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HotS Balance Update #4 [9/28/12] - Page 7

Forum Index > StarCraft 2 HotS
500 CommentsPost a Reply
Prev 1 5 6 7 8 9 26 Next All
asphyxia88
Profile Joined March 2012
94 Posts
September 29 2012 02:09 GMT
#121
What if Entomb affected units instead of mineral patches?

It would be like stasis from BW but the entombed player could attack them to free the unit, it could still be used for mineral harass by targeting workers and it would give the Oracle a more offensive ability to use as well.

Just an idea I had while reading the patch notes.
Zenniv
Profile Joined September 2011
United States545 Posts
Last Edited: 2012-09-29 02:10:49
September 29 2012 02:09 GMT
#122
So now the MS-core is basically same dps as an infested terran.
I'm not sure if like the new purify changes, it created some very interested PvZ early containment scenarios.
Recall changes are good, much more balanced now.

*What is the range on the MS-core now? Does anyone know?
Natengall
Profile Joined April 2010
United States60 Posts
September 29 2012 02:11 GMT
#123
1.88 movespeed as an air unit is sufficient to allow it to become a harass unit especially in PvP and PvZ. Who else is looking forward to the Mothership Core harass?
http://us.battle.net/sc2/en/profile/594342/1/Natengall/
Belisarius
Profile Joined November 2010
Australia6233 Posts
September 29 2012 02:11 GMT
#124
What. Recall! No!
Natengall
Profile Joined April 2010
United States60 Posts
September 29 2012 02:12 GMT
#125
On September 29 2012 11:09 Zenniv wrote:
So now the MS-core is basically same dps as an infested terran.
I'm not sure if like the new purify changes, it created some very interested PvZ early containment scenarios.
Recall changes are good, much more balanced now.

*What is the range on the MS-core now? Does anyone know?

Range on the Mothership Core is 5 using normal attack (Repulsor Cannon). Its Purify ability allows it to attack with a range of 10, but it must be attached to a Nexus.
http://us.battle.net/sc2/en/profile/594342/1/Natengall/
Mackus
Profile Joined January 2011
England1681 Posts
September 29 2012 02:14 GMT
#126
On September 29 2012 11:11 Natengall wrote:
1.88 movespeed as an air unit is sufficient to allow it to become a harass unit especially in PvP and PvZ. Who else is looking forward to the Mothership Core harass?


A Queen would solo a Mothership Core, 8 damage a shot vs 350 hp, that's about 35 hits to kill 1 Queen.
Belisarius
Profile Joined November 2010
Australia6233 Posts
September 29 2012 02:15 GMT
#127
Does anyone know why they disconnected it from the nexus in the first place?

I feel like would have worked far better then, and its abilities could be far more powerful and interested when it wasn't some weird unit/staticd hybrid.
qingbo
Profile Joined July 2012
Canada40 Posts
September 29 2012 02:16 GMT
#128
nice mothership buff, might not be so useless early game anymore
Random so imba
Zenniv
Profile Joined September 2011
United States545 Posts
September 29 2012 02:16 GMT
#129
On September 29 2012 11:12 Natengall wrote:
Show nested quote +
On September 29 2012 11:09 Zenniv wrote:
So now the MS-core is basically same dps as an infested terran.
I'm not sure if like the new purify changes, it created some very interested PvZ early containment scenarios.
Recall changes are good, much more balanced now.

*What is the range on the MS-core now? Does anyone know?

Range on the Mothership Core is 5 using normal attack (Repulsor Cannon). Its Purify ability allows it to attack with a range of 10, but it must be attached to a Nexus.


Lmao, now MS-core is exactly a flying infested Terran. ( a bit faster ;D)
SuperYo1000
Profile Joined July 2008
United States880 Posts
September 29 2012 02:18 GMT
#130
On September 29 2012 11:14 Mackus wrote:
Show nested quote +
On September 29 2012 11:11 Natengall wrote:
1.88 movespeed as an air unit is sufficient to allow it to become a harass unit especially in PvP and PvZ. Who else is looking forward to the Mothership Core harass?


A Queen would solo a Mothership Core, 8 damage a shot vs 350 hp, that's about 35 hits to kill 1 Queen.



isnt the queen ground to air range 7?....queen is going to kite msc all day long
Al Bundy
Profile Joined April 2010
7257 Posts
Last Edited: 2012-09-29 02:20:54
September 29 2012 02:19 GMT
#131
Very interesting. As a Protoss player, this patch intrigues me to say the least.
I agree with a previous poster, the mothership core's functioning may seem a bit complex for the casual player. It feels a bit out of place considering the fact that most of sc2's design is usually clear and concise.
o choro é livre
Crawdad
Profile Joined September 2012
614 Posts
September 29 2012 02:19 GMT
#132
Can anyone confirm that the big Mothership still has the old Recall?
AssyrianKing
Profile Blog Joined August 2011
Australia2121 Posts
September 29 2012 02:20 GMT
#133
Give tanks overkill and damage buff and I will be a happy Terran, don't want anymore gimmicky stuff
John 15:13
Natengall
Profile Joined April 2010
United States60 Posts
Last Edited: 2012-10-04 00:58:38
September 29 2012 02:21 GMT
#134
On September 29 2012 11:14 Mackus wrote:
Show nested quote +
On September 29 2012 11:11 Natengall wrote:
1.88 movespeed as an air unit is sufficient to allow it to become a harass unit especially in PvP and PvZ. Who else is looking forward to the Mothership Core harass?


A Queen would solo a Mothership Core, 8 damage a shot vs 350 hp, that's about 35 hits to kill 1 Queen.

False speculation. I tested it out. The new mothership core kills off a queen with 55 health left. That means it would only be able to kill off one queen, before it takes enough hull damage and unable to kill another. Keep in mind that the MS-core deals 8 dmg per shot with a weapon speed of 0.85, while a queen deals 4 damage a shot at a weapon speed of 1.

Also, the mothership core is perfect for denying overlords now and keeping zergs in the dark.

Interesting thing to note: the mothership core can also solo a single stalker.

edit: Sorry for the misinfo. Mothership core can only attack ground.
http://us.battle.net/sc2/en/profile/594342/1/Natengall/
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
September 29 2012 02:34 GMT
#135
Mothership Core is the speed of an Observer


Um no, mothership core is 1.875 speed. Obs is 1.8x as fast with speed, and 1.2x as fast without.

You have to remember though that zealots, colossi, immortals, sentries, archons, basically most of protoss's shit moves at the same speed as the obs, which is 20% faster than the core - and has speed upgrade, if you dont have the upgrade, you hang back a little bit sometimes, not a big deal, but core is a great deal slower.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Wunder
Profile Blog Joined April 2010
United Kingdom2950 Posts
September 29 2012 02:36 GMT
#136
Mobile mothership seems pretty interesting, will have to see how that works out.
Writer@joonjoewong
Crow!
Profile Joined September 2011
United States150 Posts
September 29 2012 02:36 GMT
#137
Can't wrap my head around the new MS core just from numbers, I'll have to see it in action. I think the additional mobility will make Energize a lot better than it was - single sentry laying 16 force fields during a battle gogogo!

Swarm host change is clearly in the right direction. To be worth anything at all the locusts have to reliably get in for damage, but the damage they deal once they get there is an easy knob to adjust.
Crawdad
Profile Joined September 2012
614 Posts
September 29 2012 02:42 GMT
#138
On September 29 2012 11:21 Natengall wrote:
False speculation. I tested it out. The new mothership core kills off a queen with 55 health left. That means it would only be able to kill off one queen, before it takes enough hull damage and unable to kill another. Keep in mind that the MS-core deals 8 dmg per shot with a weapon speed of 0.85, while a queen deals 4 damage a shot at a weapon speed of 1.

Also, the mothership core is perfect for denying overlords now and keeping zergs in the dark.

Interesting thing to note: the mothership core can also solo a single stalker.


What is this universe where kiting does not exist?
tyner
Profile Joined August 2012
176 Posts
September 29 2012 02:49 GMT
#139
On September 29 2012 11:11 Natengall wrote:
1.88 movespeed as an air unit is sufficient to allow it to become a harass unit especially in PvP and PvZ. Who else is looking forward to the Mothership Core harass?


how do you harass with a slow ass unit that does no dmg
brokenLoL
Profile Joined May 2012
United Kingdom419 Posts
Last Edited: 2012-09-29 02:53:01
September 29 2012 02:50 GMT
#140
Conclusion:

-oracle is too slow
-locusts have too much range
-mother ship core is too expensive for the somewhat useless abilities it does. Its damage is too low now.

Edit. When I said mothership core damage, I meant purify damage
Save me from myself
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