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Forum Index > The Shopkeeper′s Inn
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mordek
Profile Blog Joined December 2010
United States12704 Posts
November 15 2017 22:00 GMT
#35841
I think we very briefly touched on that in intro to tech and apparently whatever system they were using students had labeled funny things on campus.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
nafta
Profile Joined August 2010
Bulgaria18893 Posts
November 15 2017 22:23 GMT
#35842
On November 16 2017 02:31 Seuss wrote:
The games industry is going through some growing pains. At the heart of it is the growing obsolescence of the concept of an AAA game. The "dump a ludicrous amount of money into a high-risk project hoping to make ludicrous amounts of money back" model is unsustainable, but companies whose bread and butter are those AAA games will keep trying to find ways to make that model work for years to come.

EA is just the most hamfisted of those companies.

The real sad part is that it will keep working for years. All you need is a big name attached to the game and people will buy it with 0 thought process.

People literally preordered an EA game. What kind of drugs do you have to be on to not realise this is stupid?
Gahlo
Profile Joined February 2010
United States35154 Posts
November 15 2017 22:25 GMT
#35843
Just gonna note that last I heard, legalwise, lootboxes in games are considered "not gambling" because you get something out of it and a key tenant of what defines gambling is the chance of total loss.
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2017-11-16 01:32:05
November 16 2017 00:31 GMT
#35844
On November 16 2017 04:00 Gahlo wrote:
Show nested quote +
On November 16 2017 01:56 Numy wrote:
I don't get it. The new battlefront reboot was a huge disappointment. Yet people still go spend $80 on the game knowing full well it's from EA and what they do. I'm sorry but the only reason we in this mess in the first place is because people willingly fork over huge amounts of money to these people. Hard to really care about their whining when they pay for the games anyway.

It's like all those HS whales talking about how they at the final staw and about to quit after spending 100s of dollars on the game. Now it's just too expensive for them! They don't realize the game is so expensive because of people like them in the first place.

People will flip out about it because multiplayer shooter + Star Wars. The first also was missing major chunks that the series previously had that made it really stand out and the second was supposed to fix, but it just brought other problems with it.

But this kind of double dipping fuckery isn't new for EA.

As an aside, I couldn't consider PUBG a new IP. It's basically just the newest of a line from the same guy spread out over different companies and now he finally has full creative control.

It's a few levels worse than anything EA has done before

-major gameplay elements stuck behind ridiculous paywalls. You can't play darth vader unless you grind (at launch) 40+ hours of optimal point earning gameplay, or spend a lot of cash.

-Earning credits is a flat time based thing, not results based.

-Offline game modes have daily points caps because they don't want people "cheating the progression system by grinding credits" (which can be bought with $$)

-A very large number of credit based purchases give MASSIVE in game strength bonuses. Shit like "40% faster health regen" or guns which just do more damage

-The prices all got massively increased for launch compared to beta with no warning

And the worst thing is it's apparently a really good game behind all that. Gameplay is meant to be fun and graphically good, and they even added space battles. It just all got completely destroyed by EA deciding to force a mobile gaming setup on it which locks pvp power behind massive grinds or credit card swipes.

edit: there's a perk you can buy which literally gives "improved aim assist"...
red_
Profile Joined May 2010
United States8474 Posts
November 16 2017 02:21 GMT
#35845
On November 16 2017 09:31 killerdog wrote:
Show nested quote +
On November 16 2017 04:00 Gahlo wrote:
On November 16 2017 01:56 Numy wrote:
I don't get it. The new battlefront reboot was a huge disappointment. Yet people still go spend $80 on the game knowing full well it's from EA and what they do. I'm sorry but the only reason we in this mess in the first place is because people willingly fork over huge amounts of money to these people. Hard to really care about their whining when they pay for the games anyway.

It's like all those HS whales talking about how they at the final staw and about to quit after spending 100s of dollars on the game. Now it's just too expensive for them! They don't realize the game is so expensive because of people like them in the first place.

People will flip out about it because multiplayer shooter + Star Wars. The first also was missing major chunks that the series previously had that made it really stand out and the second was supposed to fix, but it just brought other problems with it.

But this kind of double dipping fuckery isn't new for EA.

As an aside, I couldn't consider PUBG a new IP. It's basically just the newest of a line from the same guy spread out over different companies and now he finally has full creative control.

It's a few levels worse than anything EA has done before

-major gameplay elements stuck behind ridiculous paywalls. You can't play darth vader unless you grind (at launch) 40+ hours of optimal point earning gameplay, or spend a lot of cash.

-Earning credits is a flat time based thing, not results based.

-Offline game modes have daily points caps because they don't want people "cheating the progression system by grinding credits" (which can be bought with $$)

-A very large number of credit based purchases give MASSIVE in game strength bonuses. Shit like "40% faster health regen" or guns which just do more damage

-The prices all got massively increased for launch compared to beta with no warning

And the worst thing is it's apparently a really good game behind all that. Gameplay is meant to be fun and graphically good, and they even added space battles. It just all got completely destroyed by EA deciding to force a mobile gaming setup on it which locks pvp power behind massive grinds or credit card swipes.

edit: there's a perk you can buy which literally gives "improved aim assist"...


Some of this is peak reddit cherry picked shit though which is stupid because there is enough worth raging about to not need to skew things in favor of 'the crowd' but they did it anyways. Players gain credits for challenges and leveling up, a significant amount of them. After the 75% discount you'll have your first hero within a couple hours of playing from what people in the early access are reporting. Some of the challenges are in game things like x amount of kills type of shit, so obviously that's going to be some merit based credit gain there as well. The better you play the more/faster you complete your challenges. I still haven't had anyone answer affirmatively or in denial of whether there's a flat win bonus applied either, I would think there is but maybe not?

The offline thing is clearly because offline = far easier to be manipulated/automated. It's like Riot limiting IP gain from bot matches.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Gahlo
Profile Joined February 2010
United States35154 Posts
November 16 2017 04:44 GMT
#35846
I'm late(or early?) for Music Monday, but fuck it. If you haven't heard this you're missing out.
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2017-11-16 12:06:26
November 16 2017 12:04 GMT
#35847
On November 16 2017 11:21 red_ wrote:
Show nested quote +
On November 16 2017 09:31 killerdog wrote:
On November 16 2017 04:00 Gahlo wrote:
On November 16 2017 01:56 Numy wrote:
I don't get it. The new battlefront reboot was a huge disappointment. Yet people still go spend $80 on the game knowing full well it's from EA and what they do. I'm sorry but the only reason we in this mess in the first place is because people willingly fork over huge amounts of money to these people. Hard to really care about their whining when they pay for the games anyway.

It's like all those HS whales talking about how they at the final staw and about to quit after spending 100s of dollars on the game. Now it's just too expensive for them! They don't realize the game is so expensive because of people like them in the first place.

People will flip out about it because multiplayer shooter + Star Wars. The first also was missing major chunks that the series previously had that made it really stand out and the second was supposed to fix, but it just brought other problems with it.

But this kind of double dipping fuckery isn't new for EA.

As an aside, I couldn't consider PUBG a new IP. It's basically just the newest of a line from the same guy spread out over different companies and now he finally has full creative control.

It's a few levels worse than anything EA has done before

-major gameplay elements stuck behind ridiculous paywalls. You can't play darth vader unless you grind (at launch) 40+ hours of optimal point earning gameplay, or spend a lot of cash.

-Earning credits is a flat time based thing, not results based.

-Offline game modes have daily points caps because they don't want people "cheating the progression system by grinding credits" (which can be bought with $$)

-A very large number of credit based purchases give MASSIVE in game strength bonuses. Shit like "40% faster health regen" or guns which just do more damage

-The prices all got massively increased for launch compared to beta with no warning

And the worst thing is it's apparently a really good game behind all that. Gameplay is meant to be fun and graphically good, and they even added space battles. It just all got completely destroyed by EA deciding to force a mobile gaming setup on it which locks pvp power behind massive grinds or credit card swipes.

edit: there's a perk you can buy which literally gives "improved aim assist"...


Some of this is peak reddit cherry picked shit though which is stupid because there is enough worth raging about to not need to skew things in favor of 'the crowd' but they did it anyways. Players gain credits for challenges and leveling up, a significant amount of them. After the 75% discount you'll have your first hero within a couple hours of playing from what people in the early access are reporting. Some of the challenges are in game things like x amount of kills type of shit, so obviously that's going to be some merit based credit gain there as well. The better you play the more/faster you complete your challenges. I still haven't had anyone answer affirmatively or in denial of whether there's a flat win bonus applied either, I would think there is but maybe not?

The offline thing is clearly because offline = far easier to be manipulated/automated. It's like Riot limiting IP gain from bot matches.

Haven't been following the new changes, but at launch apparently the only performance buff was a flat 30/20/10 credit bonus for being 1/2/3rd on the team, which is a tiny % of credits earned.

The offline thing is clearly because offline = far easier to be manipulated/automated. It's like Riot limiting IP gain from bot matches.

This is a full price AAA game... Not a free to play or mobile game...

Imagine if some of the older cod games limited your experience gain in certain side missions or game modes because they didn't want people "grinding progression." The fact your even willing to defend stuff like this shows how far things have gone :<

If you enjoy arcade you should be allowed to play arcade to progress. You bought the damn game. What's next, daily caps in experience from non quest monsters in skyrim?
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
November 16 2017 12:14 GMT
#35848
I was actually talking to brother about the cod games locking progression. I think it works when it's a curated experience everyone has the same start point, journey and end point. The problem with making it a micro-transaction economy is that you throw all that experience out the window and instead it becomes a flip flop pay2win garbage.

You can't really make the argument about the progression trying to keep you more interested in the game since if that were the case why can you bypass all that and just buy it all? That's why there's a limit on "grinding" even though it makes no sense that you get punished for playing the game experience you paid for. You should never feel bad for playing more of a game. If that's the case the developers have completely failed at game design. Instead what they are designing is gambling addiction machines.
Frolossus
Profile Joined February 2010
United States4779 Posts
November 16 2017 13:29 GMT
#35849
are there any good hearthstone-like games that actually put effort into their limited format?
WaveofShadow
Profile Blog Joined April 2010
Canada31494 Posts
November 16 2017 15:17 GMT
#35850
Define Hearthstone - like.
Because eternal does, but it's probably closer to mtg than Hearthstone. Which is not a bad thing imo, but to each his or her own.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
November 16 2017 15:26 GMT
#35851
On November 16 2017 21:04 killerdog wrote:
Show nested quote +
On November 16 2017 11:21 red_ wrote:
On November 16 2017 09:31 killerdog wrote:
On November 16 2017 04:00 Gahlo wrote:
On November 16 2017 01:56 Numy wrote:
I don't get it. The new battlefront reboot was a huge disappointment. Yet people still go spend $80 on the game knowing full well it's from EA and what they do. I'm sorry but the only reason we in this mess in the first place is because people willingly fork over huge amounts of money to these people. Hard to really care about their whining when they pay for the games anyway.

It's like all those HS whales talking about how they at the final staw and about to quit after spending 100s of dollars on the game. Now it's just too expensive for them! They don't realize the game is so expensive because of people like them in the first place.

People will flip out about it because multiplayer shooter + Star Wars. The first also was missing major chunks that the series previously had that made it really stand out and the second was supposed to fix, but it just brought other problems with it.

But this kind of double dipping fuckery isn't new for EA.

As an aside, I couldn't consider PUBG a new IP. It's basically just the newest of a line from the same guy spread out over different companies and now he finally has full creative control.

It's a few levels worse than anything EA has done before

-major gameplay elements stuck behind ridiculous paywalls. You can't play darth vader unless you grind (at launch) 40+ hours of optimal point earning gameplay, or spend a lot of cash.

-Earning credits is a flat time based thing, not results based.

-Offline game modes have daily points caps because they don't want people "cheating the progression system by grinding credits" (which can be bought with $$)

-A very large number of credit based purchases give MASSIVE in game strength bonuses. Shit like "40% faster health regen" or guns which just do more damage

-The prices all got massively increased for launch compared to beta with no warning

And the worst thing is it's apparently a really good game behind all that. Gameplay is meant to be fun and graphically good, and they even added space battles. It just all got completely destroyed by EA deciding to force a mobile gaming setup on it which locks pvp power behind massive grinds or credit card swipes.

edit: there's a perk you can buy which literally gives "improved aim assist"...


Some of this is peak reddit cherry picked shit though which is stupid because there is enough worth raging about to not need to skew things in favor of 'the crowd' but they did it anyways. Players gain credits for challenges and leveling up, a significant amount of them. After the 75% discount you'll have your first hero within a couple hours of playing from what people in the early access are reporting. Some of the challenges are in game things like x amount of kills type of shit, so obviously that's going to be some merit based credit gain there as well. The better you play the more/faster you complete your challenges. I still haven't had anyone answer affirmatively or in denial of whether there's a flat win bonus applied either, I would think there is but maybe not?

The offline thing is clearly because offline = far easier to be manipulated/automated. It's like Riot limiting IP gain from bot matches.

Haven't been following the new changes, but at launch apparently the only performance buff was a flat 30/20/10 credit bonus for being 1/2/3rd on the team, which is a tiny % of credits earned.

Show nested quote +
The offline thing is clearly because offline = far easier to be manipulated/automated. It's like Riot limiting IP gain from bot matches.

This is a full price AAA game... Not a free to play or mobile game...

Imagine if some of the older cod games limited your experience gain in certain side missions or game modes because they didn't want people "grinding progression." The fact your even willing to defend stuff like this shows how far things have gone :<

If you enjoy arcade you should be allowed to play arcade to progress. You bought the damn game. What's next, daily caps in experience from non quest monsters in skyrim?


Was Modern warfare the first cod game that limited your choices until you rank up? Now there were no loot crates you could buy to speed up this process, but there were xp bonuses on things like mountain dew and Doritos in some later releases.

It will be interesting to see how sales/revenue work out on this. It's pretty fascinating how rich people skew the market, especially in the mobile market.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
November 16 2017 15:45 GMT
#35852
If I'm playing a competitive shooter/fps/tps like game then I don't want to die just because somebody with a shit tonne of free time or ££ can regen faster than me. That's farcical. The whole model of the game from what I've read is like a shitastic f2p model where they have card rarity that you need to upgrade with parts that you can pay for and they increase in levels and give extra abilities.

I just want to pew pew, not spend 4k hours or whatever the shit to be equipped, ya dig?
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 16 2017 18:57 GMT
#35853
On November 16 2017 04:25 phyvo wrote:
Show nested quote +
On November 16 2017 02:08 WaveofShadow wrote:
Yeah honestly I'm kinda balking at DBFZ considering the upfront price plus the 'season pass' bullshit.
I want to play fighters with you guys and whatnot but that might be just a little much for me.


heeeey, Rivals of Aether is a great smash-style fighter, it costs only $15 (+$10 for the 3 dlc characters) and it goes on sale for 50% off regularly. If everyone wanted a change of pace... heeeey?


Remind me to pick this up and/or put it on my wishlist.

On November 16 2017 07:23 nafta wrote:
Show nested quote +
On November 16 2017 02:31 Seuss wrote:
The games industry is going through some growing pains. At the heart of it is the growing obsolescence of the concept of an AAA game. The "dump a ludicrous amount of money into a high-risk project hoping to make ludicrous amounts of money back" model is unsustainable, but companies whose bread and butter are those AAA games will keep trying to find ways to make that model work for years to come.

EA is just the most hamfisted of those companies.

The real sad part is that it will keep working for years. All you need is a big name attached to the game and people will buy it with 0 thought process.

People literally preordered an EA game. What kind of drugs do you have to be on to not realise this is stupid?


Years. Possibly decades. AAA isn't obsolete yet, it's just clearly heading in that direction as tools become better and more accessible. Even now most of the difference between an AAA game and everything else isn't gameplay, it's how much they can spend on voice overs and marketing.

EA however isn't going anywhere until people get tired of sports games, or they lose their exclusive licenses to professional player data.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
red_
Profile Joined May 2010
United States8474 Posts
November 16 2017 21:12 GMT
#35854
On November 16 2017 21:04 killerdog wrote:
Show nested quote +
On November 16 2017 11:21 red_ wrote:
On November 16 2017 09:31 killerdog wrote:
On November 16 2017 04:00 Gahlo wrote:
On November 16 2017 01:56 Numy wrote:
I don't get it. The new battlefront reboot was a huge disappointment. Yet people still go spend $80 on the game knowing full well it's from EA and what they do. I'm sorry but the only reason we in this mess in the first place is because people willingly fork over huge amounts of money to these people. Hard to really care about their whining when they pay for the games anyway.

It's like all those HS whales talking about how they at the final staw and about to quit after spending 100s of dollars on the game. Now it's just too expensive for them! They don't realize the game is so expensive because of people like them in the first place.

People will flip out about it because multiplayer shooter + Star Wars. The first also was missing major chunks that the series previously had that made it really stand out and the second was supposed to fix, but it just brought other problems with it.

But this kind of double dipping fuckery isn't new for EA.

As an aside, I couldn't consider PUBG a new IP. It's basically just the newest of a line from the same guy spread out over different companies and now he finally has full creative control.

It's a few levels worse than anything EA has done before

-major gameplay elements stuck behind ridiculous paywalls. You can't play darth vader unless you grind (at launch) 40+ hours of optimal point earning gameplay, or spend a lot of cash.

-Earning credits is a flat time based thing, not results based.

-Offline game modes have daily points caps because they don't want people "cheating the progression system by grinding credits" (which can be bought with $$)

-A very large number of credit based purchases give MASSIVE in game strength bonuses. Shit like "40% faster health regen" or guns which just do more damage

-The prices all got massively increased for launch compared to beta with no warning

And the worst thing is it's apparently a really good game behind all that. Gameplay is meant to be fun and graphically good, and they even added space battles. It just all got completely destroyed by EA deciding to force a mobile gaming setup on it which locks pvp power behind massive grinds or credit card swipes.

edit: there's a perk you can buy which literally gives "improved aim assist"...


Some of this is peak reddit cherry picked shit though which is stupid because there is enough worth raging about to not need to skew things in favor of 'the crowd' but they did it anyways. Players gain credits for challenges and leveling up, a significant amount of them. After the 75% discount you'll have your first hero within a couple hours of playing from what people in the early access are reporting. Some of the challenges are in game things like x amount of kills type of shit, so obviously that's going to be some merit based credit gain there as well. The better you play the more/faster you complete your challenges. I still haven't had anyone answer affirmatively or in denial of whether there's a flat win bonus applied either, I would think there is but maybe not?

The offline thing is clearly because offline = far easier to be manipulated/automated. It's like Riot limiting IP gain from bot matches.

Haven't been following the new changes, but at launch apparently the only performance buff was a flat 30/20/10 credit bonus for being 1/2/3rd on the team, which is a tiny % of credits earned.

Show nested quote +
The offline thing is clearly because offline = far easier to be manipulated/automated. It's like Riot limiting IP gain from bot matches.

This is a full price AAA game... Not a free to play or mobile game...

Imagine if some of the older cod games limited your experience gain in certain side missions or game modes because they didn't want people "grinding progression." The fact your even willing to defend stuff like this shows how far things have gone :<

If you enjoy arcade you should be allowed to play arcade to progress. You bought the damn game. What's next, daily caps in experience from non quest monsters in skyrim?


I certainly wouldn't say I'm defending it but that would be their explanation yes. If it were up to me the game would give everything for the up front cost. I'm the dude that argued up and down the old mega thread about how shitty riots scheme was in league and that was an f2p game as you said. My point was nobody needs to obfuscate the truth to make an argument against this shit but they cherry pick stats and do it anyway.

The real problem gamers are going to face is the culture shock that there are enough people out there who truly don't give a fuck about dropping a few hundred minimum on a game to help along their enjoyment of it, and frankly companies like EA would be stupid not to exploit that until something forces them not to.

People on a forum like this or Reddit have an immensely skewed perspective of gaming compared to the average player. To you, modern warfares progression system may have seemed fine, to them it locked good perks and class options behind time gates they didn't want to go through with no option around them. Suddenly they can get around them and the 'time gate' is now your enemy against them, they're not even going to flinch, a number of them are probably feeling a bit of schaudenfreude even at the whining of how someone else will have shit they can't get. I'd say it's like a form of class warfare but plenty of single guys with few expenses and a median income job can afford a couple hundred a month on their main game of choice easily, no need to be a cushy software engineer or whatever making 6 figures to whale out.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Fildun
Profile Joined December 2012
Netherlands4122 Posts
November 16 2017 22:59 GMT
#35855
I understand that there are quite a lot of people who have the option of dropping 200 dollars on Battlefront, but i don't understand that there are so many who actually do it.
Deciding to spend 200 dollars on the game also implies a decision to not spend those same 200 dollars on something else, and to quite a lot of people who have that extra bit of money, 200 dollars is still a lot.
Or maybe this is just my upbringing speaking, idk.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
November 16 2017 23:02 GMT
#35856
Hey dudes.

Thought I'd post some pictures from my recent adventure. Hope you enjoy dems.


First I went to Eastern Malaysia (Sarawak and Sabah) where my fiance is from.
+ Show Spoiler +

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Ate lots of foods.
+ Show Spoiler +

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Climbed the tallest mountain in the country, Mt. Kinabalu.
+ Show Spoiler +

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Met some inlaws.
+ Show Spoiler +
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Then ran off to the Philippines!
+ Show Spoiler +
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Didn't really like Philippine cities so went to the mountains and beaches to hide.
+ Show Spoiler +
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And then it was off to Korea.
+ Show Spoiler +

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Met a bunch of Koreans who looked like this.
+ Show Spoiler +

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But I was drinking too much in Korea and feared for my liver, so I went to Japan.
+ Show Spoiler +

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Japan had delicious foods.
+ Show Spoiler +

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And spooky temples.
+ Show Spoiler +

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Japan was my favorite. Because I'm a nerd.
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Then I came home. Not much had changed. Except somebodies hair color.
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Next month we are going to New Zealand and Australia woo! Gotta see them all before we move back to USA.

I miss USA tho.

Miss playing League with Scip .
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Karis Vas Ryaar
Profile Blog Joined July 2011
United States4396 Posts
Last Edited: 2017-11-16 23:55:26
November 16 2017 23:54 GMT
#35857
I feel like everyone else's life is infinitely more exciting than mine. I'm just trying to survive film classes where my group literally has no idea what their doing.
"I'm not agreeing with a lot of Virus's decisions but they are working" Tasteless. Ipl4 Losers Bracket Virus 2-1 Maru
red_
Profile Joined May 2010
United States8474 Posts
November 16 2017 23:58 GMT
#35858
On November 17 2017 07:59 Fildun wrote:
I understand that there are quite a lot of people who have the option of dropping 200 dollars on Battlefront, but i don't understand that there are so many who actually do it.
Deciding to spend 200 dollars on the game also implies a decision to not spend those same 200 dollars on something else, and to quite a lot of people who have that extra bit of money, 200 dollars is still a lot.
Or maybe this is just my upbringing speaking, idk.


I'm right there with you I can't fathom people spending the amount they do on freemium games or cosmetics or whatever it may be, but the numbers say that these are the primary revenue streams of modern gaming. People want to talk about corporate greed and while it's an accurate statement, it is literally the job of the C levels at a company like EA to make them money(not even talking about the legal bounds of fiduciary duty that's a woefully misused statement, just that board members and majority shareholders will fire you if you aren't pursuing the most profitable part of modern gaming).
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Ketara
Profile Blog Joined August 2010
United States15065 Posts
November 17 2017 00:13 GMT
#35859
On November 17 2017 08:54 Karis Vas Ryaar wrote:
I feel like everyone else's life is infinitely more exciting than mine. I'm just trying to survive film classes where my group literally has no idea what their doing.


Film classes are super interesting though. You get to wear a beret and smoke in dimly lit rooms and hang out with the 70s.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
phyvo
Profile Blog Joined April 2009
United States5635 Posts
November 17 2017 00:15 GMT
#35860
I recently found out that you can look up how much you spent on league of legends. It turns out that over the years I played I spent $160. I'm kind of embarassed, honestly.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
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