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On December 04 2019 20:48 Ej_ wrote:Show nested quote +On December 04 2019 20:03 BerserkSword wrote:On December 04 2019 19:35 Ej_ wrote: Peition to ban this godawful ultralisk skin. This is the best ultralisk skin of sc2 Brood war design > sc2 design it's a janky square model that looks like it was a taken from the first Tomb Raider game, doesn't matter what game it was inspired by
What do you mean square model lol
Looks sleek to me
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On December 04 2019 20:49 BerserkSword wrote:Show nested quote +On December 04 2019 20:48 Ej_ wrote:On December 04 2019 20:03 BerserkSword wrote:On December 04 2019 19:35 Ej_ wrote: Peition to ban this godawful ultralisk skin. This is the best ultralisk skin of sc2 Brood war design > sc2 design it's a janky square model that looks like it was a taken from the first Tomb Raider game, doesn't matter what game it was inspired by What do you mean square model lol Looks sleek to me + Show Spoiler + It looks out of place in SC2, more akin to a creature that Lara Croft would shoot at in the Atlantis levels.
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On December 04 2019 21:03 Ej_ wrote:Show nested quote +On December 04 2019 20:49 BerserkSword wrote:On December 04 2019 20:48 Ej_ wrote:On December 04 2019 20:03 BerserkSword wrote:On December 04 2019 19:35 Ej_ wrote: Peition to ban this godawful ultralisk skin. This is the best ultralisk skin of sc2 Brood war design > sc2 design it's a janky square model that looks like it was a taken from the first Tomb Raider game, doesn't matter what game it was inspired by What do you mean square model lol Looks sleek to me + Show Spoiler +It looks out of place in SC2, more akin to a creature that Lara Croft would shoot at in the Atlantis levels.
Lol
Tfw never played tomb raider
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I haven't seen the games but is PvZ that crazy? Or were they close games with Z beeing a little bit more clutch?
EDIT: 8:0 right now O.o
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On December 04 2019 21:12 Harris1st wrote: I haven't seen the games but is PvZ that crazy? Or were they close games with Z beeing a little bit more clutch?
EDIT: 8:0 right now O.o
None of them were really close.
It’s honestly sad what was done to Protoss but that’s all I’ll say on the matter
I’ll probably go back to watching brood war at this rate lol
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On December 04 2019 21:12 BerserkSword wrote:Show nested quote +On December 04 2019 21:03 Ej_ wrote:On December 04 2019 20:49 BerserkSword wrote:On December 04 2019 20:48 Ej_ wrote:On December 04 2019 20:03 BerserkSword wrote:On December 04 2019 19:35 Ej_ wrote: Peition to ban this godawful ultralisk skin. This is the best ultralisk skin of sc2 Brood war design > sc2 design it's a janky square model that looks like it was a taken from the first Tomb Raider game, doesn't matter what game it was inspired by What do you mean square model lol Looks sleek to me + Show Spoiler +It looks out of place in SC2, more akin to a creature that Lara Croft would shoot at in the Atlantis levels. Lol Tfw never played tomb raider
That Ultralisk skin is atrocious indeed.
Not having a korean Protoss at WESG again is boring, I'm honestly starting to be worried for real.
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The one Protoss who held the Protoss flag high is now holding another flag high. No more chintoss 
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I still think the problem with zerg is deeper than just some strong units, the whole race profited so much from the lotv core changes i feel and the maps (which could absolutely make a difference) are not helping.
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On December 04 2019 21:32 darklycid wrote: I still think the problem with zerg is deeper than just some strong units, the whole race profited so much from the lotv core changes i feel and the maps (which could absolutely make a difference) are not helping.
Maps is probably the BIGGEST (pun intended) problem right now, I agree
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On December 04 2019 21:32 darklycid wrote: I still think the problem with zerg is deeper than just some strong units, the whole race profited so much from the lotv core changes i feel and the maps (which could absolutely make a difference) are not helping.
It took them more than three years to fruit of the changes done in LoTV, three years ago? I'm not convinced at all. Serral was the anomaly in 2018, Zerg were fine; and Protoss were too, they were just stopped time and time again by Serral and Maru(look at the collection of second places they took).
Then, after the much dreaded Protoss Spring that produced two tournaments out of balance(only one won by Protoss players), the race was consistently following the enlightened opinion of the most vocal part of Sc2's community, resulting in Zerg running rampant everywhere for months.
I think, too, that having a more varied array of maps will be sufficient to contain Zerg; as for Protoss, we'll see. This patch was released not much ago.
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On December 04 2019 21:52 Xain0n wrote:Show nested quote +On December 04 2019 21:32 darklycid wrote: I still think the problem with zerg is deeper than just some strong units, the whole race profited so much from the lotv core changes i feel and the maps (which could absolutely make a difference) are not helping. It took them more than three years to fruit of the changes done in LoTV, three years ago? I'm not convinced at all. Serral was the anomaly in 2018, Zerg were fine; and Protoss were too, they were just stopped time and time again by Serral and Maru(look at the collection of second places they took). Then, after the much dreaded Protoss Spring that produced two tournaments out of balance(only one won by Protoss players), the race was consistently following the enlightened opinion of the most vocal part of Sc2's community, resulting in Zerg running rampant everywhere for months. I think, too, that having a more varied array of maps will be sufficient to contain Zerg; as for Protoss, we'll see. This patch was released not much ago. I don't think you can say that it took 3 years: 2017 Zerg was really good already with all the stuff just put off by having a (back then way) weaker lategame so they tried to win in the midgame (hydra all in anyone), 2018 i think many zergs needed adjustments, as hydra bane got weaker and lategame became better, so lategame zergs flourished more (Rogue, Serral) which lead to a more or less balanced year(also i dont think maps were as bad back then). This year toss started good as robo stuff wasn't that figured out but once it was (+ nerfs) zerg just ran rampage, current patch i don't wanna comment yet, but i think maps are way too good for zergs currently.
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On December 04 2019 22:01 darklycid wrote:Show nested quote +On December 04 2019 21:52 Xain0n wrote:On December 04 2019 21:32 darklycid wrote: I still think the problem with zerg is deeper than just some strong units, the whole race profited so much from the lotv core changes i feel and the maps (which could absolutely make a difference) are not helping. It took them more than three years to fruit of the changes done in LoTV, three years ago? I'm not convinced at all. Serral was the anomaly in 2018, Zerg were fine; and Protoss were too, they were just stopped time and time again by Serral and Maru(look at the collection of second places they took). Then, after the much dreaded Protoss Spring that produced two tournaments out of balance(only one won by Protoss players), the race was consistently following the enlightened opinion of the most vocal part of Sc2's community, resulting in Zerg running rampant everywhere for months. I think, too, that having a more varied array of maps will be sufficient to contain Zerg; as for Protoss, we'll see. This patch was released not much ago. I don't think you can say that it took 3 years: 2017 Zerg was really good already with all the stuff just put off by having a (back then way) weaker lategame so they tried to win in the midgame (hydra all in anyone), 2018 i think many zergs needed adjustments, as hydra bane got weaker and lategame became better, so lategame zergs flourished more (Rogue, Serral) which lead to a more or less balanced year(also i dont think maps were as bad back then). This year toss started good as robo stuff wasn't that figured out but once it was (+ nerfs) zerg just ran rampage, current patch i don't wanna comment yet, but i think maps are way too good for zergs currently.
It took Zerg more than three years to make become dominant in a nasty way(and, to be honest, I am quite convinced it was the combination of favourable balance and certain players being exceptionally strong or in otherwordly shape); if LoTV gave Zerg too many advantages, as you are implying(am I wrong?), we would have seen them dominating earlier. Before LoTV(and before 2018, to say the truth), Zerg was the least successful race, even considering the BL Infestor era that apparently traumatized so many Sc2 viewers and I am glad they eventually saw great success; I think the current patch is more than a step in the right direction and that the overabundance of large maps in the pool added to the issues Protoss are having is what makes many perceive them as still too strong.
I am more concerned with Protoss being possibly underpowered than with Zerg being apparently unstoppable, to be honest; it's also relevant that Protoss will be suffering the most due the current/next wave of retirements in korean scene and, at least at the moment, it seems me that they are the race with the least promising prospects in the foreigner scene.
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On December 04 2019 22:43 Xain0n wrote:Show nested quote +On December 04 2019 22:01 darklycid wrote:On December 04 2019 21:52 Xain0n wrote:On December 04 2019 21:32 darklycid wrote: I still think the problem with zerg is deeper than just some strong units, the whole race profited so much from the lotv core changes i feel and the maps (which could absolutely make a difference) are not helping. It took them more than three years to fruit of the changes done in LoTV, three years ago? I'm not convinced at all. Serral was the anomaly in 2018, Zerg were fine; and Protoss were too, they were just stopped time and time again by Serral and Maru(look at the collection of second places they took). Then, after the much dreaded Protoss Spring that produced two tournaments out of balance(only one won by Protoss players), the race was consistently following the enlightened opinion of the most vocal part of Sc2's community, resulting in Zerg running rampant everywhere for months. I think, too, that having a more varied array of maps will be sufficient to contain Zerg; as for Protoss, we'll see. This patch was released not much ago. I don't think you can say that it took 3 years: 2017 Zerg was really good already with all the stuff just put off by having a (back then way) weaker lategame so they tried to win in the midgame (hydra all in anyone), 2018 i think many zergs needed adjustments, as hydra bane got weaker and lategame became better, so lategame zergs flourished more (Rogue, Serral) which lead to a more or less balanced year(also i dont think maps were as bad back then). This year toss started good as robo stuff wasn't that figured out but once it was (+ nerfs) zerg just ran rampage, current patch i don't wanna comment yet, but i think maps are way too good for zergs currently. It took Zerg more than three years to make become dominant in a nasty way(and, to be honest, I am quite convinced it was the combination of favourable balance and certain players being exceptionally strong or in otherwordly shape); if LoTV gave Zerg too many advantages, as you are implying(am I wrong?), we would have seen them dominating earlier. Before LoTV(and before 2018, to say the truth), Zerg was the least successful race, even considering the BL Infestor era that apparently traumatized so many Sc2 viewers and I am glad they eventually saw great success; I think the current patch is more than a step in the right direction and that the overabundance of large maps in the pool added to the issues Protoss are having is what makes many perceive them as still too strong. I am more concerned with Protoss being possibly underpowered than with Zerg being apparently unstoppable, to be honest; it's also relevant that Protoss will be suffering the most due the current/next wave of retirements in korean scene and, at least at the moment, it seems me that they are the race with the least promising prospects in the foreigner scene. Afaik Zerg was considered pretty strong 2017 (if not for neeb probably OP) we had 4 different zerg finalists in 2017 and on ZvZ iirc and only neeb was able to stop them from winning all of it. So 2017 Zerg already was pretty dominant (also ZvZ finals at blizzcon)
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On December 04 2019 22:50 darklycid wrote:Show nested quote +On December 04 2019 22:43 Xain0n wrote:On December 04 2019 22:01 darklycid wrote:On December 04 2019 21:52 Xain0n wrote:On December 04 2019 21:32 darklycid wrote: I still think the problem with zerg is deeper than just some strong units, the whole race profited so much from the lotv core changes i feel and the maps (which could absolutely make a difference) are not helping. It took them more than three years to fruit of the changes done in LoTV, three years ago? I'm not convinced at all. Serral was the anomaly in 2018, Zerg were fine; and Protoss were too, they were just stopped time and time again by Serral and Maru(look at the collection of second places they took). Then, after the much dreaded Protoss Spring that produced two tournaments out of balance(only one won by Protoss players), the race was consistently following the enlightened opinion of the most vocal part of Sc2's community, resulting in Zerg running rampant everywhere for months. I think, too, that having a more varied array of maps will be sufficient to contain Zerg; as for Protoss, we'll see. This patch was released not much ago. I don't think you can say that it took 3 years: 2017 Zerg was really good already with all the stuff just put off by having a (back then way) weaker lategame so they tried to win in the midgame (hydra all in anyone), 2018 i think many zergs needed adjustments, as hydra bane got weaker and lategame became better, so lategame zergs flourished more (Rogue, Serral) which lead to a more or less balanced year(also i dont think maps were as bad back then). This year toss started good as robo stuff wasn't that figured out but once it was (+ nerfs) zerg just ran rampage, current patch i don't wanna comment yet, but i think maps are way too good for zergs currently. It took Zerg more than three years to make become dominant in a nasty way(and, to be honest, I am quite convinced it was the combination of favourable balance and certain players being exceptionally strong or in otherwordly shape); if LoTV gave Zerg too many advantages, as you are implying(am I wrong?), we would have seen them dominating earlier. Before LoTV(and before 2018, to say the truth), Zerg was the least successful race, even considering the BL Infestor era that apparently traumatized so many Sc2 viewers and I am glad they eventually saw great success; I think the current patch is more than a step in the right direction and that the overabundance of large maps in the pool added to the issues Protoss are having is what makes many perceive them as still too strong. I am more concerned with Protoss being possibly underpowered than with Zerg being apparently unstoppable, to be honest; it's also relevant that Protoss will be suffering the most due the current/next wave of retirements in korean scene and, at least at the moment, it seems me that they are the race with the least promising prospects in the foreigner scene. Afaik Zerg was considered pretty strong 2017 (if not for neeb probably OP) we had 4 different zerg finalists in 2017 and on ZvZ iirc and only neeb was able to stop them from winning all of it. So 2017 Zerg already was pretty dominant (also ZvZ finals at blizzcon)
Zerg dominating WCS is a natural trend, balance is very rarely the reason for that to happen. Zerg wasn't in a bad spot at the end of 2017, for sure, but that's not comparable to what happened at the end of 2019.
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On December 04 2019 23:02 Xain0n wrote:Show nested quote +On December 04 2019 22:50 darklycid wrote:On December 04 2019 22:43 Xain0n wrote:On December 04 2019 22:01 darklycid wrote:On December 04 2019 21:52 Xain0n wrote:On December 04 2019 21:32 darklycid wrote: I still think the problem with zerg is deeper than just some strong units, the whole race profited so much from the lotv core changes i feel and the maps (which could absolutely make a difference) are not helping. It took them more than three years to fruit of the changes done in LoTV, three years ago? I'm not convinced at all. Serral was the anomaly in 2018, Zerg were fine; and Protoss were too, they were just stopped time and time again by Serral and Maru(look at the collection of second places they took). Then, after the much dreaded Protoss Spring that produced two tournaments out of balance(only one won by Protoss players), the race was consistently following the enlightened opinion of the most vocal part of Sc2's community, resulting in Zerg running rampant everywhere for months. I think, too, that having a more varied array of maps will be sufficient to contain Zerg; as for Protoss, we'll see. This patch was released not much ago. I don't think you can say that it took 3 years: 2017 Zerg was really good already with all the stuff just put off by having a (back then way) weaker lategame so they tried to win in the midgame (hydra all in anyone), 2018 i think many zergs needed adjustments, as hydra bane got weaker and lategame became better, so lategame zergs flourished more (Rogue, Serral) which lead to a more or less balanced year(also i dont think maps were as bad back then). This year toss started good as robo stuff wasn't that figured out but once it was (+ nerfs) zerg just ran rampage, current patch i don't wanna comment yet, but i think maps are way too good for zergs currently. It took Zerg more than three years to make become dominant in a nasty way(and, to be honest, I am quite convinced it was the combination of favourable balance and certain players being exceptionally strong or in otherwordly shape); if LoTV gave Zerg too many advantages, as you are implying(am I wrong?), we would have seen them dominating earlier. Before LoTV(and before 2018, to say the truth), Zerg was the least successful race, even considering the BL Infestor era that apparently traumatized so many Sc2 viewers and I am glad they eventually saw great success; I think the current patch is more than a step in the right direction and that the overabundance of large maps in the pool added to the issues Protoss are having is what makes many perceive them as still too strong. I am more concerned with Protoss being possibly underpowered than with Zerg being apparently unstoppable, to be honest; it's also relevant that Protoss will be suffering the most due the current/next wave of retirements in korean scene and, at least at the moment, it seems me that they are the race with the least promising prospects in the foreigner scene. Afaik Zerg was considered pretty strong 2017 (if not for neeb probably OP) we had 4 different zerg finalists in 2017 and on ZvZ iirc and only neeb was able to stop them from winning all of it. So 2017 Zerg already was pretty dominant (also ZvZ finals at blizzcon) Zerg dominating WCS is a natural trend, balance is very rarely the reason for that to happen. Zerg wasn't in a bad spot at the end of 2017, for sure, but that's not comparable to what happened at the end of 2019. I'd disagree (talking from a pvz prespective) i think zerg was just held back by a lategame that wasn't as good as the protoss one (also by a lack of units that scaled with player skill) so a few protoss that were really good at surviving the midgame could then stomp zergs in the lategame. But end of 2017 wasn't a nice time for protoss, we had 3 players in the global finals and 1 in the playoffs. I agree tho that 2019 was better for zergs because they were now actually bonkers in lategame and still had enough midgame strength (which i'd argue is by the core changes from lotv) to repell anything else (especially on the maps we had).
Edit: Not talking bout swarmhost nydus in this one which was just an abomination of a strategy that has nothing to do with the points i wanna make here :D
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On December 04 2019 21:03 Ej_ wrote:Show nested quote +On December 04 2019 20:49 BerserkSword wrote:On December 04 2019 20:48 Ej_ wrote:On December 04 2019 20:03 BerserkSword wrote:On December 04 2019 19:35 Ej_ wrote: Peition to ban this godawful ultralisk skin. This is the best ultralisk skin of sc2 Brood war design > sc2 design it's a janky square model that looks like it was a taken from the first Tomb Raider game, doesn't matter what game it was inspired by What do you mean square model lol Looks sleek to me + Show Spoiler +It looks out of place in SC2, more akin to a creature that Lara Croft would shoot at in the Atlantis levels.
What they actually need to fix is the animation. It took me a while to realize why it seemed weird, but the og ultralisk actually used to run properly on 4 legs, front leading the back. This side to side thing looks all wrong and is only masked by the bulk of the SC2 Ultralisk to not look weird otherwise.
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On December 04 2019 21:52 Xain0n wrote:Show nested quote +On December 04 2019 21:32 darklycid wrote: I still think the problem with zerg is deeper than just some strong units, the whole race profited so much from the lotv core changes i feel and the maps (which could absolutely make a difference) are not helping. It took them more than three years to fruit of the changes done in LoTV, three years ago? I'm not convinced at all. Serral was the anomaly in 2018, Zerg were fine; and Protoss were too, they were just stopped time and time again by Serral and Maru(look at the collection of second places they took). Then, after the much dreaded Protoss Spring that produced two tournaments out of balance(only one won by Protoss players), the race was consistently following the enlightened opinion of the most vocal part of Sc2's community, resulting in Zerg running rampant everywhere for months. I think, too, that having a more varied array of maps will be sufficient to contain Zerg; as for Protoss, we'll see. This patch was released not much ago.
I agree. PvT was and still is a pretty rough matchup for T, but in that patch for some reason they really messed with PvZ. I guess the Zergs were smart and jumped on the protoss hate bandwagon.
I really wish sc2 was more proactive in using the maps to help balance the game instead, maybe let tournies use modified map pools idk.
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Northern Ireland23759 Posts
Anyone got a link to the brackets for these qualifiers?
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Hoping for Armani and Rogue qualification.
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