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What is considered to be easyier ?(air/nydus) - Page 2

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zer0das
Profile Blog Joined May 2007
United States8519 Posts
August 11 2010 01:10 GMT
#21
I suspect air is probably easier... I went nydus the first time without the +25% gas tech and I could barely, barely beat it despite knowing a good setup. The real problem was, it was hard to build up enough tanks to become untouchable because of the lack of gas, and then the banshees would start dying when overseers came around. Not enough gas to replace the banshees after a point... and then everything would start crumbling down. I eventually beat it, but just barely.

I haven't played Air on brutal, just hard, but it seemed like you didn't need nearly as many tanks to be okay, and mass viking destroyed everything. I didn't even need to use mind control... then again I had the +25% gas on this runthrough, but I didn't have the last few protoss and zerg techs either.
Voyager I
Profile Joined July 2010
United States260 Posts
August 11 2010 01:46 GMT
#22
I played both and found Nydus to be significantly easier. Just make a bajillion Tanks with some Bunkers and Psi Disruptors in front and a few SCVs set to repair, and you basically don't have to worry about anything other than Kerrigan.

Banshees to fly around killing Nydus worms also helps, but isn't even that important because a critical mass of Tanks can deal with a near-infinite number of Zerg ground forces that are being gimped by Psi Disruptors.
Insanecorn
Profile Joined August 2010
11 Posts
August 11 2010 02:15 GMT
#23
On August 11 2010 06:24 Kurr wrote:
Air was extremely easy, at least on normal. Right now I'm on Nydus on hard and I've tried 3 times and failed (at 99% no less...). A bit harder but it depends on your strategy.

From what I've seen perdition turrets + siege tanks are great against nydus but of course I chose PF instead... Honestly you just need to have a good medic/marine ball for Kerrigan either way and a good fleet of banshees for worms or vikings + turrets for mutas and broodlords. Kerrigan is the only hard part of this mission, she is just so dangerous if you go the wrong side with your MM ball, odds are you will lose immediatly.

*Edit : I know you're talking about brutal but a good strategy translates into whatever difficulty.

Hell no. A good strat on hard might not work on brutal.

Example: Doing the 'use the artifact only once on hard' i got in 1 try going mass siege and perdition turrets in front with psi disruptors and then banshees for kerrigan and nydus...on brutal this would of been murdered. Mainly due to the fact they snipe scvs and healers before anything on brutal where as hard and below they prioritize dps units.

At the end of the hard setup my right side crumbled but thats only due to kerrigan really and even then that was the only time and the only side i lost buildings(cept for a cpl siege and a perdition on the left again to kerrigan...the right was mostly as kerrigan distracted the sieges there). It really lasted only that long due to scvs and on brutal they would of been sniped hard.

It's just like the difference with engine of destruction on hard and it on brutal. On hard you can just tell scvs to follow the odin and win...brutal they would snipe the scvs and then kill the odin(second base prob).


So no a good strat won't necessarily work on brutal if it worked on an easier mode.


Also if ur relying on science vessels or plan to...specialist upgrade over biosteel. I used supply instead of microfiltering on both hard/normal/brutal for all in nydus and it doesn't change a lot though gas faster would prob be nice.


For brutal the video posted with the mass siege is a working strat(wont get u Aces High though...hard is easy for that though) but u just gotta watch the high ground as they will snipe scvs if given the chance(and they snipe em up there hardcore).
aznhockeyboy16
Profile Blog Joined July 2009
United States558 Posts
August 11 2010 02:19 GMT
#24
brutal with nydus is much easier. you just need a ton of tanks, and a barracks wall in will suffice and allow you to get enough marine fodder for when kerrigan comes.

air is ridiculous since you need to watch the front, the back, and the sides, and the leviathan is just not something you really want to have to deal with in the middle of everything.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
August 11 2010 02:23 GMT
#25
On August 11 2010 11:19 aznhockeyboy16 wrote:
brutal with nydus is much easier. you just need a ton of tanks, and a barracks wall in will suffice and allow you to get enough marine fodder for when kerrigan comes.

air is ridiculous since you need to watch the front, the back, and the sides, and the leviathan is just not something you really want to have to deal with in the middle of everything.


You don't even need to wall, just 2-3 bunkers at both of the entrances with 2-3 scvs close by with autorepair on.
Lim Yo Hwan forever!
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
August 11 2010 02:26 GMT
#26
air was ridiculously easy compared to nydus(brutal)
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
RedSword
Profile Joined July 2010
Canada53 Posts
Last Edited: 2010-08-11 02:31:10
August 11 2010 02:28 GMT
#27
I tryed both and nydus is WAY easier (less than two hours spent on the mission versus maybe 3 hours for no-nydus without achieving to win -_-' ). And you don't need 15 banshees as someone said... I had 5-4 and it was alright.

If you try air you need many (2-3-4) groups of viking running in every directions, rather than sitting confy in your base having only 5 banshees moving in one group far away.

Plus no Leviathan = LOLOLOLOLOL.

Mass marines in bunkers + tanks + banshees made me win.

Also you may want to place a bunker near ur CC and few turrets before the mass ovies, so that way you do not have to move mass marine/banshee everywhere.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
August 11 2010 02:28 GMT
#28
On August 11 2010 11:26 Sfydjklm wrote:
air was ridiculously easy compared to nydus(brutal)


And nydus is still ridiculously easy
Lim Yo Hwan forever!
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
August 11 2010 12:04 GMT
#29
I found air extremely easy but nydus not so. It depends on what research and upgrades you have gone. Ignoring broodlords is the same as ignoring nydus worms really its just using different units to get the job done.
Piski
Profile Blog Joined April 2010
Finland3461 Posts
August 11 2010 12:11 GMT
#30
Nydus is much much easier
Dfgj
Profile Joined May 2008
Singapore5922 Posts
August 11 2010 15:43 GMT
#31
On August 11 2010 11:23 Zoler wrote:
Show nested quote +
On August 11 2010 11:19 aznhockeyboy16 wrote:
brutal with nydus is much easier. you just need a ton of tanks, and a barracks wall in will suffice and allow you to get enough marine fodder for when kerrigan comes.

air is ridiculous since you need to watch the front, the back, and the sides, and the leviathan is just not something you really want to have to deal with in the middle of everything.


You don't even need to wall, just 2-3 bunkers at both of the entrances with 2-3 scvs close by with autorepair on.

If you wall with CCs you get infinite minerals from the mass mules and you can pump scvs out of them directly to have massive repairing power. That's not even counting their huge hp totals and wide area to let scvs repair.
Juvator
Profile Joined July 2010
Netherlands199 Posts
August 11 2010 17:11 GMT
#32
On August 11 2010 21:04 Vimsey wrote:
I found air extremely easy but nydus not so. It depends on what research and upgrades you have gone. Ignoring broodlords is the same as ignoring nydus worms really its just using different units to get the job done.


it does depend on research for some part indeed, that's why when I wanted to do air lvl on hard I redid the whole campaign just to get hive mind controller
because this is just the hardest mission in the campaign, and most other research that is usefull there is also usefull in the other missions.

so completely basing ur tech on the last mission was in my case not a bad thing and then nydus or air should not pose too much of a threat.

but I do see that defense and playwise nydus is just a lot easier because it requires a lot less micro then dealing with all the air on all sides and getting those broodlords that are out of reach.
War does not determine who is right - only who is left.
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2010-08-11 17:57:08
August 11 2010 17:54 GMT
#33
I have been trying to beat All In on brutal vs Air for like two days. Probably 4-5 restarts and loaded the game 10-15 times and tried different strategies. I just couldn't do it. I don't know if the options I teched to were bad for the last mission or if I just suck.

I then went back and loaded from before the second last mission and took out air instead of nydus. Facing nydus in the last mission I completed it with relative ease on the first try. I didn't even try to destroy the nydus worms. I just built tanks and marines and some bunkers and psi disruptors at the chokes. The last time the energy nova got recharged around 93% I didn't even have to use it.

I would have to say that facing nydus is far easier than facing air.
groms
Profile Joined May 2010
Canada1017 Posts
August 11 2010 18:43 GMT
#34
I havent actually played the air version. That being said nydus was relatively easy as long as you had the right upgrades.
I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
kyo1337
Profile Joined April 2010
Canada9 Posts
August 11 2010 18:54 GMT
#35
I haven't tried nydus, but brutal air (w/ psi disruptor) was really hard. I tried a bunch of different strats but managed to use a combination of medic/marines (to take out kerrigan), vikings for air+vessals, tanks+PF and other buildings to wall off left and right chokes. Managed to complete the mission right before my artifact blew up.
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
Last Edited: 2010-08-11 19:19:59
August 11 2010 19:19 GMT
#36
Nydus is wayyyyyyyyyy easier. Tanks > *
"One fish, two fish, red fish, BLUE TANK!" - Artosis
excess
Profile Joined May 2010
Germany24 Posts
August 11 2010 20:43 GMT
#37
against nydus i make something about 8 tanks (4 per side), build 4 fortresses (on each entrance), 2 thors for 230 against kerrigan, some vultures for spidermines to provoke this psistormlikecast of kerrigan (she like to place this cast on huge bulk of units and u can buy new mines for 15 mins) and lots and lots of banshees. the important thing is to fly around and kill each nydus as fast as u can get there. because every wave out of nydus will be more powerfull. lings and roaches at first wave, lot of hydras and ultralisks on second and so on. u can split banshees in 3 groups to controll each side with a group or just fly with one bulk back and forth. and place ur tanks so that they can hit nydus on each spot inside of ur base!
u will need nova only one time for this mass overlorddrop near 50%.
it can be helpfull to mindcontroll ultralisks and heal them with medics too.

against air u will need lot of stealth-air-fighter dont know what the name is. wraith perhaps. so u can bypass mutas and kill broodlords first if u need to. and have some towers and thors to help to kill mutas.
the downside of air is, that u have more dificulty to scare kerrigan away. because 24 banshees do lot more dmg to ground than 24 small laserguns of this wraithfighters. on the other side u have more thors and can use more 230cannons. but u have to rebuild lot of thors because kerrigan like to use this jedi-telekinesis-instakill-thing on them.

and please dont compare normal with brutal. on normal i killed the 3 zergbases additionaly so thats kind of another mission at all.
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Juvator
Profile Joined July 2010
Netherlands199 Posts
August 12 2010 21:38 GMT
#38
On August 12 2010 03:54 kyo1337 wrote:
I haven't tried nydus, but brutal air (w/ psi disruptor) was really hard. I tried a bunch of different strats but managed to use a combination of medic/marines (to take out kerrigan), vikings for air+vessals, tanks+PF and other buildings to wall off left and right chokes. Managed to complete the mission right before my artifact blew up.


dang that u even pulled that off -_- I found it impossible on hard with air and only psy disrupter didnt even have PF lol
War does not determine who is right - only who is left.
Illuminaire
Profile Joined March 2010
Germany11 Posts
August 13 2010 00:31 GMT
#39
I think Nydus is definitevely easier than Air. On my first playthrough I did Nydus with Perdition Turret and Psi Disruptor on Hard in the 3rd try, without any base defense upgrades(bunker,turret). On Brutal I wanted to try out Air because I thought: WELL, HOW HARD CAN THAT BE???.

Nearly 7-8 hours of tries later, I gave up air. I had 20 Mutas mind controlled and and 20 broodlords with a solid 180 supply army at 83%. It always ends at 99% with me being overrun. Then I tried Nydus again on brutal, and did it on the first try with the same strat as in hard. Siege Tanks, Bunkers, Perdition Turrets, Psi Disruptors, spamming upgrades, 10 Banshees and constantly producing Marines/Medics for Kerrigan.

It's way easier. I think its because the Mind Control towers are a necessary for the Air route, but they take to much micro management at every side. The other problem is, that you cant build up a anti air army to destroy the mutas and broodlords, without the roaches/hyds and later Ultras owning you. You need a massive anti air force for the leviathan, and the you are screwed when the ultras come in at 80%.

Nydus is easier because you can concentrate all your resource into ground damage.
Snacker
Profile Joined August 2010
10 Posts
Last Edited: 2010-08-13 11:26:19
August 13 2010 11:25 GMT
#40
i tried both on brutal,

definitely facing air is WAY more difficult. not at the beginning where you can shoot / mind control everything, but when that fat 1000000 hp flying thing spawns, it took all the units i had to kill while at the back/top/left side they were bashing my base - i barely did it with sticking everything left over on high ground to where the artifact was
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