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On July 15 2019 11:02 Wombat_NI wrote:Show nested quote +On July 15 2019 10:55 Xain0n wrote:On July 15 2019 10:40 ZigguratOfUr wrote:On July 15 2019 09:44 Xain0n wrote:On July 15 2019 09:31 Wombat_NI wrote:On July 15 2019 09:11 LimeNade wrote: The crazy thing is people act like Serral is regressing from losing to Reynor who is 17 but people forget Serral himself is only 21. Assuming neither of them stop playing and tournaments keep happening then they going to be duking it out for years to come I think as we move along in Starcraft we have to reassess the age factor anyway. Players who are post 25 are still killing it in this game, in Warcraft 3 older players are still the big force. I think we’re a bit stuck into thinking what is ‘peak’ age based on Brood War and preconceptions on when players are too old or whatever. There’s zero reason why Starcraft players can’t physiologically keep up way later when you see Roger Federer beat Nadal and narrowly lose the Wimbledon final at 37 Sc2's age requirements surely are different than those of KeSpa era Brood War, that's true. As for Wc3, the scene isn't currently too big and I suspect the situation is similar to what is happening with Brood War; when Reforged comes out, we'll see if the old pros(most of which are 30 or older right now) will still be able to dominate. Tennis evidently allows its very top players to be competitive for much longer, there is no way Flash or Moon could keep winning being 37 years old. A big part of the reason BW's pro player base was so young is because that was the age of the playerbase. I don't think sc2 or bw are that different from a physical standpoint. We just don't know what the 'peak' age range for esports is since esports hasn't been around long enough. It's peculiar that Starleague winners always were younger than 22 years old(it should be so but I'm not totally sure), the various teams had older players in their rosters; as far as I know, less sc2 players have had serious wrists issues. Experience can compensate the marginal loss in receptiveness but most likely age is still a factor. I don’t think it is a factor outside of age previously being a factor. The only people who have the time to put in to break through are young men, often teenage men. The only men who can grind it out on Kespa training regimes have previously been young men who wouldn’t have had much earning potential if they did something else. Those age constraints I feel have previously been more down to scene, or wider societal constraints than anything physiological, and as eSports matures as a more stable career I think we’ll see a lot more older people still being competitive at the top end of things
This may very well be, but it's proved that humans become slower to react with age; also, this doesn't answer why young 24 years old could never beat 20 years old players training under the same grinding regime.
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Northern Ireland24968 Posts
On July 15 2019 11:06 Xain0n wrote:Show nested quote +On July 15 2019 11:02 Wombat_NI wrote:On July 15 2019 10:55 Xain0n wrote:On July 15 2019 10:40 ZigguratOfUr wrote:On July 15 2019 09:44 Xain0n wrote:On July 15 2019 09:31 Wombat_NI wrote:On July 15 2019 09:11 LimeNade wrote: The crazy thing is people act like Serral is regressing from losing to Reynor who is 17 but people forget Serral himself is only 21. Assuming neither of them stop playing and tournaments keep happening then they going to be duking it out for years to come I think as we move along in Starcraft we have to reassess the age factor anyway. Players who are post 25 are still killing it in this game, in Warcraft 3 older players are still the big force. I think we’re a bit stuck into thinking what is ‘peak’ age based on Brood War and preconceptions on when players are too old or whatever. There’s zero reason why Starcraft players can’t physiologically keep up way later when you see Roger Federer beat Nadal and narrowly lose the Wimbledon final at 37 Sc2's age requirements surely are different than those of KeSpa era Brood War, that's true. As for Wc3, the scene isn't currently too big and I suspect the situation is similar to what is happening with Brood War; when Reforged comes out, we'll see if the old pros(most of which are 30 or older right now) will still be able to dominate. Tennis evidently allows its very top players to be competitive for much longer, there is no way Flash or Moon could keep winning being 37 years old. A big part of the reason BW's pro player base was so young is because that was the age of the playerbase. I don't think sc2 or bw are that different from a physical standpoint. We just don't know what the 'peak' age range for esports is since esports hasn't been around long enough. It's peculiar that Starleague winners always were younger than 22 years old(it should be so but I'm not totally sure), the various teams had older players in their rosters; as far as I know, less sc2 players have had serious wrists issues. Experience can compensate the marginal loss in receptiveness but most likely age is still a factor. I don’t think it is a factor outside of age previously being a factor. The only people who have the time to put in to break through are young men, often teenage men. The only men who can grind it out on Kespa training regimes have previously been young men who wouldn’t have had much earning potential if they did something else. Those age constraints I feel have previously been more down to scene, or wider societal constraints than anything physiological, and as eSports matures as a more stable career I think we’ll see a lot more older people still being competitive at the top end of things This may very well be, but it's proved that humans become slower to react with age; also, this doesn't answer why young 24 years old could never beat 20 years old players training under the same grinding regime. I don’t think Starcraft is a game of reaction, more a game of experience and reacting to every scenario correctly, in which case more experience is more important.
World class musicians don’t fall off even into their 60s and onwards, other sportsmen in more physically demanding activities can keep going into their late 30s etc
It would seem odd if SC was a big exception to this
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On July 15 2019 11:10 Wombat_NI wrote:Show nested quote +On July 15 2019 11:06 Xain0n wrote:On July 15 2019 11:02 Wombat_NI wrote:On July 15 2019 10:55 Xain0n wrote:On July 15 2019 10:40 ZigguratOfUr wrote:On July 15 2019 09:44 Xain0n wrote:On July 15 2019 09:31 Wombat_NI wrote:On July 15 2019 09:11 LimeNade wrote: The crazy thing is people act like Serral is regressing from losing to Reynor who is 17 but people forget Serral himself is only 21. Assuming neither of them stop playing and tournaments keep happening then they going to be duking it out for years to come I think as we move along in Starcraft we have to reassess the age factor anyway. Players who are post 25 are still killing it in this game, in Warcraft 3 older players are still the big force. I think we’re a bit stuck into thinking what is ‘peak’ age based on Brood War and preconceptions on when players are too old or whatever. There’s zero reason why Starcraft players can’t physiologically keep up way later when you see Roger Federer beat Nadal and narrowly lose the Wimbledon final at 37 Sc2's age requirements surely are different than those of KeSpa era Brood War, that's true. As for Wc3, the scene isn't currently too big and I suspect the situation is similar to what is happening with Brood War; when Reforged comes out, we'll see if the old pros(most of which are 30 or older right now) will still be able to dominate. Tennis evidently allows its very top players to be competitive for much longer, there is no way Flash or Moon could keep winning being 37 years old. A big part of the reason BW's pro player base was so young is because that was the age of the playerbase. I don't think sc2 or bw are that different from a physical standpoint. We just don't know what the 'peak' age range for esports is since esports hasn't been around long enough. It's peculiar that Starleague winners always were younger than 22 years old(it should be so but I'm not totally sure), the various teams had older players in their rosters; as far as I know, less sc2 players have had serious wrists issues. Experience can compensate the marginal loss in receptiveness but most likely age is still a factor. I don’t think it is a factor outside of age previously being a factor. The only people who have the time to put in to break through are young men, often teenage men. The only men who can grind it out on Kespa training regimes have previously been young men who wouldn’t have had much earning potential if they did something else. Those age constraints I feel have previously been more down to scene, or wider societal constraints than anything physiological, and as eSports matures as a more stable career I think we’ll see a lot more older people still being competitive at the top end of things This may very well be, but it's proved that humans become slower to react with age; also, this doesn't answer why young 24 years old could never beat 20 years old players training under the same grinding regime. I don’t think Starcraft is a game of reaction, more a game of experience and reacting to every scenario correctly, in which case more experience is more important. World class musicians don’t fall off even into their 60s and onwards, other sportsmen in more physically demanding activities can keep going into their late 30s etc It would seem odd if SC was a big exception to this When the post blizzcon patch comes out it s game of reaction but after a half year it becomes game of experience
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