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On October 10 2020 23:07 tigon_ridge wrote: Cure definitely has a chance. He's about as scary as Inno, and he totally made Reynor go back to the drawing board.
I agree. Cure could win, but I doubt Serral will try a lurker style, which I'm not sure is viable against top level KR Terrans, as Inno sort of showed earlier.
EDIT: Interesting that we're starting on Lightshade. I think this is probably the worst Terran map of the five they're playing, so it would be huge for Cure to get a win here.
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In a way, Serral is proving himself against Reynor here by facing Cure, so i guess he tilts and loses 2-3.
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Clean game from Cure so far.
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Russian Federation40186 Posts
Serral must have watched that high plat's zerg complaint to Harstem.
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Feels like Cure is in complete control of this game.
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Russian Federation40186 Posts
I like how Serral is not even sure what units to make.
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Talk about a gross turtle player.
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Cure could have outright won with a timing attack imo. With this I'm pretty confident in his ability to still lose.
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Czech Republic12125 Posts
On October 10 2020 23:23 Astronest wrote: Talk about a gross turtle player. Considering mech TvZ, Flash was more turlting and built more turrets.
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The fact that Serral, who is well known for his lategame spellcaster control, has made exactly zero vipers or infestors against a turtle mech player, baffles me.
Cure isn't being particularly efficient, but mech is still way more efficient than Serral's repeated headbashing.
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Getting some 2015 vibes here.
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Russian Federation40186 Posts
On October 10 2020 23:28 pvsnp wrote: The fact that Serral, who is well known for his lategame spellcaster control, has made exactly zero vipers or infestors against a turtle mech player, baffles me.
Cure isn't being particularly efficient, but mech is still way more efficient than Serral's repeated headbashing. Because you must pick a very careful timing when to make vipers and infestors.
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Ah, there's the neurals I was waiting for.
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None of these fights have done anything to Serral's bank
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Spores vs Turrets
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Czech Republic12125 Posts
Well, if this is a full BO I wonder how the last players will cope with the time xD
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The fact that players can bank up 5000+ in resources is a clear sign that the economy-supply-engagement dynamic of the game is 'broken'. This doesn't happen in BW at all. A good RTS should have players trading resources back-and-forth without building up such a ridiculous bank.
(No, this is not a balance whine. Just a general observation about SC2.)
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Czech Republic12125 Posts
Serral.exe not responding... wow, that fight cost him
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