:01 GMT
#779
On December 19 2012 16:55 ClanRH.TV wrote:
Show nested quote +
On December 19 2012 16:36 Wen_Jie wrote:
On December 19 2012 16:29 ClanRH.TV wrote:
On December 19 2012 16:05 Wen_Jie wrote:
On December 19 2012 15:58 ClanRH.TV wrote:
On December 19 2012 15:45 Crawdad wrote:
I will say that BL/Infestor/Corruptor is now completely viable in PvZ.

Next patch: "We have given the old Vortex back to the Mothership, so that Protoss players can better combat Brood Lords in the late game."


Or next patch: we have stopped releasing patch notes because people continuously cry about every change the minute it comes out. They don't bother to wait a few weeks for the meta game to develop or to pay attention to changes that are being tested for the BETA unless they buff their race or nerf a race they are having problems against (probably b/c they misunderstand the matchup). TLDR: People have ZERO patience.


If we have to wait 'a few weeks' for obviously bad changes to be weeded out, then that's time wasted that could have been used on changes that could actually be good. Probably pushing the release date of this game back to 2018. I don't have *that* much patience.


I'm not sure if you realize this, but sometimes balance can't be absolutely determined in a couple days time. In bronze league and above, a thing called the "meta game" must develop and new strategies are often created which can turn the tides instantly. All of us aren't omnipotent like you so we are forced to have patience.


Unless you have an explanation for how the infestor buff is actually a nerf in disguise, it's safe to say that you're wrong. This "Mete game" apparently shifts over months and even years, but the blizzard design team has to address current issues. It might be possible that battlecruiser, reaper, missile turret is actually a counter to infestors, but if we have to wait a year for it to start happening, then the game is hardly balanced in the meantime.


Unless you can't read, you would know that Blizzard explicitly stated that this was a buff to the most recent state of the infestor.


Yeah, sorry about that, literacy costs too much money.

A completely unneeded and unnecessary buff. To solve ZvZ, nonetheless. So many balance issues there that need to be worked out by the metagame. And in the meantime, it'll have absolutely no effect on the other matchups, because let's be honest, nobody ever uses infestors there.
ClanRH.TV
Profile Joined July 2010
United States462 Posts
Last Edited: 2012-12-19 08:06:26
December 19 2012 08:05 GMT
#780
They increased the range and the speed of the PROJECTILE. Yes, FG is still a projectile. That means it is no longer instant cast. While the most recent patch makes infestor better than it was just before, it is still far from as good as originally intended. People see 10 range and they then continue to cry b/c they somehow think this is a buff to the infestor overall when it is clearly not.
"Don't take life too seriously because you'll never get out alive."
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