Utter Darkness nerfed? - Page 3
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Jarree
Finland1004 Posts
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yeint
Estonia2329 Posts
On August 08 2012 05:43 MaxViktory wrote: Don't all the balance changes from the multiplayer carry over to the campaign? No, they don't. | ||
Jarree
Finland1004 Posts
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TranceKuja
United States154 Posts
On August 07 2012 04:04 [UoN]Sentinel wrote: Utter Darkness didn't seem too hard, I just pumped colossi in addition to all the free units they gave... it was really easy compared to the toss mission before it (if you didn't speedrun that one with Zeratul that is) But yeah, you got better. Gratz ![]() That one is easy if you just make sure to destroy the nydus when they come up. They even give you a count down and Zeratul could freeze one of them with his ability. | ||
FrogOfWar
Germany1406 Posts
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Dullahan
United States248 Posts
Siege tanks doing full damage to everything is pretty fun to watch | ||
FabledIntegral
United States9232 Posts
On August 02 2012 06:11 Surth wrote: Why is every single answer in this thread so petty? Could have made the point (Chances are you improved due to multiplayer) without being so condescending. :o Because it was a really, really obviously answered question... | ||
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