• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:39
CEST 02:39
KST 09:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course10Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !10Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results1
StarCraft 2
General
Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2) GSL Code S Season 1 (2026)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Flashes ASL S21 Ro8 Review ASL Tickets to Live Event Finals? [ASL21] Ro4 Preview: On Course Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps?
Tourneys
[Megathread] Daily Proleagues [ASL21] Semifinals A [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3
Strategy
[G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne PC Games Sales Thread Path of Exile Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1474 users

Off-Topic General Discussion - Page 1989

Forum Index > The Shopkeeper′s Inn
Post a Reply
Prev 1 1987 1988 1989 1990 1991 5162 Next
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
May 17 2014 03:02 GMT
#39761
On May 17 2014 11:51 Sufficiency wrote:
Show nested quote +
On May 17 2014 11:51 Dandel Ion wrote:
pegasus knights are all weaklings anyway they dont deserve to live.


But she is so moe~

From a metagaming perspective the more so moe~ a character is the more the game dev wants you to keep her around despite being incredibly useless.


Only counts for female characters because a male character can't really redeem all his faults just with his looks in people's eyes, unless of course they go the pink taric route in which case they make up for everything in sheer fabulousness.
A backwards poet writes inverse.
Alaric
Profile Joined November 2009
France45622 Posts
May 17 2014 03:05 GMT
#39762
Fiora and Farina aren't exactly moe.
And + Show Spoiler +
Vaida
could have used more depth, she had some interesting aspects briefly touched upon but she came out as quite stereotypical "burly dominating woman" in the end.
Cant take LMS hipsters serious.
The_Unseen
Profile Joined March 2011
France1923 Posts
May 17 2014 03:15 GMT
#39763
Alaric got friendzoned
I got five reasons for you to shut up
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 17 2014 03:23 GMT
#39764
On May 17 2014 11:54 Alaric wrote:
The bandit attacks twice because you gave Florina (poor Constitution) a weapon too heavy, probably a steel spear/lance or something.
Also Lucius is a "he".

And permadeath says Valkyrie Profile: Covenant of the Plume to me.

Slept badly, 4h under my belt, full day of work, dentist puts so much anaesthetic in my jaw closing my left eye is hard 'cause the skin below is stiff, then I go to a concert see two friends, one of them who was moping and there to get answers from her ex get back with him and they spend the rest of the evening making up which, while good for her, makes me question spending that much time for someone I think may need support for nothing when I'm that tired.
Bed, heed my call!


WHAT. THE. FUCK.
https://twitter.com/SufficientStats
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
May 17 2014 03:28 GMT
#39765
Dark Souls stream going live!

http://www.twitch.tv/waveofshadow
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
arb
Profile Blog Joined April 2008
Noobville17922 Posts
May 17 2014 03:53 GMT
#39766
On May 17 2014 11:48 Sufficiency wrote:
Show nested quote +
On May 17 2014 11:39 TheYango wrote:
I think FE uses permadeath pretty poorly. The nature of the game is such that permadeath is so punishing on your game (particularly when you're missing support convos and recruitment opportunities because you don't have the character) that losing anyone is tantamount to a game over. Letting someone die is a part of the game that such a small portion of the player base will actually encounter because as far as I know, everyone just resets on deaths.


Exactly. While I think losing a couple of units may seem OK on the surface (especially with my overabundance of sword users), I noticed that sometimes a simple choice can have huge consequences many stages later.

One such case I encountered is:

+ Show Spoiler +

1. Getting Priscilla by rushing to that town.
2. Recruit Raven using Priscilla (he seems useless though).
3. Getting Lucius with Raven.

The worst part is that I could talk to Lucius with Lyn. Lyn would say something VERY MISLEADING like "I don't need you to fight now, Lucius", implying Lucius would join the party later. Two stages later I realized she wouldn't join, so I replayed that stage, got Raven, then got Lucius too.

I think it's worth it, since Lucius seems like the only one who can use light magic so far. I am sure she'll be pretty useful. But still, I am not happy how much work I put in this to get to this point.

Raven is one of the better characters in the game too tbh. Also trick to leveling up Valkyries/Clerics/Priests w/e is use all your ranked staves, cause you can make due with just heal/mend and the other ones give good xp but dont have much of a purpose.

On May 17 2014 11:39 TheYango wrote:
I think FE uses permadeath pretty poorly. The nature of the game is such that permadeath is so punishing on your game (particularly when you're missing support convos and recruitment opportunities because you don't have the character) that losing anyone is tantamount to a game over. Letting someone die is a part of the game that such a small portion of the player base will actually encounter because as far as I know, everyone just resets on deaths.


Unless you're playing hard mode losing a character is farm from "game ending" rarely will you actually need most characters to recruit anyone/even be useful. And even if you lose someone there is always a replacement who is far from out classed in most cases, unless its a pre promote or something.

Unless you're bleeding characters left and right losing 1-2 isnt anywhere close to a game over
Artillery spawned from the forges of Hell
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-05-17 03:57:00
May 17 2014 03:55 GMT
#39767
On May 17 2014 12:53 arb wrote:
Unless you're playing hard mode losing a character is farm from "game ending" rarely will you actually need most characters to recruit anyone/even be useful. And even if you lose someone there is always a replacement who is far from out classed in most cases, unless its a pre promote or something.

Unless you're bleeding characters left and right losing 1-2 isnt anywhere close to a game over

It's not, but most people I've ever seen play the game treat it like one because of the amount of story/information lost by losing a single character's worth of support convos, which is what I said.
Moderator
arb
Profile Blog Joined April 2008
Noobville17922 Posts
May 17 2014 04:00 GMT
#39768
On May 17 2014 12:55 TheYango wrote:
Show nested quote +
On May 17 2014 12:53 arb wrote:
Unless you're playing hard mode losing a character is farm from "game ending" rarely will you actually need most characters to recruit anyone/even be useful. And even if you lose someone there is always a replacement who is far from out classed in most cases, unless its a pre promote or something.

Unless you're bleeding characters left and right losing 1-2 isnt anywhere close to a game over

It's not, but most people I've ever seen play the game treat it like one because of the amount of story/information lost by losing a single character's worth of support convos, which is what I said.

Oh my bad. I guess if youre into it for the support convos, which take alot of play throughs. Id rather just read them online tbh lolol. I've beat all the games so many times playing for the convos is just old at this point
Artillery spawned from the forges of Hell
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2014-05-17 04:58:00
May 17 2014 04:38 GMT
#39769
On May 17 2014 12:53 arb wrote:
Show nested quote +
On May 17 2014 11:48 Sufficiency wrote:
On May 17 2014 11:39 TheYango wrote:
I think FE uses permadeath pretty poorly. The nature of the game is such that permadeath is so punishing on your game (particularly when you're missing support convos and recruitment opportunities because you don't have the character) that losing anyone is tantamount to a game over. Letting someone die is a part of the game that such a small portion of the player base will actually encounter because as far as I know, everyone just resets on deaths.


Exactly. While I think losing a couple of units may seem OK on the surface (especially with my overabundance of sword users), I noticed that sometimes a simple choice can have huge consequences many stages later.

One such case I encountered is:

+ Show Spoiler +

1. Getting Priscilla by rushing to that town.
2. Recruit Raven using Priscilla (he seems useless though).
3. Getting Lucius with Raven.

The worst part is that I could talk to Lucius with Lyn. Lyn would say something VERY MISLEADING like "I don't need you to fight now, Lucius", implying Lucius would join the party later. Two stages later I realized she wouldn't join, so I replayed that stage, got Raven, then got Lucius too.

I think it's worth it, since Lucius seems like the only one who can use light magic so far. I am sure she'll be pretty useful. But still, I am not happy how much work I put in this to get to this point.

Raven is one of the better characters in the game too tbh. Also trick to leveling up Valkyries/Clerics/Priests w/e is use all your ranked staves, cause you can make due with just heal/mend and the other ones give good xp but dont have much of a purpose.

Show nested quote +
On May 17 2014 11:39 TheYango wrote:
I think FE uses permadeath pretty poorly. The nature of the game is such that permadeath is so punishing on your game (particularly when you're missing support convos and recruitment opportunities because you don't have the character) that losing anyone is tantamount to a game over. Letting someone die is a part of the game that such a small portion of the player base will actually encounter because as far as I know, everyone just resets on deaths.


Unless you're playing hard mode losing a character is farm from "game ending" rarely will you actually need most characters to recruit anyone/even be useful. And even if you lose someone there is always a replacement who is far from out classed in most cases, unless its a pre promote or something.

Unless you're bleeding characters left and right losing 1-2 isnt anywhere close to a game over


I did notice that healing randomly gives some EXP. I am trying very hard to grind up exp for my two healers.

EDIT: Raven. Well, I didn't use him because I felt I got enough sword users already. Maybe I should try to pick him up again. I'll see.
https://twitter.com/SufficientStats
Gahlo
Profile Joined February 2010
United States35172 Posts
May 17 2014 04:42 GMT
#39770
On May 17 2014 13:38 Sufficiency wrote:
Show nested quote +
On May 17 2014 12:53 arb wrote:
On May 17 2014 11:48 Sufficiency wrote:
On May 17 2014 11:39 TheYango wrote:
I think FE uses permadeath pretty poorly. The nature of the game is such that permadeath is so punishing on your game (particularly when you're missing support convos and recruitment opportunities because you don't have the character) that losing anyone is tantamount to a game over. Letting someone die is a part of the game that such a small portion of the player base will actually encounter because as far as I know, everyone just resets on deaths.


Exactly. While I think losing a couple of units may seem OK on the surface (especially with my overabundance of sword users), I noticed that sometimes a simple choice can have huge consequences many stages later.

One such case I encountered is:

+ Show Spoiler +

1. Getting Priscilla by rushing to that town.
2. Recruit Raven using Priscilla (he seems useless though).
3. Getting Lucius with Raven.

The worst part is that I could talk to Lucius with Lyn. Lyn would say something VERY MISLEADING like "I don't need you to fight now, Lucius", implying Lucius would join the party later. Two stages later I realized she wouldn't join, so I replayed that stage, got Raven, then got Lucius too.

I think it's worth it, since Lucius seems like the only one who can use light magic so far. I am sure she'll be pretty useful. But still, I am not happy how much work I put in this to get to this point.

Raven is one of the better characters in the game too tbh. Also trick to leveling up Valkyries/Clerics/Priests w/e is use all your ranked staves, cause you can make due with just heal/mend and the other ones give good xp but dont have much of a purpose.

On May 17 2014 11:39 TheYango wrote:
I think FE uses permadeath pretty poorly. The nature of the game is such that permadeath is so punishing on your game (particularly when you're missing support convos and recruitment opportunities because you don't have the character) that losing anyone is tantamount to a game over. Letting someone die is a part of the game that such a small portion of the player base will actually encounter because as far as I know, everyone just resets on deaths.


Unless you're playing hard mode losing a character is farm from "game ending" rarely will you actually need most characters to recruit anyone/even be useful. And even if you lose someone there is always a replacement who is far from out classed in most cases, unless its a pre promote or something.

Unless you're bleeding characters left and right losing 1-2 isnt anywhere close to a game over


I did notice that healing randomly gives some EXP. I am trying very hard to grind up exp for my two healers.

You don't even need to try, healers are crazy.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 17 2014 04:50 GMT
#39771
On May 17 2014 13:42 Gahlo wrote:
Show nested quote +
On May 17 2014 13:38 Sufficiency wrote:
On May 17 2014 12:53 arb wrote:
On May 17 2014 11:48 Sufficiency wrote:
On May 17 2014 11:39 TheYango wrote:
I think FE uses permadeath pretty poorly. The nature of the game is such that permadeath is so punishing on your game (particularly when you're missing support convos and recruitment opportunities because you don't have the character) that losing anyone is tantamount to a game over. Letting someone die is a part of the game that such a small portion of the player base will actually encounter because as far as I know, everyone just resets on deaths.


Exactly. While I think losing a couple of units may seem OK on the surface (especially with my overabundance of sword users), I noticed that sometimes a simple choice can have huge consequences many stages later.

One such case I encountered is:

+ Show Spoiler +

1. Getting Priscilla by rushing to that town.
2. Recruit Raven using Priscilla (he seems useless though).
3. Getting Lucius with Raven.

The worst part is that I could talk to Lucius with Lyn. Lyn would say something VERY MISLEADING like "I don't need you to fight now, Lucius", implying Lucius would join the party later. Two stages later I realized she wouldn't join, so I replayed that stage, got Raven, then got Lucius too.

I think it's worth it, since Lucius seems like the only one who can use light magic so far. I am sure she'll be pretty useful. But still, I am not happy how much work I put in this to get to this point.

Raven is one of the better characters in the game too tbh. Also trick to leveling up Valkyries/Clerics/Priests w/e is use all your ranked staves, cause you can make due with just heal/mend and the other ones give good xp but dont have much of a purpose.

On May 17 2014 11:39 TheYango wrote:
I think FE uses permadeath pretty poorly. The nature of the game is such that permadeath is so punishing on your game (particularly when you're missing support convos and recruitment opportunities because you don't have the character) that losing anyone is tantamount to a game over. Letting someone die is a part of the game that such a small portion of the player base will actually encounter because as far as I know, everyone just resets on deaths.


Unless you're playing hard mode losing a character is farm from "game ending" rarely will you actually need most characters to recruit anyone/even be useful. And even if you lose someone there is always a replacement who is far from out classed in most cases, unless its a pre promote or something.

Unless you're bleeding characters left and right losing 1-2 isnt anywhere close to a game over


I did notice that healing randomly gives some EXP. I am trying very hard to grind up exp for my two healers.

You don't even need to try, healers are crazy.


I donno. When they level up they gain like 0 HP. I think Priscilla has gotten her first HP growth in her 8 levels or something like that.
https://twitter.com/SufficientStats
kainzero
Profile Blog Joined January 2009
United States5211 Posts
May 17 2014 05:08 GMT
#39772
On May 17 2014 11:51 Sufficiency wrote:
Show nested quote +
On May 17 2014 11:51 Dandel Ion wrote:
pegasus knights are all weaklings anyway they dont deserve to live.


But she is so moe~

Cixah
Profile Joined July 2010
United States11285 Posts
May 17 2014 06:09 GMT
#39773
I need a major stream to drop this https://soundcloud.com/djschmolli/du-hast-sandsturm and just watch twitch chat not know what to do.
Hug The Goat! Hug the Goat! Hug the Goat!
arb
Profile Blog Joined April 2008
Noobville17922 Posts
Last Edited: 2014-05-17 06:27:03
May 17 2014 06:22 GMT
#39774
On May 17 2014 13:50 Sufficiency wrote:
Show nested quote +
On May 17 2014 13:42 Gahlo wrote:
On May 17 2014 13:38 Sufficiency wrote:
On May 17 2014 12:53 arb wrote:
On May 17 2014 11:48 Sufficiency wrote:
On May 17 2014 11:39 TheYango wrote:
I think FE uses permadeath pretty poorly. The nature of the game is such that permadeath is so punishing on your game (particularly when you're missing support convos and recruitment opportunities because you don't have the character) that losing anyone is tantamount to a game over. Letting someone die is a part of the game that such a small portion of the player base will actually encounter because as far as I know, everyone just resets on deaths.


Exactly. While I think losing a couple of units may seem OK on the surface (especially with my overabundance of sword users), I noticed that sometimes a simple choice can have huge consequences many stages later.

One such case I encountered is:

+ Show Spoiler +

1. Getting Priscilla by rushing to that town.
2. Recruit Raven using Priscilla (he seems useless though).
3. Getting Lucius with Raven.

The worst part is that I could talk to Lucius with Lyn. Lyn would say something VERY MISLEADING like "I don't need you to fight now, Lucius", implying Lucius would join the party later. Two stages later I realized she wouldn't join, so I replayed that stage, got Raven, then got Lucius too.

I think it's worth it, since Lucius seems like the only one who can use light magic so far. I am sure she'll be pretty useful. But still, I am not happy how much work I put in this to get to this point.

Raven is one of the better characters in the game too tbh. Also trick to leveling up Valkyries/Clerics/Priests w/e is use all your ranked staves, cause you can make due with just heal/mend and the other ones give good xp but dont have much of a purpose.

On May 17 2014 11:39 TheYango wrote:
I think FE uses permadeath pretty poorly. The nature of the game is such that permadeath is so punishing on your game (particularly when you're missing support convos and recruitment opportunities because you don't have the character) that losing anyone is tantamount to a game over. Letting someone die is a part of the game that such a small portion of the player base will actually encounter because as far as I know, everyone just resets on deaths.


Unless you're playing hard mode losing a character is farm from "game ending" rarely will you actually need most characters to recruit anyone/even be useful. And even if you lose someone there is always a replacement who is far from out classed in most cases, unless its a pre promote or something.

Unless you're bleeding characters left and right losing 1-2 isnt anywhere close to a game over


I did notice that healing randomly gives some EXP. I am trying very hard to grind up exp for my two healers.

You don't even need to try, healers are crazy.


I donno. When they level up they gain like 0 HP. I think Priscilla has gotten her first HP growth in her 8 levels or something like that.

Heal everything before you finish a chapter, even if its just 1 hp just for the xp. use your extra staves liek door open shit on nothing just to get the xp tbh.

On May 17 2014 13:38 Sufficiency wrote:
Show nested quote +
On May 17 2014 12:53 arb wrote:
On May 17 2014 11:48 Sufficiency wrote:
On May 17 2014 11:39 TheYango wrote:
I think FE uses permadeath pretty poorly. The nature of the game is such that permadeath is so punishing on your game (particularly when you're missing support convos and recruitment opportunities because you don't have the character) that losing anyone is tantamount to a game over. Letting someone die is a part of the game that such a small portion of the player base will actually encounter because as far as I know, everyone just resets on deaths.


Exactly. While I think losing a couple of units may seem OK on the surface (especially with my overabundance of sword users), I noticed that sometimes a simple choice can have huge consequences many stages later.

One such case I encountered is:

+ Show Spoiler +

1. Getting Priscilla by rushing to that town.
2. Recruit Raven using Priscilla (he seems useless though).
3. Getting Lucius with Raven.

The worst part is that I could talk to Lucius with Lyn. Lyn would say something VERY MISLEADING like "I don't need you to fight now, Lucius", implying Lucius would join the party later. Two stages later I realized she wouldn't join, so I replayed that stage, got Raven, then got Lucius too.

I think it's worth it, since Lucius seems like the only one who can use light magic so far. I am sure she'll be pretty useful. But still, I am not happy how much work I put in this to get to this point.

Raven is one of the better characters in the game too tbh. Also trick to leveling up Valkyries/Clerics/Priests w/e is use all your ranked staves, cause you can make due with just heal/mend and the other ones give good xp but dont have much of a purpose.

On May 17 2014 11:39 TheYango wrote:
I think FE uses permadeath pretty poorly. The nature of the game is such that permadeath is so punishing on your game (particularly when you're missing support convos and recruitment opportunities because you don't have the character) that losing anyone is tantamount to a game over. Letting someone die is a part of the game that such a small portion of the player base will actually encounter because as far as I know, everyone just resets on deaths.


Unless you're playing hard mode losing a character is farm from "game ending" rarely will you actually need most characters to recruit anyone/even be useful. And even if you lose someone there is always a replacement who is far from out classed in most cases, unless its a pre promote or something.

Unless you're bleeding characters left and right losing 1-2 isnt anywhere close to a game over


I did notice that healing randomly gives some EXP. I am trying very hard to grind up exp for my two healers.

EDIT: Raven. Well, I didn't use him because I felt I got enough sword users already. Maybe I should try to pick him up again. I'll see.


Also he turns into an axe user when he promotes to a hero, i dont think its a huge deal in that game since you arent fighting hordes of Wyvern knights like in 6 but its still pretty useful

also not sure if you know, but dont promote anyone till lvl 20, or you miss out on alot of stats that way
Artillery spawned from the forges of Hell
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2014-05-17 06:43:05
May 17 2014 06:40 GMT
#39775
I don't think it's worth trying to level your staff users
it's just too much effort
some characters get to use staves on promote (when promoting from monk to bishop/sage, from dark mage to shaman, or from mage to a sage/mage knight) so just use those

generally speaking staff users have terrible growths, at least in all the GBA games IIRC

I think that the first pegasus you get in each game is always awesome, no? If you put a little effort in leveling them
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
May 17 2014 08:06 GMT
#39776
You know your internet sucks when you lose a hearthstone game to lag.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Cixah
Profile Joined July 2010
United States11285 Posts
May 17 2014 08:15 GMT
#39777
On May 17 2014 17:06 GhandiEAGLE wrote:
You know your internet sucks when you lose a hearthstone game to lag.


GET DROP HACKED.

No really people are doing that in arena lol.
Hug The Goat! Hug the Goat! Hug the Goat!
arb
Profile Blog Joined April 2008
Noobville17922 Posts
May 17 2014 09:23 GMT
#39778
On May 17 2014 15:40 Scip wrote:
I don't think it's worth trying to level your staff users
it's just too much effort
some characters get to use staves on promote (when promoting from monk to bishop/sage, from dark mage to shaman, or from mage to a sage/mage knight) so just use those

generally speaking staff users have terrible growths, at least in all the GBA games IIRC

I think that the first pegasus you get in each game is always awesome, no? If you put a little effort in leveling them

They have amazing amounts of luck usually, so they will dodge literally almost every attack if they get caught + slay armies because of it too.
it is absolutely worth leveling them
Artillery spawned from the forges of Hell
Crusnik
Profile Joined December 2010
United States5378 Posts
May 17 2014 09:48 GMT
#39779
On May 17 2014 18:23 arb wrote:
Show nested quote +
On May 17 2014 15:40 Scip wrote:
I don't think it's worth trying to level your staff users
it's just too much effort
some characters get to use staves on promote (when promoting from monk to bishop/sage, from dark mage to shaman, or from mage to a sage/mage knight) so just use those

generally speaking staff users have terrible growths, at least in all the GBA games IIRC

I think that the first pegasus you get in each game is always awesome, no? If you put a little effort in leveling them

They have amazing amounts of luck usually, so they will dodge literally almost every attack if they get caught + slay armies because of it too.
it is absolutely worth leveling them


Some of them, I'm not really partial to Serra, but I love Priscilla, I love Valkryes in every FE game, except for SS and PoR/RD, in SS they're just outclassed by Bishops in every. Single. Way. And in PoR/RD Mist is just worthless since her strength/Defense growths aren't worth jack.

In the same vein, I love Heroes in every game, I go out of my way to get them, just because of how useful they are, they're more mobile generals usually, which is amazing.
Steam: rook492
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
May 17 2014 10:08 GMT
#39780
This talk is almost making me want to play some fire emblem games
I don't have DS3 and don't feel like replaying the ones I played already though qqqqq
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Prev 1 1987 1988 1989 1990 1991 5162 Next
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
CranKy Ducklings49
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft231
Nina 106
SpeCial 101
CosmosSc2 38
RuFF_SC2 3
StarCraft: Brood War
GuemChi 5944
Artosis 650
Dota 2
monkeys_forever772
NeuroSwarm121
League of Legends
Doublelift5574
JimRising 536
Counter-Strike
fl0m4963
tarik_tv4645
Fnx 1351
Other Games
summit1g10218
Liquid`RaSZi1485
C9.Mang0442
Sick234
XaKoH 213
uThermal190
Maynarde115
ArmadaUGS87
Organizations
Other Games
gamesdonequick908
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 89
• davetesta14
• CranKy Ducklings SOOP14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Pr0nogo 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21544
Other Games
• Scarra23
Upcoming Events
CranKy Ducklings
9h 21m
Afreeca Starleague
9h 21m
Light vs Flash
INu's Battles
10h 21m
ByuN vs herO
PiGosaur Cup
23h 21m
Replay Cast
1d 8h
Replay Cast
1d 23h
The PondCast
2 days
OSC
2 days
Replay Cast
2 days
RSL Revival
3 days
[ Show More ]
OSC
3 days
Korean StarCraft League
4 days
RSL Revival
4 days
BSL
4 days
GSL
5 days
Cure vs herO
SHIN vs Maru
BSL
5 days
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-05-11
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.