[GSL 2019] Season 3 - Ro16 Group B - Page 4
Forum Index > StarCraft 2 Tournaments |
BerserkSword
United States2123 Posts
| ||
Elentos
55454 Posts
| ||
pvsnp
7676 Posts
On August 31 2019 15:48 BerserkSword wrote: tempest is such a garbage unit lmfao I always thought of Tempests and Stalkers as quintessentially Protoss units. Controlled properly they deal basically free damage while opponents flail around helplessly. Miscontrolled they pop like soap bubbles. | ||
ZigguratOfUr
Iraq16955 Posts
On August 31 2019 15:50 Elentos wrote: You know I'm not a fan of this bait and switch Afreeca is doing in the Ro16. Wait for the 3 minute timer to end so you can see the 10 minute timer? They're learning from Chinese tournaments. | ||
seemsgood
5527 Posts
On August 31 2019 15:50 ZigguratOfUr wrote: They're learning from Chinese tournaments. we can always listen moar dragonforce esque my heart will go on to kill time | ||
BerserkSword
United States2123 Posts
On August 31 2019 15:50 pvsnp wrote: I always thought of Tempests and Stalkers as quintessentially Protoss units. Controlled properly they deal damage with near-impunity while opponents flail around helplessly. Miscontrolled they collapse like a house of cards. I agree with stalkers. But ever since the Tempest nerf (lost both its durability and a good deal of speed it gamed from its previous patch) I havent seen them really do anything at the highest level even in the hands of players like stats and neeb...except for classic's tempests rush | ||
Elentos
55454 Posts
| ||
Elentos
55454 Posts
| ||
ZigguratOfUr
Iraq16955 Posts
On August 31 2019 15:55 BerserkSword wrote: I agree with stalkers. But ever since the Tempest nerf (lost both its durability and a good deal of speed it gamed from its previous patch) I havent seen them really do anything at the highest level even in the hands of players like stats and neeb...except for classic's tempests rush Right now they exist to deal with ranged libs and not much else. | ||
sneakyfox
8216 Posts
| ||
Durnuu
13258 Posts
A man who has the entirety of the JIN AIR PRACTICE ENVIRONMENT behind him or one caster boi | ||
BerserkSword
United States2123 Posts
On August 31 2019 16:02 ZigguratOfUr wrote: Right now they exist to deal with ranged libs and not much else. it's crazy how liberators were introduced to the game after tempests and now the only role tempests really have now is agaisnt ranged libs lol | ||
sneakyfox
8216 Posts
| ||
pvsnp
7676 Posts
On August 31 2019 15:55 BerserkSword wrote: I agree with stalkers. But ever since the Tempest nerf (lost both its durability and a good deal of speed it gamed from its previous patch) I havent seen them really do anything at the highest level even in the hands of players like stats and neeb...except for classic's tempests rush Tempests are definitely weaker (as expected from a nerf), but with perfect control they are just as strong as they used to be. As long as they outrange everything else they can still kite, the nerfs to speed and health just raise the control bar and punish mistakes harder. Which I think is a good thing, personally, free damage/units/etc just aren't good design. Everything needs a drawback. | ||
seemsgood
5527 Posts
| ||
pvsnp
7676 Posts
Tanks on the lowground supporting marines on the highground makes sense. But I can't understand how the fuck the opposite would ever work. | ||
nojok
France15836 Posts
| ||
BerserkSword
United States2123 Posts
give TY a significant economical advantage in TvT and he wont lose | ||
ZigguratOfUr
Iraq16955 Posts
On August 31 2019 16:09 BerserkSword wrote: no way cure wins this give TY a significant economical advantage in TvT and he wont lose As long as he manages to stick to 90 workers and doesn't 'accidentally' make an extra twenty... | ||
Elentos
55454 Posts
On August 31 2019 16:11 ZigguratOfUr wrote: As long as he manages to stick to 90 workers and doesn't 'accidentally' make an extra twenty... He's won a TvT on 112 workers before | ||
| ||