• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:26
CET 15:26
KST 23:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros9[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION3Crank Gathers Season 2: SC II Pro Teams12Merivale 8 Open - LAN - Stellar Fest5
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four DreamHack Open 2013 revealed Intel X Team Liquid Seoul event: Showmatches and Meet the Pros
Tourneys
Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest SC4ALL $6,000 Open LAN in Philadelphia Kirktown Chat Brawl #9 $50 8:30PM EST 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion What's going on with b.net? Ladder Map Matchup Stats Map pack for 3v3/4v4/FFA games
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
How to stay on top of macro? PvZ map balance Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread The Perfect Game Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Challenge: Maths isn't all…
Hildegard
more word salad -- pay no h…
Peanutsc
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1723 users

[D] Warhound: Is it good or should it be changed? - Page 29

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 27 28 29 30 31 42 Next All
Danzo
Profile Joined March 2011
2820 Posts
September 05 2012 19:56 GMT
#561
"Fixing the stale tank lines in TVT". Now what I'm seeing with some games is Warhound vs Warhound. Terrible looks so far and then some people just going pure bio again.
Getting too old for this..
Embir
Profile Joined January 2011
Poland567 Posts
September 05 2012 19:56 GMT
#562
On September 06 2012 04:55 Mr. Nefarious wrote:
high damage, low cost, excellent against pretty much all units, builds quickly. Needs major changes.


Are we talking about Warhound? I thought you just described Infestor...
Elldar
Profile Joined July 2010
Sweden287 Posts
September 05 2012 19:59 GMT
#563
On September 06 2012 04:56 Embir wrote:
Show nested quote +
On September 06 2012 04:55 Mr. Nefarious wrote:
high damage, low cost, excellent against pretty much all units, builds quickly. Needs major changes.


Are we talking about Warhound? I thought you just described Infestor...

I thought he talked about the marine.
HunterAMG
Profile Joined February 2012
Colombia29 Posts
September 05 2012 20:02 GMT
#564
On September 06 2012 04:29 Avean wrote:
I love when Terran players justify them having micro with unit control when all they do is stim and stutter step. Protoss has to use perfect forcefields and zerg needs perfect surround. Get over it, every race requires alot of micro but its different approaches to it.

In defense of terrans even tho I'm not one..they need good split in TvZ, and EMP, snipes in PvT.
Also don't forget we protosses need good Feedbacks, Storms, and blink micro
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2012-09-05 20:06:53
September 05 2012 20:06 GMT
#565
On September 06 2012 04:59 Elldar wrote:
Show nested quote +
On September 06 2012 04:56 Embir wrote:
On September 06 2012 04:55 Mr. Nefarious wrote:
high damage, low cost, excellent against pretty much all units, builds quickly. Needs major changes.


Are we talking about Warhound? I thought you just described Infestor...

I thought he talked about the marine.


the bad marine or the high damage one that comes in an 8 pack with infestors ?


PS: who cares if it looks ugly, when its piloted by such a manly manstache.
Animostas
Profile Blog Joined August 2009
United States568 Posts
September 05 2012 20:07 GMT
#566
Warhounds feel like Roaches. Just a very simple, useful in nearly every situation, a-move unit. Depending on the numbers on the Waround, TvT might be like ZvZ where you just get tons of Warhouds and try to form the better concave with upgrades.
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
September 05 2012 20:09 GMT
#567
On September 06 2012 05:07 Animostas wrote:
Warhounds feel like Roaches. Just a very simple, useful in nearly every situation, a-move unit. Depending on the numbers on the Waround, TvT might be like ZvZ where you just get tons of Warhouds and try to form the better concave with upgrades.


At least you can burrow-move roaches, Warhounds have literally no fun utility.
/commercial
Apolo
Profile Joined May 2010
Portugal1259 Posts
Last Edited: 2012-09-05 20:13:05
September 05 2012 20:11 GMT
#568
Warhounds and entombs are the worst additions so far. One needs to be removed completely (entomb) the other needs to be changed. Both have the same problem - being terribly boring - specially entomb. They couldn't have made a more one dimensional spell even if they tried.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2012-09-05 20:15:27
September 05 2012 20:14 GMT
#569
Sorry, I just had to drop by and say:

"WAR! (hnd) Good God y'all, what is it good for?"

I'll show myself out now...
KT best KT ~ 2014
ChriseC
Profile Joined December 2010
Germany440 Posts
September 05 2012 20:18 GMT
#570
get rid of the thor and make a goliath-like unit instead of that warhound thing
MilesTeg
Profile Joined September 2010
France1271 Posts
September 05 2012 20:19 GMT
#571
They're not even as interesting as roaches. Roaches at least have a few interesting features (lava cheap, but very expensive in supply) and weaknesses (low range, crap in big fights...).

Warhounds look... perfect. It's a high-damage tanky unit with long range and great speed. It looks cheap, supply efficient and good against everything. It's big and beefy enough to not be vulnerable to splash damage. I wonder what the idea is supposed to be with them because I can't see what this unit is supposed to be about.
HowardRoark
Profile Blog Joined February 2010
1146 Posts
Last Edited: 2012-09-05 20:28:00
September 05 2012 20:20 GMT
#572
On September 06 2012 05:11 Apolo wrote:
Warhounds and entombs are the worst additions so far. One needs to be removed completely (entomb) the other needs to be changed. Both have the same problem - being terribly boring - specially entomb. They couldn't have made a more one dimensional spell even if they tried.

Exactly! It is terribly boring. But we as players and spectators have learned one thing we did not know in WoL: If we do not shout loud enough, some things that are detrimental for the game will stay. The Colossus stayed in WoL because B themselves did not see how poorly designed the unit was. And, we did not make our voices heard so they kept it. This time we know that even poor design choices will stay, and have stayed in WoL, so if we do not step up, it will stay, just like Colossus did, just like Mothership did, just like Thor did. People kept saying the mantra: "The Colossus is good, it is cool. GIVE IT TIME." They gave it time, they gave it 2 years, and it must be the worst designed unit in a RTS so far. We can not bide our time and wait for it to evolve, since it wont like we have seen with numerous WoL units. The only unit that actually was hated upon that grew in WoL was the Baneling. It was frowned upon in Beta, and it turned out to be one of the best designed units in WoL. However, Warhound and Entomb are not the Baneling.

"It is really good to get the double observatory if you want to get the speed and sight range for the observer simultaneously. It's a little bit of an advanced tactic, and by advanced, I mean really fucking bad."
Burns
Profile Blog Joined December 2010
United States2300 Posts
September 05 2012 20:22 GMT
#573
On August 15 2012 01:45 Sircoolguy wrote:
1. It's ugly
2. Very A-Click like, making it not very useful to micro
3. Doesn't feel very mech like
4. No AA


Isnt that all the new units?
What do you mean you heard me during the night, these are quiet pants!
UPro-BW
Profile Joined September 2012
81 Posts
September 05 2012 20:22 GMT
#574
Worse unit design ever and it doesn't belong to SC and not even C&C
"3t4t5t6v7v8v9v" - iloveoov
CaptainCrush
Profile Blog Joined November 2010
United States785 Posts
Last Edited: 2012-09-05 20:25:57
September 05 2012 20:25 GMT
#575
On September 06 2012 04:56 Embir wrote:
Show nested quote +
On September 06 2012 04:55 Mr. Nefarious wrote:
high damage, low cost, excellent against pretty much all units, builds quickly. Needs major changes.


Are we talking about Warhound? I thought you just described Infestor...


QFT, there is not a single thing that infestors are bad against except maybe a cloaked ghost when no overseers are near...
Mohdoo
Profile Joined August 2007
United States15723 Posts
September 05 2012 20:26 GMT
#576
It looks laughly bad and I'm surprised Blizzard even released it in a beta looking like that. Its like a Chinese rip-off of a Goliath or something. Like a horrendously ugly goliath.
boomudead1
Profile Blog Joined June 2012
United States186 Posts
September 05 2012 20:30 GMT
#577
i dont like warhound's look. it looks ugly. doesnt even feel right!
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
September 05 2012 20:30 GMT
#578
I'm not surprised Blizzard likes the warhound, they made and still keep the Collosi in the game don't they.
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
hitpoint
Profile Joined October 2010
United States1511 Posts
Last Edited: 2012-09-05 20:34:31
September 05 2012 20:31 GMT
#579
Warhound is the worst new unit by far. It makes the game boring, discourages tanks, it's ugly , has an ugly attack animation, and a stupid name. There's pretty much nothing good about it.
It's spelled LOSE not LOOSE.
Swords
Profile Blog Joined May 2012
6038 Posts
Last Edited: 2012-09-05 20:33:48
September 05 2012 20:31 GMT
#580
On September 06 2012 04:52 Embir wrote:
Show nested quote +
On September 06 2012 04:50 Sinensis wrote:
On September 06 2012 04:48 Embir wrote:
On September 06 2012 04:45 Sinensis wrote:
On September 06 2012 04:42 JudicatorHammurabi wrote:
On September 06 2012 04:39 Sinensis wrote:
On September 06 2012 04:36 JudicatorHammurabi wrote:
On September 06 2012 04:28 Sinensis wrote:
On September 06 2012 04:26 Bagi wrote:
On September 06 2012 04:17 Sinensis wrote:
[quote]

The movement speed is 2.81. So, they're as fast as an SCV. Which is slower than every attacking unit with 6 range. Wait, maybe not ghosts or non-stimmed m/m.

So in the early game, pretty much the only units that can keep up with them are lings (battle hellions deal with them) and stalkers.

If you rushed warhounds against toss, would you kite back and forth, sniping stalkers and sentries with the missiles? Or would you just a-move?


Stalkers are faster than warhounds how do you plan on kiting them? The second you get close enough they can just walk toward you and kill you because you are not fast enough to get away.

This used to happen with hydras all the time in ZvP back when people still tried to make hydras work. Then everyone realized they were just slow, boring, useless, 1a units that have no purpose in the game.


Warhounds also ridiculously hardcounter Stalkers. You don't even need to try to kite them.


Hydras also "ridiculously hardcounter" stalkers. That doesn't mean they are an exciting or worthwhile unit.

Hydras are not good in many other situations. Meanwhile, Warhound spam is raping the whole beta haha.


I'm not arguing about how "good" warhounds are relative to other units right now. I am arguing for how "dumb" or how "boring" warhounds are relative to other units right now. The only unit in Sc2 right now that is as bland as the Warhound is the hydralisk.


Zerg got whole lot of a dumb uninteresting unitswhich are much more boring than Warhound: Roach, Infestor, Hydra, Corruptor


Adding more dumb to the game isn't going to fix the dumb that is already there.


As I said - I much more prefer to make other races more micro demanding but if this is the way to balance out difficulty of mastering races than so be it. Either way it should end the times that Terran players are the only ones that have to micro their heart out.

Edit: Infestor not boring? Lol - counter to everything, chain fungal is retarded.


I completely agree with you that they should be making the other races more micro demanding.

My problem with balancing out the races like this is it makes it harder and harder for the best players to actually dominate. Part of the fun of Broodwar (and to some extent WoL) is there were those transcendent players (Flash, Bisu, Jaedong, Mvp, maybe MC, maybe Taeja, etc.) Worst case scenario is if Blizzard continues to balance races the way they appear to be (less and less micro/macro mechanics to worry about) we will get to a point where the skill ceiling plateaus at a lower level and we'll hit a wall where the skill ceiling will plateau and anyone will be able to beat anyone at any given time. This is really frustrating to me as a spectator of the game, as part of the fun is seeing who's really the best. If we get to a point where there's no consistency in results because the game is too simplistic it will become much more boring to watch.

I don't think we're there yet, and likely aren't even close, but so far all the additions (be it auto-mine or warhounds) seem to be pointing towards an easier game where it's harder to differentiate oneself from the elite and "the best".

EDIT: I cannot wait for IdrA to get a beta-key and see him face Warhound/BH pushes.
Prev 1 27 28 29 30 31 42 Next All
Please log in or register to reply.
Live Events Refresh
BSL Team A[vengers]
14:00
vs Korea - Day 4
Cross vs Sobenz
Sziky vs IcaruS
ZZZero.O90
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 655
LamboSC2 136
Rex 119
Railgan 62
StarCraft: Brood War
Sea 14359
Calm 9290
firebathero 641
Mini 291
PianO 102
Last 98
ToSsGirL 96
hero 82
ZZZero.O 65
Noble 65
[ Show more ]
Barracks 49
Mong 48
Killer 44
sas.Sziky 40
Terrorterran 15
soO 13
Icarus 13
Dota 2
qojqva2672
Fuzer 322
XcaliburYe231
febbydoto28
Counter-Strike
markeloff70
Heroes of the Storm
Khaldor291
Other Games
singsing2993
B2W.Neo1567
DeMusliM554
Hui .176
Sick160
nookyyy 88
KnowMe76
FunKaTv 47
Organizations
Other Games
gamesdonequick896
Counter-Strike
PGL653
StarCraft: Brood War
Kim Chul Min (afreeca) 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• 3DClanTV 55
• Adnapsc2 21
• iHatsuTV 5
• Dystopia_ 3
• Kozan
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV253
• Ler96
League of Legends
• Jankos3482
• Nemesis2885
• HappyZerGling103
Other Games
• tFFMrPink 11
Upcoming Events
SC4ALL
35m
SC4ALL
35m
BSL 21
4h 35m
Replay Cast
18h 35m
Wardi Open
21h 35m
Monday Night Weeklies
1d 2h
Replay Cast
1d 8h
Sparkling Tuna Cup
1d 19h
WardiTV Korean Royale
1d 21h
LAN Event
2 days
[ Show More ]
Replay Cast
2 days
WardiTV Korean Royale
2 days
LAN Event
3 days
The PondCast
3 days
LAN Event
4 days
LAN Event
5 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
WardiTV Korean Royale
5 days
LAN Event
6 days
IPSL
6 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Sparkling Tuna Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
CranK Gathers Season 2: SC II Pro Teams
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
SC4ALL: Brood War
SC4ALL: StarCraft II
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.