Seems a good map for toss though.
[GSL 2020] Code S - Quarterfinals Day 2 - Page 9
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Nebuchad
Switzerland12169 Posts
Seems a good map for toss though. | ||
DieuCure
France3713 Posts
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seemsgood
5527 Posts
On May 23 2020 14:21 Morbidius wrote: Innovation has been so sneaky lately, is this a new version? yeah sOs is a full time programmer now ;] | ||
OsaX Nymloth
Poland3244 Posts
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ZigguratOfUr
Iraq16955 Posts
On May 23 2020 14:26 Nebuchad wrote: The minimap looks so ugly ^.^ Seems a good map for toss though. If it's anything like its bigger cousin Darkness Sanctuary it should be. | ||
fastr
France901 Posts
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Lexender
Mexico2628 Posts
That being said Inno is doing rather well. | ||
-YoricK-
United States476 Posts
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brickrd
United States4894 Posts
On May 23 2020 14:23 blooblooblahblah wrote: Oh, well basically Colossi are more solid at the start, and Disruptor is better later on so honestly the answer is both. You don't often go into Disruptor as your first splash apart from maybe when you've gone a heavy gateway stuff for most of the game. IMO disruptors are simply a direct counter to ghosts. with equal control ghost-bio-lib-viking beats colossus-templar-tempest due to the very high strength of enhanced EMP and the fact that you can't really split a protoss army in a meaningful way while microing correctly. it's not like HOTS where colossus-storm is favored against everything. disruptor is the only thing that truly threatens a ghost army and makes the lategame dance balanced disruptors are quite bad against everything except ghosts if terran micros. | ||
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Nakajin
Canada8989 Posts
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Lexender
Mexico2628 Posts
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Fango
United Kingdom8987 Posts
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Vindicare605
United States16056 Posts
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darklycid
3460 Posts
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ZigguratOfUr
Iraq16955 Posts
On May 23 2020 14:30 Lexender wrote: This map was the best place to proxy 2 rax in the middle. Going macro against protoss in a map that looks like a bigger whirlwind is not a great idea. That being said Inno is doing rather well. It's not bigger than Whirlwind. This is actually about as small as you can make a 4p map without the horizontal/vertical spawns being kinda dumb. On May 23 2020 14:30 -YoricK- wrote: I wonder why Inno didn't veto this map. Trap's playing so greedy and he can't really punish him with standard play. For some reason all the Korean terrans think Golden Wall is terrible in TvP. Not totally sure why given the winrates don't reflect that. Also Protosses have been vetoing Obsidian in PvT (which I don't understand except if you're PartinG). | ||
Nebuchad
Switzerland12169 Posts
On May 23 2020 14:30 Lexender wrote: This map was the best place to proxy 2 rax in the middle. Going macro against protoss in a map that looks like a bigger whirlwind is not a great idea. That being said Inno is doing rather well. You're more likely to be close spawn than cross map though, if you aren't cross map that's a bit of a waste | ||
ssg
United States1770 Posts
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OsaX Nymloth
Poland3244 Posts
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Nebuchad
Switzerland12169 Posts
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DieuCure
France3713 Posts
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