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Do not beg for keys, offer to trade things for keys, or offer to buy keys in this thread. |
On September 06 2012 02:52 GinDo wrote:Show nested quote +On September 06 2012 02:49 Artimo wrote: Im not going to comment on what the warhound does, how strong it is or anything like that.
my biggest beef with it is that it looks absolutely hideous! in large numbers like shown on forggs stream just looks so very very wrong..
I cant really believe that this is the best look that the designers came up with.
i dont even know how to properly express my feelings on the look and feel of the warhound.. im just at a loss for words.
Everything Terran is looking like a Cartoon. Warhound is a new low. The mine is pretty nice on the other hand.. Love the way its scurrying around 
Props to blizz when they deserve it.. but seriously the warhoud. This is just facepalm ugly.
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On September 06 2012 02:56 grungust wrote: Any idea when the next wave of invites will go out?
Probably within the next couple days given how some pros and a lot of casters don't have keys yet.
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"wtf this shit is imba"
Bahaha, he tasted the power of Swarm Hosts. Nice game, even though Kiwikaki didn't put much of a fight. ;D
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Kiwi aka MadScientist is back? Awesome!
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United Kingdom38199 Posts
ForGG to rename to WarhoundKing
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On September 06 2012 02:49 Artimo wrote: Im not going to comment on what the warhound does, how strong it is or anything like that.
my biggest beef with it is that it looks absolutely hideous! in large numbers like shown on forggs stream just looks so very very wrong..
I cant really believe that this is the best look that the designers came up with.
i dont even know how to properly express my feelings on the look and feel of the warhound.. im just at a loss for words.
Lets be honest Dustin Browder probabbly did the model for that one.
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Lol watching ForGG is so funny, mass warhound STRONK
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I don't know how I feel about the closed beta. I mean, its good that they made it, but giving codes specially for progamers is kinda lame. Not that I have something to them, no no! I only think, that progamers will have better start into new expansion, when they acquire more strategies etc. It's kinda unfair, but I'm not crying about it. They deserve slots, but not only them (yeah, I'm jealous).
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Only thing that seems silly so far to me is the worker counter over each base and the auto-mining. Hopefully both can be toggled.
The units will all be fine in time, or removed.
On September 06 2012 03:01 Zythus wrote: I don't know how I feel about the closed beta. I mean, its good that they made it, but giving codes specially for progamers is kinda lame. Not that I have something to them, no no! I only think, that progamers will have better start into new expansion, when they acquire more strategies etc. It's kinda unfair, but I'm not crying about it. They deserve slots, but not only them (yeah, I'm jealous).
I think it makes sense to have the best players test it out and work out kinks at the highest level first, instead of having even more people than are already complaining going off about strategies and imbalances that might not be there at a truly high level.
Plus, all of the time in the next few months that is spent learning strategies will be pretty useless when the nerfs and buffs go down, at which point actual strategies and timings will be hammered out and us simple folk can learn them without having to go through the trial and error.
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lol did forgg just drink a monster energy drink on stream while there is a huge poster of red bull, his team's sponsor, in the background?
anyway, warhounds seem extremely powerful atm. but you also have to keep in mind that forgg is severly outclassing most opponents he faces right now. he could probably make nothing but marines and stomp them with the same ease. would people then also say "marines are op, he should rename to marineking".. oh snap! ^^^^^^
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On September 06 2012 03:03 Black Gun wrote: lol did forgg just drink a monster energy drink on stream while there is a huge poster of red bull, his team's sponsor, in the background?
anyway, warhounds seem extremely powerful atm. but you also have to keep in mind that forgg is severly outclassing most opponents he faces right now. he could probably make nothing but marines and stomp them with the same ease. would people then also say "marines are op, he should rename to marineking".. oh snap! ^^^^^^
Good point. Would be good to see him against some worthy opponents!
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On September 06 2012 03:00 Asha` wrote: ForGG to rename to WarhoundKing
And BabyKnight just called Heart of the Swarm "Heart of the Mech", as he yelled at his Terran opponent for "cheating", because the Terran actually made bio for once. And you're "not allowed to do that" in the expansion ^^
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On September 06 2012 02:49 Artimo wrote: Im not going to comment on what the warhound does, how strong it is or anything like that.
my biggest beef with it is that it looks absolutely hideous! in large numbers like shown on forggs stream just looks so very very wrong..
I cant really believe that this is the best look that the designers came up with.
i dont even know how to properly express my feelings on the look and feel of the warhound.. im just at a loss for words.
exatly what i was thinking, i made a post in the bnet official forums from Latin America requesting a change of skin... i cant do anything else, just ask ppl here to make a request in ther forums to change that design x.x
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What games were they playing when they created the current version of the warhound. Actually even battle hellions look kind of broken.
edit: maybe buff stalkers? :D one can hope.
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So far from watching the beta streams it seems like Blizzard has no idea what it's doing with the Warhound. This doesn't mean it'll be a bad unit in the long run, but currently it doesn't really seem to have a role - it's fast (can kite roaches that don't have speed), relatively cheap (close to the same as a stalker), has beefy hitpoints, does lots of damage, has a spell that does tons of damage against mechanical.
It's like they didn't know what direction they wanted the unit to go in terms of role, so they're using the beta to figure out what niche it should fit into. The issue is, right now it seems like it works in every single role you can imagine (except anti-air). I hope they figure out where they want it to fit in, and nerf it properly without boxing it out of almost every role like they did with reapers or ghosts.
And as others have said, it's completely hideous to look at.
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I really dont understand why every says the warhound's appearance doesn't match terran. It's just a bulkier goliath...
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On September 06 2012 03:05 DarkPlasmaBall wrote:And BabyKnight just called Heart of the Swarm "Heart of the Mech", as he yelled at his Terran opponent for "cheating", because the Terran actually made bio for once. And you're "not allowed to do that" in the expansion ^^ BabyKnight actually seems like a hillarious person. I feel bad for tuning into his stream for the first time today (and only because he is the only noteworthy P streaming right now)
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On September 06 2012 03:07 Sabu113 wrote: What games were they playing when they created the current version of the warhound.
edit: maybe buff stalkers? :D one can hope. Playing Mech Warrior while watch Transformers on the TV, I assume.
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mass colossus finally beat forgg, lol
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On September 06 2012 03:13 a176 wrote: mass colossus finally beat forgg, lol That was funny, that and mass widow mines before that. But the warhound is fucking ugly.
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