• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:00
CEST 02:00
KST 09:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash2[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy9ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Pros React To: SoulKey vs Ample ASL21 General Discussion [ASL21] Ro24 Preview Pt2: News Flash RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY
Tourneys
[ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group D [ASL21] Ro24 Group B
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7293 users

The next major balance patch - David Kim

Forum Index > StarCraft 2 HotS
Post a Reply
1 2 3 4 5 27 28 29 Next All
MockHamill
Profile Joined March 2010
Sweden1798 Posts
December 03 2012 18:09 GMT
#1
According to David Kim:

Terran
1. Redesign Thor ability/Raven seeker missile
2. Push early game Reaper a bit more
3. Hellbats better against melee units, not necessarily better vs. Ranged.
4. We'd really like to see more Medivac usage like we saw in Wings for a time in the past. Currently thinking on a cooldown based speed booster ability.
5. Buff Bio in the late game - with the addition of new units in HotS, we feel Bio in the late game is a bit weak.
6. Buff mech in general - we'd like to maybe test combining the vehicle and air upgrades at the armory.

Zerg
1. Hydralisk movement speed upgrade to Lair
2. Mutalisk buff to speed and/or acceleration
3. Ultralisk changed to be good vs. all ground
4. Nerf Infestor quite heavily
5. Make it easier to unburrow and reposition Swarm Hosts

Protoss
1. Redesign Voidray - we're currently thinking of having the player choose when to activate the charge.
2. Oracle - pulsar beam would now overlap too much with the new Voidray, so we'd like to change the Oracle to be more of a worker harasser.
3. Buff DTs not necessarily for the DT rush case, but to have DTs more often in the late game.
4. Nerf Vortex - we don't like how all or nothing this ability is in Wings, and with new unit adds, we feel we can remove or phase out this ability.
5. Tempest doesn't counter all late tech Zerg. We currently don't like how Zerg can't go Tier 3 units if Tempests are in play.
6. Make Voidray + Phoenix + Oracle combo a viable strat overall.

These are our current thoughts for each of the races. And please remember none of these changes are final. Our hope is to move into the more fine tuning stages if this major patch turns out well.


Source
spbelky
Profile Blog Joined October 2010
United States623 Posts
December 03 2012 18:12 GMT
#2
O Dayvie, such good intentions. But does he have the tools and knowledge to pull it off?
sweetbabyjesus
Profile Joined September 2010
Denmark168 Posts
December 03 2012 18:16 GMT
#3
Seems good all around.
Crabs
Phoobie
Profile Joined December 2010
Canada120 Posts
December 03 2012 18:16 GMT
#4
These changes, if implemented right, would be absolutely awsome. *crosses fingers*
"Immortal Roach is pretty good against stalkers" ¯\_(ツ)_/¯
Big J
Profile Joined March 2011
Austria16289 Posts
December 03 2012 18:17 GMT
#5
Sounds perfect
D4V3Z02
Profile Joined April 2011
Germany693 Posts
Last Edited: 2012-12-03 18:19:26
December 03 2012 18:18 GMT
#6
On December 04 2012 03:12 spbelky wrote:
O Dayvie, such good intentions. But does he have the tools and knowledge to pull it off?


He's a genious compared to 99% of the balance whiners on TL and he made sc2, so I guess its ezpzlsqz for him.

I like the changes alot!
http://www.twitch.tv/d4v3z02 all your base are belong to overlord
GattAttack
Profile Blog Joined July 2012
Canada202 Posts
December 03 2012 18:19 GMT
#7
Overall really nice that they are looking into all of these things, seems like they've finally started to really look at WOL unit problems. The one major thing I would add to the list is to look at the corrupter as it's boring and too effective against capital ships.

Also nerf infestor quite heavily? I hope they don't mean IT eggs...XD
Inf-badguy
Profile Joined July 2003
Canada171 Posts
Last Edited: 2012-12-03 18:22:49
December 03 2012 18:22 GMT
#8
4. We'd really like to see more Medivac usage like we saw in Wings for a time in the past. Currently thinking on a cooldown based speed booster ability.


Ow my face
Lesrah
Profile Joined November 2010
Portugal110 Posts
Last Edited: 2012-12-03 18:23:47
December 03 2012 18:22 GMT
#9
Fuck yea, for once i'am fucking happy with the direction the game is taking. FUCK YEAAA im so fucking pumped. hope infestor root is gone. Love that they are messing up with whole metagame. Now a buff to stim research,warpgate research and ling speed research to make early game more agressive and i'am happy
Virid
Profile Joined November 2010
United States130 Posts
December 03 2012 18:24 GMT
#10
I really like the Terran changes going on here, especially the combining of upgrades for air and mech. Vikings will never hold a candle to how strong tempests are against Zerg T3, but this should definitely help with those annoying zerg T3 tech switches that are killing a lot of pro terrans.

On the other hand, widow mine is still an annoyance to both use and play against. I don't see the muta buffs or the DT buffs helping with making these key harassers better against Terran while the widow mine can basically shut down whole branches of tech trees.

Additionally, making Hellbats better against melee just does more to solidify the Zergling's death in the matchup. With infestors gone (hopefully), Hellbats will force Zerg even further into Roach play in order to handle a now much stronger bio force, which I'm going to guess and say that it will lead into a lot of MMM against Roach Hydra Viper even with the "general mech buffs." I'm not sure yet how I feel about this, actually.
Valon
Profile Joined June 2011
United States329 Posts
December 03 2012 18:26 GMT
#11
I like it wish they would provide more info on how they plant to nerf the infestors, obviously the projectile to fungal. Need more info before I decide if I like that one. Especially love the vortex, thor/raven and hydra change.
MyFirstProbe
Profile Joined April 2011
Netherlands294 Posts
December 03 2012 18:26 GMT
#12
5. Tempest doesn't counter all late tech Zerg. We currently don't like how Zerg can't go Tier 3 units if Tempests are in play.


I don't get what he's trying to say here, does he say it's not a counter to all late tech zerg and he wants it to be just that, or does he not like that zerg can't go air with tempest in play, which I think is not true, but I'm not a game designer.
Inf-badguy
Profile Joined July 2003
Canada171 Posts
December 03 2012 18:27 GMT
#13
Exciting stuff overall. These sound like pretty good changes as a whole. I'm a bit disappointed to see the carrier still isn't being addressed at this point but I guess there's still time to take a crack at it.

I'm a bit curious as to how they are going to design the void ray? It seems like it would be very powerful if you could just activate its high power beam willy nilly.

Oracle locking down workers instead of mineral patches might be a neat idea, I wonder if they will go in that direction?
LOLItsRyann
Profile Joined April 2011
England551 Posts
December 03 2012 18:27 GMT
#14
Sounds good to me. Are they still buffing the Swarm hosts health? I really hope so, I think it's too squishy at the moment.
EG<3
papaz
Profile Joined December 2009
Sweden4149 Posts
December 03 2012 18:28 GMT
#15
Great changes, liking what I read about Terran!
spbelky
Profile Blog Joined October 2010
United States623 Posts
December 03 2012 18:28 GMT
#16
On December 04 2012 03:18 D4V3Z02 wrote:
Show nested quote +
On December 04 2012 03:12 spbelky wrote:
O Dayvie, such good intentions. But does he have the tools and knowledge to pull it off?


He's a genious compared to 99% of the balance whiners on TL and he made sc2, so I guess its ezpzlsqz for him.

I like the changes alot!


What changes? DK posts ideas and thoughts about the game, not actual changes. This is what I mean. DK is much smarter and more qualified than just about everyone, but that doesn't mean he will succeed. Just because he compiles a list of logical ideas on how to fix the game, doesn't mean it will actually happen or actually work.

On the bright side, at least Blizzard is being a bit more open about the game's development. Hopefully we can see a PTR build in the coming days.
GattAttack
Profile Blog Joined July 2012
Canada202 Posts
December 03 2012 18:29 GMT
#17
On December 04 2012 03:26 MyFirstProbe wrote:
Show nested quote +
5. Tempest doesn't counter all late tech Zerg. We currently don't like how Zerg can't go Tier 3 units if Tempests are in play.


I don't get what he's trying to say here, does he say it's not a counter to all late tech zerg and he wants it to be just that, or does he not like that zerg can't go air with tempest in play, which I think is not true, but I'm not a game designer.


Ya that sentence is a little awkward, but I believe what he is saying is that they are looking into nerfing the effectiveness of Tempest against late game zerg tech (i.e ultra/broods).

I'm actually quite happy about this because late game templar tempest usage is actually insanely efficient.
spbelky
Profile Blog Joined October 2010
United States623 Posts
December 03 2012 18:30 GMT
#18
On December 04 2012 03:26 MyFirstProbe wrote:
Show nested quote +
5. Tempest doesn't counter all late tech Zerg. We currently don't like how Zerg can't go Tier 3 units if Tempests are in play.


I don't get what he's trying to say here, does he say it's not a counter to all late tech zerg and he wants it to be just that, or does he not like that zerg can't go air with tempest in play, which I think is not true, but I'm not a game designer.


If you've played beta you would recognize that most zergs are hesitant to go BL or Ultra due to the ease with with Protoss can swap to Tempests and hard-counter both. DK is suggesting that they want to modify the Tempest so it isn't SO good against BOTH Ultralisk AND Broodlord.
Noocta
Profile Joined June 2010
France12578 Posts
December 03 2012 18:33 GMT
#19
All of that sound very good. oO

I hope they have good ideas to atteign these goals tho.

Air and Vehicule upgrades being mixed sound already awesome because of the Mech into Sky terran possibilities
" I'm not gonna fight you. I'm gonna kick your ass ! "
therockmanxx
Profile Joined July 2010
Peru1174 Posts
December 03 2012 18:33 GMT
#20
I like the way this game is going !!
LoV will become the ultimate RTS game ever !!
Tekken ProGamer
1 2 3 4 5 27 28 29 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #77
LiquipediaDiscussion
BSL
19:00
S22 - Open Qualifier #4
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 231
Ketroc 71
JuggernautJason55
StarCraft: Brood War
GuemChi 2757
Artosis 760
Shine 43
NaDa 19
Bale 12
Other Games
summit1g11103
Liquid`RaSZi1752
C9.Mang0369
Mew2King67
Maynarde44
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH182
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21617
• Scarra800
Other Games
• imaqtpie1544
Upcoming Events
Replay Cast
9h
Afreeca Starleague
10h
Light vs Calm
Royal vs Mind
Wardi Open
11h
Monday Night Weeklies
16h
OSC
1d
Sparkling Tuna Cup
1d 10h
Afreeca Starleague
1d 10h
Rush vs PianO
Flash vs Speed
Replay Cast
2 days
Afreeca Starleague
2 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
3 days
[ Show More ]
The PondCast
3 days
Replay Cast
4 days
RSL Revival
4 days
Replay Cast
5 days
RSL Revival
5 days
BSL
5 days
RSL Revival
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-27
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
Proleague 2026-03-29
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.