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Active: 7400 users

HOTS Closed Beta Begins - Page 66

Forum Index > StarCraft 2 HotS
1768 CommentsPost a Reply
Prev 1 64 65 66 67 68 89 Next
Do not beg for keys, offer to trade things for keys, or offer to buy keys in this thread.
Zane
Profile Joined January 2011
Romania3916 Posts
September 05 2012 23:56 GMT
#1301
On September 06 2012 08:51 qwertyindeed wrote:
kinda sad they did not go with my zelot uppercut cooldown idea to combat mutas :/

Did you also suggest the Abduct ability for Vipers?
Holey
Profile Joined December 2010
United States68 Posts
September 05 2012 23:58 GMT
#1302
Can't wait
Quotidian
Profile Joined August 2010
Norway1937 Posts
September 06 2012 00:01 GMT
#1303
Watching the NASL stream is hilarious.. warhounds.. they're ugly, they're obviously broken and they completely miss the point about what "mech" is supposed to be. What are they supposed to do to fix this? The unit seems to have no real purpose in the game
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
September 06 2012 00:07 GMT
#1304
On September 06 2012 08:51 qwertyindeed wrote:
kinda sad they did not go with my zelot uppercut cooldown idea to combat mutas :/
does anyone if this still inviting to the closed beta? if i havent recieved one by now... will i not get a key?


There may be beta key waves like last time.
wcr.4fun
Profile Joined April 2012
Belgium686 Posts
September 06 2012 00:12 GMT
#1305
i just realized how ridiculous vipers are going to be versus drops. You can just abduct the medivac back and kill them with ease LOL.
qwertyindeed
Profile Joined November 2010
151 Posts
September 06 2012 00:16 GMT
#1306
On September 06 2012 08:56 Zane wrote:
Show nested quote +
On September 06 2012 08:51 qwertyindeed wrote:
kinda sad they did not go with my zelot uppercut cooldown idea to combat mutas :/

Did you also suggest the Abduct ability for Vipers?

no lol thats just silly, its gonna make zerg tier 2/2.5 sooo Op, no one is gonna want to get broodz when u can mass roach and some hydra with like 2 or 3 vipers to negate collasi. does pulling them cancle any forcefields laying in between? I hope they give beta keys in waves...
Cabinet Sanchez
Profile Joined February 2011
Australia1097 Posts
September 06 2012 00:17 GMT
#1307
On September 06 2012 09:12 wcr.4fun wrote:
i just realized how ridiculous vipers are going to be versus drops. You can just abduct the medivac back and kill them with ease LOL.


This could be quite interesting indeed. I assume for such a powerful ability, the viper itself is a fairly weak unit for HP and attack strength?
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
September 06 2012 00:24 GMT
#1308
No worries guys if you can get out 10 tempest and have 20 minutes to spare, you can kite a whole army assuming you don't lose all your buildings before then ^^
JD, need I say more? :D
summerloud
Profile Joined March 2010
Austria1201 Posts
September 06 2012 00:25 GMT
#1309
warhounds are the worst unit ever. they just gave terran that cool ghost picture with the last b.net interface update, they should buff ghosts or make another psi-type unit, maybe spectre or something. this transformer wannabe looks like it was drawn by a 6 year old. what a disgrace to starcraft

widow mine also looks gay, and battle hellion is less cool than the firebat from the original campaign. very disappointed with terran overall

protoss units look nice, mothership core looks way better now than it used to do, tempests still look kinda gay but the concept for the unit is okay

i didnt see the oracle - was it cut? also could someone tell me wether carriers are still in the game or not?

zerg units look really cool. viper abduct reminds me of mortal combat COME OVER HERE so much. funny. swarm hosts look cool, but the locusts look kinda gay, i hope they change the graphics for them

i just really really hope warhound gets cut or at least totally overworked. looks like a fucking shredder from war3, just even more comiclike
The_Unseen
Profile Joined March 2011
France1923 Posts
September 06 2012 00:28 GMT
#1310
Do you need to swear that much to get your point accross?
I got five reasons for you to shut up
Noocta
Profile Joined June 2010
France12578 Posts
September 06 2012 00:34 GMT
#1311
On September 06 2012 07:51 Qikz wrote:
I'm really beginning to worry that I'm going to lose to 2 base swarm host builds like I did to 2 base lurker in BW. X_X


Atleast in this game we can't go blind valkyrie because we are expecting Muta
" I'm not gonna fight you. I'm gonna kick your ass ! "
QuackPocketDuck
Profile Joined January 2011
410 Posts
September 06 2012 00:56 GMT
#1312
Guess this is what every morning going to be like for me for awhile,
Wake up, check mailbox, no email from Blizz, depressed for the day
Congrats too all with beta =]

I bought a pack of cigarettes for $20, What have you done for your country today?
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 06 2012 00:58 GMT
#1313
On September 06 2012 09:17 Cabinet Sanchez wrote:
Show nested quote +
On September 06 2012 09:12 wcr.4fun wrote:
i just realized how ridiculous vipers are going to be versus drops. You can just abduct the medivac back and kill them with ease LOL.


This could be quite interesting indeed. I assume for such a powerful ability, the viper itself is a fairly weak unit for HP and attack strength?


Oh it is (can't attack either just the spells) but their fairly weak from what I saw, like the infestor really easy to kill they die fast.
When I think of something else, something will go here
SilSol
Profile Joined April 2012
Sweden2744 Posts
September 06 2012 00:58 GMT
#1314
Just remember everyone this is still the BETA version! anything can happen since release.
http://fragbite.se/user/117868/silsol since 2006 http://www.reddit.com/u/silsol77
CikaZombi
Profile Joined August 2011
Serbia630 Posts
September 06 2012 00:58 GMT
#1315
On September 06 2012 04:27 Godwrath wrote:
Show nested quote +
On September 06 2012 04:26 pmp10 wrote:
On September 06 2012 04:21 Rokoz wrote:
On September 06 2012 04:15 Novalisk wrote:
Blizzard should just get rid of War Hounds TBH. Everything about them is ugly and Marauders and Tanks already do fine against mechanical units. It would be better to just give ground Vikings more armor and scrap the War Hounds(they already look like scrap anyway).


The thing is that if you remove Warhound terran gets soooo little in HotS compared to other races. I don't see reapers used with success when watching pros. Battlecruiser basically is now what it was when WoL was released, but it also has some speed buff for a couple of seconds so I don't see that being too effective (The damage buff to Battlecruiser isn't actually new, it used to be +10 when WoL got released before Blizzard nerfed it).

Battlecruiser speed is gone in exchange for more ground DPS.
And warhound is necessary to counter immortals so mech TvP could work.
Or at least it will be until it gets nerfed into uselessness and the idea is abandoned.


Oh god, they do not counter inmortals (you need 10 hayware missiles to shut down their shields). They counter collosi and blink stalkers.

They actually don't, it's a spell so it bypasses the hardened shields.
You can no more evade my wrath, than you could your own shadow.
sCuMBaG
Profile Joined August 2006
United Kingdom1144 Posts
September 06 2012 00:59 GMT
#1316
anyone else pissed off that they changed the grid hotkeys.
well most impoartantly they changed SCVs from "Q" to "A" in the new grid.
made me miss at least half of the scvs I intended to produce.

spent like 10minutes now to change a standard hotkey setting to the old grid (kind of -.-)
well... at least near enough. it is impossible to set the keys exactly like grid, some will always change back or give you trouble (e.g. cloak).

any solutions => please PM me!!


also why the hell did they have to make enemy buildings unclickable? that's just dumb. make critters and neutral buildings that way, but enemy buildings? sure, there's a button to tunr it off, but wtf is that for anyways.
same with the HK changes in WoL, wtf has happened to the good old ping?
I mean seriously, what do they say in a meeting?
"hey, why don't we change worker production from Q to A?" - "GREAT IDEA!!!" ?_?

what's wrong with blizzard, why do they have to constantly change things to the worse.

yeah and btw. the new maps are pretty shit too. + the new terran units are just pure bullshit. boring and skillless...
so far I'm REALLY REALLY disappointed by HOTS.
get your shit together or I won't buy it blizzard.

give me some spider mines, lurkers, reavers or at least good, nicely designed units. not this boring mindless crap.
qwertyindeed
Profile Joined November 2010
151 Posts
September 06 2012 01:12 GMT
#1317
oh dear, i play random and use grid.........
ahw
Profile Blog Joined April 2011
Canada1099 Posts
September 06 2012 01:14 GMT
#1318
ugh. did they really screw around with grid hotkeys?

its only like ive been using them for 2 years.. -_-
archon256
Profile Joined August 2010
United States363 Posts
September 06 2012 01:27 GMT
#1319
On September 06 2012 09:16 qwertyindeed wrote:
Show nested quote +
On September 06 2012 08:56 Zane wrote:
On September 06 2012 08:51 qwertyindeed wrote:
kinda sad they did not go with my zelot uppercut cooldown idea to combat mutas :/

Did you also suggest the Abduct ability for Vipers?

no lol thats just silly, its gonna make zerg tier 2/2.5 sooo Op, no one is gonna want to get broodz when u can mass roach and some hydra with like 2 or 3 vipers to negate collasi. does pulling them cancle any forcefields laying in between? I hope they give beta keys in waves...

Vipers are tier 3 now.
"The troupe is ready, the stage is set. I come to dance, the dance of death"
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
September 06 2012 01:35 GMT
#1320
On September 06 2012 10:12 qwertyindeed wrote:
oh dear, i play random and use grid.........

This is why I used custom hotkeys
Prev 1 64 65 66 67 68 89 Next
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