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all in - hard difficulty (1 use of artifact), air - Page 2

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tofucake
Profile Blog Joined October 2009
Hyrule19254 Posts
September 02 2010 15:39 GMT
#21
I did it with Psi Emitters, Tanks, Vikings, Perdition Turrets, Bunker Turrets, and Air. Not that hard. 30 Vikings takes care of everything 3 bunkers with 3/3 Marines, 8 SCVs, 2 Perdition Turrets, and 3 Missile Turrets (and a couple tanks on the Artifact platform) can quite easily hold the chokes. 6-7 Vikings on each side to take care of the Boordlords, 5 behind your minerals for the rear attacks, and the rest roaming to reinforce whatever you need. A big ball of Medic Marine on the platform is great, and a bunch of Perdition & Missile Turrets around your base to deal with the stuff that crashes in from the sky.
Liquipediaasante sana squash banana
zer0das
Profile Blog Joined May 2007
United States8519 Posts
September 02 2010 16:37 GMT
#22
Just use vikings, turrets, a few tanks, and medic/marine to deal with Kerrigan. I generally found the air version easier than nydus worm one, because you can land all your vikings to help take Kerrigan down even faster... once you get a large number of vikings, there's really not much that can take you down.
crate
Profile Blog Joined May 2009
United States2474 Posts
September 02 2010 16:45 GMT
#23
I just made mass medic/marine + some vessels with a small group of vikings to pick off broodlords and the giant air thing. Broodlords on hard aren't really a threat since there aren't enough of them to really kill anything and medic healing is imba.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
seolinker
Profile Joined July 2010
Ukraine69 Posts
September 02 2010 18:08 GMT
#24
Looks like tors are waste on brutal, and I really need to bring more vikings to each side, are you using tanks ? there are still some solid ground forces there...
Cool dude, I hope:)
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-09-02 18:54:59
September 02 2010 18:52 GMT
#25
On September 02 2010 03:29 SugarBear wrote:
If you didn't get the hive mind emitter then start over. You really can't beat the air campaign on brutal without it.

If you did get it then just mass hive mind emitters and MC as many muta/brolord/corruptors as you can click on. Remember to drop a few behind your minerals because air waves come from that direction too.

Edit 1: Oh, if you did skip hive mind emitter but went for ghosts instead of spectres you can mass ghosts for sniping air, get tanks to take care of ground, and a ball of medic marines to kill kerrigan. But if you have neither ghosts nor hive mind emitters then just give up IMO.

Edit 2: If you do ghosts you need to have +100 specialist energy research, permanent cloak upgrade, and probably the other ghost upgrade whatever it is. Save the artifact for when the overlords come.


Yeah you can lool.

Seriously, every mission in the game is beatable with solid play. I beat that mission on air with no gimmicks. Mass Vikings, 5 tanks on each side, wall off with 5 filled bunkers+ repairing SCV, lategame, dumb minerals spamming missile turrets on around the turret. Beat it with 1 usage on hard, with 1% hp left on the turret.

When Kerrigan comes unload bunkers and attack. Use Artifact at 75-95, second to last wave.
Too Busy to Troll!
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
September 02 2010 19:38 GMT
#26
The best way to do 1 artifact hard all in air mode is to load a save game and beat shatter the sky.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
TzTz
Profile Blog Joined April 2010
Germany511 Posts
September 02 2010 19:41 GMT
#27
Did in on hard with air without using artifact once. I had some Hivemind emitters, but didnt use them that much. Vikings with AoE Upgrade just own the Zerg air and I held the base entrances with bunkers + a few tanks. Other than that really just lots of vikings.
QueueQueue
Profile Joined July 2009
Canada1000 Posts
September 02 2010 20:02 GMT
#28
On September 02 2010 03:29 SugarBear wrote:
If you didn't get the hive mind emitter then start over. You really can't beat the air campaign on brutal without it.


Not true. I was able to do it.
DocHoliday
Profile Joined March 2009
Germany25 Posts
September 02 2010 20:11 GMT
#29
What really helped vs the ground units ist just building a crapload of planetary fortresses with some scvs behind them
seolinker
Profile Joined July 2010
Ukraine69 Posts
September 04 2010 19:11 GMT
#30
Beat it on brutal at last with this strategy

http://www.gamefaqs.com/boards/939643-starcraft-ii-wings-of-liberty/55833314

Basically mostly vikings but in role of turrets + flame turrets + psi disruptors on all 4 destinations of attacks. Plus a couple of anything else + usual marines for Kerigan, but honestly for 80% when she comes even they don't work like these. Plus my own - when you have some time window - upgrades and even more flame/rocket turrets....then even more lol. especially near artifact. I mean everywhere in your base. Free resource and free or too many SCV (you need twice at once or 2 CC) - build some turrets. Then make some science vessels on rest of money. Do everything QUICK.

Oh, and using artifact each time she comes... Lefifan died cause he constantly going back and forth and I had limit with vikings lol, so when I beat Kerigan at 80% and used artifact he was already like 500hp So it also helps. Don't kill him right away.

Also when it like 90% leave all alone, all defense and bring it back to artifact - all vikings, all siege tanks, all marines from bunkers, all SCV's (!!!). Then even fly with ALL buildings and try to close entrances to artifact platform, I was able (when replayed though last save AFTER beating campaign just for fun) to close and Kerigan was not able to even come close lol

Tors/battlecruisers/maradeurs/goliath/aspids/vultures/gelions/wraith and even medivacs sucks there. You can build Gercules though and transport marines right into Kerigan appereance if you are not quick to handle with her out of base.

Cool dude, I hope:)
seolinker
Profile Joined July 2010
Ukraine69 Posts
September 04 2010 19:12 GMT
#31
Hard and brutal mode are different, on Hard you may even use some Tors for defence and turrets, not vikings.
Cool dude, I hope:)
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