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Heart of the Swarm (details, discussion, etc) - Page 25

Forum Index > StarCraft 2 HotS
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village_idiot
Profile Blog Joined July 2008
2436 Posts
February 29 2012 09:39 GMT
#481
On February 29 2012 12:00 Forikorder wrote:
Show nested quote +
On February 29 2012 11:49 Zato-1 wrote:
On February 29 2012 11:45 Forikorder wrote:
On February 29 2012 11:42 Zato-1 wrote:
On February 29 2012 11:37 Forikorder wrote:
and Zeratul VS Maar isnt a good story arc?

theres no way they bring in Ulrezaj

No, because Maar is dead.

ya right, the dude dies like 10 times and each time he teleports back to the preservers to heal, why cant he teleport somewhere else after the preservers were free?

Ulrezaj takes down alrge armies alone, thats not much of a story arc it would be like every single mission being supernova only instead of a slow wall of fire its a fast archon

The Queen of Blades can kick the butt of an army single handedly, and that didn't seem to be a huge problem. Also note how you're fighting against her forces in several missions, but you only fight against her directly as a unit once, in the final mission. The same could be true for Ulrezaj as a villain.

no the queen of blades does not take out entire armies she can take out a squad by herself not an entire army by farting

How can Ulrezaj be stronger than the Queen of Blades?
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
Last Edited: 2012-02-29 15:29:40
February 29 2012 15:17 GMT
#482
On February 29 2012 18:39 village_idiot wrote:
Show nested quote +
On February 29 2012 12:00 Forikorder wrote:
On February 29 2012 11:49 Zato-1 wrote:
On February 29 2012 11:45 Forikorder wrote:
On February 29 2012 11:42 Zato-1 wrote:
On February 29 2012 11:37 Forikorder wrote:
and Zeratul VS Maar isnt a good story arc?

theres no way they bring in Ulrezaj

No, because Maar is dead.

ya right, the dude dies like 10 times and each time he teleports back to the preservers to heal, why cant he teleport somewhere else after the preservers were free?

Ulrezaj takes down alrge armies alone, thats not much of a story arc it would be like every single mission being supernova only instead of a slow wall of fire its a fast archon

The Queen of Blades can kick the butt of an army single handedly, and that didn't seem to be a huge problem. Also note how you're fighting against her forces in several missions, but you only fight against her directly as a unit once, in the final mission. The same could be true for Ulrezaj as a villain.

no the queen of blades does not take out entire armies she can take out a squad by herself not an entire army by farting

How can Ulrezaj be stronger than the Queen of Blades?


Ulrezaj is really big (being a supermassive archon). It would be like the Leviathan or Omegalisk taking out a whole army, which is perfectly plausible honestly.

His power level is being exaggerated. He retreated to regain strength after the fight with the army in the books (so that blizzard could use him later if they desired of course). He didn't just trounce them. He would be perfectly fine as a boss enemy like the Leviathan.

He also recruits/enslaves fellow protoss to continue his nefarious, traitorous end. He'd be a fun sidevillain.
Telenil
Profile Joined September 2010
France484 Posts
February 29 2012 16:25 GMT
#483
I've always found Ulrezaj to be a little lame. "All archons vanish over time, except him, because we've decided he found a way to stay alive. And even we he became unable to use that special method, he could still survive, because."
Okay, it's fun to have a dark archon as an enemy, but this feels a little convenient.
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
March 02 2012 00:20 GMT
#484
On March 01 2012 01:25 Telenil wrote:
I've always found Ulrezaj to be a little lame. "All archons vanish over time, except him, because we've decided he found a way to stay alive. And even we he became unable to use that special method, he could still survive, because."
Okay, it's fun to have a dark archon as an enemy, but this feels a little convenient.

i havnt read the books, but if he is dark archon who did he do the fusion dance with?
dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 02 2012 00:31 GMT
#485
On March 02 2012 09:20 Shock710 wrote:
Show nested quote +
On March 01 2012 01:25 Telenil wrote:
I've always found Ulrezaj to be a little lame. "All archons vanish over time, except him, because we've decided he found a way to stay alive. And even we he became unable to use that special method, he could still survive, because."
Okay, it's fun to have a dark archon as an enemy, but this feels a little convenient.

i havnt read the books, but if he is dark archon who did he do the fusion dance with?

6 of his best buds
Bswhunter
Profile Blog Joined May 2010
Australia954 Posts
March 03 2012 02:48 GMT
#486
On February 29 2012 11:20 Zato-1 wrote:
As shown above, there are story arcs tying the different missions for each matchup; there's a narrative, a progression, and it adds a lot of flavor to the campaign. Maar mind-controlling a small Protoss colony is a decent reason to have a single PvP mission, but you can't have all PvP missions in LotV be about Hybrids mind-controlling different Protoss tribes; you need an actual story arc for PvP. A major conflict between Zeratul and Ulrezaj could be this story arc- or maybe Blizzard will choose to use a different one and pass up Ulrezaj entirely. With the information we have so far, however, I believe fighting Ulrezaj is the most likely story arc for PvP in LotV.

The PvP could be zeratul having to fight other protoss tribes to prove his strength or whatever.

Also the tal darmim dont like DT's, so theres always that reason.
Stop browsing and do whatever it is you're supposed to do. TL will still be here when you get back
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 03 2012 03:28 GMT
#487
On March 03 2012 11:48 Bswhunter wrote:
Show nested quote +
On February 29 2012 11:20 Zato-1 wrote:
As shown above, there are story arcs tying the different missions for each matchup; there's a narrative, a progression, and it adds a lot of flavor to the campaign. Maar mind-controlling a small Protoss colony is a decent reason to have a single PvP mission, but you can't have all PvP missions in LotV be about Hybrids mind-controlling different Protoss tribes; you need an actual story arc for PvP. A major conflict between Zeratul and Ulrezaj could be this story arc- or maybe Blizzard will choose to use a different one and pass up Ulrezaj entirely. With the information we have so far, however, I believe fighting Ulrezaj is the most likely story arc for PvP in LotV.

The PvP could be zeratul having to fight other protoss tribes to prove his strength or whatever.

Also the tal darmim dont like DT's, so theres always that reason.

which is why they have void rays and stalkers

redo the mission the DTs say "the Tal'Darim have imprisoned all who oppose them"
they werent imprisoned because there DTs there imprisoned becuase they opposed the Tal'Darim

book taldarim =/= game taldarim
Bakkendepao
Profile Joined February 2011
Netherlands185 Posts
March 03 2012 21:52 GMT
#488
I really look forward to the singeplayer... WOL had a pretty good storyline for a game, I hope HotS will be just as good.
[1:11:58] محمد بن راشد آل مكتوم: >having a signature [1:11:58] محمد بن راشد آل مكتوم: what are you
Bobgrimly
Profile Joined July 2010
New Zealand250 Posts
Last Edited: 2012-03-03 22:26:10
March 03 2012 22:25 GMT
#489
On March 04 2012 06:52 Bakkendepao wrote:
I really look forward to the singeplayer... WOL had a pretty good storyline for a game, I hope HotS will be just as good.


Go and play the original starcraft.

Then try and type that sentence without feeling dirty.

They only Story part was the protoss side campaign. And it heavily retconned sc1 lore and ruined a lot of the potential the first game set up.


For the swarm
Bakkendepao
Profile Joined February 2011
Netherlands185 Posts
March 03 2012 22:28 GMT
#490
On March 04 2012 07:25 Bobgrimly wrote:
Show nested quote +
On March 04 2012 06:52 Bakkendepao wrote:
I really look forward to the singeplayer... WOL had a pretty good storyline for a game, I hope HotS will be just as good.


Go and play the original starcraft.

Then try and type that sentence without feeling dirty.

They only Story part was the protoss side campaign. And it heavily retconned sc1 lore and ruined a lot of the potential the first game set up.



Ive played sc1 singeplayer.
[1:11:58] محمد بن راشد آل مكتوم: >having a signature [1:11:58] محمد بن راشد آل مكتوم: what are you
Muppetz
Profile Joined May 2011
Germany47 Posts
March 03 2012 22:50 GMT
#491
On March 04 2012 07:25 Bobgrimly wrote:
Go and play the original starcraft.

Then try and type that sentence without feeling dirty.

They only Story part was the protoss side campaign. And it heavily retconned sc1 lore and ruined a lot of the potential the first game set up.

+ Show Spoiler +
I highly recommend to all those guys with this attitude to read the books, especially the dark templar trilogy. The heros like Urun, Mohandir, Selendis and Artanis are introduced there before WoL.
And it actually gives reasonable doubt on Aduns and Tassadar death/ascension/reincarnation - whatever u want to call it.
From my understanding the Tal'Darim in the books are the ones form Aiur, who escaped and became the ones from WoL


Played the WoL-campaign like 3 times, and i liked it every time. Looking forward to HotS
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 03 2012 23:02 GMT
#492
On March 04 2012 07:25 Bobgrimly wrote:
Show nested quote +
On March 04 2012 06:52 Bakkendepao wrote:
I really look forward to the singeplayer... WOL had a pretty good storyline for a game, I hope HotS will be just as good.


Go and play the original starcraft.

Then try and type that sentence without feeling dirty.

They only Story part was the protoss side campaign. And it heavily retconned sc1 lore and ruined a lot of the potential the first game set up.



woa what a surprise someone actually ahs a different opinion then you

yes, some people actually like the story theres no reason to flat out say there wrong like that, all he was saying is he enjpyed the story theres no reason to jump on him like that
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
Last Edited: 2012-03-04 00:41:40
March 04 2012 00:13 GMT
#493
On March 02 2012 09:31 Forikorder wrote:
Show nested quote +
On March 02 2012 09:20 Shock710 wrote:
On March 01 2012 01:25 Telenil wrote:
I've always found Ulrezaj to be a little lame. "All archons vanish over time, except him, because we've decided he found a way to stay alive. And even we he became unable to use that special method, he could still survive, because."
Okay, it's fun to have a dark archon as an enemy, but this feels a little convenient.

i havnt read the books, but if he is dark archon who did he do the fusion dance with?

6 of his best buds

Oh wow so u can make archons with more then 2 i never knew that cool,

i know this may sound stupid when but auir was close to being overrun, couldnt all the remaining templars and dark templars(we know they can fuse in sc2, but i know they didnt really like them in sc1 till auir was dead and they had no choice then eventually grew to accept them, so many not the dark templars) fused into this one massive super archon and tired that way, i mean even if this Ulrezaj was already super strong before the fusion, and he fused with really really strong friends, wouldnt like 10000000 templar kinda achieve a higher lvl, maybe then they could have saved auir, and at least tried it in the final protoss mission "utter darkness"(which i dont get how the warp gates work, why do u need to pay to send troops over if everywhere else is dead and this is the final battle ground, i guess the real answer is it is a game lol but still....)
dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 04 2012 00:27 GMT
#494
On March 04 2012 09:13 Shock710 wrote:
Show nested quote +
On March 02 2012 09:31 Forikorder wrote:
On March 02 2012 09:20 Shock710 wrote:
On March 01 2012 01:25 Telenil wrote:
I've always found Ulrezaj to be a little lame. "All archons vanish over time, except him, because we've decided he found a way to stay alive. And even we he became unable to use that special method, he could still survive, because."
Okay, it's fun to have a dark archon as an enemy, but this feels a little convenient.

i havnt read the books, but if he is dark archon who did he do the fusion dance with?

6 of his best buds

Oh wow so u can make archons with more then 2 i never knew that cool,

i know this may sound stupid when but auir was close to being overrun, couldnt all the remaining templars and dark templars(we know they can fuse in sc2, but i know they didnt really like them in sc1 till auir was dead and they had no choice then eventually grew to accept them, so many not the dark templars) fused into this one massive super archon and tired that way, i mean even if this Ulrezaj was already super strong before the fusion, and he fused with really really strong friends, wouldnt like 10000000 templar kinda achieve a higher lvl, maybe then they could have saved auir, and at least tried it in the final protoss mission(which i dont get how the warp gates work, why do u need to pay to send troops over if everywhere else is dead and this is the final battle ground, i guess the real answer is it is a game lol but still....)

according to blizz lore only 2 can join to become a high templar

whoever wrote the book jsut decided to overrule it with the rule of cool
crown77
Profile Joined February 2011
United States157 Posts
March 04 2012 05:17 GMT
#495
Hey is there going to be a press conference or something March 9th did I hear about HOTS?
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
March 04 2012 16:39 GMT
#496
There is going to be some some information released at that day, yes.
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 04 2012 16:43 GMT
#497
On March 05 2012 01:39 Dante.StarCraft wrote:
There is going to be some some information released at that day, yes.

heres hoping for a Beta date
DeepElemBlues
Profile Blog Joined January 2011
United States5079 Posts
March 04 2012 17:25 GMT
#498
It would be like the Leviathan or Omegalisk taking out a whole army, which is perfectly plausible honestly.


Even that's implausible. Unless Leviathan is like the size of a Death Star (or even a tenth the size, that would still be dozens of times larger than a Battlecruiser), which would be plausible I guess, but Omegalisk, there's no way to make it plausibly able to take out thousands and thousands of soldiers / fighting vehicles.
no place i'd rather be than the satellite of love
willoc
Profile Joined February 2011
Canada1530 Posts
March 04 2012 21:22 GMT
#499
On March 04 2012 09:13 Shock710 wrote:
Show nested quote +
On March 02 2012 09:31 Forikorder wrote:
On March 02 2012 09:20 Shock710 wrote:
On March 01 2012 01:25 Telenil wrote:
I've always found Ulrezaj to be a little lame. "All archons vanish over time, except him, because we've decided he found a way to stay alive. And even we he became unable to use that special method, he could still survive, because."
Okay, it's fun to have a dark archon as an enemy, but this feels a little convenient.

i havnt read the books, but if he is dark archon who did he do the fusion dance with?

6 of his best buds

Oh wow so u can make archons with more then 2 i never knew that cool,

Only if they are best buds
Be bold and mighty forces will come to your aid!
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
March 05 2012 05:14 GMT
#500
On March 04 2012 07:25 Bobgrimly wrote:
Show nested quote +
On March 04 2012 06:52 Bakkendepao wrote:
I really look forward to the singeplayer... WOL had a pretty good storyline for a game, I hope HotS will be just as good.


Go and play the original starcraft.

Then try and type that sentence without feeling dirty.

They only Story part was the protoss side campaign. And it heavily retconned sc1 lore and ruined a lot of the potential the first game set up.
To be fair, play through the Terran campaign in SC1 and it's pretty bad. The Terrans in general just have bad storylines and human stupidity to deal with - the only "omfg" moment was sarah "dying". The Zerg and Protoss story, however, was pretty good. The Terran campaign simply set the scene for the Zerg/Protoss struggle to start.
Administrator~ Spirit will set you free ~
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