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pHD Inaugural HOTS Beta Tournament - Page 11

Forum Index > StarCraft 2 HotS
352 CommentsPost a Reply
Prev 1 9 10 11 12 13 18 Next All
rasnj
Profile Joined May 2010
United States1959 Posts
September 12 2012 02:30 GMT
#201
On September 12 2012 11:24 HowardRoark wrote:
Who are the last 2 players?

Illusion and TT1 if I recall correctly (not completely sure on TT1).
-_-
Profile Blog Joined November 2003
United States7081 Posts
Last Edited: 2012-09-12 02:45:24
September 12 2012 02:43 GMT
#202
not sure if HD and Painuser are reading this thread, but whenever a HOTS unit is made they should explain it a little bit. Or those HOTS rocks. Like mothership core to mothership. does that take longer than WOL MS? do you still need fb?
Awesomeness
Profile Joined October 2008
Germany1361 Posts
September 12 2012 02:44 GMT
#203
whitera-destiny looks like wol on a shitty map.
xlord 5:0
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
September 12 2012 02:48 GMT
#204
On September 12 2012 11:44 Awesomeness wrote:
whitera-destiny looks like wol on a shitty map.


Yup, lol.

These HotS maps have SO MUCH money. Jesus.
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
September 12 2012 02:48 GMT
#205
omg that neural!
moo...for DRG
Bagi
Profile Joined August 2010
Germany6799 Posts
September 12 2012 02:48 GMT
#206
Looks like neither player feels comfortable using HOTS units yet.
Alex1Sun
Profile Blog Joined April 2010
494 Posts
September 12 2012 02:48 GMT
#207
On September 11 2012 09:26 Cabinet Sanchez wrote:
I've watched a few of WhiteRA's games on Huskys feed, the poor chump doesn't stand a chance, he's playing awesome and still barely winning.

I actually like most of the Protoss new units, I think they (seem) fairly well thought out and balanced. The problem is the T and Z units simply seem far far stronger :/


Don't forget the old units as well. Hydras, Ravens, Battlecruisers, Ultralisks, Reapers have been buffed considerably. Protoss' old units didn't get any buffs.

Ah.. screw it, I'll be watching this tourney anyway even if protoss has no chance.
This is not Warcraft in space!
Harbinger631
Profile Joined September 2010
United States376 Posts
September 12 2012 02:48 GMT
#208
Sick move by Destiny.
trGKakarot
Profile Joined October 2011
United States129 Posts
September 12 2012 02:49 GMT
#209
Tempest, so bad.
hihi glgl
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
September 12 2012 02:50 GMT
#210
Tempest LOOL
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
September 12 2012 02:50 GMT
#211
I think the casting is perfect! It's definitely more based on energy rather than analysis, which is a good thing, since nobody knows shit about HOTS strategy yet
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
WombaT
Profile Blog Joined May 2010
Northern Ireland27451 Posts
September 12 2012 02:51 GMT
#212
Wow Tempests really are as a bad as people have made out!
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 12 2012 02:51 GMT
#213
On September 12 2012 11:49 trGKakarot wrote:
Tempest, so bad.


Posts like this are so dumb.

Of course the Tempest is going to be bad against mass roach(at least until they reach critical mass). They're meant to be seige units to deal with a "deathball", not a 200 roach army.

....
....
PauseBreak
Profile Blog Joined April 2011
United States270 Posts
September 12 2012 02:51 GMT
#214
I think the Tempest is doing a pretty good job
aldennn
Profile Joined June 2010
11 Posts
September 12 2012 02:53 GMT
#215
I just wanted to say, thanks all for the compliments for stream. For how short notice I had (3 hours.. lol) and how limited resources there were available, I'm proud of my remote work. Apologizes for not providing the 1080p stream advertised, but the upload was a lower than normal today. 1080p VODS will be uploaded to HD's youtube.
Fig
Profile Joined March 2010
United States1324 Posts
September 12 2012 02:53 GMT
#216
LOL Tempests are SO bad. If those were carriers, that game would have been over 10 minutes ago
Can't elope with my cantaloupe
WombaT
Profile Blog Joined May 2010
Northern Ireland27451 Posts
September 12 2012 02:53 GMT
#217
On September 12 2012 11:51 PauseBreak wrote:
I think the Tempest is doing a pretty good job

I like the unit incidentally, just it does appear to need some kind of tweak.

Weird series, without much HoTS stuff. Hoping for more novelty in the next game
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
trGKakarot
Profile Joined October 2011
United States129 Posts
September 12 2012 02:54 GMT
#218
On September 12 2012 11:51 Pandain wrote:
Show nested quote +
On September 12 2012 11:49 trGKakarot wrote:
Tempest, so bad.


Posts like this are so dumb.

Of course the Tempest is going to be bad against mass roach(at least until they reach critical mass). They're meant to be seige units to deal with a "deathball", not a 200 roach army.

....
....


?

I am sorry, but they do such little damage ... he had 7+ Tempests and it still took two shots each (~4 seconds?) to kill an Overlord.

Currently they are only something to make when you are saying, "I have won, leave."
hihi glgl
Percutio
Profile Blog Joined April 2010
United States1672 Posts
September 12 2012 02:54 GMT
#219
Tempest made that game closer than it should have as people stated. All they did was try and fight a small corruptor army and basically lose. That engagement was lopsided due to the massive Stalker reinforcement warp in.
What does it matter how I loose it?
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 12 2012 02:56 GMT
#220
On September 12 2012 11:54 trGKakarot wrote:
Show nested quote +
On September 12 2012 11:51 Pandain wrote:
On September 12 2012 11:49 trGKakarot wrote:
Tempest, so bad.


Posts like this are so dumb.

Of course the Tempest is going to be bad against mass roach(at least until they reach critical mass). They're meant to be seige units to deal with a "deathball", not a 200 roach army.

....
....


?

I am sorry, but they do such little damage ... he had 7+ Tempests and it still took two shots each (~4 seconds?) to kill an Overlord.

Currently they are only something to make when you are saying, "I have won, leave."


They also have 22 range.
Deciding which units are best based on how much damage they do is awful to do in a complex game like Starcraft.


Prev 1 9 10 11 12 13 18 Next All
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