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Off-Topic General Discussion - Page 554

Forum Index > The Shopkeeper′s Inn
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DystopiaX
Profile Joined October 2010
United States16236 Posts
November 09 2013 17:41 GMT
#11061
seemed like the special map stuff (the mine they showed) might have stuff that would give you buffs or something
wei2coolman
Profile Joined November 2010
United States60033 Posts
November 09 2013 17:44 GMT
#11062
On November 10 2013 02:19 iCanada wrote:
Show nested quote +
On November 10 2013 02:09 Badboyrune wrote:
No clue if the gameplay is actually any good but Kerrigan running around in a warcraft setting looks ridiculous.


Agreed.

It weirds me out that everyone gets the same levels all the time. Fixed experience intake + No gold / items = How the fuck a better player get any advantage?

I dont get it. Just seems like an arcade game.

maybe that's the selling point? there is no snowballing.
Better players just out play worse opponents.
liftlift > tsm
red_
Profile Joined May 2010
United States8474 Posts
November 09 2013 17:48 GMT
#11063
On November 10 2013 02:44 wei2coolman wrote:
Show nested quote +
On November 10 2013 02:19 iCanada wrote:
On November 10 2013 02:09 Badboyrune wrote:
No clue if the gameplay is actually any good but Kerrigan running around in a warcraft setting looks ridiculous.


Agreed.

It weirds me out that everyone gets the same levels all the time. Fixed experience intake + No gold / items = How the fuck a better player get any advantage?

I dont get it. Just seems like an arcade game.

maybe that's the selling point? there is no snowballing.
Better players just out play worse opponents.


Not everyone is the same level, just everyone on each team. If you kill someone you still give your team an advantage in experience, and w/e map control exists on their maps.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
wei2coolman
Profile Joined November 2010
United States60033 Posts
November 09 2013 17:51 GMT
#11064
On November 10 2013 02:48 red_ wrote:
Show nested quote +
On November 10 2013 02:44 wei2coolman wrote:
On November 10 2013 02:19 iCanada wrote:
On November 10 2013 02:09 Badboyrune wrote:
No clue if the gameplay is actually any good but Kerrigan running around in a warcraft setting looks ridiculous.


Agreed.

It weirds me out that everyone gets the same levels all the time. Fixed experience intake + No gold / items = How the fuck a better player get any advantage?

I dont get it. Just seems like an arcade game.

maybe that's the selling point? there is no snowballing.
Better players just out play worse opponents.


Not everyone is the same level, just everyone on each team. If you kill someone you still give your team an advantage in experience, and w/e map control exists on their maps.

Definitely linearizes advantages though. I think Blizzard is smart enough to know that Heroes can't compete on equal ground as LoL and DotA, looks like they're trying to make fun novelties that might draw some crowds. Looks like there are plenty of maps from the trailer, so that might be another big thing.
liftlift > tsm
Haiq343
Profile Joined August 2011
United States2548 Posts
Last Edited: 2013-11-09 18:03:20
November 09 2013 18:02 GMT
#11065
If anyone ever played their holiday-themed dots style wc3 maps, this doesn't feel all that different. Those were much more streamlined casual-friendly affairs than the big kids. Given Blizzard's core ideas of making things approachable first, fun second and then worrying about depth/strategy/skill differentiation, what they've made known so far is not surprising.

Edit: Also they clearly need to do a few things waaaaay outside the 'norm' because there's 0% chance they can out traditional LoL or Dota.
I am enough of an artist to draw freely upon my imagination. Imagination is more important than knowledge. For knowledge is limited, whereas imagination encircles the world. -Einstein
iCanada
Profile Joined August 2010
Canada10660 Posts
November 09 2013 18:05 GMT
#11066
On November 10 2013 02:44 wei2coolman wrote:
Show nested quote +
On November 10 2013 02:19 iCanada wrote:
On November 10 2013 02:09 Badboyrune wrote:
No clue if the gameplay is actually any good but Kerrigan running around in a warcraft setting looks ridiculous.


Agreed.

It weirds me out that everyone gets the same levels all the time. Fixed experience intake + No gold / items = How the fuck a better player get any advantage?

I dont get it. Just seems like an arcade game.

maybe that's the selling point? there is no snowballing.
Better players just out play worse opponents.


Yeah, but that also nonsensically kills depth. Pretty much kills the idea of powercurves; Carries are balanced by the ability to stop them from being Carries.

Only way having fixed experience and no items/gold works with this concept is if you just have no carries. Otherwise a stall comp with 2 heros able to waveclear well and then just 3 carries best team all day every day. And call me crazy, but if that's the case then thats the exact opposite of their design philosophy of short average game times.

I considerably unhyped.
Cixah
Profile Joined July 2010
United States11285 Posts
November 09 2013 18:09 GMT
#11067
HS stream is going up. So hype :D
Hug The Goat! Hug the Goat! Hug the Goat!
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
November 09 2013 18:27 GMT
#11068
Anyone got a bunker I can hide in. Those guys in the blizzcon thread are getting close to sounding like they want to blow up blizzard for having ruin their gaming lives! Please consider me in your plans to stay in your bunker, I promise I'm quite useful and can make it through nuclear winter aftermath.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
November 09 2013 18:32 GMT
#11069
If there's a ladder that needs climbing, we'll call on you
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
wei2coolman
Profile Joined November 2010
United States60033 Posts
November 09 2013 18:38 GMT
#11070
Artosis face while playing is so fucking amuzing.
liftlift > tsm
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 09 2013 18:42 GMT
#11071
On November 10 2013 03:27 Shelke14 wrote:
Anyone got a bunker I can hide in. Those guys in the blizzcon thread are getting close to sounding like they want to blow up blizzard for having ruin their gaming lives! Please consider me in your plans to stay in your bunker, I promise I'm quite useful and can make it through nuclear winter aftermath.

What's wrong with Blizz this time?
It's your boy Guzma!
kainzero
Profile Blog Joined January 2009
United States5211 Posts
November 09 2013 18:46 GMT
#11072
On November 10 2013 03:02 Haiq343 wrote:
Given Blizzard's core ideas of making things approachable first, fun second and then worrying about depth/strategy/skill differentiation, what they've made known so far is not surprising.

That was the old days, I'm sure the first core idea is now MONEY MONEY MONEY

OLAF SCORES A FIRST PLACE KNOCKOUT
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
November 09 2013 19:02 GMT
#11073
On November 10 2013 03:42 Requizen wrote:
Show nested quote +
On November 10 2013 03:27 Shelke14 wrote:
Anyone got a bunker I can hide in. Those guys in the blizzcon thread are getting close to sounding like they want to blow up blizzard for having ruin their gaming lives! Please consider me in your plans to stay in your bunker, I promise I'm quite useful and can make it through nuclear winter aftermath.

What's wrong with Blizz this time?


The blizzcon thread and the new blizzard moba thread is blowing up about how blizzard is ruining everything and they don't care about fans anymore. (Where's my wc4, new moba sucks, why does nova have to look so sexy, blizzard is sell outs and just adding tits and ass characters to get money.. Etc) lol. Funny stuff but seriously lets start a lol sub forum pool to gather enough money to build a bunker for all of us. Shotty bunk mates with moonbear
Haiq343
Profile Joined August 2011
United States2548 Posts
November 09 2013 19:18 GMT
#11074
On November 10 2013 03:46 kainzero wrote:
Show nested quote +
On November 10 2013 03:02 Haiq343 wrote:
Given Blizzard's core ideas of making things approachable first, fun second and then worrying about depth/strategy/skill differentiation, what they've made known so far is not surprising.

That was the old days, I'm sure the first core idea is now MONEY MONEY MONEY

OLAF SCORES A FIRST PLACE KNOCKOUT

That's fair. Probably a tad hyperbolic but Blizzard's move towards more 'generalist' games and mass appeal certainly feels like chasing the $$'s at times when its detrimental to game design.
I am enough of an artist to draw freely upon my imagination. Imagination is more important than knowledge. For knowledge is limited, whereas imagination encircles the world. -Einstein
red_
Profile Joined May 2010
United States8474 Posts
November 09 2013 19:37 GMT
#11075
On November 10 2013 04:18 Haiq343 wrote:
Show nested quote +
On November 10 2013 03:46 kainzero wrote:
On November 10 2013 03:02 Haiq343 wrote:
Given Blizzard's core ideas of making things approachable first, fun second and then worrying about depth/strategy/skill differentiation, what they've made known so far is not surprising.

That was the old days, I'm sure the first core idea is now MONEY MONEY MONEY

OLAF SCORES A FIRST PLACE KNOCKOUT

That's fair. Probably a tad hyperbolic but Blizzard's move towards more 'generalist' games and mass appeal certainly feels like chasing the $$'s at times when its detrimental to game design.


Shocking that a merger with Activision has led to such design decisions...
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Cixah
Profile Joined July 2010
United States11285 Posts
November 09 2013 19:40 GMT
#11076
More people heard my name than people are watching Starcraft WCS.
Hug The Goat! Hug the Goat! Hug the Goat!
BlackPaladin
Profile Joined May 2010
United States9316 Posts
November 09 2013 20:04 GMT
#11077
On November 10 2013 04:37 red_ wrote:
Show nested quote +
On November 10 2013 04:18 Haiq343 wrote:
On November 10 2013 03:46 kainzero wrote:
On November 10 2013 03:02 Haiq343 wrote:
Given Blizzard's core ideas of making things approachable first, fun second and then worrying about depth/strategy/skill differentiation, what they've made known so far is not surprising.

That was the old days, I'm sure the first core idea is now MONEY MONEY MONEY

OLAF SCORES A FIRST PLACE KNOCKOUT

That's fair. Probably a tad hyperbolic but Blizzard's move towards more 'generalist' games and mass appeal certainly feels like chasing the $$'s at times when its detrimental to game design.


Shocking that a merger with Activision has led to such design decisions...


"We love our customers'....money."
"Your full potential does not matter if you do not use all 100% of it."
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 09 2013 20:25 GMT
#11078
Priest is really, really fucking dumb
It's your boy Guzma!
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
November 09 2013 20:32 GMT
#11079
Reckful had win game 1 but decided he would rather lose then think. I think the problem with this tourney is that since its an invitational there's a few baddies. Meh
Jaedong :3
ketchup
Profile Joined August 2010
14521 Posts
November 09 2013 20:48 GMT
#11080
So speaking of that heroes of the swarm trailer. Is that Diablo riding a rainbow pony from the secret level in d3?

+ Show Spoiler +
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