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Heart of the Swarm (details, discussion, etc) - Page 26

Forum Index > StarCraft 2 HotS
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PlosionCornu
Profile Joined August 2010
Italy814 Posts
March 05 2012 05:28 GMT
#501
On March 04 2012 14:17 crown77 wrote:
Hey is there going to be a press conference or something March 9th did I hear about HOTS?


Source on this? ^^
Promethelax
Profile Joined February 2012
Canada7089 Posts
March 05 2012 05:45 GMT
#502
I'm really pumped up for HOTS, reading this whole thread just makes me more excited.
Sure I loved sc1 and bw and the single player therein but I have to say I really enjoyed sc2 single player, I expect good things from HOTS
TL Mafia. Love it. Play it. http://www.teamliquid.net/forum/index.php?show_part=31 I find Kennigit really attractive. If anyone has a picture of him please feel free to PM it to me.
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 05 2012 05:49 GMT
#503
On March 05 2012 14:14 Plexa wrote:
Show nested quote +
On March 04 2012 07:25 Bobgrimly wrote:
On March 04 2012 06:52 Bakkendepao wrote:
I really look forward to the singeplayer... WOL had a pretty good storyline for a game, I hope HotS will be just as good.


Go and play the original starcraft.

Then try and type that sentence without feeling dirty.

They only Story part was the protoss side campaign. And it heavily retconned sc1 lore and ruined a lot of the potential the first game set up.
To be fair, play through the Terran campaign in SC1 and it's pretty bad. The Terrans in general just have bad storylines and human stupidity to deal with - the only "omfg" moment was sarah "dying". The Zerg and Protoss story, however, was pretty good. The Terran campaign simply set the scene for the Zerg/Protoss struggle to start.

alot of people seem to have rose coloured glasses when looking at starcraft

i remember this one thread on the Bnet forums where me and c ouple other guys pointed out alot of similarities with Mengsks actions and how in both WoL and vanilla/BW there actually fairly similar yet people seemed to just ignore it and kept saying Mengsks character got ruined in WoL
Billy_
Profile Joined September 2010
461 Posts
March 05 2012 05:59 GMT
#504
On March 04 2012 07:50 Muppetz wrote:
Show nested quote +
On March 04 2012 07:25 Bobgrimly wrote:
Go and play the original starcraft.

Then try and type that sentence without feeling dirty.

They only Story part was the protoss side campaign. And it heavily retconned sc1 lore and ruined a lot of the potential the first game set up.

+ Show Spoiler +
I highly recommend to all those guys with this attitude to read the books, especially the dark templar trilogy. The heros like Urun, Mohandir, Selendis and Artanis are introduced there before WoL.
And it actually gives reasonable doubt on Aduns and Tassadar death/ascension/reincarnation - whatever u want to call it.
From my understanding the Tal'Darim in the books are the ones form Aiur, who escaped and became the ones from WoL


Played the WoL-campaign like 3 times, and i liked it every time. Looking forward to HotS


I'm going to have call bullshit on Blizzard for putting important information in the books... I've seen dozens of great movies pack tons of detail about characters, event and situations, all in a 2 hour timeframe, and the pacing was just fine. How is it that movie directors can do in 2 hours of film and yet Blizzard can't manage to do the same in what would easily amount to 4 hours of character interaction over the course of more than 80 campaign missions?
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 05 2012 06:03 GMT
#505
On March 05 2012 14:59 Billy_ wrote:
Show nested quote +
On March 04 2012 07:50 Muppetz wrote:
On March 04 2012 07:25 Bobgrimly wrote:
Go and play the original starcraft.

Then try and type that sentence without feeling dirty.

They only Story part was the protoss side campaign. And it heavily retconned sc1 lore and ruined a lot of the potential the first game set up.

+ Show Spoiler +
I highly recommend to all those guys with this attitude to read the books, especially the dark templar trilogy. The heros like Urun, Mohandir, Selendis and Artanis are introduced there before WoL.
And it actually gives reasonable doubt on Aduns and Tassadar death/ascension/reincarnation - whatever u want to call it.
From my understanding the Tal'Darim in the books are the ones form Aiur, who escaped and became the ones from WoL


Played the WoL-campaign like 3 times, and i liked it every time. Looking forward to HotS


I'm going to have call bullshit on Blizzard for putting important information in the books... I've seen dozens of great movies pack tons of detail about characters, event and situations, all in a 2 hour timeframe, and the pacing was just fine. How is it that movie directors can do in 2 hours of film and yet Blizzard can't manage to do the same in what would easily amount to 4 hours of character interaction over the course of more than 80 campaign missions?

Blizzard doesnt design the books the Authors take the lore and do whatever they want with it, they didnt create Selendis, Mohandar and Urun some random author did

as for why they havent been fleshed out by Blizz, its the freaking TERRAN campaign wait till HoTS and LoTV to see more protoss interaction
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
March 05 2012 06:06 GMT
#506
That's not completely true, Forikorder. The authors can't do whatever they want. The DT trilogy, for instance, is a clear set-up to SC2: WoL.

On March 05 2012 14:28 PlosionCornu wrote:
Show nested quote +
On March 04 2012 14:17 crown77 wrote:
Hey is there going to be a press conference or something March 9th did I hear about HOTS?


Source on this? ^^


http://www.teamliquid.net/forum/viewmessage.php?topic_id=305155

Firs post, second bullet point.
Forikorder
Profile Joined August 2011
Canada8840 Posts
Last Edited: 2012-03-05 06:14:19
March 05 2012 06:13 GMT
#507
the DT trilogy has a dark archon that can fart and kill giant armies (doesnt he slaughter a giant Zerg and protoss army at the same time?)

Ulrezaj literally goes agaisnt every single piece of lore we have from the mouth of blizzard about archons

and then theres the N64 game

you cannot look me in the eyes and say that blizzard is 100% okay with that
PlosionCornu
Profile Joined August 2010
Italy814 Posts
March 05 2012 08:04 GMT
#508
On March 05 2012 15:06 Dante.StarCraft wrote:
That's not completely true, Forikorder. The authors can't do whatever they want. The DT trilogy, for instance, is a clear set-up to SC2: WoL.

Show nested quote +
On March 05 2012 14:28 PlosionCornu wrote:
On March 04 2012 14:17 crown77 wrote:
Hey is there going to be a press conference or something March 9th did I hear about HOTS?


Source on this? ^^


http://www.teamliquid.net/forum/viewmessage.php?topic_id=305155

Firs post, second bullet point.


I don't recall morhaime saying anything specific about hots, just "more info in the coming months".
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 05 2012 08:29 GMT
#509
On March 05 2012 17:04 PlosionCornu wrote:
Show nested quote +
On March 05 2012 15:06 Dante.StarCraft wrote:
That's not completely true, Forikorder. The authors can't do whatever they want. The DT trilogy, for instance, is a clear set-up to SC2: WoL.

On March 05 2012 14:28 PlosionCornu wrote:
On March 04 2012 14:17 crown77 wrote:
Hey is there going to be a press conference or something March 9th did I hear about HOTS?


Source on this? ^^


http://www.teamliquid.net/forum/viewmessage.php?topic_id=305155

Firs post, second bullet point.


I don't recall morhaime saying anything specific about hots, just "more info in the coming months".

copied from the above linked thread

•More info about HotS March 9th, that's the only concrete thing regarding the Starcraft II expansion.

PlosionCornu
Profile Joined August 2010
Italy814 Posts
March 05 2012 08:31 GMT
#510
On March 05 2012 17:29 Forikorder wrote:
Show nested quote +
On March 05 2012 17:04 PlosionCornu wrote:
On March 05 2012 15:06 Dante.StarCraft wrote:
That's not completely true, Forikorder. The authors can't do whatever they want. The DT trilogy, for instance, is a clear set-up to SC2: WoL.

On March 05 2012 14:28 PlosionCornu wrote:
On March 04 2012 14:17 crown77 wrote:
Hey is there going to be a press conference or something March 9th did I hear about HOTS?


Source on this? ^^


http://www.teamliquid.net/forum/viewmessage.php?topic_id=305155

Firs post, second bullet point.


I don't recall morhaime saying anything specific about hots, just "more info in the coming months".

copied from the above linked thread

Show nested quote +
•More info about HotS March 9th, that's the only concrete thing regarding the Starcraft II expansion.


Look I get it, I listened to the call by myself last month, and I don't think Morhaime said anything specific, for certain not a clear, pin-pointed date like that.

Fencar
Profile Blog Joined August 2011
United States2694 Posts
March 05 2012 14:31 GMT
#511
On March 05 2012 17:29 Forikorder wrote:
Show nested quote +
On March 05 2012 17:04 PlosionCornu wrote:
On March 05 2012 15:06 Dante.StarCraft wrote:
That's not completely true, Forikorder. The authors can't do whatever they want. The DT trilogy, for instance, is a clear set-up to SC2: WoL.

On March 05 2012 14:28 PlosionCornu wrote:
On March 04 2012 14:17 crown77 wrote:
Hey is there going to be a press conference or something March 9th did I hear about HOTS?


Source on this? ^^


http://www.teamliquid.net/forum/viewmessage.php?topic_id=305155

Firs post, second bullet point.


I don't recall morhaime saying anything specific about hots, just "more info in the coming months".

copied from the above linked thread

Show nested quote +
•More info about HotS March 9th, that's the only concrete thing regarding the Starcraft II expansion.


Holy crap, I can't wait.
This is my signature. There are many like it, but this one is mine.
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
Last Edited: 2012-03-06 01:50:43
March 06 2012 01:49 GMT
#512
The books aren't necessary to understand anything though. It's just kind of extra.

From what it sounded like they wanted the LotV campaign to be a politics thingy. Where you're trying to unite all the Protoss tribes and somehow do diplomatic actions somehow. I'm very interested in how they pull that off, considering the super-mega-awesome things they did with WoL singleplayer and what it looks like HotS is going to be.

Fanboy gushing: I mean is there any other singleplayer rts campaign that has the replay value of WoL? Look at all the self-imposed challenges and speedruns and such that people have done. With the branching missions, the upgrades, and research options there are an absurd amount of possibilities for multiple playthroughs.

On March 05 2012 15:13 Forikorder wrote:
the DT trilogy has a dark archon that can fart and kill giant armies (doesnt he slaughter a giant Zerg and protoss army at the same time?)

Ulrezaj literally goes agaisnt every single piece of lore we have from the mouth of blizzard about archons

and then theres the N64 game

you cannot look me in the eyes and say that blizzard is 100% okay with that


They handwaved Ulrezaj fine. There was some super secret magical lore than the DT discovered about archons and was able to do something that nobody else could do. Done with explanation. I don't think you understand this "science fiction" thing. You're allowed to do stupid shit for coolness sake. If you are going to criticize, say that he's not at all cool.
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 06 2012 01:57 GMT
#513
They handwaved Ulrezaj fine. There was some super secret magical lore than the DT discovered about archons and was able to do something that nobody else could do. Done with explanation. I don't think you understand this "science fiction" thing. You're allowed to do stupid shit for coolness sake. If you are going to criticize, say that he's not at all cool.
Last edit: 2012-03-06 10:50:43

Ulrezaj is cool but you described him perfecty hes absolutely stupid

whyile its true that Blizz can do whatever they want with there science fiction story, Ulrezaj does not mesh well with the story, this isnt dragonball or warhammer 40k blowing up planets is not considered an effecient use of power in the Starcraft universe, the starcraft universe has always had the most power in ARMIES generally led by a few exception soldiers who while very powerful could not turn the tide of a battle completely in there favour by themselves, they were the queen on a chessboard

Ulrezaj is a dog that accidently swipes the chess pieces of the board with his dumb stupid tail
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
March 06 2012 07:49 GMT
#514
On March 06 2012 10:49 DoubleReed wrote:
The books aren't necessary to understand anything though. It's just kind of extra.


Agreed, but reading some of them, like the DT trilogy, adds to the experience of the sequel, as we are introduced to the Protoss heroes and learning the truth about the Xel'Naga and the distinction between them and the Hybrids.

On March 06 2012 10:49 DoubleReed wrote:

From what it sounded like they wanted the LotV campaign to be a politics thingy. Where you're trying to unite all the Protoss tribes and somehow do diplomatic actions somehow. I'm very interested in how they pull that off, considering the super-mega-awesome things they did with WoL singleplayer and what it looks like HotS is going to be.


There will be probably be a lot of choice missions, ala the Tosh and Hanson missions, and the penultimate Char mission. I wrote about this on another site, and I guess I can repost it here.

Legacy of the Void speculation:

+ Show Spoiler +
It might seem odd to speculate over Legacy of the Void, especially as Heart of the Swarm hasn’t been made yet (let alone released), but that’s not going to stop me. It’s been said the game’s central motif is politics and diplomacy, which intrigues me endlessly. If what I’ve been told is correct, you will have to ally with different tribes in hope of standing united against the enemy. Standing with one tribe might anger another, simultaneously enabling some units while disabling others. I think this might work well, especially as it’s easy to combine lore and gameplay this way. I suspect you will be told the level of kinship or animosity between the different tribe leaders, and will have to make difficult choices. As in Wings of Liberty, the player will be able to shape the story somewhat, though the ramifications are likely to be larger, as the threat is probably more real and the fact that we are talking about the final chapter means there might be different endings.

We do know that the Protoss are still somewhat splintered. They live on Shakuras only because they have to. Even as far back as Brood War it was evident that there was reluctance in leaving Aiur, and no doubt having allied with the dark templar was difficult for some of them. In the end, it wasn’t necessarily so much acceptance that brought the Protoss together as it was necessity. Alliances can be forced, but they prosper best when they are natural, which is unfortunate, as the alliance between the Khalai and the Dark Templar is anything but that. Kerrigan will certainly have a role to play too, and as with the Dark Templar in the original game, there will probably be some factions who refuse to use the only weapon possible for victory (contradictory as that might seem).

We were presented to the new Protoss hierarchy in the last part of the Dark Templar novel saga, Twilight. One character was known from Brood War (Artanis), while some were seen in StarCraft 2 (which makes it safe to say Blizzard is continuing to use what the book introduced). Some have not been seen in the game yet, though they might later. Because all the characters in the game only appeared in the mission In Utter Darkness, where little about them was actually revealed, I’ll have to rely on Twilight to discuss their characteristics and political opinions. The Hierarchy is as follows:

Artanis (Akilae tribe)
: He is the leader, the hierarch, and as we know from Brood War, optimistic to the unification of all Protoss, though the fact that he is young means he is probably more idealistic than realistic. Whether it is he or Zeratul who will be the protagonist is uncertain, though my money is on Zeratul. Artanis is quite admiring of Tassadar, and will probably try to evoke his name as an example of what the Protoss is capable of. His young age will probably work against him (despite his credentials and experience), and his leadership might be questioned.

Urun (Auriga tribe): He is the commander of the great fleets of the Protoss. The Auriga was, at least according to the wiki, a Templar tribe responsible for the control of carriers and arbiters. This seems to have been carried over in StarCraft, and so it seems safe to conclude that Auriga will be the tribe to ally with if one wishes to deploy air units. Urun himself is described as being primarily motivated with the retaking of Aiur, and his fierce and somewhat harsh persona seems to indicate (at least that to me) that he will might defy reason and the greater good for the Protoss to do what he thinks is best. I’d say he is a conservative, and therefore the antithesis to Artanis. He is however sympathetic in the sense that he is only trying to look out for the survivors of Aiur (though that might be a political charade for his real intentions).

Selendis (Daelaam Protoss): The high executor, and a student of Artanis. She is described as being skeptical of the Dark Templar, though willing to accept and work beside them. She is eager to reclaim Aiur, and will probably be pulled between Artanis and Urun (if we were to use a politicial, two-point axis, she would be placed in the middle). She was the hierarchical member to have the biggest role in Wings of Liberty, where she was portrayed as being quite cold when required to (more specifically, on Haven). To humans, she appears almost unsympathetic, though it is quite possible to admire her battle skills and ability to look at the greater picture while simultaneously not being affected by her emotions.

Mohandar (Nerazim)
: The leader of the Dark Templar in the absence of Zeratul, Mohandar is a quiet and mysterious figure. Because of the tension and history between the Khalai Protoss and the Dark Templar, Mohandar is not the accepting type, and seems to be similar to Urun, though with obvious difference in opinions and motivations. Whereas Raszagal and Zeratul was willing to accept their brethren to a degree (and even quite willing to return to Aiur), Mohandar is more hostile, and I’d take a guess he might be the kind of guy who’d say Shakuras has become the new Protoss home world now. He will most likely be offering Void Rays and Dark Templar units.

Nahaan (Ara tribe): One of the hierarchy members who didn’t appear in In Utter Darkness, Nahaan’s leadership over the Ara tribe, who are former judicators, is probably another conservative, one who might even wish things were as they used to be before the Zerg and the Dark Templar came on Aiur (indeed, he is skeptical of how the hierarchy is structured). The Ara are part of the former Conclave, and Nahaan seems determined in spending as little time on Shakuras as possible.

Tabrenus (Furinax): The leader of the Furinax, which is a Khalai tribe (the worksmen and the scientists). The Khalai caste hasn’t been seen much in either the first or second StarCraft (probably because of the fact that they are war games), so it will be interesting to see if and how Blizzard will implement them in Legacy of the Void. I’m guessing he will be offering robotic units.

Zekrath (Shelak): Another former judicator, Zekrath seems less conservative than Nahaan, which might because the Shelak tribe are scholars (according to the wiki). Might be drawn between Artanis and Nahaan. He is described as being quite sympathetic in Twilight.

I won’t write much more than that. The reintroduction of Tassadar will no doubt play out in a way, but I’m not sure how, though Twilight sees Zeratul talking about Adun returning in some way (the book made it clear he didn’t die as much as he disappered, and Chriz Metzen hinted between some kind of connection between him and Tassadar). It has also been speculated if Tassadar is an archon (which seems more believeable than him being a ghost, as that would mean he is dead, which he says he isn’t), so it might not be a wild guess to say he has merged with the Overmind in some way, and therefore having become the first Protoss to merge with the Zerg in a natural way (which is how the Xel’Naga was supposed to be reborn).
Bswhunter
Profile Blog Joined May 2010
Australia954 Posts
Last Edited: 2012-03-06 09:29:12
March 06 2012 09:11 GMT
#515
One thing I think could happen in LotV is that Zertaul and Tassadar (Well his spirit) become a superarchon.

Think about it. Tassadar is pretty much connected to the Khala which connects every protoss, living or dead. (Except for DT's)
Wouldn't it sorta make sense for Zertaul to sacrifice himself to become one with the Khala to destory the Hybrids? Doing so would destory the Khala, which would make every protoss like the Dark Templar... which you know, is kinda a cool twist.

Also as for the tribes thing, I think it would be cool if allying with 1 tribe caused you to lose friendship with another. That would allow for a cool thing where different players would have different types of units avaible to make in battles (Like one player could choose to have only robotics units, while another could have only gateway units or something. That would be fucking cool)
Stop browsing and do whatever it is you're supposed to do. TL will still be here when you get back
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
March 06 2012 12:38 GMT
#516
On March 06 2012 10:57 Forikorder wrote:
Show nested quote +
They handwaved Ulrezaj fine. There was some super secret magical lore than the DT discovered about archons and was able to do something that nobody else could do. Done with explanation. I don't think you understand this "science fiction" thing. You're allowed to do stupid shit for coolness sake. If you are going to criticize, say that he's not at all cool.
Last edit: 2012-03-06 10:50:43

Ulrezaj is cool but you described him perfecty hes absolutely stupid

whyile its true that Blizz can do whatever they want with there science fiction story, Ulrezaj does not mesh well with the story, this isnt dragonball or warhammer 40k blowing up planets is not considered an effecient use of power in the Starcraft universe, the starcraft universe has always had the most power in ARMIES generally led by a few exception soldiers who while very powerful could not turn the tide of a battle completely in there favour by themselves, they were the queen on a chessboard

Ulrezaj is a dog that accidently swipes the chess pieces of the board with his dumb stupid tail

Here's a quote from the StarCraft Terran campaign:
"Sarah Kerrigan: Jimmy, drop the knight in shining armor routine. It suits you sometimes, just... not now. I don't need to be rescued. I know what I'm doing. The Protoss are coming to destroy the entire planet, not just the Zerg. I know that because... well, I just know it. I am a ghost, remember? Once we dealt with the Protoss, we can do something about the Zerg. Arcturus'll come around. I know he will."

On the Haven missions in WoL, the Protoss want to "Purify" Haven, which translates to eradicating all life forms on it- not exactly destroying the planet, but pretty close.

Also from the original StarCraft, the planet Chau Sara was sterilized of all life forms via Protoss orbital bombardment.

Starcraft is no stranger to planet-destruction, with or without Ulrezaj.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 06 2012 16:51 GMT
#517
On March 06 2012 21:38 Zato-1 wrote:
Show nested quote +
On March 06 2012 10:57 Forikorder wrote:
They handwaved Ulrezaj fine. There was some super secret magical lore than the DT discovered about archons and was able to do something that nobody else could do. Done with explanation. I don't think you understand this "science fiction" thing. You're allowed to do stupid shit for coolness sake. If you are going to criticize, say that he's not at all cool.
Last edit: 2012-03-06 10:50:43

Ulrezaj is cool but you described him perfecty hes absolutely stupid

whyile its true that Blizz can do whatever they want with there science fiction story, Ulrezaj does not mesh well with the story, this isnt dragonball or warhammer 40k blowing up planets is not considered an effecient use of power in the Starcraft universe, the starcraft universe has always had the most power in ARMIES generally led by a few exception soldiers who while very powerful could not turn the tide of a battle completely in there favour by themselves, they were the queen on a chessboard

Ulrezaj is a dog that accidently swipes the chess pieces of the board with his dumb stupid tail

Here's a quote from the StarCraft Terran campaign:
"Sarah Kerrigan: Jimmy, drop the knight in shining armor routine. It suits you sometimes, just... not now. I don't need to be rescued. I know what I'm doing. The Protoss are coming to destroy the entire planet, not just the Zerg. I know that because... well, I just know it. I am a ghost, remember? Once we dealt with the Protoss, we can do something about the Zerg. Arcturus'll come around. I know he will."

On the Haven missions in WoL, the Protoss want to "Purify" Haven, which translates to eradicating all life forms on it- not exactly destroying the planet, but pretty close.

Also from the original StarCraft, the planet Chau Sara was sterilized of all life forms via Protoss orbital bombardment.

Starcraft is no stranger to planet-destruction, with or without Ulrezaj.

ya Protoss did not destroy the planet, they took an entire fleet and glassed it and destoryed the surface of the planet, in fact there bombardment while flashy only killed stuff on the surface and didnt even kill some of the zerg deep underground

also, as i said, the main strength is in the armies, an entire army destroyed the planet not one super being and they didnt destroy the planet they jsut systemetically carpet bombed every square inch of the surface

destroying a planet =/= glassing a planet
willoc
Profile Joined February 2011
Canada1530 Posts
March 07 2012 01:29 GMT
#518
On March 07 2012 01:51 Forikorder wrote:
Show nested quote +
On March 06 2012 21:38 Zato-1 wrote:
On March 06 2012 10:57 Forikorder wrote:
They handwaved Ulrezaj fine. There was some super secret magical lore than the DT discovered about archons and was able to do something that nobody else could do. Done with explanation. I don't think you understand this "science fiction" thing. You're allowed to do stupid shit for coolness sake. If you are going to criticize, say that he's not at all cool.
Last edit: 2012-03-06 10:50:43

Ulrezaj is cool but you described him perfecty hes absolutely stupid

whyile its true that Blizz can do whatever they want with there science fiction story, Ulrezaj does not mesh well with the story, this isnt dragonball or warhammer 40k blowing up planets is not considered an effecient use of power in the Starcraft universe, the starcraft universe has always had the most power in ARMIES generally led by a few exception soldiers who while very powerful could not turn the tide of a battle completely in there favour by themselves, they were the queen on a chessboard

Ulrezaj is a dog that accidently swipes the chess pieces of the board with his dumb stupid tail

Here's a quote from the StarCraft Terran campaign:
"Sarah Kerrigan: Jimmy, drop the knight in shining armor routine. It suits you sometimes, just... not now. I don't need to be rescued. I know what I'm doing. The Protoss are coming to destroy the entire planet, not just the Zerg. I know that because... well, I just know it. I am a ghost, remember? Once we dealt with the Protoss, we can do something about the Zerg. Arcturus'll come around. I know he will."

On the Haven missions in WoL, the Protoss want to "Purify" Haven, which translates to eradicating all life forms on it- not exactly destroying the planet, but pretty close.

Also from the original StarCraft, the planet Chau Sara was sterilized of all life forms via Protoss orbital bombardment.

Starcraft is no stranger to planet-destruction, with or without Ulrezaj.

ya Protoss did not destroy the planet, they took an entire fleet and glassed it and destoryed the surface of the planet, in fact there bombardment while flashy only killed stuff on the surface and didnt even kill some of the zerg deep underground

also, as i said, the main strength is in the armies, an entire army destroyed the planet not one super being and they didnt destroy the planet they jsut systemetically carpet bombed every square inch of the surface

destroying a planet =/= glassing a planet


I agree. Kerrigan was just using a figure of speech.
Be bold and mighty forces will come to your aid!
voltaic
Profile Blog Joined November 2010
1071 Posts
March 09 2012 19:46 GMT
#519
i was soooo exited on the 9th march event, but we've been trolled, bitches <3

maybe 19th...
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
March 09 2012 20:38 GMT
#520
Seriously?
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