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HOTS Closed Beta Begins - Page 65

Forum Index > StarCraft 2 HotS
1768 CommentsPost a Reply
Prev 1 63 64 65 66 67 89 Next
Do not beg for keys, offer to trade things for keys, or offer to buy keys in this thread.
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
September 05 2012 23:03 GMT
#1281
I'm glad you can see the actual radius of the scan now. It was so hard to tell before as the range was larger than the actual radius of the animation.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
IPA
Profile Joined August 2010
United States3206 Posts
September 05 2012 23:12 GMT
#1282
Masters zerg.

I'm having fun with the beta. I participated in the WoL beta and I know how much changed from the beginning to the end -- so please ignore all of the "omg lulz this game sux" crowd.

HotS is going to be fun. The haters will be playing it too, they just want to criticize for now because they think it makes them sound like they actually played BW.

Feeling good about HotS and can't wait to see the changes that await us. GL HF.
Time held me green and dying though I sang in my chains like the sea.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
September 05 2012 23:20 GMT
#1283
On September 06 2012 08:12 IPA wrote:
Masters zerg.

I'm having fun with the beta. I participated in the WoL beta and I know how much changed from the beginning to the end -- so please ignore all of the "omg lulz this game sux" crowd.

HotS is going to be fun. The haters will be playing it too, they just want to criticize for now because they think it makes them sound like they actually played BW.

Feeling good about HotS and can't wait to see the changes that await us. GL HF.


Hey man, not everyone's complaining for the sake of complaining. The difference is that the complaints get mixed with the complaints and when you pour them all down the complaint drain they all mix together into one bix goupy pile of complaint and you can't differentiate.

Unless Blizzard really bucks up and makes some necessary changes, I don't know how I feel about it - leaning towards not good at all.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
havoc19x
Profile Joined December 2011
8 Posts
September 05 2012 23:21 GMT
#1284
On September 06 2012 08:12 IPA wrote:
Masters zerg.

I'm having fun with the beta. I participated in the WoL beta and I know how much changed from the beginning to the end -- so please ignore all of the "omg lulz this game sux" crowd.

HotS is going to be fun. The haters will be playing it too, they just want to criticize for now because they think it makes them sound like they actually played BW.

Feeling good about HotS and can't wait to see the changes that await us. GL HF.


^ awesome comment is awesome. just my thoughts.
FeyFey
Profile Joined September 2010
Germany10114 Posts
September 05 2012 23:23 GMT
#1285
slowly i understand what Blizzard does, they added stuff right at the start people hang up on so they don't notice the other changes. So clever. I am glad about the hellion building, hope they stay that way *-*, few other small changes i am not so fond of though.

Cuce
Profile Joined March 2011
Turkey1127 Posts
September 05 2012 23:24 GMT
#1286
zealots still can not hold =(((
64K RAM SYSTEM 38911 BASIC BYTES FREE
McFeser
Profile Joined July 2011
United States2458 Posts
September 05 2012 23:26 GMT
#1287
On September 06 2012 08:23 FeyFey wrote:
slowly i understand what Blizzard does, they added stuff right at the start people hang up on so they don't notice the other changes. So clever. I am glad about the hellion building, hope they stay that way *-*, few other small changes i am not so fond of though.


What do you mean by "hellion building"?
Promethelax still hasn't changed his quote
Finnz
Profile Joined September 2011
United Kingdom260 Posts
September 05 2012 23:27 GMT
#1288
i have not played hots but from what ive watched terran look ridiculous.
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
September 05 2012 23:30 GMT
#1289
On September 06 2012 08:26 McFeser wrote:
Show nested quote +
On September 06 2012 08:23 FeyFey wrote:
slowly i understand what Blizzard does, they added stuff right at the start people hang up on so they don't notice the other changes. So clever. I am glad about the hellion building, hope they stay that way *-*, few other small changes i am not so fond of though.


What do you mean by "hellion building"?


Maybe he means them having battle hellions without an upgrade?
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
wcr.4fun
Profile Joined April 2012
Belgium686 Posts
Last Edited: 2012-09-05 23:33:19
September 05 2012 23:30 GMT
#1290
On September 06 2012 08:03 Qikz wrote:
I'm glad you can see the actual radius of the scan now. It was so hard to tell before as the range was larger than the actual radius of the animation.


that was the entire point dude... so that it takes skill and becomes a fine art of knowing if you're just out of range or not. Knowing whether your opponent just scanned your spire, your dark shrine,... or didn't etc was a cool aspect of the game. Now that's gone. Everyone can see the perfect radius.

The mines seem pretty awkward to handle. I still believe it would be alot better on a unit, then you can click where you want to place them and they burrow automatically instead of having them be so vulnerable while you're moving them etc
but they are a massive improvement over the 10 second delay mine.
Finalmastery
Profile Blog Joined October 2011
United States58 Posts
September 05 2012 23:32 GMT
#1291
Super depressing that it's not released to the public yet, but I'm glad that the time is almost upon us.
" The will to win is nothing without the will to prepare" - Juma Ikaanga
poor newb
Profile Joined April 2004
United States1879 Posts
September 05 2012 23:35 GMT
#1292
1. minor interface improvements, meh okay
2. the new terran units are just sad, marauder and thor are super boring already, and then they decide to throw in 2 more robots, seriously how uncreative can they be?
3. replacing carrier with tempest is really bad imo, just give carriers a range upgrade. yes you need a "new" unit so you can call it an expansion but don't remove one of the most iconic unit in starcraft to do it
How do you mine minerals?
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
September 05 2012 23:40 GMT
#1293
On September 06 2012 08:30 wcr.4fun wrote:
Show nested quote +
On September 06 2012 08:03 Qikz wrote:
I'm glad you can see the actual radius of the scan now. It was so hard to tell before as the range was larger than the actual radius of the animation.


that was the entire point dude... so that it takes skill and becomes a fine art of knowing if you're just out of range or not. Knowing whether your opponent just scanned your spire, your dark shrine,... or didn't etc was a cool aspect of the game. Now that's gone. Everyone can see the perfect radius.

The mines seem pretty awkward to handle. I still believe it would be alot better on a unit, then you can click where you want to place them and they burrow automatically instead of having them be so vulnerable while you're moving them etc
but they are a massive improvement over the 10 second delay mine.


Uhh, pretty sure in Broodwar the animation covered the whole scan.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Godwrath
Profile Joined August 2012
Spain10131 Posts
September 05 2012 23:40 GMT
#1294
On September 06 2012 08:24 Cuce wrote:
zealots still can not hold =(((


Is that for real?

Because i got a full colored glasses when it comes to HOTS, so i need confirmation about not being able to change some option to be able to Hold. Seriously.
Godwrath
Profile Joined August 2012
Spain10131 Posts
September 05 2012 23:41 GMT
#1295
On September 06 2012 08:40 Qikz wrote:
Show nested quote +
On September 06 2012 08:30 wcr.4fun wrote:
On September 06 2012 08:03 Qikz wrote:
I'm glad you can see the actual radius of the scan now. It was so hard to tell before as the range was larger than the actual radius of the animation.


that was the entire point dude... so that it takes skill and becomes a fine art of knowing if you're just out of range or not. Knowing whether your opponent just scanned your spire, your dark shrine,... or didn't etc was a cool aspect of the game. Now that's gone. Everyone can see the perfect radius.

The mines seem pretty awkward to handle. I still believe it would be alot better on a unit, then you can click where you want to place them and they burrow automatically instead of having them be so vulnerable while you're moving them etc
but they are a massive improvement over the 10 second delay mine.


Uhh, pretty sure in Broodwar the animation covered the whole scan.


Yes it did.
moskonia
Profile Joined January 2011
Israel1448 Posts
September 05 2012 23:45 GMT
#1296
On September 06 2012 08:40 Godwrath wrote:
Show nested quote +
On September 06 2012 08:24 Cuce wrote:
zealots still can not hold =(((


Is that for real?

Because i got a full colored glasses when it comes to HOTS, so i need confirmation about not being able to change some option to be able to Hold. Seriously.

lol, "I can not hold" is one of the zealot's quotes (when it gets attacked) so he was joking ^^
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
Last Edited: 2012-09-05 23:47:06
September 05 2012 23:46 GMT
#1297
One thing I'm confused about with White Ra right now is he's going 2 base tempest in some games. Couldn't you technically do that with carriers or is there a build time difference between carriers and tempests that I don't know about?
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
bgx
Profile Joined August 2010
Poland6595 Posts
September 05 2012 23:47 GMT
#1298
On September 06 2012 08:12 IPA wrote:
Masters zerg.

I'm having fun with the beta. I participated in the WoL beta and I know how much changed from the beginning to the end -- so please ignore all of the "omg lulz this game sux" crowd.

HotS is going to be fun. The haters will be playing it too, they just want to criticize for now because they think it makes them sound like they actually played BW.

Feeling good about HotS and can't wait to see the changes that await us. GL HF.

No its just collision of 2 different mindsets. And with those slight messages current Blizzard shows what path they want to take and some people thought they would back up in Hots but in fact they are pushing it deeper, into more streamlined gameplay that is.

Im not gonna argue with people talking about whether saturation counter change will only affect lower level players, because its ridiculous oversight. The signifance of this change will definitely help many pro players as any change that makes you think less about a game "itself" is better for many of them, it narrows the gap between who can think of many things at once and 1 thing at a time.

It makes the game more strategical? Yes, because one of "distracting mechanic"(not the best term... but continue) will be decreased, and what we argue about is what Starcraft competiton is for us. Both distracting mechanics and decision making are part of both Starcraft 1 and Starcraft 2. But the shift in weight is different.

Simply put, some people view Starcraft competition different, and the answer what is right? It lies in taste, some people like it that way some people like the other way. This change will definitely be helpful for understanding starcraft at casual levels, and certainly it will narrow some mistakes in pro competition.

Stork[gm]
-y0shi-
Profile Joined July 2011
Germany994 Posts
September 05 2012 23:50 GMT
#1299
On September 06 2012 08:46 Qikz wrote:
One thing I'm confused about with White Ra right now is he's going 2 base tempest in some games. Couldn't you technically do that with carriers or is there a build time difference between carriers and tempests that I don't know about?


You can and white-ra usually does this on his stream, but he regulary dies when doing it. Also an impportant difference is that the carrier takes way longer to be ready.
qwertyindeed
Profile Joined November 2010
151 Posts
September 05 2012 23:51 GMT
#1300
kinda sad they did not go with my zelot uppercut cooldown idea to combat mutas :/
does anyone if this still inviting to the closed beta? if i havent recieved one by now... will i not get a key?
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