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I agree with everything said here, I only have one thing to say about zeratul. When he says "Friend Raynor", it's not because his vocabulary was lowered to a three year old's- It's because of the political system of the protoss. Zeratul simply calls Raynor by his proper title (Friend).
ex. Hierarch Artanis Prelate Zeratul Executor Aldaris (I think) And then, Friend Raynor, because he's not truly a member of protoss society.Although I do agree it sounds dumb and isn't very obvious.
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I only wish they kept the RPG element that they showed us in the first peak of the single player... now THAT had some promise for the story (especially if it was a continuation like mass effect)... But in 5 years they somehow weren't able to follow through
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If I was 15 and lived somewhere in the south of the US I would fucking love the campaign, unfortunately I live in Europe and I'm much older. I hated the numerous cliches, the Hollywood and predictable attitude of the characters and most of all, the ridiculous ending which simply takes a dump the previous Starcraft game.
As the OP said, this is obviously not the same company that made SC:BW, D1, D2, War2 etc.
Thank god the multiplayer is a different story, even though they tried hard to make it inferior by adding a bunch of new OP units that counter each other.
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You're European, obviously the master nationality...agree with your points but what a shitty way to start out a post.
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On September 06 2010 19:46 Rawenkeke wrote: It's only the first installment. Personaly I wont be able to "judge" the entire campaign till the end of the Toss campaign.
Man, it seems Actiblizz's decision to split the campaign up was correct. If the campaign was crap, people could just dismiss it for being 1/3 of a game. But once they discover the entire 3 game campaign was crap, they've already spent their money.
That being said, while SC1/BW had alot of plot holes, it was much better executed, so people are less likely to criticize it.
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Does anyone know how the Terran campaign ending will relate to the upcoming Zerg campaign? Blizzard promised a RPG-like (Warcraft 3 style with heroes?) campaign focusing on Kerrigan, but that doesn't seem to fit in any more. Perhaps she reverts back, gradually regaining her strength (levelling up) as she smashes her way out of the Hyperion.
Edit: Oops, there's a whole other thread about this. Never mind.
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On August 04 2010 11:56 nemanja1503 wrote: I guess the first thing are the trailers. I watched them, and naturally got hyped up, and they were indeed awesome. But when I watched them I, and I suppose everyone else, thought "if the trailers are this awesome how awesome is the rest of the game. What we find out is that there, more or less, isn't anything outside those cinematic!!! And not to mention that I fucking knew that Valerian can reverse Kerrigan's condition as soon as he said "I can give you what you want most" in the trailer, they sold out their big finish, and everything else, before the start, come on!
this is why i didnt watch any trailers released in 2010 that shit was new to me haha
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On September 06 2010 19:44 abrasion wrote: Not trolling but honestly I preferred Warcraft 3 to SC2 - and I loved the original SC but the storytelling in SC2 wasn't as well done. I never 'felt like I was travelling the galaxy' - it's all on the ship, there's like one cutscene with it going in to hyperdrive :/ I could've been playing a simulator on the ship for all I know! :/
Also can't believe what they did to Kerrigan at the end?! I thought for SURE that ending would be at the 3'rd game not the first of 3! im pretty sure that the "bad guys" are now the hybrids.. not the zerg.. were gonna see some sort of switch during Hots that makes the zerg an ally of the terrans or something... we shall see haha
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On September 07 2010 08:50 Creation85 wrote: I agree with everything said here, I only have one thing to say about zeratul. When he says "Friend Raynor", it's not because his vocabulary was lowered to a three year old's- It's because of the political system of the protoss. Zeratul simply calls Raynor by his proper title (Friend).
ex. Hierarch Artanis Prelate Zeratul Executor Aldaris (I think) And then, Friend Raynor, because he's not truly a member of protoss society.Although I do agree it sounds dumb and isn't very obvious. Aldaris was a Judicator.
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What annoyed me was the number of choices you had to make that had no impact on the game. It would have been far better if you only had one choice; whether to side with Kerrigan or Mensk during the invasion of Char. This way you could work with Kerrigan to destroy the Dominion's fleet and weaken Mensk's army, or help the fleet invade Char and defeat the Zerg to prevent more Zerg attacks.
Bonus points if this has an effect on the sequel as well.
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On September 07 2010 08:50 Creation85 wrote: I agree with everything said here, I only have one thing to say about zeratul. When he says "Friend Raynor", it's not because his vocabulary was lowered to a three year old's- It's because of the political system of the protoss. Zeratul simply calls Raynor by his proper title (Friend).
ex. Hierarch Artanis Prelate Zeratul Executor Aldaris (I think) And then, Friend Raynor, because he's not truly a member of protoss society.Although I do agree it sounds dumb and isn't very obvious.
They never called him something this ridiculous back in SC/BW...
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"I'm pretty much the Queen Bitch of the universe." -- Kerrigan, at the end of BW
*Ending cinematic of WoL*
... fuck you, Blizzard.
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On September 07 2010 08:50 Creation85 wrote: I agree with everything said here, I only have one thing to say about zeratul. When he says "Friend Raynor", it's not because his vocabulary was lowered to a three year old's- It's because of the political system of the protoss. Zeratul simply calls Raynor by his proper title (Friend).
ex. Hierarch Artanis Prelate Zeratul Executor Aldaris (I think) And then, Friend Raynor, because he's not truly a member of protoss society.Although I do agree it sounds dumb and isn't very obvious. All the above are cultural or military titles, like General/Admiral, which are used even in civilian circumstances once earned.
'Friend' is just something silly, and indeed he has never been called that by any other Protoss before SC2 (I think) or by Selendis/anyone else in SC2.
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On September 12 2010 20:52 Dfgj wrote: 'Friend' is just something silly, and indeed he has never been called that [...] by Selendis/anyone else in SC2.
Yes, he was: by Dark Templars in "Maw of the Void" mission. So maybe it's DT's way of titling? ;>
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On September 12 2010 23:04 Asx32 wrote:Show nested quote +On September 12 2010 20:52 Dfgj wrote: 'Friend' is just something silly, and indeed he has never been called that [...] by Selendis/anyone else in SC2.
Yes, he was: by Dark Templars in "Maw of the Void" mission. So maybe it's DT's way of titling? ;> I stand corrected.
However, that does not make it sound any less ridiculous.
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I just wanted to add my voice here saying, yes, the campaign story absolutely sucked.
The artifact was a cop-out that they used before. It was just even worse this time because it magically killed all zerg and nothing else. AND it de-infests kerrigan somehow. That's taking a deus ex machina and adding another one on top. Also, what happened to the secret BW mission on the N64 that we were told was cannon? De-infestation didn't happen by some magical crystal.
Raynor became pathetic. There was zero conflict around him choosing to kill her or save her. If she's still able to control the swarm after this game, I will lose absolutely all faith in Blizzard. At that point it ceases to be a believable story at all and just becomes a fairytale meant to be a happy ending for everyone.
Lastly, I'm am still holding out hope that it wasn't Mengsk ordering around Tychus. Maybe I'm in denial because it seems pretty obvious he was. BUT it would make SUCH a better story if Duran were behind him and Mobius, knowing the only way to bring about the hybrids was by killing or uninfesting Kerrigan. Then it would actually make sense WHY Tychus was helping Raynor get the artifacts.
Thank you for letting me vent...
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On September 13 2010 09:56 father_mitch wrote: [...] Lastly, I'm am still holding out hope that it wasn't Mengsk ordering around Tychus. Maybe I'm in denial because it seems pretty obvious he was. BUT it would make SUCH a better story if Duran were behind him and Mobius, knowing the only way to bring about the hybrids was by killing or uninfesting Kerrigan. Then it would actually make sense WHY Tychus was helping Raynor get the artifacts. Yeah, that was my initial reaction, too -- it would actually make sense sort of, at least within the story that WoL had established itself: Duran is making hybrids, Kerrigan has the power to stop the hybrids, Duran devises a plan to destroy Kerrigan. If we further assume that he has some knowledge of the Xel'Naga beyond that of the Terrans, then he'd be in the unique position to be able to come up with the artifact solution. Finally, there would just be so much more at stake for him that would necessitate killing Kerrigan than there is reason for Mengsk to see her dead. For Duran, going through all the convoluted plot to get a shot at Kerrigan is worthwhile and plausible. For Mengsk it hardly makes any sense.
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Previous Blizzard games certainly benefited alot from keeping the characters rather vague, there wasn't alot known about them. Arthas only had to step into the throne room and murder his father and everything necessary was explained right away.
Now they practiced themselves in character drawing and miserably failed by making it a C-Movie stereotype-infested character presentation all way long. All women stereotypely beatiful. Ok, no problem with that actually. But their characters were cliche as well, especially Kerrigan... gosh this sucks. All men having an 80cm biceps. Come on. Ok, actually it might suit a science fiction doping future with lot of combat. However, their characters were some of the worst cliches ever seen.
Maybe I've been spoiled too much with extraordinarily good character drawings by reading alot of Naruto lately, but the incredibly bad one in Starcraft 2 was remarkably disappointing. They should ever start with high quality character presentation without too much stereotype or fall back to the vague and shadowy characters of earlier titles when we didn't know too much about them.
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I agree so much with this. Just like in a bad movie that takes itself too seriously, i actually had to laugh at quite a few spots in the campaign because of how bad a lot of the statements were (theres actually too many to list them, but it already starts with the " lets kick this revolution into overdrive " ...not cool at all.)
Not only was the story extremely illogical, but a lot of characters have just become... well other characters entirely (raynor,mengsk, kerrigan herself,) And what really made me crack up was the speech raynor gave on char before the final mission .. it was just soooo bad though it was pobably ment to be epic.
oh well, atleast the game itself is awesome.
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Bosnia-Herzegovina439 Posts
The story is fiction anyway, so who cares what their imagination craps next. Although i like to get sucked into the story there is a limit where i remind myself it's still just a game and stop just looking for flaws in it. I liked the campaign as a whole, i would also like if it weren't so obvious about everything but it's good enough as it is.
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