[HomeStory Cup XX] Groupstage Day 1 - Page 13
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TheOneAboveU
Germany3367 Posts
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Tyrhanius
France947 Posts
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royalroadweed
United States8300 Posts
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stilt
France2720 Posts
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Xamo
Spain873 Posts
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pvsnp
7676 Posts
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DBooN
Germany2727 Posts
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royalroadweed
United States8300 Posts
On November 22 2019 07:38 DBooN wrote: He kills all the queens and then does nothing with his 4 banshees? He was repairing them. | ||
Harris1st
Germany6657 Posts
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starkiller123
United States4029 Posts
On November 22 2019 07:43 Harris1st wrote: What's the siuation with Reynor and parting? Bo1 tiebreaker? Yes | ||
stilt
France2720 Posts
On November 22 2019 07:31 Xamo wrote: Ling bane corruptor? If you're going thor/libe, gettinf a few hellbats is easy especially vs this comp. | ||
AzAlexZ
Australia3303 Posts
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Xain0n
Italy3963 Posts
On November 22 2019 07:26 royalroadweed wrote: Big Gabe is already out of the group. The foreign terran hope is actually the Big Juan. The child prodigy Clem is the foreign Terran hope, there has never been never anyone as strong as he is at the age of 7. | ||
pvsnp
7676 Posts
On November 22 2019 07:28 stilt wrote: Libe/thor has no counter as expected. Obviously it's early days, but I would guess that spells are super important. Blinding cloud seriously screws with Thors, and microbial shroud can mitigate Liberators. If both spells land, Zerg can just charge in with Corruptors/Lurkers and go to town. Thors are awful at retreating and Abduct/Neural can also work wonders. Honestly I expect Thor/Lib to fade out as Zergs figure out how to counter with lots of spells. It's Ghost/Lib that should really worry Zergs, since snipe can't be blinded and EMP against Infestor/Viper doesn't need explaining. In any case, Zerg lategame is definitely going to be harder than spamming ITs, which I think everyone can agree is a good thing. | ||
D-light
Finland7364 Posts
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HolydaKing
21251 Posts
Didn't realize Mike Morhaime is also there. O.o | ||
OsaX Nymloth
Poland3244 Posts
Tear of laughter and the feeling of how much passionate this community is. Tear of joy. HomeStory Cup is the best. | ||
sneakyfox
8216 Posts
On November 22 2019 07:53 pvsnp wrote: Obviously it's early days, but I would guess that spells are super important. Blinding cloud seriously screws with Thors, and microbial shroud can mitigate Liberators. If both spells land, Zerg can just charge in with Corruptors/Lurkers and go to town. Thors are awful at retreating and Abduct/Neural can also work wonders. Honestly I expect Thor/Lib to fade out as Zergs figure out how to counter with lots of spells. It's Ghost/Lib that should really worry Zergs, since snipe can't be blinded and EMP against Infestor/Viper doesn't need explaining. In any case, Zerg lategame is definitely going to be harder than spamming ITs, which I think everyone can agree is a good thing. Hopefully the result of what you describe is that the zerg strategy will only work in bursts. So the zerg burns the mana on spells and can only defeat the terran comp while the spells are active, i.e. swarming in. Thus we avoid the dreaded stalemates that blord/fester/spore produced. | ||
Dav1oN
Ukraine3163 Posts
On the other side this edition looks awesome! I like such BO2 groupstage round-robin, means any point matters on greater scale. Very competitive! Casters also has great synergy with players during games I expect Mr.Bitter & Rotti to cast some important games also! Ohana | ||
starkiller123
United States4029 Posts
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