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The next major balance patch - David Kim - Page 2

Forum Index > StarCraft 2 HotS
Post a Reply
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Foxxan
Profile Joined October 2004
Sweden3427 Posts
December 03 2012 18:36 GMT
#21
Seems really nice atm
hope they do it
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
December 03 2012 18:36 GMT
#22
Terran
1 very good, hope they get something nice
2 i feel it is fine as it is, already quite good in tvt / tvz
3 what? hellbats already stomp zerglings too hard.. Don't screw over TvZ because of your stupid idea's to change TvP into mech wars
4 medivac usage is already pretty big but i guess this is fine
5 good idea but vague
6 combing the upgrades seems alright but makes mech too strong really, i don't get why they think mech is weak in HotS.. it's already rediculous except in TvP

missing a change to battlecruiser..
missing a radical change to widow mine, stupid unit now

zerg
1. very good, better yet just combine range and speed upgrade.
2. seems fine
3. definately needs a buff, the new ability is just terrible too. Way too slow, often doesn't work well and spreads the units while ultra's depend on splash..
4. also ok with me, i'd like to see fungal back to longer duration again making it a nice tactical spell instead and only getting a few infestors instead of the spamfest it is now
5. ok i guess

protoss
1. voidray really needs a more drastic change then this to have some real use since it's so similar to the tempest. Something along the lines of a speed buff or build time buff i'd say
2 good idea, oracle is still crap now. Please give back detection to it.
3 good move, merge with templar archives please
4 very good, nerf the mothership so it's useless and just a newbie unit
5 haven't experienced this myself but must also admit haven't had many ZvP go beyond the lair swarm host stuff
6 fine as long as it doesn't always become the same combination (ie you always go void -> phoenix -> a few oracle). There should be differentation when to choose which unit

missing changes to the mothership core, i hate it's design now. Too strong of a deterrent against midgame terran/zerg pushes. "free" vision up the ramp is still breaking blink rushes as well which arguably makes it even harder to expand in PvP than before..


Overall many good motives but almost no good concrete idea's and he's missing out on some of the most important issues I think (Msc and widow mine). I have little confidence they fix many of these issues quickly, given how they've been doing so far..
TheResidentEvil
Profile Joined September 2010
United States991 Posts
December 03 2012 18:37 GMT
#23
Good read i hope he can pull it off. i dont like WoL currently.
ishida66
Profile Joined May 2011
Japan74 Posts
December 03 2012 18:38 GMT
#24
Still no Forcefield changes....
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
December 03 2012 18:38 GMT
#25
6. Buff mech in general - we'd like to maybe test combining the vehicle and air upgrades at the armory.


O_O!

WOO!
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 03 2012 18:40 GMT
#26
Next patch: Make everyting awesome. Sound like a daunting task, I am all for it.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Atrbyg
Profile Blog Joined October 2011
United States513 Posts
December 03 2012 18:40 GMT
#27
Wow. I love these changes.
sagefreke
Profile Joined August 2010
United States241 Posts
December 03 2012 18:42 GMT
#28
Hyped for the Hydralisk and Ultra changes...
Zerg might actually have a mid game thanks to the changes to Hydras and Swarm Hosts. Love the fact that I can use Ultras in ZvP without seeing them get shredded by Zealot/Archon.
yo yo yo
Tuczniak
Profile Joined September 2010
1561 Posts
December 03 2012 18:43 GMT
#29
I'm worried about ZvT bio. Vipers nor swarmhosts aren't good against bio. So if they want to nerf infestor, buff medivacs and biological hellbats, that all will make bio way way stronger in midgame than it's now.
Grapefruit
Profile Joined November 2010
Germany439 Posts
December 03 2012 18:43 GMT
#30
I think this is the first time I completely agree with one of these posts.

I don't want to get my hopes too high though... we've been disappointed more than once so far.
Starcraft 2 is funny, everybody picks the race, which he considers to be the weakest. ¯\_(ツ)_/¯
ChillPhiju
Profile Joined September 2012
Germany57 Posts
December 03 2012 18:44 GMT
#31
I really love the Terran ideas.
I would really like a buff to Ghosts for late Game.
Also the Medivac-Boost would be nice so Terran is maybe not that coinflippy with Drops.
Generally I really love those ideas and that they are going to make some drastic changes
Ana_
Profile Joined May 2012
Finland453 Posts
December 03 2012 18:46 GMT
#32
Sounds good. Hopefully implementation takes the game in to right direction.
Sticks and stones may break my bones but words will never hurt me.
DeadByDawn
Profile Joined October 2012
United Kingdom476 Posts
December 03 2012 18:48 GMT
#33
Zerg/3 ("Ultralisk changed to be good vs. all ground") - Including against Thors and Marauders? What will the Terran counter be then?

Terran/4. TvT, a fast medivac will still die to widow mines in one shot, along with the marines in it.

I really like the mech/air upgrades being combined as long as they do not increase the cost/time.
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
December 03 2012 18:48 GMT
#34
On December 04 2012 03:24 Virid wrote:
Zergling's death in the matchup. .


Yeah, this is the second time I've read this, and it makes sense, AND it bums me out. Zerglings should still have counterattack and tertiary squad capability, which doesn't seem to happen with widow mines. They just kill way too many of them with one widow mine.

I suppose vs. a stricly bio army they can still be good, or perhaps in small numbers.
Clan: QQGC - wundertunge#1850
TL+ Member
Aveng3r
Profile Joined February 2012
United States2411 Posts
December 03 2012 18:48 GMT
#35
This is the first statement from blizzard that makes me think that they know what they are doing. Hope every single one of these changes goes through.
I carve marble busts of assassinated world leaders - PM for a quote
Grapefruit
Profile Joined November 2010
Germany439 Posts
December 03 2012 18:49 GMT
#36
On December 04 2012 03:43 Tuczniak wrote:
I'm worried about ZvT bio. Vipers nor swarmhosts aren't good against bio. So if they want to nerf infestor, buff medivacs and biological hellbats, that all will make bio way way stronger in midgame than it's now.


Sorry, but you are the kind of person that drags the community down. This is the first time EVER Blizzard is really trying to change something really HUGE. What we're looking at here is a potential flip of the entire meta-game. This shit is exiting as fuck and all you have to say is some fucking preemptive balance whine.
Starcraft 2 is funny, everybody picks the race, which he considers to be the weakest. ¯\_(ツ)_/¯
ACrow
Profile Joined October 2011
Germany6583 Posts
December 03 2012 18:49 GMT
#37
Nothing to address carrier. really? Terran changes sound promising, especially the combined upgrades is huge imo - allows for a lot more late game tech switching, which is direly needed for T.
Get off my lawn, young punks
sCCrooked
Profile Blog Joined April 2010
Korea (South)1306 Posts
December 03 2012 18:50 GMT
#38
I want to believe... but something tells me these changes will largely be gimmicky with specific defense or attribute tags being the triggers for "balance" that make us all groan and facepalm.
Enlightened in an age of anti-intellectualism and quotidian repetitiveness of asinine assumptive thinking. Best lycan guide evar --> "Fixing solo queue all pick one game at a time." ~KwarK-
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
December 03 2012 18:51 GMT
#39
Hydra move on Lair - My same thoughts a few weeks ago.

Muta speed buff - Hell naw

Nerf Infestor heavily - Or remove it altogether
Revolutionist fan
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
December 03 2012 18:53 GMT
#40
I wonder when the Carrier changes (the ones nony talked about) are going to be implemented. Looking forward for next patch!
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
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