• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:59
CET 18:59
KST 02:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !3Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win2Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship StarCraft2.fi 15th Anniversary Cup
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals [BSL21] RO8 - Day 1 - Saturday 21:00 CET
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1275 users

HotS UI Update - Page 7

Forum Index > StarCraft 2 HotS
283 CommentsPost a Reply
Prev 1 5 6 7 8 9 15 Next All
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
October 19 2012 08:46 GMT
#121
On October 19 2012 17:42 crow_mw wrote:
Wow, this is terrible news. Instead of working on the actual gameplay they introduce changes to UI and winrate statistics. What is even worse is that the community reply is six pages of people cheerfully congratulating Blizzard and claiming that things are heading the right direction...

UI guys and gameplay guys work in different teams. You cannot reinnforce the gameplay team with UI guys, and even if you could; adding more manpower doesn't always help to get better or faster results.
You don't choose to play zerg. The zerg choose you.
blug
Profile Joined February 2011
Australia623 Posts
Last Edited: 2012-10-19 08:49:34
October 19 2012 08:49 GMT
#122
On October 19 2012 17:42 crow_mw wrote:
Wow, this is terrible news. Instead of working on the actual gameplay they introduce changes to UI and winrate statistics. What is even worse is that the community reply is six pages of people cheerfully congratulating Blizzard and claiming that things are heading the right direction...


Wait really? People have been begging for this for ages, obviously if it impedes on the total output Blizzard supplies for the new expansion we will get angry, but this is by no means a bad thing.

Blizzard do something which the community is asking for and there are people who still treat it like it's a bad situation...

Grow up!
Derp
Esorydal
Profile Joined March 2012
Poland42 Posts
Last Edited: 2012-10-19 08:57:24
October 19 2012 08:49 GMT
#123
You guys are seriously happy about these changes? THEY STILL HAVENT FIXED ANYTHING! Do you guys not remember broodwar? For god sakes even broodwar a 15 year old game had free name changes a friend system and you were able to FIGHT people from any where around the world............ this is nothing... Small changes like this shows how blizzard is in a state of panic, there is really no new content. How bout this, why not make it so you can mod your units change your name when ever you want, why not get points to buy skins and such SO WE ACTUALLY HAVE A reason to play this isnt even hard hard to do, how about being able to change your own UI in map size where the map goes and background such?. Even with those change i listed it wont save the game there has to be so much more work done but they wont put in the time. I dont think the devs even play there own game, its a doomed game.
Crawdad
Profile Joined September 2012
614 Posts
October 19 2012 08:49 GMT
#124
On October 19 2012 17:42 crow_mw wrote:
Wow, this is terrible news. Instead of working on the actual gameplay they introduce changes to UI and winrate statistics. What is even worse is that the community reply is six pages of people cheerfully congratulating Blizzard and claiming that things are heading the right direction...


They're changing gameplay every damn week.

This is the first meaningful UI change since 1.5.0 (LOL), and it's a huge improvement. In order to keep this game alive, it needs a solid playerbase. The UI is probably more important to fielding and retaining a playerbase than any new unit or gameplay mechanic you could possibly add. Those things are just going to appease the people who are already hooked. Don't get me wrong, I eagerly await every single balance patch, but even I know the implications of a better B.Net.
Z_DartH
Profile Joined April 2011
Italy29 Posts
October 19 2012 08:50 GMT
#125
On October 19 2012 17:36 Fragile51 wrote:
They didnt "completely" change it, they added some different textures for the buttons and added a bunch of extra screens. That's peanuts as far as programming work goes and could probably be done in a week or less by any team of competent UI programmers. Aesthetic changes are not a big deal.



I think you're judging it from Bliizzard's perspective, or from the technical side anyway. Yes it may not be that difficult to change how it looks, but it has a much bigger impact on the public, even if the programming required is not that difficult.
blug
Profile Joined February 2011
Australia623 Posts
October 19 2012 08:51 GMT
#126
On October 19 2012 17:49 Crawdad wrote:
Show nested quote +
On October 19 2012 17:42 crow_mw wrote:
Wow, this is terrible news. Instead of working on the actual gameplay they introduce changes to UI and winrate statistics. What is even worse is that the community reply is six pages of people cheerfully congratulating Blizzard and claiming that things are heading the right direction...


They're changing gameplay every damn week.

This is the first meaningful UI change since 1.5.0 (LOL), and it's a huge improvement. In order to keep this game alive, it needs a solid playerbase. The UI is probably more important to fielding and retaining a playerbase than any new unit or gameplay mechanic you could possibly add. Those things are just going to appease the people who are already hooked. Don't get me wrong, I eagerly await every single balance patch, but even I know the implications of a better B.Net.


People are just getting annoyed that Blizzard aren't doing a keep re haul of the game like they did with sc1 broodwar. What people forget is that sc1 was a completely imbalanced game and had to be redone =/
Derp
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
October 19 2012 08:58 GMT
#127
Thank you Blizzard, keep it up.
Moderatorlickypiddy
DrGreen
Profile Joined July 2010
Poland708 Posts
October 19 2012 09:08 GMT
#128
Maybe I'm just a whiny bitch or something, but for me it feels like
'hey, let's give them this STATS so they forget about clan system and other more important things for few months'

A win ratio per MU and maps? Is that really all stats they could come up with? There is so much potential here, like tracking APM, unspent money, even worker lost per game or how many units have you killed/produced in your career.

Yeah... over all it's a step in right direction, but seriously it feels so lackluster. It's not even thread worthy.
oneill12
Profile Joined February 2012
Romania1222 Posts
October 19 2012 09:09 GMT
#129
Stats just make me happy!!!
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
October 19 2012 09:13 GMT
#130
Oh sweet UI! Minimalistic, sleek and without all the fluff <3
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
October 19 2012 09:14 GMT
#131
On October 19 2012 18:08 DrGreen wrote:
Maybe I'm just a whiny bitch or something, but for me it feels like
'hey, let's give them this STATS so they forget about clan system and other more important things for few months'

A win ratio per MU and maps? Is that really all stats they could come up with? There is so much potential here, like tracking APM, unspent money, even worker lost per game or how many units have you killed/produced in your career.

Yeah... over all it's a step in right direction, but seriously it feels so lackluster. It's not even thread worthy.


These things are all steps of the big picture, but you should know that Blizzard won't release something unless it's (nearly) finished. Patience... all you need.
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
DrGreen
Profile Joined July 2010
Poland708 Posts
October 19 2012 09:25 GMT
#132
On October 19 2012 18:14 Aelonius wrote:
Show nested quote +
On October 19 2012 18:08 DrGreen wrote:
Maybe I'm just a whiny bitch or something, but for me it feels like
'hey, let's give them this STATS so they forget about clan system and other more important things for few months'

A win ratio per MU and maps? Is that really all stats they could come up with? There is so much potential here, like tracking APM, unspent money, even worker lost per game or how many units have you killed/produced in your career.

Yeah... over all it's a step in right direction, but seriously it feels so lackluster. It's not even thread worthy.


These things are all steps of the big picture, but you should know that Blizzard won't release something unless it's (nearly) finished. Patience... all you need.


But the sole fact that they make a big announcement (or a blog post) about a minor UI change is worrisome. Changes like this should be just silently implemented in patches. We need a major updates, LAN, replay watching with friends, cross-region play, clan and tournament system. Not 2 win rate 'stats'.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
October 19 2012 09:25 GMT
#133
On October 19 2012 18:08 DrGreen wrote:
Maybe I'm just a whiny bitch or something, but for me it feels like
'hey, let's give them this STATS so they forget about clan system and other more important things for few months'

A win ratio per MU and maps? Is that really all stats they could come up with? There is so much potential here, like tracking APM, unspent money, even worker lost per game or how many units have you killed/produced in your career.

Yeah... over all it's a step in right direction, but seriously it feels so lackluster. It's not even thread worthy.


Look at the pictures, you'll notice a certain clan tag in a couple of them
When I think of something else, something will go here
mycro
Profile Joined March 2010
Sweden1579 Posts
October 19 2012 09:26 GMT
#134
Good changes imo
VaultDweller
Profile Joined January 2011
Romania132 Posts
October 19 2012 09:26 GMT
#135
I want to know what that general chat button does? I guess you just... join the general chat? Also, I think it's pretty much ok now, you just open a chat channel, move the window and resize it to cover kerrigan and that's it, when you log in you see the chat window, they've pretty much addressed that issue
"War is not about who's right- it's about who's left."
IcookTacos
Profile Joined December 2011
Sweden295 Posts
October 19 2012 09:33 GMT
#136
Oh! I really like this!
Life | Ryung | Mvp | MarineKing | Jaedong | Bisu | HerO
Flummie
Profile Joined August 2010
Netherlands417 Posts
October 19 2012 09:35 GMT
#137
No wonder everybody is playing LoL
Blizzard is too far from the community and that is their problem. Pure greed,
ผมพยายามหาคำตอบอยู่ตลอดเวลา
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
October 19 2012 09:37 GMT
#138
Good changes, but around 2 years later than they should have been made. Still, here's hoping that they build on this moving forward in the beta.
Administrator~ Spirit will set you free ~
DrGreen
Profile Joined July 2010
Poland708 Posts
October 19 2012 09:45 GMT
#139
On October 19 2012 18:25 blade55555 wrote:
Show nested quote +
On October 19 2012 18:08 DrGreen wrote:
Maybe I'm just a whiny bitch or something, but for me it feels like
'hey, let's give them this STATS so they forget about clan system and other more important things for few months'

A win ratio per MU and maps? Is that really all stats they could come up with? There is so much potential here, like tracking APM, unspent money, even worker lost per game or how many units have you killed/produced in your career.

Yeah... over all it's a step in right direction, but seriously it feels so lackluster. It's not even thread worthy.


Look at the pictures, you'll notice a certain clan tag in a couple of them


Where? All I can see is a league-colored border with a rank in your division
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
October 19 2012 09:48 GMT
#140
On October 19 2012 17:42 crow_mw wrote:
Wow, this is terrible news. Instead of working on the actual gameplay they introduce changes to UI and winrate statistics. What is even worse is that the community reply is six pages of people cheerfully congratulating Blizzard and claiming that things are heading the right direction...


TIL only 3 people work on hots

david kim, browder, and the intern who gets them both coffee. Surely they don't have a bunch of teams comprised of a bunch of people working on individual aspects of the game, that would cost fortunes!
Prev 1 5 6 7 8 9 15 Next All
Please log in or register to reply.
Live Events Refresh
OSC
17:00
OSC Elite Rising Star #17
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
SteadfastSC124
Liquipedia
WardiTV 2025
12:00
Playoffs
Spirit vs ShoWTimELIVE!
ComeBackTV 847
TaKeTV 575
IndyStarCraft 285
Rex105
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 285
ProTech131
SteadfastSC 124
Rex 105
BRAT_OK 83
StarCraft: Brood War
Britney 24138
Calm 1997
Jaedong 637
actioN 487
EffOrt 344
Hyuk 274
ggaemo 109
Hyun 105
Bonyth 79
Dewaltoss 77
[ Show more ]
Mong 65
Mind 30
yabsab 28
Aegong 27
Movie 25
Shine 11
Dota 2
Gorgc5444
qojqva3363
singsing2770
Dendi1198
Counter-Strike
pashabiceps774
fl0m592
Foxcn271
minikerr15
Other Games
FrodaN1062
hiko591
Beastyqt522
Fuzer 408
ceh9404
ArmadaUGS136
QueenE106
C9.Mang098
XaKoH 93
Trikslyr56
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 45
• poizon28 23
• Reevou 1
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 14
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV601
League of Legends
• Nemesis2787
• TFBlade855
Other Games
• Shiphtur88
Upcoming Events
The PondCast
16h 1m
WardiTV 2025
19h 1m
Cure vs Creator
TBD vs Solar
WardiTV 2025
1d 17h
OSC
1d 20h
CranKy Ducklings
2 days
SC Evo League
2 days
Ladder Legends
3 days
BSL 21
3 days
Sparkling Tuna Cup
3 days
Ladder Legends
3 days
[ Show More ]
BSL 21
4 days
Replay Cast
4 days
Monday Night Weeklies
4 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.