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HOTS Closed Beta Begins - Page 13

Forum Index > StarCraft 2 HotS
1768 CommentsPost a Reply
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Do not beg for keys, offer to trade things for keys, or offer to buy keys in this thread.
sam05396
Profile Joined April 2011
United States783 Posts
September 05 2012 03:12 GMT
#241
On September 05 2012 12:06 Brahoono wrote:
Show nested quote +
On September 05 2012 12:03 johnny123 wrote:
On September 05 2012 12:01 Banishment wrote:
Im quite hyped but HOTS but this new Feature that makes you see the current Workers that are mining at every Mainbuilding needs to go! Thats just more than dumb. Try it out Blizz and remove it.

If you want Sc2 to remain a competitive game, please remove it.

Its an overly simplification of the game.



i disagree . and you have given zero reasons why it should be removed.



Its a skill to optimally saturate your bases and to always have exacly 3 guys on gas. To actually master that is pretty fucking hard. I'm masters and can say I absolutely have not mastered that. Now every idiot can saturate their bases optimally, because it got fucking easy.

Also the fact that basically everybody would have considered that feature a cheat in Wings of Liberty should be enough reason to remove that fast....really fast.

im pretty sure i could saturate my base in silver league, just highlight ur mineral line then click both geysers doesnt take more than a few seconds
Dosey
Profile Joined September 2010
United States4505 Posts
September 05 2012 03:12 GMT
#242
On September 05 2012 12:06 Brahoono wrote:
Show nested quote +
On September 05 2012 12:03 johnny123 wrote:
On September 05 2012 12:01 Banishment wrote:
Im quite hyped but HOTS but this new Feature that makes you see the current Workers that are mining at every Mainbuilding needs to go! Thats just more than dumb. Try it out Blizz and remove it.

If you want Sc2 to remain a competitive game, please remove it.

Its an overly simplification of the game.



i disagree . and you have given zero reasons why it should be removed.



Its a skill to optimally saturate your bases and to always have exacly 3 guys on gas. To actually master that is pretty fucking hard. I'm masters and can say I absolutely have not mastered that. Now every idiot can saturate their bases optimally, because it got fucking easy.

Also the fact that basically everybody would have considered that feature a cheat in Wings of Liberty should be enough reason to remove that fast....really fast.

I'm masters and just see it as a distraction that clutters the screen. Learning how to saturate my bases equally and keep count of my workers was the first thing I mastered. It's really not that difficult...
Acer1791
Profile Joined June 2011
Germany182 Posts
September 05 2012 03:14 GMT
#243
btw noone says that it will stay in the game..
maybe they only will do this in lower leagues
Brahoono
Profile Joined September 2012
119 Posts
September 05 2012 03:14 GMT
#244
On September 05 2012 12:12 Dosey wrote:
Show nested quote +
On September 05 2012 12:06 Brahoono wrote:
On September 05 2012 12:03 johnny123 wrote:
On September 05 2012 12:01 Banishment wrote:
Im quite hyped but HOTS but this new Feature that makes you see the current Workers that are mining at every Mainbuilding needs to go! Thats just more than dumb. Try it out Blizz and remove it.

If you want Sc2 to remain a competitive game, please remove it.

Its an overly simplification of the game.



i disagree . and you have given zero reasons why it should be removed.



Its a skill to optimally saturate your bases and to always have exacly 3 guys on gas. To actually master that is pretty fucking hard. I'm masters and can say I absolutely have not mastered that. Now every idiot can saturate their bases optimally, because it got fucking easy.

Also the fact that basically everybody would have considered that feature a cheat in Wings of Liberty should be enough reason to remove that fast....really fast.

I'm masters and just see it as a distraction that clutters the screen. Learning how to saturate my bases equally and keep count of my workers was the first thing I mastered. It's really not that difficult...


Sure thats why I added in optimally. I'm pretty sure you will have quite many games where you might have 2 or 4 drones in gas for quite some time. Or have a base over- or undersaturated slightly. Won't ever happen again, because Blizzard takes care of that.
Achaia
Profile Joined July 2010
United States643 Posts
September 05 2012 03:15 GMT
#245
FML... I didn't get a key.
http://www.youtube.com/SCBattleGrounds
sCCrooked
Profile Blog Joined April 2010
Korea (South)1306 Posts
September 05 2012 03:16 GMT
#246
Not to sound rude, but I would argue that if you can't do something as simple count optimal worker saturation at each base as you make them, you do not deserve to move up.
Enlightened in an age of anti-intellectualism and quotidian repetitiveness of asinine assumptive thinking. Best lycan guide evar --> "Fixing solo queue all pick one game at a time." ~KwarK-
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 05 2012 03:17 GMT
#247
On September 05 2012 12:14 Acer1791 wrote:
btw noone says that it will stay in the game..
maybe they only will do this in lower leagues


Just as a note - none of these changes are confirmed for release, and a couple, such as the 'simple command card' and 'can't control unit' warning probably won't go live - at least, not for multiplayer. Some of the UI options we're looking at could be used to help simplify gameplay for Arcade games, for example.

It is a beta, after all, and we're taking the opportunity to experiment a bit. None of the stuff you'll see filtering out of it is a sure thing.

Just wanted to throw that out there.


Link

A bit vague, but who knows what's in store.
MMA: The true King of Wings
Banishment
Profile Joined December 2011
Germany102 Posts
September 05 2012 03:17 GMT
#248



i disagree . and you have given zero reasons why it should be removed. [/QUOTE]


Have you given any reason why they should keep it? Dont think so. Its a matter of taste anyways.

Sc2 is already quite easier than Broodwar macrowise. But making you see how many workers you got mining at any time is just such a major change that should be thought through.

In my opinion it completely negates an importan aspect of the current macro mechanics. That splitting your worker in a balanced fashion between your bases is required to be good at this game.

I think that changing this would be an awful decision. It just makes playing a lot less important which is a bad thing competitive wise.
sam05396
Profile Joined April 2011
United States783 Posts
September 05 2012 03:18 GMT
#249
On September 05 2012 12:16 sCCrooked wrote:
Not to sound rude, but I would argue that if you can't do something as simple count optimal worker saturation at each base as you make them, you do not deserve to move up.

while i agree i dont think that something should be done for you, just because it is simple
Dosey
Profile Joined September 2010
United States4505 Posts
September 05 2012 03:19 GMT
#250
On September 05 2012 12:14 Brahoono wrote:
Show nested quote +
On September 05 2012 12:12 Dosey wrote:
On September 05 2012 12:06 Brahoono wrote:
On September 05 2012 12:03 johnny123 wrote:
On September 05 2012 12:01 Banishment wrote:
Im quite hyped but HOTS but this new Feature that makes you see the current Workers that are mining at every Mainbuilding needs to go! Thats just more than dumb. Try it out Blizz and remove it.

If you want Sc2 to remain a competitive game, please remove it.

Its an overly simplification of the game.



i disagree . and you have given zero reasons why it should be removed.



Its a skill to optimally saturate your bases and to always have exacly 3 guys on gas. To actually master that is pretty fucking hard. I'm masters and can say I absolutely have not mastered that. Now every idiot can saturate their bases optimally, because it got fucking easy.

Also the fact that basically everybody would have considered that feature a cheat in Wings of Liberty should be enough reason to remove that fast....really fast.

I'm masters and just see it as a distraction that clutters the screen. Learning how to saturate my bases equally and keep count of my workers was the first thing I mastered. It's really not that difficult...


Sure thats why I added in optimally. I'm pretty sure you will have quite many games where you might have 2 or 4 drones in gas for quite some time. Or have a base over- or undersaturated slightly. Won't ever happen again, because Blizzard takes care of that.

The gas thing should never be an issue and makes me question your rank. You are aware that a worker count in gas is already in effect, right? You simply click the extractor and it tells you. The only time you see a pro make this error is if they are macroing away from their base, in which case this change would affect nothing because they still wouldn't see it.
KimJongChill
Profile Joined January 2011
United States6429 Posts
September 05 2012 03:19 GMT
#251
haha vibe loses to battle hellion all-in and he placed Gold! LOL!
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Amui
Profile Blog Joined August 2010
Canada10567 Posts
September 05 2012 03:20 GMT
#252
I seriously dislike the worker counter thing, and I hope there is a way to turn it off. While I no longer play WoL, when I did(mid-high masters), it took about 1/3 of a second to box all the mineral mining workers at a base, and see if it's roughly 16.

Also from watching drewbie's stream, swarm hosts are pretty strong. The amount of pressure they put on is actually pretty insane against defensively positioned units.
Porouscloud - NA LoL
GinDo
Profile Blog Joined September 2010
3327 Posts
Last Edited: 2012-09-05 03:21:48
September 05 2012 03:20 GMT
#253
Dragon Streaming HOTS!!!

http://www.teamliquid.net/video/streams/Dragon

Thorzain 2!!!

http://www.teamliquid.net/video/streams/Thorzain
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Brahoono
Profile Joined September 2012
119 Posts
Last Edited: 2012-09-05 03:23:16
September 05 2012 03:22 GMT
#254
On September 05 2012 12:19 Dosey wrote:
Show nested quote +
On September 05 2012 12:14 Brahoono wrote:
On September 05 2012 12:12 Dosey wrote:
On September 05 2012 12:06 Brahoono wrote:
On September 05 2012 12:03 johnny123 wrote:
On September 05 2012 12:01 Banishment wrote:
Im quite hyped but HOTS but this new Feature that makes you see the current Workers that are mining at every Mainbuilding needs to go! Thats just more than dumb. Try it out Blizz and remove it.

If you want Sc2 to remain a competitive game, please remove it.

Its an overly simplification of the game.



i disagree . and you have given zero reasons why it should be removed.



Its a skill to optimally saturate your bases and to always have exacly 3 guys on gas. To actually master that is pretty fucking hard. I'm masters and can say I absolutely have not mastered that. Now every idiot can saturate their bases optimally, because it got fucking easy.

Also the fact that basically everybody would have considered that feature a cheat in Wings of Liberty should be enough reason to remove that fast....really fast.

I'm masters and just see it as a distraction that clutters the screen. Learning how to saturate my bases equally and keep count of my workers was the first thing I mastered. It's really not that difficult...


Sure thats why I added in optimally. I'm pretty sure you will have quite many games where you might have 2 or 4 drones in gas for quite some time. Or have a base over- or undersaturated slightly. Won't ever happen again, because Blizzard takes care of that.

The gas thing should never be an issue and makes me question your rank. You are aware that a worker count in gas is already in effect, right? You simply click the extractor and it tells you. The only time you see a pro make this error is if they are macroing away from their base, in which case this change would affect nothing because they still wouldn't see it.


Dude that shit is not hard for like the first 15 minutes. But in a TvZ for example where often times hell breaks loose with drops etc. where you will lose workers etc. and you macro of 4-5 bases it is fucking easy to miss these things and to not be optimally saturated at every point in the game.

Blizzard basically removes a potential mistake a player can make which is generally a bad thing.
elmizzt
Profile Joined February 2010
United States3309 Posts
September 05 2012 03:22 GMT
#255
On September 05 2012 12:08 Alryk wrote:
To people complaining about "custom games" determining access, multiple points:

1) This was stated LONG before hand. Don't complain about it. You knew that you had to participate in the Arcade Beta to get an initial beta key.

2) Those gold leaguers payed 60$ just like you. They have every right to participate in the beta for a game they love. Because let's face it, balance doesn't really determine who wins at any level below GM. There will always be players who can just straight up outplay you if you aren't GM (and even GM is very wide)

3) Even masters players aren't the greatest at balancing. How many people rage when they lose in your masters games? Therefore they can't objectively balance. Masters isn't some amazing resume for being capable of balancing the game, plenty of people rage at our level too.

4) Games played =/= a reason to deserve a key... I have <1000 total games played in 1v1, but I'm masters now, even though I started in bronze.

Show nested quote +
On September 05 2012 12:01 VTArlock wrote:
I'm opted in on all 3 of my mid to high masters accounts and didn't get it... FUUUUUUU blizzard!


Dude Read the OP.

Show nested quote +
This multiplayer-only test will initially be limited to a select group of pro-gamers, members of the press, Arcade contest winners, and shoutcasters.


That was also stated a long time ago, before the arcade beta even came out. Opting in isn't how you get into the initial beta wave. I don't know how people can complain about this when blizzard was VERY public about it >.> you could have had like 20+ entries into the drawing by playing the Arcade Beta every day... I don't mean to be a dick about it, but Blizzard was very public about how to get into the initial beta.

Edit again: Also:

Show nested quote +

We will soon be inviting other players to participate in the beta, so be sure you’ve opted in by clicking on the "Beta Profile Settings" under the Account Management section of your Battle.net account (or just click here). Signing up from a Battle.net account that’s actively playing StarCraft II will help your chances of being selected. Note that opting in doesn't guarantee beta access.

Not sure how exacting Blizzard was on their invites. I know people that don't even have SC2 installed, let alone played the arcade beta, that got HOTS beta invites.
d=(^_^)z
ohampatu
Profile Joined July 2010
United States1448 Posts
September 05 2012 03:22 GMT
#256
On September 05 2012 12:14 Brahoono wrote:
Show nested quote +
On September 05 2012 12:12 Dosey wrote:
On September 05 2012 12:06 Brahoono wrote:
On September 05 2012 12:03 johnny123 wrote:
On September 05 2012 12:01 Banishment wrote:
Im quite hyped but HOTS but this new Feature that makes you see the current Workers that are mining at every Mainbuilding needs to go! Thats just more than dumb. Try it out Blizz and remove it.

If you want Sc2 to remain a competitive game, please remove it.

Its an overly simplification of the game.



i disagree . and you have given zero reasons why it should be removed.



Its a skill to optimally saturate your bases and to always have exacly 3 guys on gas. To actually master that is pretty fucking hard. I'm masters and can say I absolutely have not mastered that. Now every idiot can saturate their bases optimally, because it got fucking easy.

Also the fact that basically everybody would have considered that feature a cheat in Wings of Liberty should be enough reason to remove that fast....really fast.

I'm masters and just see it as a distraction that clutters the screen. Learning how to saturate my bases equally and keep count of my workers was the first thing I mastered. It's really not that difficult...


Sure thats why I added in optimally. I'm pretty sure you will have quite many games where you might have 2 or 4 drones in gas for quite some time. Or have a base over- or undersaturated slightly. Won't ever happen again, because Blizzard takes care of that.


No, those games are far and few between, I can't remember last time I fucked up on gas. It takes half a second to notice mistake
I am become death, for I am the destroyer of worlds.....You will be missed KT Violet!!!
CaptainCharisma
Profile Joined February 2011
New Zealand808 Posts
September 05 2012 03:23 GMT
#257
Why the heck aren't people like Idra/Demuslim/Stephano/Thorzain etc streaming HOTS? This is a perfect time to get a shit ton of viewers and just have a good time as well.
EG.DeMuslim --- EG.ThorZain --- TSL.Polt --- LGIMMvp --- Mill.fOrGG --- EG.Stephano --- EGiNcontroL --- EG.IdrA --- MarineKing.Prime --- SlayerS_MMA --- Liquid'Hero
GinDo
Profile Blog Joined September 2010
3327 Posts
September 05 2012 03:23 GMT
#258
On September 05 2012 12:23 CaptainCharisma wrote:
Why the heck aren't people like Idra/Demuslim/Stephano/Thorzain etc streaming HOTS? This is a perfect time to get a shit ton of viewers and just have a good time as well.


Did you not see my post.

Dragon and Throzain Streaming NOW!!
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 05 2012 03:23 GMT
#259
Ignore Brahoono, he joined Team Liquid yesterday for the sole purpose of badmouthing heart of the swarm and every change, real, test or otherwise. Nothing positive has come from him and nothing will. You arguments fall on deaf ears.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2012-09-05 03:59:38
September 05 2012 03:24 GMT
#260
Does anyone have images of the new maps? There's one called Akilon Wastes (I think) which actually looks surprisingly decent.

Edit: never mind, split/unpathable center, rocks blocking the easier to defend choice of 3rd, almost impossible to FFE properly (aka typical blizzard map)...

Edit2: the aforementioned rocks actually make it possible to FFE, it's less bad than I thought. Probably the best of the new maps (which really isn't saying much lol)
vibeo gane,
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